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Author Topic: Yoshiboshi3's Vertex guide! (Tips video added)  (Read 38271 times)
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Yoshiboshi3
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Hey guys im yoshiboshi3 i maik vertex hacks

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    « Reply #45 on: July 10, 2010, 11:06:20 PM »


    Could you like make the same tutorial, but for blender instead of 3Dmax? And on the actual editing part? There's no freaking way I'm buying a $3,000 program that I'm gonna use once or twice.

    All the blender tutorials go super in depth, but they say nothing about how to select/edit etc.
    I'm afraid this technique doesn't work for blender yet, as Mariokart's script is for 3ds max. I understand you don't want to pay for it, but I'll give you a hint: I didn't pay for it, either.
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    Naruto200Man
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    « Reply #46 on: July 11, 2010, 01:11:03 PM »


    Could you like make the same tutorial, but for blender instead of 3Dmax? And on the actual editing part? There's no freaking way I'm buying a $3,000 program that I'm gonna use once or twice.

    All the blender tutorials go super in depth, but they say nothing about how to select/edit etc.
    I'm afraid this technique doesn't work for blender yet, as Mariokart's script is for 3ds max. I understand you don't want to pay for it, but I'll give you a hint: I didn't pay for it, either.
    Then can you at least tell me how to edit them in blender, and I mean IN the actual program. Not the steps to make the file accesable with blender.
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    mariokart64n
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    « Reply #47 on: July 11, 2010, 01:28:38 PM »


    I posted a free 30day trial in my tutorial topic. if your only going to use it once or twice I don't see the problem. its free..

    also I dont know alot about blender, but if your asking about how to do stuff like edit and stuff.. thats 3d fundamentals.. try searching the blender site, or even youtube for beginners tutorials..

    <a href="http://www.youtube.com/watch?v=3CjPSwZUcsg" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=3CjPSwZUcsg</a>
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    Luka Megurine by mariokart64n
    [Character-ImportModel-Zelda]

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    « Reply #48 on: July 12, 2010, 01:25:29 AM »


    @ yoshiboshi

    Again thank you so much for this tutorial/guide, i almost got it working today. Smiley Tomorrow expect an awesome vertex by me.
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    Naruto200Man
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    « Reply #49 on: July 12, 2010, 11:01:54 AM »


    I posted a free 30day trial in my tutorial topic. if your only going to use it once or twice I don't see the problem. its free..

    also I dont know alot about blender, but if your asking about how to do stuff like edit and stuff.. thats 3d fundamentals.. try searching the blender site, or even youtube for beginners tutorials..

    http://www.youtube.com/watch?v=3CjPSwZUcsg


    It's okay, all I needed to do was select the object by right clicking it *headdesk over nine thousannnd* X_X I feel soooooo stupid.

    How about a tutorial on how to change the scale of everything without editing the vertexes etc? Like just the scale of the model itself? Or A tutorial on how to transfer textures/PSA's from a  character in one game to another ^_^ I wanna do a Tsunade on princess peach Cheesy
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    « Reply #50 on: July 12, 2010, 03:15:15 PM »


    WTF
    when i finish the vertex and insert it in dasdonkey vertex box it looks fcked up and when i double patch it looks even more FCKED UP
    im trying to vertex sonic into silver
    here's the model
    http://www.mediafire.com/?jmmhzuzyygn
    if anyone can fix it for me then that would be awesome
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    Naruto200Man
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    « Reply #51 on: July 12, 2010, 03:19:26 PM »


    WTF
    when i finish the vertex and insert it in dasdonkey vertex box it looks fcked up and when i double patch it looks even more FCKED UP
    im trying to vertex sonic into silver
    here's the model
    http://www.mediafire.com/?jmmhzuzyygn
    if anyone can fix it for me then that would be awesome


    Do you mean like it has this crazy wall of weird colors coming out of some parts of the character? Try exporting it as a 3Ds file directly, that's what fixed my problem Cheesy
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    « Reply #52 on: July 12, 2010, 03:22:52 PM »


