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Author Topic: Smash Wii U Research and Development Thread (Testing possible! Coders needed!)  (Read 245727 times)
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KingJigglypuff
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    « Reply #150 on: December 27, 2015, 10:48:02 AM »


    Yes, Br3. That's a Normal Map.

    Smash Wii U characters use a Material Map for color alongside a Normal Map for detail. I think they also use Alpha Maps for transparency as well, but don't quote me on that.

    I believe you should be able to just edit the Material Map and leave the Normal/Alpha Map alone.
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    DSX8
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    « Reply #151 on: December 27, 2015, 12:39:34 PM »


    what KJP said.

    pretty much for texture edits for chars, all you have to do is just edit the diffuse texture/map, and it'll work with the material data and normal maps just fine.
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    ItalianStallion
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    « Reply #152 on: January 04, 2016, 11:54:04 AM »


    <a href="http://youtu.be/HJpahsOWvOk" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/HJpahsOWvOk</a>


    Holy sheet.

    Post Merge: January 04, 2016, 11:55:06 AM
    <a href="http://youtu.be/HJpahsOWvOk" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/HJpahsOWvOk</a>


    Holy sheet.
    « Last Edit: January 04, 2016, 11:55:06 AM by ItalianStallion » Logged


    Tabuu Forte Akugun
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    « Reply #153 on: January 04, 2016, 02:11:33 PM »


    Damn, my body is ready to hack this game. ^_^
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    « Reply #154 on: January 05, 2016, 11:14:33 PM »


    Since slot expansion is possible for Sm4sh, I wonder if that part of homebrew will soon be available for games like Mario Kart 8.  Either way, my Wii U is ready for this.
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    Soneek
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    « Reply #155 on: January 06, 2016, 08:19:27 AM »


    Hopefully people will do more work on MKT8. Bean and Chadderz are attempting a new CTGP iirc.

    So music expansion, character slot and costume expansion, and stage expansion with both normal and omega stages is possible. I don't know what our memory limits are yet though, and work still needs to be done for getting the game to load new stages and characters/costumes. Also gotta figure out Kirby hats and stuff.

    Also, I took the collisions from 3DS stages and put them in the Wii U version. They worked, but they need to be scaled larger to fit with the Wii U character sizes. Other stuff like stage hazards still need research, but I'd love to have all 3DS stages ported at some point.
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    « Reply #156 on: January 06, 2016, 12:31:21 PM »


    You are all beautiful people

    It's pretty vain to ever hope for a hackless setup any of this stuff, right? It seems to be much better locked down than Brawl was.
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    « Reply #157 on: January 06, 2016, 12:35:49 PM »


    I wish to know as soon as the equivalent of PSA and animation is hackable. I'll make the jump.
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    KingJigglypuff
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    « Reply #158 on: January 06, 2016, 12:51:18 PM »


    You can edit moveset with a tool Sammi made (not to the extent of PSA though), but I believe you have to Hex edit a certain Offset after saving. I believe the offset is 0x0C. After editing, you would take the file you edited into a hex editor and add the amount of commands you added while editing.

    https://github.com/Sammi-Husky/Sm4sh-Tools
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    « Reply #159 on: January 06, 2016, 01:15:10 PM »


    Mhmm. It'll be better once the tool reaches its potential and once .OMO files are figured out.
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    ItalianStallion
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    « Reply #160 on: January 06, 2016, 01:54:35 PM »


    I just want to music hack damn it I'm just scared I'm gonna [censored] it up I spent like $440 for the bundle and I bought it myself since I'm big boy and I buy my own [censored] lol.

    Stage hacking tho! I'll make a combs back and now that I've played Chrono Trigger and currently playing Final Fantasy VI the inspiration and idea levels are at an ultimate high.
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    « Reply #161 on: January 11, 2016, 06:01:14 PM »


    Just a reminder from your friendly neighborhood Spider-Man
    if you want to hax
    dont update
    the update is being released as I type
    its going from 5.5.0
    to
    5.5.1

    google tubehax wii u for more info
    « Last Edit: January 11, 2016, 06:02:07 PM by Don Jon Bravo » Logged


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    « Reply #162 on: January 11, 2016, 06:36:41 PM »


    Just a reminder from your friendly neighborhood Spider-Man
    if you want to hax
    dont update
    the update is being released as I type
    its going from 5.5.0
    to
    5.5.1

    google tubehax wii u for more info

    I was just coming here to remind before to block updates lol. Thanks!

    Also, the music expansion project is nearly complete. I have 1042 songs available in the sound test now, and for stage use on my end. This KEEPS ALL THE ORIGINAL songs, and adds 561 new ones. You can see my Google Sheet with the changes. I added back every song that was in Brawl and exclusive to Smash 3DS to start, then kept going from there.

    Super Smash Bros. for Wii U - Custom Music Expansion List

    I'm doing a stream once I finish setting up the new music tables, so hopefully Tuesday evening.
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    « Reply #163 on: January 11, 2016, 07:15:14 PM »


    Any word on how to hack a wiiu 5.5.0?
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    KingJigglypuff
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    « Reply #164 on: January 11, 2016, 07:19:34 PM »


    If I had a second Wii U, I'd love to give this a try, but unfortunately, I'm gonna have to hold off, as I only have one Wii U, and I don't want to run the risk of bricking my system..
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