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Author Topic: How many character outfits/textures  (Read 1004 times)
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spinksy
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    « on: November 23, 2015, 10:27:54 AM »


    This is a question from a complete noob at this kind of thing
    (I only just got project M hack to work on my PAL wii lol Kirby Dance)

    I have read a thread on the smashmods forum on how to import more character textures
    http://www.smashmods.com/forum/threads/a-simple-guide-to-replacing-character-textures.3932/


    The main question I have with this is - does it matter how many duplicates of a character you have - as in I downloaded a few custom models to try and import but some of the characters they are for already have multiple skins anyway, like snake who has upto fitsnake09 - can I simply add more and more (fitsnake10, fitsnake11 etc) or is there a limit?

    I understand this maybe a really stupid question but I'm just trying to learn and its pretty hard to find easy to understand noob friendly guides on this kind of thing.
    « Last Edit: November 23, 2015, 10:30:40 AM by spinksy » Logged

    KingJigglypuff
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    « Reply #1 on: November 23, 2015, 05:17:41 PM »


    The max amount of costumes a character can have is 10. Some exceptions allow 12 though.

    But you have to code in the additional slots. You can't just re-name files.

    It can be easily done in Brawl with BrawlEx. Not sure what to do for Project M though, as I believe the additional slots are coded in via assembly.
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    spinksy
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    « Reply #2 on: November 24, 2015, 02:46:20 AM »


    Ok, thanks for the reply.

    As a new comer to all this - when you approach this site (and others) and start downloading new skins it looks as though simply replacing files is enough lol.

    I tried that method and managed to get a Luffy skin over ike - but after 10 seconds the game just crashes - now I know why lol.

    I'll take a look at doing it as you said :-)
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