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Author Topic: BrawlBox crashing when trying to view models from vanilla character pacs  (Read 1822 times)
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Luigis-Spaghetti
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« on: May 18, 2017, 02:04:10 PM »


Hi there! I'm having a problem were when I try to expand the MDL0 of any vanilla character pac, Brawl Box keeps on crashing with the preview becoming a white box with a red X through it. This is quite frustrating as I have been meaning to get back into costume creation and now I can't. (Captain Obvious Strikes Again) The full error and screenshot will be in the spoilers below. Thanks for your time and I hope this can be sorted out!  Cheesy

Screenshot

Error Log
Unable to find an entry point named 'glGetUniformLocation' in DLL 'opengl32.dll'.
   at OpenTK.Graphics.OpenGL.GL.Core.GetUniformLocation(UInt32 program, String name)
   at OpenTK.Graphics.OpenGL.GL.GetUniformLocation(Int32 program, String name)
   at BrawlLib.OpenGL.GLTexture.Bind(Int32 index, Int32 program)
   at BrawlLib.SSBB.ResourceNodes.MDL0TextureNode.Load(Int32 index, Int32 program)
   at BrawlLib.SSBB.ResourceNodes.MDL0TextureNode.Prepa re(MDL0MaterialRefNode mRef, Int32 shaderProgramHandle, String palette)
   at BrawlLib.SSBB.ResourceNodes.MDL0MaterialRefNode.B ind(Int32 prog)
   at BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode.Render(Boolean wireframe, Boolean useShaders, MDL0MaterialNode material)
   at BrawlLib.SSBB.ResourceNodes.DrawCall.Render(ModelPanelViewport viewport)
   at System.Windows.Forms.ModelPanel.OnRenderViewport(PaintEventArgs e, GLViewport v)
   at BrawlLib.OpenGL.GLPanel.OnRender(PaintEventArgs e)
   at BrawlLib.OpenGL.GLPanel.OnPaint(PaintEventArgs e)
   at System.Windows.Forms.Control.PaintWithErrorHandli ng(PaintEventArgs e, Int16 layer)
   at System.Windows.Forms.Control.WmPaint(Message& m)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.ContainerControl.WndProc(Message& m)
   at System.Windows.Forms.UserControl.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow. OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow. WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
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windhunter7
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    « Reply #1 on: May 18, 2017, 05:40:32 PM »


    It's a problem with OpenGL, so my guess is that it's a graphics problem; what's your graphics card like, and also, did you try downloading anything updated for OpenGL?
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    Luigis-Spaghetti
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    « Reply #2 on: May 18, 2017, 06:34:56 PM »


    I don't know how to find out what my graphics card is like, but I do know that I have not updated OpenGL, unless it auto updates. If I need to get it updated, how do I do that?
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    windhunter7
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    « Reply #3 on: May 18, 2017, 07:49:05 PM »


    I dunno, tbh
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