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Author Topic: Gecko OS not loading my fiels  (Read 2729 times)
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Croc
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« on: February 09, 2016, 06:39:39 PM »


It may sound noob isn (judging by a lack of icon, one could call me a noob), but I've been usingrivlution ion all my hacking life! I switched to Gecko, though, so I could load character portraits without crashing. If you could fix that problem, than I'll already be helped. I have deleted my riivolution file, and now have four main files on my SD card.

Apps (Containing Gecko OS 1931)
Codes (RSBE01.gct)
Private (wii, app, RSBE, pf, multiple files)
boot.elf
gameconfig (to load RSBE01.gct)

Files in my pf folder are as followed,
Fighter (toon link, Construction Toonk Link .pcs and .pac by Theytah)
Info (original files, edited)
Info2 (original files, edited)
Menu (original files, edited)
Meu2 (original files, edited)

I use BrawlMaagers3.6 for my picture editing, which works for bp (Batle Portrait) and rp (Results Portrait), but as I said, crashed in Riivolution so I switched.

Anyways, I need help because mine am making these hacks for a friend, and need it to be done quick! And yes, the codes work but not the files in private.

Post Merge: February 09, 2016, 06:40:31 PM
And I spelt files wrong, how noob of me.
« Last Edit: February 09, 2016, 06:40:31 PM by CrocTheRequester » Logged

Ebola16
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    « Reply #1 on: February 09, 2016, 11:24:02 PM »


    Did you set Gecko OS' setting to use AXNextFrame hooktype?

    If that doesn't solve the problem try using only the File Patch Code in your .gct. If removing the other codes fixed your problem then there was an issue with one of those codes.
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    Brawlex Advancements (Supplement to the Brawlex thread's original post)
    I use RSBE Brawlex v2.0.0.0 Extended, Win 10, and 3ds Max (3ds Max Guide). Refresh to see my imports!

    Croc
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    « Reply #2 on: February 10, 2016, 05:54:19 PM »


    Since it didn't load with AXNextFrame (I checked to see if it saved), I'll try to remove the code I added when I can.
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    Croc
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    « Reply #3 on: February 13, 2016, 10:23:01 AM »


    Still not working, even with the fi;e patch code


    Post Merge: February 13, 2016, 09:11:20 PM
    Now I went back onto Riivolution, and that doesn't even load the files. And I checked, my private files are all properly named, and my riivolution folder is in.
    « Last Edit: February 13, 2016, 09:11:20 PM by CrocTheRequester » Logged

    Ebola16
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    « Reply #4 on: February 16, 2016, 01:34:51 AM »


    This is starting to sound like a system level issue. If you can load your modset in Dolphin Emulator that would confirm that the issue doesn't lie in your SD card files.

    Back to the real Wii, is Gecko OS able to load codes for any game? Try loading codes for another game. If not, it may have something to do with a cIOS installation.
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    Brawlex Advancements (Supplement to the Brawlex thread's original post)
    I use RSBE Brawlex v2.0.0.0 Extended, Win 10, and 3ds Max (3ds Max Guide). Refresh to see my imports!

    Croc
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    « Reply #5 on: February 16, 2016, 10:07:23 AM »


    It could load Project M (Patt edition, if you want specifics), so it isn't my SD Card. If project M works but not my files, I don't know what's wrong. I got an image of my files, just so if you can tell if anything's missing. http://i.imgur.com/hlMbQkB.png
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    Ebola16
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    « Reply #6 on: February 16, 2016, 10:15:10 AM »


    Ok, the problem is now likely in your .gct or a strange Gecko OS setting. If you want you can compress your SD card contents and upload them to a file sharing site. I'll take a look at them.

    Post Merge: February 18, 2016, 05:39:33 AM
    In case anyone else stumbles upon this post, the problem has been solved. The .gct contained bad codes.
    « Last Edit: February 18, 2016, 05:39:33 AM by ebola16 » Logged

    Brawlex Advancements (Supplement to the Brawlex thread's original post)
    I use RSBE Brawlex v2.0.0.0 Extended, Win 10, and 3ds Max (3ds Max Guide). Refresh to see my imports!

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