I wanted to release my build too but between the hundreds of names I'd need to credit and working out consent for releasing developer's exclusive (non BV) content it became too much of a hassle. I'm instead opting to release my own stuff and hoping I can guide people to make a good build.
The P:M story also makes me feel a little uneasy about making model imports but I don't think I'm violating anything.
Actually even a 100% custom model is copywrite infringement, as the current method is to use a brawl character as a base, brawls bones, shaders, shadows etc. but i was thinking about this. there is another website i go to for snes hacks. they dodge copywrite issues by making patches that install from another program, essentially the patch is a simple x-dif file where it compares the mod to the original game then makes a raw code injection of the differences. its not illegal to distribute your own codes, (gecko codes are legal too in fact) so it circumvents it. but they can still hit you with reverse engineering of the game.
This raises up many other issues however, first being brawl is a lot bigger of a game then a snes cartridge, second not everyone has a brawl ISO to have resources to create a file from a patch, last would be how to even go about injectiong the patch without errors.
Anyway just something i came across i thought might be relevent.
There need to be a more cool-headed discussion on modding, legal matters, and a modder's responsibility and morality in all this, but considering the amount of unreliable or misleading info circulating around (some of it coming straight from the PMDT), this doesn't seem like the best time or environment to have that sort of discussion right now.
I intend to put up a thread to discuss this whole P:M shutdown situation a bit more in detail, as soon as the forum will be a bit more stable. Hopefully this shouldn't take too long.
I don't want to completely shut down any discussions here, but it might be better to stick to the topic, which is the leaked files.
And what Hinata meant here was that the linked post's author isn't exactly giving us the most factual report there is. In case it wasn't made obvious by the "lol this is bull[censored], this guy is a [censored], also play my own build I love you all" and other such pleasantries.
Miacis, as one of the mods, you would probably know if brawl vault got any sort of legal problems recently or in the past, yet the fact you (or any other mod for that matter) hasn't mentioned anything about it means i think we are fine for now. i'm sure the big N knows full well of us. and could have BV shut down at any time. So i'll choose to continue until this site takes a hit. from M22k's post it seemed it was more of fear of legal action then anything else that happened.
I'll be looking forward to the thread to see what comes up.
back on topic, the release of codes is a blessing to many of us i think, DiY can actually be finished reletively quickly now. I saw some people have also figured out how to work PMs clone engine. Does it still have the issue of only supporting a limited # of characters? or was that fixed? i havent really looked at it in ages except to extract it from the GCT.