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Author Topic: Brawlex Advancements (Supplement to the Brawlex thread's original post)  (Read 24282 times)
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Ebola16
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    « Reply #60 on: August 06, 2017, 08:03:46 PM »


    Dolphin Emulator has finally gained SDHC compatibility! https://dolphin-emu.org/download/dev/84ecc0ecc9cf9acf355dbfbd7b15032ffffaa9eb/

    Don't forget to use the SDHC Extension 1.1 code when using SDHC.

    This will be essential for modifications that require more space later on in Dolphin.
    Dolphin emulator will begin throwing read errors if the virtual SD card contains more than ~1.95 GB of data is history!

    The Batch convert (pcs to pac) plugin will be useful for people who removed .pac files to save space for Dolphin. These .pac files are used for transforming characters, classic mode, Project M's All-Star mode, etc.

    Post Merge: August 06, 2017, 09:00:30 PM
    Also, 4GB (or larger) virtual SD for Dolphin usage can be useful now!
    « Last Edit: August 13, 2017, 10:51:17 AM by Ebola16 » Logged

    Brawlex Advancements (Supplement to the Brawlex thread's original post)
    I use NTSC-U Brawlex + ASRL, Windows 10 Pro, and 3ds Max 2014 (My 3ds Max Guide). Refresh to see more of my imports!

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    « Reply #61 on: August 11, 2017, 05:44:57 PM »


    yes need a hd character selection screen
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    Ebola16
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    Brawl R&D

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    « Reply #62 on: September 08, 2017, 05:03:16 AM »


    JOJI's website (Japanese language, English translation is coming soon) is a treasure trove of Brawlex relevant codes. Especially the engines that have tutorials mentioned below. Thanks to Lillith for making me realize the site is still being updated with new content.

    « Last Edit: September 12, 2017, 10:58:47 AM by Ebola16 » Logged

    Brawlex Advancements (Supplement to the Brawlex thread's original post)
    I use NTSC-U Brawlex + ASRL, Windows 10 Pro, and 3ds Max 2014 (My 3ds Max Guide). Refresh to see more of my imports!

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