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Author Topic: Brawlbox Model Issues  (Read 9846 times)
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windhunter7
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    « Reply #15 on: February 19, 2016, 03:56:17 PM »


    Ok, but please do the test that I mentioned above, to see if it's a graphics card problem or not.
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    UN
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    « Reply #16 on: February 21, 2016, 01:13:03 PM »


    I tried it (on my Dell Vostro 1000, I'm currently using my sisters PC) and I got an error showing a red X like you showed to me before, only it happened after I pressed Ctrl+P, not before. It worked on my sisters laptop, all of the Brawlbox versions do but don't on mine.

    What's my next move? It doesn't show the error when I go to model, it only shows the error when I attempt to preview it.
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    windhunter7
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    « Reply #17 on: February 21, 2016, 02:19:09 PM »


    Then I don't know for sure, but it sounds like either a graphics card problem or a DirectX problem. Probably the DirectX. What's the version that you have installed?
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    Lucoshi
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    « Reply #18 on: February 21, 2016, 03:11:40 PM »


    Is that
    "Unable to find an entry point named 'glCreateShader' in DLL 'opengl32.dl"
    Oh shi~
    I guess i also have this problem!

    Here is all the details
    Code:
    Unable to find an entry point named 'glCreateShader' in DLL 'opengl32.dll'.
       in OpenTK.Graphics.OpenGL.GL.Core.GetUniformLocation(UInt32 program, String name)
       in OpenTK.Graphics.OpenGL.GL.GetUniformLocation(Int32 program, String name)
       in BrawlLib.OpenGL.GLTexture.Bind(Int32 index, Int32 program)
       in BrawlLib.SSBB.ResourceNodes.MDL0TextureNode.Load(Int32 index, Int32 program)
       in BrawlLib.SSBB.ResourceNodes.MDL0TextureNode.Prepare(MDL0MaterialRefNode mRef, Int32 shaderProgramHandle, String palette)
       in BrawlLib.SSBB.ResourceNodes.MDL0MaterialRefNode.Bind(Int32 prog)
       in BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode.Render(Boolean wireframe, Boolean useShaders, MDL0MaterialNode material)
       in BrawlLib.SSBB.ResourceNodes.DrawCall.Render(ModelPanelViewport viewport)
       in System.Windows.Forms.ModelPanel.OnRenderViewport(PaintEventArgs e, GLViewport v)
       in BrawlLib.OpenGL.GLPanel.OnRender(PaintEventArgs e)
       in BrawlLib.OpenGL.GLPanel.OnPaint(PaintEventArgs e)
       in System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer)
       in System.Windows.Forms.Control.WmPaint(Message& m)
       in System.Windows.Forms.Control.WndProc(Message& m)
       in System.Windows.Forms.ScrollableControl.WndProc(Message& m)
       in System.Windows.Forms.ContainerControl.WndProc(Message& m)
       in System.Windows.Forms.UserControl.WndProc(Message& m)
       in System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
       in System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
       in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
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    windhunter7
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    « Reply #19 on: February 21, 2016, 04:32:22 PM »


    I'm not entirely sure, as I don't know all that much about OpenGL and stuff, but I think so.
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    UN
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    « Reply #20 on: February 24, 2016, 07:43:31 AM »


    I'm not entirely sure, as I don't know all that much about OpenGL and stuff, but I think so.
    Could it be something to do with .Net Framework, or another system file or application?
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    windhunter7
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    « Reply #21 on: February 24, 2016, 08:50:51 AM »


    Dunno. Maybe.
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    « Reply #22 on: February 25, 2016, 07:33:58 AM »


    Dunno. Maybe.

    I'll have to check if it's corrupted or needs an update. Does all Brawlbox versions need .net framework?
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    windhunter7
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    « Reply #23 on: February 25, 2016, 07:40:31 AM »


    I believe so. When I tried to run .63 on my XP, it couldn't run because I needed the .net framework.
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    UN
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    « Reply #24 on: September 08, 2016, 05:36:26 PM »


    Okay. So my sisters PC works Brawlbox 0.71 and every other. For what ever reason, it doesn't work for mine. I have been trying to narrow down the possible reasons it's not working. It happened after I installed windows 10 32 bit. I now have windows 7 64bit, and it's still not working. I did a clean install on both installations. So I know it has something to do with missing software.

    I tried using older versions of Brawlbox. Still not working.
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    windhunter7
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    « Reply #25 on: September 08, 2016, 06:24:56 PM »


    Weird; it's worked for me on a flash drive; so it's your computer that's not running it, yes? You said your sister's computer can run it? And you have the following files in the same directory as the BrawlBox program, right(Assuming you're using a later version of BrawlBox; earlier versions various libraries[also called libs] or folders that should be in the same directory)?

    BrawlBox.exe
    BrawlLib.dll
    Changelog.txt
    OpenTK.dll
    REL ID List.txt
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