Unable to find an entry point named 'glGetUniformLocation' in DLL 'opengl32.dll'.
at OpenTK.Graphics.OpenGL.GL.Core.GetUniformLocation(UInt32 program, String name)
at OpenTK.Graphics.OpenGL.GL.GetUniformLocation(Int32 program, String name)
at BrawlLib.OpenGL.GLTexture.Bind(Int32 index, Int32 program)
at BrawlLib.SSBB.ResourceNodes.MDL0TextureNode.Load(Int32 index, Int32 program)
at BrawlLib.SSBB.ResourceNodes.MDL0TextureNode.Prepa re(MDL0MaterialRefNode mRef, Int32 shaderProgramHandle, String palette)
at BrawlLib.SSBB.ResourceNodes.MDL0MaterialRefNode.B ind(Int32 prog)
at BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode.Render(Boolean wireframe, Boolean useShaders, MDL0MaterialNode material)
at BrawlLib.SSBB.ResourceNodes.DrawCall.Render(ModelPanelViewport viewport)
at System.Windows.Forms.ModelPanel.OnRenderViewport(PaintEventArgs e, GLViewport v)
at BrawlLib.OpenGL.GLPanel.OnRender(PaintEventArgs e)
at BrawlLib.OpenGL.GLPanel.OnPaint(PaintEventArgs e)
at System.Windows.Forms.Control.PaintWithErrorHandli ng(PaintEventArgs e, Int16 layer)
at System.Windows.Forms.Control.WmPaint(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.UserControl.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow. OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow. WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)