Oh my gosh. I've been so busy! I haven't been able to work on my hack pack at all. But also I've been mainly stuck on figuring out how to go about coding ZSS' new final smash. Also, I'm still waiting on a move and an animation for Samus.
I'll need help with a ZSS animation, though. I'll post a gif later.
Post Merge: September 20, 2014, 07:59:19 PM
Also, I've gotten an idea from an awesome person. This person asked on another thread about a full Final Des themed stage hack pack. And I thought, "maybe I should use the ASL tool and give every stage a final des form!"
And I am. So far I've found these:
Chemical Plant
Skyworld
Frigate Orpheon
Battlefield
Impact Crater
Saffron City
There will be more, even the training stage will have one! I'm actually going to make these; I'm gonna export the final destination stage model, and import it over another stage, alter it's collisions, and bam! New stage!
But I'll need help with stages like Arena Ferox and the Pyrosphere.
Post Merge: September 22, 2014, 03:48:17 PM
I didn't make this, but it's used in ZSS' up smash charge-up. It's the start of her final smash; she starts up like this, then jumps up. I haven't made the jump up part yet, but hopefully someone (hint hint
) would hopefully take this animation and use it. I honestly still need to make collisions for the Gunship (dunno how). I can animate it though.