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Author Topic: Yoshiboshi3's Vertex guide! (Tips video added)  (Read 38279 times)
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Throwarockatme
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    « Reply #30 on: June 23, 2010, 02:22:35 PM »


    How would I do that?

    Uh, I forgot. I rember doing it before, but I'm not using Vista right now nor do I have access to it, so I dont know. I think right click/run as XP? Try googling it.....

    i tried right click/properties/compatability and  clicking both XP packages and still doesnt work. Sad
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    Yoshiboshi3
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    Hey guys im yoshiboshi3 i maik vertex hacks

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    « Reply #31 on: June 23, 2010, 02:38:18 PM »


    How would I do that?

    Uh, I forgot. I rember doing it before, but I'm not using Vista right now nor do I have access to it, so I dont know. I think right click/run as XP? Try googling it.....

    i tried right click/properties/compatability and  clicking both XP packages and still doesnt work. Sad

    Ahg. I dunno. For now, want me to just make a DAE for the character you want?
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    mariokart64n
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    « Reply #32 on: June 23, 2010, 02:42:26 PM »


    AIS was compiled under the xp OS, so it should run under vista and seven without problems. did you click on the install bat?
    « Last Edit: June 23, 2010, 02:43:24 PM by mariokart64n » Logged

    Luka Megurine by mariokart64n
    [Character-ImportModel-Zelda]

    Throwarockatme
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    « Reply #33 on: June 23, 2010, 02:46:44 PM »


    AIS was compiled under the xp OS, so it should run under vista and seven without problems. did you click on the install bat?


    yes I did. the system window32 window came up but just flashed for a split second.
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    Throwarockatme
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    « Reply #34 on: June 23, 2010, 02:48:34 PM »


    How would I do that?

    Uh, I forgot. I rember doing it before, but I'm not using Vista right now nor do I have access to it, so I dont know. I think right click/run as XP? Try googling it.....

    i tried right click/properties/compatability and  clicking both XP packages and still doesnt work. Sad

    Ahg. I dunno. For now, want me to just make a DAE for the character you want?

    What would you need from me?
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    Throwarockatme
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    « Reply #35 on: June 27, 2010, 08:42:33 AM »


    Hello?
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    Yoshiboshi3
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    « Reply #36 on: June 27, 2010, 11:04:22 AM »


    Hello?
    Hey, gimme a bit of time to see my topic XD

    I wouldnt need anything. Just tell me what character you want and I'll give you the DAE.
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    owned645
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    « Reply #37 on: June 30, 2010, 03:13:05 PM »


    Hey yosh. If I can get this to work, I could make a video for you.
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    Yoshiboshi3
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    « Reply #38 on: June 30, 2010, 03:22:33 PM »


    I'll make a video. It will explain some stuff Mariokart's didn't, and Ill explain how to put textures in and use facemorpher and such, all in one nifty tutorial.
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    mariokart64n
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    « Reply #39 on: July 02, 2010, 08:16:02 PM »


    goodluck with that Wink

    I tried my best to quickl explain very complex operations
    -Importing & Conversions
    -Patching
    -Double Patching
    -EditPoly Editing
    -Morphing & FaceMorphing
    -Model Wrapping
    -Model Preping & Fixing
    -Script Utlity Explaination
    -Texture Projection
    -Injection with DDVB

    ..I probably did miss alot of minor things, but if I did that.. the video would be 6hours, and nobody would watch it. in fact nobody watches it anyway, so ultimately it's been a cause on my part.

    whatever the case, I can't wait to see your video. It'll be interesting to see your interpretation.
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    Luka Megurine by mariokart64n
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    Yoshiboshi3
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    « Reply #40 on: July 03, 2010, 01:59:01 PM »


    goodluck with that Wink

    I tried my best to quickl explain very complex operations
    -Importing & Conversions
    -Patching
    -Double Patching
    -EditPoly Editing
    -Morphing & FaceMorphing
    -Model Wrapping
    -Model Preping & Fixing
    -Script Utlity Explaination
    -Texture Projection
    -Injection with DDVB

    ..I probably did miss alot of minor things, but if I did that.. the video would be 6hours, and nobody would watch it. in fact nobody watches it anyway, so ultimately it's been a cause on my part.

    whatever the case, I can't wait to see your video. It'll be interesting to see your interpretation.

    Great. I actually found your tutorial to be very, very helpful (After I watched the whole thing XD) but the only dislike I had about it was that it was about you morphing a model into something else, not editing like most of us are doing. In the end, it all came down to the same stuff, but some of it made it confusing and I had to rewatch some parts.
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    LadyLegion
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    « Reply #41 on: July 06, 2010, 10:42:27 AM »


    "Now go to that

    folder, right click on the model data, and click convert to DAE. Great, now you're set. Import that DAE

    into 3ds as a COLLADA, NOT as an autodesk DAE."

    I convert it to DAE but it says "BrrestoDAE" and when I try to import it, Autodesk wont let it.
    it says

    "No appropriate import module found"
    "Improper file format"

    BTW: I like this guide it was very easy to follow. ^^
    « Last Edit: July 06, 2010, 10:43:57 AM by LadyLegion » Logged

    ShadowSnake
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    « Reply #42 on: July 07, 2010, 02:29:29 PM »


    This is way more n00b friendly, thanks for the tutorial.
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    Yoshiboshi3
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    « Reply #43 on: July 07, 2010, 02:40:28 PM »


    This is way more n00b friendly, thanks for the tutorial.
    You're welcome!
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    Naruto200Man
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    « Reply #44 on: July 10, 2010, 05:10:02 PM »


    Could you like make the same tutorial, but for blender instead of 3Dmax? And on the actual editing part? There's no freaking way I'm buying a $3,000 program that I'm gonna use once or twice.

    All the blender tutorials go super in depth, but they say nothing about how to select/edit etc.
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