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Author Topic: importing a character model onto a stage. I almost got it.  (Read 1130 times)
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Robz
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    « on: May 23, 2010, 01:51:22 AM »


    Ok serious question here. I really must be missing something here. I have imported Lyn's model into a stage.
    lyn's model is in modeldata[1]

    all her textures are in place and I made a custom stance for her followed with some animations. All thats done.
    shes moves and everything on the stage. No, shes not fighting shes just there to make the stage look more pretty.

    anyways heres my problem. SHE'S ALL GOLD. i mean her textures are gold?? why is this? everything else works fine except the textures aren't working.

    heres a link to what she looks like. http://img205.imageshack.us/img205/1531/4a119070982c5a53.jpg

    Anyone know what I'm doing wrong here? Cause I got a great Idea for a stage that involves her.

    Thanks in advance. Robzdablade
    « Last Edit: May 23, 2010, 01:57:46 AM by Robzdablade » Logged

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    pinkprincess
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    « Reply #1 on: May 23, 2010, 04:38:29 AM »


    yeaa something similar happened to me,
    what i did was i separated the textures for the person from the stage textures by putting the textures in the brres file
    The stage textures seemed to jump onto my person for some reason x)
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    Robz
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    « Reply #2 on: May 23, 2010, 04:52:32 AM »


    Omg how could I be so BLIND?

    the solution was so simple. I should of had a V8.

    Thanks Pinkprincess. my next stage with have credit towards you.
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    Bros: dRage ~ Vish 
    Bang your fist to the ground. let people know your name. Always make people laugh. and always share your booze.
    http://www.youtube.com/watch?v=3a1yoVv5Uto&feature=related
    Guy Gets f'ed up
    If you dont drink then you don't work hard enough. simply put. Drink after success. Not during.

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