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Gazoinks
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    « on: July 28, 2009, 07:54:43 AM »


    So, recently, I've started having a problem with Gecko OS.  For some reason not all of my recent codes are being applied, only some of them are.  This has only started happening since I started using the gameconfig.txt, but I don't know why that would be a problem.  The codes that aren't working are:
    • Hold L For Level Freeze
    • Glide Stop
    • Teleport

    Any ideas?

    *This was also posted at MM*
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    VILE
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    « Reply #1 on: July 28, 2009, 07:56:55 AM »


    I don't think its Gecko OS as much as it should be the codes compatibility. But im not a super expert on the subject, so wait for a little better reply first.
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    Canon98
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    « Reply #2 on: July 28, 2009, 09:35:44 AM »


    What version Gecko Os are you using, because I may know the answer but I need to know the version first.

    « Last Edit: July 28, 2009, 09:39:10 AM by Canon98 » Logged

    Gazoinks
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    « Reply #3 on: July 28, 2009, 09:38:30 AM »


    The newest (I think).  1.9.1.
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    Canon98
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    « Reply #4 on: July 28, 2009, 09:42:57 AM »


    Alright, first off, make sure that the NEW .gct file is on the root of the SD card. (Gecko may be reading the old .gct file in the 'codes' folder)

    1) Hold L for Level Freeze - I believe this code is specifically for WIRED controllers or vice versa. I had the same problem once. I was using a Wavebird Controller and when I put the Wired one in it worked.

    2)Glide Step - What does this do anyway? I've never tried this code before.

    3)Teleport - Same thing as the 1) solution. Try a wired controller if your not already.
    « Last Edit: July 28, 2009, 09:45:31 AM by Canon98 » Logged

    Gazoinks
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    « Reply #5 on: July 28, 2009, 03:55:30 PM »


    Wait a second, you're supposed to put the gct on the root of the SD card?

    Also, I've tried using a wired controller.
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    Canon98
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    « Reply #6 on: July 28, 2009, 05:05:26 PM »


    For the new Gecko Os 1.9.1 you can put the .gct file on the root of the Sd in order for Os to add more line of codes that can be added or something like that, where as if its in the codes folder it'll only support 200-something lines of codes. I don't now for sure but it does something along those lines.
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    Gazoinks
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    « Reply #7 on: July 28, 2009, 05:07:25 PM »


    Oh, really?  I'll try that.

    EDIT:  Nope, it just didn't sense the codes.
    « Last Edit: July 29, 2009, 09:04:51 AM by Gazoinks » Logged



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