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Author Topic: noob also needs help with darn das donkey  (Read 5139 times)
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red skull fire
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« on: October 21, 2014, 02:45:34 PM »


ok so i followed a tutorial.......and the guys says i need to find the vertexes mdl0Offset I see what you did there ............its not there not impressed Im srs here this is the most annoying program i have ever had the plesure of enduring 
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Gamma Ridley
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    « Reply #1 on: October 21, 2014, 03:07:40 PM »


    That's because the program is 5 million years old

    Download the latest revision of Brawl Box, you can edit vertices without exporting or patching anything.
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    windhunter7
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    « Reply #2 on: October 21, 2014, 03:09:26 PM »


    That's because the program is 5 million years old

    Download the latest revision of Brawl Box, you can edit vertices without exporting or patching anything.

    Hmmm... is it as easy to edit vertices in BB as in Blender? Undecided
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    red skull fire
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    « Reply #3 on: October 21, 2014, 03:11:38 PM »


    no....it is not......you can only scale using bones as far as i know and then they dont really scale.....hmm......which version of brawl box do you have wind hunter? ill just download that to and then edit it through that and then switch back and fourth Wink from what this guys says the older versions use Mdl0 offset.....i think if i use it and switch over to the new one after ive done my editing it will still be edit worthy to still edit with brawl box
    « Last Edit: October 21, 2014, 03:17:30 PM by red skull fire » Logged


    windhunter7
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    « Reply #4 on: October 21, 2014, 03:16:36 PM »


    no....it is not......you can only scale using bones as far as i know and then they dont really scale.....hmm......which version of brawl box do you have wind hunter? ill just download that to and then edit it through that and then switch back and fourth Wink

    I use 0.67b, and the mdl0 offset is listed in the window in the right, after going under the "polygons" list in the mdl0 in BrawlBox. Smiley
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    red skull fire
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    « Reply #5 on: October 21, 2014, 03:20:04 PM »


    ok thanks man for helpin a noob out Wink lol
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    windhunter7
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    « Reply #6 on: October 21, 2014, 03:41:23 PM »


    ok thanks man for helpin a noob out Wink lol

    np Grin
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    red skull fire
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    « Reply #7 on: October 21, 2014, 04:14:39 PM »


    ok so now its saying that there is an exception in the java thing......uggg and brawl box just dies again........apparently this is not going to work......
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    windhunter7
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    « Reply #8 on: October 21, 2014, 07:26:14 PM »


    ok so now its saying that there is an exception in the java thing......uggg and brawl box just dies again........apparently this is not going to work......

    Did you check my details in my fixed tutorial of the original tutorial? If you did and it still doesn't work, you can always try Gravity's technique.
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    red skull fire
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    « Reply #9 on: October 21, 2014, 07:35:36 PM »


    i was following the [KCMM][BrawlHacks] How to Move Vertex Points in Blender one from youtube.....now its not showing the error but when i get done i look at the model and it looks like its got walls or something alll around it......which version of blender do i need to use? cuz i didnt see a R x-90.....im using 2.72
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    « Reply #10 on: October 21, 2014, 07:40:12 PM »


    Reading the BrawlBox Changelog on the Official Thread (at least when BlackJax was making it), v0.68 was the 1st to support Vertex Editing. Later versions like v0.73b should have it as well... Maybe...
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    red skull fire
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    « Reply #11 on: October 21, 2014, 07:54:26 PM »


    it does it just doesnt have a scaling tool Smiley if it does i can't find it lol.....i know you can use the bones to scale a little bit but it just doesnt do what i need it to......also wind hunter i tried to go into the new model and it keeps crashing on me. it could be because das donkey requires a specific mcvcr100.dll and im using one random one i found on my computer......one doesnt come with the download.. i know the exception thing came up again so idk what is up with this stuff.....im about to just give in and say its my computer....i have a vista but it was preowned so its probably not to good
    « Last Edit: October 21, 2014, 09:11:11 PM by red skull fire » Logged


    windhunter7
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    « Reply #12 on: October 21, 2014, 08:20:32 PM »


    i was following the [KCMM][BrawlHacks] How to Move Vertex Points in Blender one from youtube.....now its not showing the error but when i get done i look at the model and it looks like its got walls or something alll around it......which version of blender do i need to use? cuz i didnt see a R x-90.....im using 2.72

    I know for a fact that version 7.1 of Blender is compatible with it, I dunno about earlier versions. As for the walls, those are Bounding Boxes, which are collisions and what not, and there should be a picture next to the Mode button-thing, that you can select what type of view you're viewing, like "Solid", "Texture", "Bounding Boxes", etc.
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    red skull fire
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    « Reply #13 on: October 22, 2014, 07:00:54 PM »


    i cant find
    I know for a fact that version 7.1 of Blender is compatible with it, I dunno about earlier versions. As for the walls, those are Bounding Boxes, which are collisions and what not, and there should be a picture next to the Mode button-thing, that you can select what type of view you're viewing, like "Solid", "Texture", "Bounding Boxes", etc.
    i couldnt find a version 7.1 to download....
    « Last Edit: October 22, 2014, 07:01:59 PM by red skull fire » Logged


    windhunter7
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    « Reply #14 on: October 22, 2014, 08:09:09 PM »


    i cant find i couldnt find a version 7.1 to download....


    Sorry, my mistake; I remembered the version dislexically; it's actually version 2.71, or the latest, 2.72b
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