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Author Topic: New Sawnd files I've made crash the game?  (Read 927 times)
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123123sora
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    « on: December 18, 2014, 01:45:47 PM »


    Alright so I'll try to explain my problem in the best way possible. I'm pretty familiar with SSBB Hacking but something's been happening that's really annoying me lately.
    I'm using Project M 3.5.
    I can use sawnd files downloaded from the vault or sawnd files that I created in the past. The thing is, when I try to make a new one, it causes the game to crash. I don't know why. I had a SFX hack that I made but it was too quiet in game so yesterday I took all of the WAVs and made them louder and underwent the tedious task of re-inserting them into the brsar. However, when I make the sawnd file for it and place it in the appropriate folder, it causes the game to crash.

    Another thing: I made an announcer call WAV but when I insert this into the brsar and make a 223.sawnd, it also crashes the game. And when I insert the 223.sawnd that I made back into the brsar, the WAV that I made isn't even there. It's just the regular "ZELDA!" Character call instead of "YUNA!"...

    It crashes on the strap menu with a really loud buzzing noise. Really annoying. Pleaaase help me.

    Here's the two files in question (If you test them out and they crash your game feel free to report them; I will release a fix if one of you helps me with the solution to this issue.):

    Character call: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207171
    SFX Pack: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207203
    « Last Edit: December 18, 2014, 02:23:29 PM by 123123sora » Logged


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