So after more than half a year of more or less productivity I will now hang up my Photoshop. There are multiple reasons, for one I've been running out of ideas for a long time now and I'm not doing requests cause I only do stuff that I actually want to.
It also became more and more apperant that I was starting to reach my limit. I was never particulary skilled in arts and while working on Ishida I noticed that I just couldn't get the shading right. No matter what I did it looked always like dirt or wasn't visible at all.
And lastly with the release of moveset hacking my decission became clear. When I was messing around with it I adapted to it way more quickly than I ever adapted to Photoshop or all that art stuff in general. Looks like this is something I'm actually somewhat good at.
So yeah, I'm going to concetrate completly on moveset hacking now, I might still make a few textures for my own or other people's series but those won't be released. When it comes to public texture hacking I'm out.
I'm going to release the two nearly finished texture I had in the works:
Ishida UryuAll the details are finished, there's even an effect file to make this swings glow bluish and make his arrows the same color as Ishida's. What he's lacking is proper shading and non deformed glasses. (if that's even possible)
If anyone wants to fix that cursed shading, go ahead you have my blessing.
Anyways here's the last Quincy: Ishida Uryu. He bears his outfit from the arrancar arc and is equipped with two Seele Schneider (lol@Bleach for using german words) as his melee weapons.DownloadJotho StadiumThis texture was finished a long time ago, for my needs that is. I'm only playing Brawl+ so when I play PS2 it's frozen. The stadium part itself is done just the transformations are unchanged, which is something I originally wanted to fix for a public release.
The stage is named Pokemon Stadium2 and when we think back PS2 for the N64 was the stadium game for the second generation aka G/S/C. Going by that logic PS2 in Brawl should be G/S/C themed and here is what I think it should have looked like: Jotho StadiumDownloadSince this will probably be one of my last posts in this thread I would like to do a small recap of how successful each of my textures was.
Going by download numbers the list is:
1. Kurosaki Ichigo - 1586
2. Blood Knight - 1092
3. Redeyes Black Dragon - 919
4. Crono - 559
5. SG1 Fox - 523
6. M. Bison - 507
7. White Falcon - 496
8. Crimson Zelda - 495
9. Bowser Giga - 451
10. SG1 Falco - 397
11. Phazon Suit ZSS - 331
12. White Fox - 319
13. Hollow Ichigo 308
14. Black Falco - 303
15. Phazon Suit - 271
16. Golden Falcon - 247
17. PT Team Colors - 116
Texture pack showcased on my youtube channel - 120
So technically you can add 120 to every texture besides the PT team colors.
What is beyond me is why Ichigo is so successful. I personally consider him on of my not so good works, my personal list would go like this:
1. Crono
2. Blood Knight
3. Phazon Suit Samus
4. Phazon Suit ZSS
5. SG1 Fox/Falco
6. Bowser Giga
7. Ichigo
8. PT Team colors
9. everything else
Anyway I'll be mostly active in the Attack Hacks section from now on. You can find my new thread here:
http://kittycorp.freecp.net/index.php?topic=1081.0