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Author Topic: Unit's Stuff: Update 11/20/16 - Luigi's Mansion Omega (Brawl).  (Read 20894 times)
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Unit
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« on: January 04, 2015, 06:16:39 PM »


Hello and Welcome to my thread.Tongue

New Releases
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Stage Info:
A simple balanced version of Luigi's Mansion in Omega form with the Mansion appearing as a background object. In this one, the mansion has it's actual appearance and not in its stage form as it appears in Brawl. The mansion has also been resized to appear like how it's meant to be.
It uses Final Destination's .rel as a base and goes over Luigi's Mansion.

Brawl Vault Download

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Work in Progress
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Nothing yet.

« Last Edit: November 20, 2016, 02:27:16 PM by Unit » Logged

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« Reply #1 on: January 20, 2015, 02:43:35 PM »


STAGES
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Stage Info:
Need a place to train? Work out your combos? Fool around? Then, this is for you!
Making it as accurate as to how it appears in Capcom Vs. SNK 2, here's the training room. The stage has been resized just a bit, making it compatible for Brawl. This level is also a walk off.
It uses Final Destination as a base and is meant to go over any STGCUSTOM level. No .Rel included.

Brawl Vault Download

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Stage Info:
This is a walk off level. It is based on the cut scene where King Dedede battles Bowser during the Subspace Emissary and was created to how it really appears, minus the Omega level that appeared in front of it.
It uses Final Destination as a base and is meant to go over any STGCUSTOM level. No .rel included.

Brawl Vault Download

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Stage Info:
This Omega level is not an exact import from Smash 3DS. It was created from scratch to look identical to the original in Smash 3DS, with the exception of the island the building resides on.
It uses Final Destination's as a base and is meant to go over any STGCUSTOM level. No .Rel included.

Brawl Vault Download

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Stage Info:
It's got a full animating background, as well as the appearance of the Outer Wall. I also borrowed animations of the characters from A Bloody Canadian's version so we have characters and enemies appearing in the background while we brawl in this beautiful night. Credits to A Bloody Canadian for the animations! It's even designed in a balanced style so even the Project M players can enjoy it. It also comes in an Omega form.
The stage uses a Battlefield .Rel and goes over Yoshi's Island (Melee). There's also another .rel for it to go over any STGCUSTOM level

Brawl Vault Download

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« Last Edit: November 20, 2016, 12:58:32 PM by Unit » Logged

xxWutzMercyxx
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    « Reply #2 on: January 20, 2015, 11:29:39 PM »


    Glad to see new faces on here. Also great work on Tomadachi Life. Can't wait to see what you come up with.
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    Unit
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    « Reply #3 on: January 22, 2015, 06:32:39 AM »


    Thanks! Getting some feedback here and there really helps me with my motivation.
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    xxWutzMercyxx
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    « Reply #4 on: January 22, 2015, 05:26:16 PM »


    No problem. Being motivated for Brawl mods to me isn't hard, there's a huge amount of content never before seen in a Smash Bros. game so you have the opportunity to create content that you and thousands of others can enjoy, and seeing something you created in a Smash Bros. game is a epic feeling, and the possibility of creating more should excite and challenge you. I wasn't anywhere as good as you when I first started modding so looks like you have a bright future here in the community.
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    Unit
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    « Reply #5 on: February 07, 2015, 04:50:22 PM »


    Alright. Finally had some free time to finish things off. My stages should be up and ready.
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    Kyouma
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    « Reply #6 on: February 08, 2015, 01:06:12 PM »


    SNK vs Capcom stage?! oh my yes!
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    « Reply #7 on: February 08, 2015, 02:55:54 PM »


    SNK vs Capcom stage?! oh my yes!
    Actually, it's Capcom vs SNK, not quite the same thing


    Capcom Vs. SNK 2 being one of my most favorite fighter, I definitely dig the training room stage (even if I don't particularly care that much about stage hack in general)
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    Kyouma
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    « Reply #8 on: February 08, 2015, 03:01:23 PM »


    I know, when its capcom vs snk, the chaaracters are "capcom styled" and when its snk vs capcom, the characters are"snk styled"
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    Unit
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    « Reply #9 on: August 30, 2016, 11:48:57 PM »


    Hey, it's been a while since I last updated. I've been modifying my Brawl over the summer and just recently installed Brawlex. I've also been in the making of stages at the same time. Nothing big though. Tongue
    Also did some clean up in this thread and made it look a bit more fancy.
    Click on the image in the OP for more pics.
    « Last Edit: August 31, 2016, 12:05:02 AM by Unit » Logged

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