ahh darn… I was hoping there would be a way… haha I've been trying to play with the coding to see if I could stumble upon it, but no luck yet. thanks though
Post Merge: January 07, 2015, 07:09:55 PM
It has to be some kind of character id we don't know because Pokemon trainer has his own and you can pick any of the three from his… we just need to figure out what Sheik and Zelda's id is when they're together… but what could it be… no one knows it.. that should be it right?
The Zelda/Sheik 'bug' is actually a feature that I added to the BX CSS Expansion. I originally thought that most people would want to have Zelda and Sheik as separate icons on the CSS, but I guess some people also prefer it the original way. It'll probably be toggleable in the next revision, but if you can wait until later this evening, I should be able to tell you what you need to change to get the original functionality back for the current version.
Also, the Samus module should be functionally perfect. However, it currently suffers from a bug which causes the Charged Shots to be invisible. It's similar to the bug that the first Lucario clone had a while back.
EDIT:
Done. This modified version of the BX CSS Expansion will use the regular Zelda/Sheik icon behavior.
[BrawlEx CSS Expansion v1.0.2.2]This download can also be found in the BrawlEx thread in the opening post under 'Additional BrawlEx Versions'