    WTF
    when i finish the vertex and insert it in dasdonkey vertex box it looks fcked up and when i double patch it looks even more FCKED UP
    im trying to vertex sonic into silver
    here's the model
    http://www.mediafire.com/?jmmhzuzyygn
    if anyone can fix it for me then that would be awesome


    Do you mean like it has this crazy wall of weird colors coming out of some parts of the character? Try exporting it as a 3Ds file directly, that's what fixed my problem Cheesy

    no
    the back of sonic spines stretch all the way to his shoes ._.
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    « Reply #53 on: July 12, 2010, 11:50:40 PM »


    i followed the tutorial 3 times, and i always get this when i export it. "Warning: Yoshi_face.png has been changed to Yoshi_fa.png.

    What the heck did i do wrong? Sad can someone help me around this?
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    Yoshiboshi3
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    Hey guys im yoshiboshi3 i maik vertex hacks

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    « Reply #54 on: July 13, 2010, 08:52:45 PM »


    i followed the tutorial 3 times, and i always get this when i export it. "Warning: Yoshi_face.png has been changed to Yoshi_fa.png.

    What the heck did i do wrong? Sad can someone help me around this?
    Are you exporting the vert set? ._.

    Sorry for stupid question, but it might be whats going wrong.
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    « Reply #55 on: July 15, 2010, 02:45:33 PM »


    Is there a way to make the brawlbox model look EXACTLY like in the Blender/3DMax? I'm trying to make like a Triple D peach but it only gets so large xD I mean I don't have the scale too much bigger X_X well it's further out and longer/wider but not in scale.

    Also, nothing happens when I scale it up or down entirely, like the whole thing wtf?
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    Yoshiboshi3
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    Hey guys im yoshiboshi3 i maik vertex hacks

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    « Reply #56 on: July 15, 2010, 04:43:18 PM »


    Is there a way to make the brawlbox model look EXACTLY like in the Blender/3DMax? I'm trying to make like a Triple D peach but it only gets so large xD I mean I don't have the scale too much bigger X_X well it's further out and longer/wider but not in scale.

    Also, nothing happens when I scale it up or down entirely, like the whole thing wtf?

    I would love some screenshots, I really dunno what you're talking about in the second part. O_O
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    « Reply #57 on: July 15, 2010, 08:16:02 PM »


    Is there a way to make the brawlbox model look EXACTLY like in the Blender/3DMax? I'm trying to make like a Triple D peach but it only gets so large xD I mean I don't have the scale too much bigger X_X well it's further out and longer/wider but not in scale.

    Also, nothing happens when I scale it up or down entirely, like the whole thing wtf?

    I would love some screenshots, I really dunno what you're talking about in the second part. O_O

    Scale as in the overall size of the entire thing, like ant-man's size shifting Tongue
    I'll take some screenshots, but uh....what's the hotkey for taking a screenshot on the computer?XD
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    Yoshiboshi3
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    Hey guys im yoshiboshi3 i maik vertex hacks

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    « Reply #58 on: July 15, 2010, 09:26:18 PM »


    Is there a way to make the brawlbox model look EXACTLY like in the Blender/3DMax? I'm trying to make like a Triple D peach but it only gets so large xD I mean I don't have the scale too much bigger X_X well it's further out and longer/wider but not in scale.

    Also, nothing happens when I scale it up or down entirely, like the whole thing wtf?

    I would love some screenshots, I really dunno what you're talking about in the second part. O_O

    Scale as in the overall size of the entire thing, like ant-man's size shifting Tongue
    I'll take some screenshots, but uh....what's the hotkey for taking a screenshot on the computer?XD

    Printscreen......
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    « Reply #59 on: July 15, 2010, 09:30:45 PM »


    @ YoshiBoshi3

    i got my mariokart64n style vertex hacks working! thanks for this guide, to honor it i revamped your koopa troopa. its in the vault if u haven seen it. :3
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