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Author Topic: Help with Green Screen Stage (For Any Camera Angle)  (Read 678 times)
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AHW214
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« on: November 22, 2015, 10:44:54 PM »


Hi. So I'm working on a film where I'll be superimposing footage from Project M on real life shots. Here's a test clip I made for some After Effects practice. http://gfycat.com/DarlingVerifiableBeauceron

I've managed to import a green screen stage I found here and almost everything's worked so far. Only issue is that the green portion of the stage is a single plane, and as soon as I change the camera angle, the background isn't entirely green (like this: http://i.imgur.com/eBjTPES.png). I imagine I'd need a spherical green background in order for it to work with any camera angle. Unfortunately I don't know enough (barely anything) about stage modding to do this, so I'm asking here.

Unrelated to stage modding but I may as well add: If anyone knows how to force Project M's debug mode option to freeze the camera and remove the HUD that'd be great. It doesn't seem to work on Dolphin using the standard button combinations (I can enter debug mode but the camera won't freeze). I'm using version 3.5 on a merged ISO if that matters.
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windhunter7
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    « Reply #1 on: November 23, 2015, 09:02:17 AM »


    You could actually import a sphere as just a model with no collision data. How to do that with stages, I dunno, but it should follow like the same pattern as importing extra models onto characters. Here's a link to my mini-tutorial on how to do it with Blender, if you don't have/like 3DS Max or Maya: http://forums.kc-mm.com/index.php?topic=74395.msg1341603#msg1341603
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