Home Gallery Resources The Team Rules chat Login Register
Pages: [1]
Author Topic: Brawl won't load past the strap screen  (Read 214 times)
0 Members and 1 Guest are viewing this topic.
Beta
Newbie Kitten
*
Offline Offline

Posts: 2


View Profile Awards
« on: March 25, 2018, 07:53:36 AM »


Everytime I load Brawl with my Gecko codes on, it loads up the strap menu, and when it gets to the loading screen, Dolphin freezes, which is evident by the FPS counter not changing, as well as the emulator not accepting new inputs.


Does it have to do with my info.pac?

This is my SD Card build (2 GB regular SD Card):

http://prntscr.com/iw40wl

To avoid a similar problem, I deleted my Common5.pac.
Logged

Ricky
(Br3)
Global Moderator
*****
Offline Offline

Posts: 7232


  • Awards KCMM Storyteller Helping Hand Hey! Listen! Super Saiyan Topic Cookie Clicker!

  • View Profile WWW Awards
    « Reply #1 on: March 28, 2018, 05:10:09 PM »


    Yeah, try your game without your custom info.pac, it should load.

    Modified info.pac can't go above a certain size or else it freezes.
    Logged

    ㅤlㅤ
    - Bastard... How many Brawl hacks do you have sitting around unfinished!?
    - Do you remember how many breads have you eaten in your life?

    ㅤlㅤ


    Beta
    Newbie Kitten
    *
    Offline Offline

    Posts: 2


    View Profile Awards
    « Reply #2 on: March 29, 2018, 02:20:27 PM »


    Just did, it worked wonders.

    But how would I get it to work without it breaking my mods?
    Logged

    Ricky
    (Br3)
    Global Moderator
    *****
    Offline Offline

    Posts: 7232


  • Awards KCMM Storyteller Helping Hand Hey! Listen! Super Saiyan Topic Cookie Clicker!

  • View Profile WWW Awards
    « Reply #3 on: April 03, 2018, 10:25:45 PM »


    Just keep the filesize controlled, add stuff slowly, try to save filesize wherever you can
    Logged

    ㅤlㅤ
    - Bastard... How many Brawl hacks do you have sitting around unfinished!?
    - Do you remember how many breads have you eaten in your life?

    ㅤlㅤ


    Pages: [1]
    Print
    Jump to: