1) I've put in Scout's 'Crateria' stage (over summit), and the stage plays fine, but seems too high up - you enter the sky blast zone really quickly, although get K.O's at a reasonable percentage. I think this may have something to do with the stage being made for PM 3.5, but I run vanilla Brawl. Can I use BrawlBox to edit this somehow - like position the stage lower or the screen higher?
Download this:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205600-> Open the stage on Brawl Box. Click the main blue arc file and open model viewer. Enable the boundary viewer (found at the top window), you'll see blue where the camera goes off-stage, and red for when you get KO'd, to edit those boundaries click the drop down menu found next to those enablers and look for the "stagepossition" model or something similarly named. Then look for the bones that corresponds to those boundaries on the window to your right, highlighting the bones gives you a pointer to the bone thats being highlighted on the viewer. You'll find two bones that are connected to the boundaries, from there you can easily move it and the whole square will adjust to it modifying the numeric values on the bottom window. Thats it, save and close.
-> Do the same to the Tenkaichi stage.
-> Use the correct .rel try using the online rel converter:
http://forums.kc-mm.com/Gallery/Resources.php , and make sure you're using the correct .rel
Sorry that I had left details out, my time is a bit tight at the moment.