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Author Topic: How To Change Hitstun In Project M? (SOLVED)  (Read 2713 times)
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Flandre Scarlet
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« on: June 17, 2016, 12:15:51 PM »


So I am planning on making my own custom P:M version and would like to change the amount of hitstun that characters receive before they can act again. I however have no idea how to do so and have come here as I think this is probably the right place for this. If not please let me know and I will move it to the right area. EDIT: Solved see the posts below
« Last Edit: June 28, 2016, 06:04:06 PM by Flandre Scarlet » Logged

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    « Reply #1 on: June 17, 2016, 02:17:51 PM »


    I suppose it's the "Hitlag Multiplier" in an Offensive Collision, or a hitbox.
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    « Reply #2 on: June 18, 2016, 04:55:31 PM »


    Thats not what I mean. I want to change the global hitstun not on specific hitboxes. Also what you described is the freeze frames before you get sent flying rather than the time before you can act after being sent flying.
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    « Reply #3 on: June 18, 2016, 06:12:18 PM »


    Ohh, I thought you meant hitlag. In my opinion, it must have something to do with a code used in only PM. Or I have no idea.
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    « Reply #4 on: June 26, 2016, 02:34:11 PM »


    For anyone still trying to help me let me clarify a bit. I already have a hitstun changing GCT code but don't know anything about how to use GCT codes or how to add them to the Project M codeset.
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    « Reply #5 on: June 26, 2016, 03:01:51 PM »


    I don't think it's possible to add codes into PM's codeset specifically. I've tried that option in Code Manager, and it throws some kind of error.
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    « Reply #6 on: June 26, 2016, 06:41:45 PM »


    Could I have 2 seperate files for the codesets so that it doesn't error the Project M ones?
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    « Reply #7 on: June 28, 2016, 12:04:40 AM »


    try using this editor. its older but honestly still prefere it for making GCT's. allows you to make a multitude of physic changes quite easily.

    http://www.mediafire.com/download/9z3n2fi1eay3hb1/BrawlPlusTweaker.exe
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    « Reply #8 on: June 28, 2016, 05:55:21 PM »


    Thanks man this worked great! Did exactly what I needed to thank you.
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