Home Gallery Resources The Team Rules chat Login Register
Pages: [1]
Author Topic: Possible to import maps to SFM?  (Read 260 times)
0 Members and 1 Guest are viewing this topic.
Dem0
Intermediate Kitten
**
Offline Offline

Posts: 15



View Profile Awards
« on: January 02, 2018, 05:14:26 PM »


I'm trying to do an animation, but i need mario themed maps and models. is it possible to port stuff over?
Logged

Ricky
(Br3)
Global Moderator
*****
Offline Offline

Posts: 7227


  • Awards KCMM Storyteller Hey! Listen! Super Saiyan Topic Cookie Clicker! Ceiling Cat

  • View Profile WWW Awards
    « Reply #1 on: January 02, 2018, 05:18:16 PM »


    As far as I know, it is possible as long as you can import that model into 3dsmax/blender/maya
    Logged

    ㅤlㅤ
    - Bastard... How many Brawl hacks do you have sitting around unfinished!?
    - Do you remember how many breads have you eaten in your life?

    ㅤlㅤ


    windhunter7
    BrawlVault Gatekeeper
    Angel Kitten
    ***
    Offline Offline

    Posts: 3234


    Finished Part 2 of the Model Porting Tutorial!

  • Awards Famous Hacker Hot Topic Heart Container Helping Hand >9000

  • View Profile WWW Awards
    « Reply #2 on: January 02, 2018, 06:21:55 PM »


    As far as I know, it is possible as long as you can import that model into 3dsmax/blender/maya

    Which is definitely possible; then you need to convert them to the model and texture formats used by SFM, although I can't remember how, but that's what Google's for Smiley
    Logged


    Dem0
    Intermediate Kitten
    **
    Offline Offline

    Posts: 15



    View Profile Awards
    « Reply #3 on: January 26, 2018, 03:27:14 AM »


    thank you guys for the reply I managed it to maya, but the skin paint was off so it would bend oddly, never was fully able to use it properly
    Logged

    Pages: [1]
    Print
    Jump to: