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Author Topic: How to scale stages in BrawlBox  (Read 248 times)
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    « on: April 14, 2015, 05:03:38 PM »


    Okay, so someone suggested I should create a thread about scaling stages. okay, let's get started:

    Requirements:

    BrawlBox(possibly the latest verson): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207903
    Stage Base(the stage you are working off of)

    Alright, here's how to do it:

    Step 1: Open up BrawlBox and choose a stage to use and scale, and right-click the model

    Step 2: View it

    Step 3: Find the main animation the stage uses, find the main bone, and look for the numbers next to scale:

    Step 4: Change the number to whatever size:

    Step 5: Open collisions box:

    Step 6: Edit collisions(I haven't reached here yet, but this is NEEDED when scaling the stage, or the characters will go through the ground.

    Step 7: Save and test in-game.

    I hope this helps. Grin I will update this thread with a sample of my scaled final destination and more info.
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