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Author Topic: Super Smash Brothers Legacy: Changing out Character's Movesets/Textures/Models  (Read 1436 times)
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Ryn-Chan
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« on: May 22, 2016, 09:47:34 PM »


I have been very interested playing Super Smash Bros. Legacy and I have been wondering about this one thing... is it possible to replace one of a character's in SSB Legacy's  moveset/texture/model data with another one without it crashing the game?

For example, I mean could I replace Legacy's FitPeach00.pac file or the PSA with another one I want?

And does this go the same for CSPs?
« Last Edit: May 22, 2016, 09:48:29 PM by SOTCrulz » Logged



windhunter7
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    « Reply #1 on: May 22, 2016, 10:05:56 PM »


    Yes, but there are two exceptions:

    When you're trying to use a PSA that's incompatible with the current model and
    When you're trying to use a model that has incompatible bones with the current PSA.
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    Ryn-Chan
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    « Reply #2 on: May 22, 2016, 10:22:40 PM »


    Ah I see. You mean if I were to give Peach a moveset made for Zelda or gave her a model import made for Zelda it wouldn't work? Well, of course I will not do that haha! And by the way, I have been a fan of the Wolf Link project you are working on!
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    « Reply #3 on: May 22, 2016, 10:32:45 PM »


    Yeah, kinda like that.

    Also, thnx! Smiley Sorry if I haven't been working on it in so long, though, I've just been so busy for a while.
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