Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 27 28 29 [30] 31 32 33
Author Topic: PmEx (A Project M + BrawlEx Template) 01/09/17 v0.51 release!  (Read 63666 times)
0 Members and 1 Guest are viewing this topic.
jaystring
Newbie Kitten
*
Offline Offline

Posts: 9

  • Awards Favorite'd Famous Hacker Diamond in the Rough

  • View Profile Awards
    « Reply #435 on: October 13, 2016, 10:58:26 AM »


    I think the assist trophy thing may be because they're just an assist trophy so they don't hold up so much memory, I dunno, just a random guess. If you want to ask any questions on it feel free to shoot.

    Ridley may just be finicky himself, but I dunno.

    also i did do a thing on SFX if you were going to do anything for that at some point.

    All right! Thanks for the info!! I'll keep that in mind for the SFX

    I've not started looking into SFX as I wanted hard crash to be fixed first

    I probably did something wrong with my DR Mario GFX switch because after multiple test I noticed I was crash vs Ridley when I shooted a Pill after using some very specific repro steps. (it never crash on the first match, always the second, it's weird)

    It's not crashing with regular mario anymore so there must be conflict somewhere else.

    Post Merge: October 13, 2016, 07:58:59 PM
    All right! thanks of the info!

    yeah sorry about the long post, I had lots of questions lol

    I did a test yesterday night and successfully put Dr Mario's GFX over unused ennemi "ef_bubot"

    I also confirmed what I thought, half of Nebulon's tutorial is actually unnessary.  You don't need at all to mess with export/import from the ennemi/assist trophy ef_file.  Only need to rename your BrawlEx character's ef to an ennemi ef and then change the ID of all the clone character GFX call in the PSA to the ennemi's ID.

    I don't have anymore weird stuff/crash happening in mario vs dr mario fights now!

    I did had a crash Dr mario against Ridley but it might be unrelated to my edit, not sure yet.

    I also have a Link Clone which need the same treatment so I'll try to understand those Sword trails thing next.

    I think I understand how it works now except for 1 thing, I still don't exactly understand why porting a BEX character to an assit trophy doesn't crash the game or create weird FX stuff when the assit trophy spawn.  technically there's 2 character using the same ef file again in that case so it should create issues...
    ok I might have another question for you if you don't mind.

    so the crash and conflict with GFX for mario vs clone mario (dr mario) seem to be fixed but they both share the same soundbank and a similar thing happen with SFX (at the second match with Dr Mario vs another character, Dr Mario's voice is missing and he produce no more sound)

    it's seem like a similar conflit to GFX except it's happening with SFX.  Do you know what's happening and how to fix it!?

    I know sharing soundbank is possible because there's many exemple of character already doing it (Marth/Roy/Lucina, Mewtwo/Lucario, etc) and they don't seem to have the SFX missing glitch so what exactly am I missing

    Thanks!

    « Last Edit: October 13, 2016, 07:58:59 PM by jaystring » Logged

    HapHaxion
    Newbie Kitten
    *
    Offline Offline

    Posts: 3



    View Profile Awards
    « Reply #436 on: October 15, 2016, 06:54:41 PM »


    Just a quick question-- which sfx file does ridley use? (I need to change his sounds from Pit's...)
    « Last Edit: October 15, 2016, 10:54:47 PM by HapHaxion » Logged

    Lillith
    Holy Kitten
    *
    Offline Offline

    Posts: 1972


    Resident Lunatic

  • Awards Ceiling Cat Super Saiyan Topic Starstormer 128-bit Core Gamer Pin Collector

  • View Profile Awards
    « Reply #437 on: October 15, 2016, 07:49:21 PM »


    ok I might have another question for you if you don't mind.

    so the crash and conflict with GFX for mario vs clone mario (dr mario) seem to be fixed but they both share the same soundbank and a similar thing happen with SFX (at the second match with Dr Mario vs another character, Dr Mario's voice is missing and he produce no more sound)

    it's seem like a similar conflit to GFX except it's happening with SFX.  Do you know what's happening and how to fix it!?

    I know sharing soundbank is possible because there's many exemple of character already doing it (Marth/Roy/Lucina, Mewtwo/Lucario, etc) and they don't seem to have the SFX missing glitch so what exactly am I missing

    Thanks!
    Something to do with this code I think, although I've not really looked into it myself...

    https://smashboards.com/threads/ds22s-code-showcase.428060/#post-20793302
    Logged

    I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!

    jaystring
    Newbie Kitten
    *
    Offline Offline

    Posts: 9

  • Awards Favorite'd Famous Hacker Diamond in the Rough

  • View Profile Awards
    « Reply #438 on: October 16, 2016, 09:50:25 PM »


    Something to do with this code I think, although I've not really looked into it myself...

    https://smashboards.com/threads/ds22s-code-showcase.428060/#post-20793302

    All right! thanks a lot for the info.  It does seem exactly like the problem i'm facing and a way to fix it.

    I'll give it a try to understand how that code work when I have the time but damn, this is starting to be pretty advance stuff to understand.

    Just a quick question-- which sfx file does ridley use? (I need to change his sounds from Pit's...)

    Ridley (the legacy XP version that i'm using) uses the 13F slot which is "Meta Ridley".  sawnd 326

    Logged

    Sharp02
    Newbie Kitten
    *
    Offline Offline

    Posts: 1


    View Profile Awards
    « Reply #439 on: October 17, 2016, 10:52:06 PM »


    How would you add a cosmetic slot for a character in PMEX?

