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Author Topic: Super Smash Bros. 64 Remix [Update 11/19/15 - Version 1.2.0]  (Read 15441 times)
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TeddyRoseKidd
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« Reply #15 on: August 20, 2015, 06:35:08 PM »


ok, I might be able to put something together by this or the next weekend [v1.1.0], but I will not change the moves/attacks themselves, only their properties. and the auto sweetspot will stay.........but yea, I will try to make something.

Those were just changes I made. It was pretty fun to make.

Post Merge: August 20, 2015, 06:44:30 PM
ok, I might be able to put something together by this or the next weekend [v1.1.0], but I will not change the moves/attacks themselves, only their properties. and the auto sweetspot will stay.........but yea, I will try to make something.

Yeh those were just changes that I made. Me and my bro play it alot. It's actually really fun. I downloaded this because reality 64 project was not making progress. Then I just started modding it to make it like an updated smash 64.
« Last Edit: August 20, 2015, 06:44:30 PM by TeddyRoseKidd » Logged

chocodino
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« Reply #16 on: August 20, 2015, 09:24:06 PM »


Those were just changes I made. It was pretty fun to make.

Post Merge: August 20, 2015, 06:44:30 PM
Yeh those were just changes that I made. Me and my bro play it alot. It's actually really fun. I downloaded this because reality 64 project was not making progress. Then I just started modding it to make it like an updated smash 64.

Of course, I undestand that, and I'm totally ok with modding mods, it's just something to have in mind since I plan to update 64 remix every now and then.
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chocodino
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« Reply #17 on: August 30, 2015, 03:31:39 PM »


Version 1.1.5 released, universal changes to shield damage where done, N64 stages replace melee stages, and a new mode was added to special smash [along other minor changes].

OP updated.

Feedback is appreciated.
« Last Edit: August 30, 2015, 03:34:20 PM by chocodino » Logged

chocodino
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« Reply #18 on: November 18, 2015, 10:36:52 PM »


Version 1.2.0 released, OP updated
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