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Question: Sonic's FS? (Read OP) MK FS?
Sonic 1 - 0 (0%)
Sonic 2 - 3 (50%)
MK Yes - 3 (50%)
MK No - 0 (0%)
Total Voters: 6

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Author Topic: Super Smash Bros Universe (BrawlEx) (check the OP every once in a while)  (Read 17222 times)
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powerofthe17
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Oh what a pain

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    « Reply #30 on: September 13, 2014, 11:10:12 PM »


    oh then your just gonna have to add them which is complicate lol Smiley
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    SmashJay87
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    "Brain over bronze."

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    « Reply #31 on: September 13, 2014, 11:31:44 PM »


    Nuuuuuuu
    I'll find out how .-. It will be difficult
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    powerofthe17
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    Oh what a pain

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    « Reply #32 on: September 15, 2014, 09:25:09 PM »


    yup but i think you can do it Smiley
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    link: http://forums.kc-mm.com/index.php?topic=67633.0
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    SmashJay87
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    "Brain over bronze."

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    « Reply #33 on: September 20, 2014, 07:04:55 PM »


    Oh my gosh. I've been so busy! I haven't been able to work on my hack pack at all. But also I've been mainly stuck on figuring out how to go about coding ZSS' new final smash. Also,  I'm still waiting on a move and an animation for Samus.
    I'll need help with a ZSS animation, though. I'll post a gif later.

    Post Merge: September 20, 2014, 07:59:19 PM
    Also, I've gotten an idea from an awesome person. This person asked on another thread about a full Final Des themed stage hack pack. And I thought, "maybe I should use the ASL tool and give every stage a final des form!"
    And I am. So far I've found these:
    Chemical Plant
    Skyworld
    Frigate Orpheon
    Battlefield
    Impact Crater
    Saffron City

    There will be more, even the training stage will have one! I'm actually going to make these; I'm gonna export the final destination stage model, and import it over another stage, alter it's collisions, and bam! New stage!
    But I'll need help with stages like Arena Ferox and the Pyrosphere.

    Post Merge: September 22, 2014, 03:48:17 PM
    I didn't make this, but it's used in ZSS' up smash charge-up. It's the start of her final smash; she starts up like this, then jumps up. I haven't made the jump up part yet, but hopefully someone (hint hint  Awesome Face Awesome Face ) would hopefully take this animation and use it. I honestly still need to make collisions for the Gunship (dunno how). I can animate it though.

    « Last Edit: September 22, 2014, 03:48:18 PM by SmashJay87 » Logged

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