    Also? Can you change the roster shape like with CSS Organizer?

    Sorry if this was already answered or if I broke a rule. New here, kinda late. Tongue
    Logged

    Sirkura
    Lol Kitten
    *********
    Offline Offline

    Posts: 825


  • Awards >9000 Dedicated Hacker Fiery Topic Heart Container Ceiling Cat

  • View Profile WWW Awards
    « Reply #440 on: October 18, 2016, 05:49:10 PM »


    How would you add a cosmetic slot for a character in PMEX?

    Also? Can you change the roster shape like with CSS Organizer?

    Sorry if this was already answered or if I broke a rule. New here, kinda late. Tongue

    There are various links in the second post, think there is a pmex tutorial there that covers it.  And the shape is changable, but you will need to do it by hand. PMEX by default uses a roster.dat or css code in the gct. you can rearange the icons using that.
    Logged


    EnKaYea
    Advanced Kitten
    ***
    Offline Offline

    Posts: 28


    I love my men, like I love my games. Old and daft.


    View Profile Awards
    « Reply #441 on: October 23, 2016, 08:23:34 PM »


    Does ASRL work with this?
    Logged

    Forget the reason that we hack,
    oddly enough I don't even know why I started

    Sirkura
    Lol Kitten
    *********
    Offline Offline

    Posts: 825


  • Awards >9000 Dedicated Hacker Fiery Topic Heart Container Ceiling Cat

  • View Profile WWW Awards
    « Reply #442 on: October 26, 2016, 07:10:56 PM »


    The alt stage loader works with this.
    Logged


    SylveonPlaysSSBX
    Expert Kitten
    ****
    Offline Offline

    Posts: 76


    ... ... ...

  • Awards RAGE!! Renowned Hacker >9000 Tutorial Writer Active Contributor

  • View Profile WWW Awards
    « Reply #443 on: November 01, 2016, 03:39:21 PM »


    So I've had this issue for months and haven't been able to find a fix and it's driving me crazy. I have 2 Characters using IDs 7E and 7F and they both have Mario's Stocks instead of their custom ones and the one using 7F has the Mario series Victory Theme. The stocks all have their PAT0s and everything seems correct. This stock issue persists even when using a different character's configs.
    Logged

    Wanna battle me in Pokémon or Sm4sh 3DS?
    Add me then! FC:0989-2835-1270
    PM me your FC after adding me!

    ZX_BraveSol_ZX
    Supreme Kitten
    ********
    Offline Offline

    Posts: 501


    Give them no quarter!

  • Awards Heart Container Shadow the Pinhog B

  • View Profile Awards
    « Reply #444 on: November 09, 2016, 07:00:27 PM »


    i downloaded the recent template and Roy's 6th costume slot doesnt work right, it loads his default, think you could fix that kthnxbai
    Logged

    Never underestimate the power of the ass.


    FoxMcMelee
    Advanced Kitten
    ***
    Offline Offline

    Posts: 27


    You mean the Chaos Emeralds!


    View Profile Awards
    « Reply #445 on: November 14, 2016, 08:27:16 AM »


    Where is PM+BrawlEx v6?
    Logged

    SSBB666
    Expert Kitten
    ****
    Offline Offline

    Posts: 75



    View Profile WWW Awards
    « Reply #446 on: November 14, 2016, 12:38:24 PM »


    Any help with replacing SFX for ex characters?
    Logged

    <*SSBB666*>

    leo958
    Intermediate Kitten
    **
    Offline Offline

    Posts: 14



    View Profile Awards
    « Reply #447 on: November 29, 2016, 05:53:14 PM »


    For anyone that has problems with roy's sixth costume slot.
    http://www.mediafire.com/file/7d22vc8t288i2ty/Fighter27.rar

    Okay I'll explain the steps I did to make his costume sixth slot work again
    Step 1: open brawlex Config ultilty
    Step 2: click/check the 6 box.
    Step 3: save the file

    I did compile a build of PMEX that had some inconsistent things fixed like Bowser/GBower using
    Smash3 costumes, I also put in LegacyXP Ridley and gave him the Metroid victory theme I was going to add team colors for Beta MetaKnight but I don't know which line in the costume masquerade code controls MK team colors. So it'd be nice if someone that knows their way around PM code to help me but so far I haven't upload it yet because I don't really have time to upload it.

    PS: I guess could contact PyotrLuzhin for help with that so I'll guess I'll try but hes probably doing important Stuff.
    « Last Edit: December 21, 2016, 12:59:04 PM by leo958 » Logged


    FoxMcMelee
    Advanced Kitten
    ***
    Offline Offline

    Posts: 27


    You mean the Chaos Emeralds!


    View Profile Awards
    « Reply #448 on: December 07, 2016, 06:39:17 AM »


    What ever happened to V0.6?
    Logged

    Charx
    Advanced Kitten
    ***
    Offline Offline

    Posts: 20


    I'm Charx the PM Modder!


    View Profile Awards
    « Reply #449 on: December 07, 2016, 07:47:36 PM »


    I know questions like these don't get answered but how do make characters have at least a personal sfx slot for them to use? I can't find  anything online to help me.
    Logged

    Pages:  1 ... 27 28 29 [30] 31 32 33
    Print
    Jump to: