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44 December 1st, 2019

Brawl Pit with Guardian Orbitar Shield by spiderfreak1011, dRage with credit to The Smash 3 Team for creating the Guardian Orbitar Shield to replace Pit's Mirror Shield, and dRage for swapping the shield models between Smash 3 Pit and Brawl Pit!
[Character - Vertex - Pit]



This hack keeps the Brawl Pit model but replaces the Mirror Shield with a Guardian Orbitar shield in the vein of making more canonical sense for what Pit should have in his arsenal. This is just a cosmetic change, but nice for say Machinima purposes.

125 May 19th, 2018

(Big) Poe (Hyrule Warriors) by dRage
[Character - Texture, Vertex, Import - Ness]



With Hyrule Warriors now out on the Switch I figured it would be a good time to release the baddies I've imported from that game for use in my machinima.

Includes both regular Poe and Icy Poe colors. Each version comes with its own lamp over Ness' bat (see second preview image).

64 May 19th, 2018

Bulbin (Hyrule Warriors) by dRage
[Character - Texture, Vertex, Import - Toon Link]



With Hyrule Warriors now out on the Switch I figured it would be a good time to release the baddies I've imported from that game for use in my machinima.

Uses Moblin shield (HW) and the club model from Brawl's Bridge of Eldin because the Bulbin weapons were broken in my HW model rip.

75 May 19th, 2018

Gibdo (Hyrule Warriors) by dRage
[Character - Texture, Vertex, Import - Ike]



With Hyrule Warriors now out on the Switch I figured it would be a good time to release the baddies I've imported from that game for use in my machinima.

145 May 19th, 2018

Lizalfos (Hyrule Warriors) by dRage
[Character - Texture, Vertex, Import - Link]



With Hyrule Warriors now out on the Switch I figured it would be a good time to release the baddies I've imported from that game for use in my machinima.

147 May 19th, 2018

Stalfos (Hyrule Warriors) by dRage
[Character - Texture, Vertex, Import - Link]



With Hyrule Warriors now out on the Switch I figured it would be a good time to release the baddies I've imported from that game for use in my machinima.

Uses Aeralfos sword and shield because the Stalfos weapons were broken in my model rip.

60 April 27th, 2018

Machinima Stage Pack 02 - The Subspace Journey by dRage with credit to Wisemanthe13th
[Pack - Stage]



Update 27.04.2018: Fixed the water transparency issue of Crystal Cavern and MH3 Flooded Forest - Waterfall where the water would not transparently overlap the characters.

This time around the majority of stages as well as the theme were determined through requests from the smash machinima community. The second pack includes 15 stages (adding up to a total 30 stages between both packs!) from Brawl's Subspace Emissary (SSE), Monster Hunter Tri, Tales of Symphonia and Castlevania Judgement.

The SSE stages are the core of this pack and aim to fulfill the request for more stages suited for travel scenes. In order to allow for more flexible camera angles I've replaced the 2D backgrounds of the Subspace Emissary stages with full skyboxes and added a few foreground elements (no more black void of nothingness, yay!) The remainder of the pack provides the requested Monster Hunter Tri arena (along with its preparation room), another snow themed stage and a few personal picks such as a reimported and now properly animated Crystal Cavern from Castlevania Judgement or the waterfall area from Monster Hunter Tri's Flooded Forest.

I hope that these stages help other Brawl machinimators in visualizing their ideas in ways that aren't shackled by the base game's limited stage roster!

If you use any of these stages it would be nice if you could give me a shoutout in your video description or credits sequence.

59 April 27th, 2018

Machinima Stage Pack 01 by dRage with credit to Angelglory
[Pack - Stage]



Update 27.04.2018: Fixed the water transparency issue of ToS Izoold, MH3 Deserted Island - Basin1, Basin2 and Waterfall Cave where the water would not transparently overlap the characters.

Over the last few years I've focused on making stages that are better suited for machinima than the average stage (base or mod). This means two things: providing sceneries/areas that aren't covered by the base game as well as creating big open areas to use for filming as opposed to the small and compact stages designed for gameplay.

This first pack includes 15 stages from Tales of Symphonia, Monster Hunter Tri, Spectrobes Origins and Castlevania. It's got a beach, a forest, 2 fields, a fishing port, a castle courtyard, a dungeon and other sceneries! Some of these stages have been or are still available on Brawl Vault in some form (especially the ToS ones) but a lot of them are old and have broken animations. The ToS stages in this pack are re-imported from scratch and now have their animations working properly.

I hope that these stages help other Brawl machinimators in visualizing their ideas in ways that aren't shackled by the base game's limited stage roster.

If you use any of these stages it would be nice if you could give me a shoutout in your video description or credits sequence.

196 February 13th, 2016

Venom Custom Captain Falcon (SoCal Build) by Psycho_Ghost, dRage
[Character - Texture - Captain Falcon]



A custom skin for the Venom, the Captain Falcon player who is #3 on SoCal's PR! This costume is based off of the comic book character Anti-Venom.

Includes:
-CSP
-BP
-Stock Icon

Credit to dRage for 99% of the texture: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=163

2529 November 22nd, 2012

Great Desert (Day&Night) by dRage, DSX8
[Stage - Texture, Vertex, Import - Skyworld]



In Demonslayerx8 words:

Well, Here is my FIRST Monster Hungter Tri stage!! Great Desert (Night) is almost like dRage version, but more stuff added due to my creativity! I have also remade dRage original Great Desert (Day) stage with the additional flags, and sails! Comes with SSS Icons, 3 brstm files, 3 stage versions, a remade dRage stage, and 2 versions of the night version, which 1 of them you fight on the other side of the ship just like in dRage's stage. Comes with a .rel file for dRage Revamp stage to play over Pictochat!

well thats all for now!! Have fun playing and watching Jhen Moran!

531 March 13th, 2014

Viewtiful Falcon Pack by Kaye Cruiser, dRage, SiLeNtDo0m with credit to Beyond
[Character - Texture, Vertex, Moveset (PSA) - Captain Falcon]



A full Viewtiful Falcon color pack for those of you who like using him with Falcon's voice, rather than Joe's. Includes an alternate white outfit with black instead of pink, courtesy of dRage.

Vertex by Beyond, moveset by SDo0m.

5904 February 8th, 2013

Planet Namek v2 by ItalianStallion, dRage, DSX8, KTH, LegacyWolf
[Stage - Texture, Vertex, Import - Green Greens]



- LegendarySMASHteam -

This planet is tidally locked to the star group.

http://www.youtube.com/watch?v=FNB92nvqa7Y

http://www.LSTeam.net

DemonSlayerX8's Website:

http://darque-saviors.webs.com/apps/blog/

Planet Namek from the Dragon Ball series!

New revamped models by LegacyWolf. Props to him, great design and idea of the stage.

All textures revamped by yours truly.

Also added Lighting system, the three suns, Shadow system by DSX8, and much more.

KTH is sexy for making the original textures.

Water is swimmable.

Enjoy!

8668 August 6th, 2014

Great Desert by dRage
[Stage - Import - Final Destination]



The Great Desert, imported directly from Monster Hunter Tri. The sand and Jhen Moran are animated while you're fighting on the platform in front of the ship. Yep, it's a simple stage layout-wise but I prefer those and the stage is more about the visuals.

It works as Final Destination (rename it to STGFINAL) or you can use the included pictchat.rel (place it in pf/module) to make it work over Pictochat.

I also included nicely looped brstm's of Jhen Moran's first phase and second phase.

550 March 22nd, 2010

Crimson Zelda by dRage
[Character - Texture - Zelda]



231 March 22nd, 2010

Phazon Suit (.pac and portrait included) by dRage
[Character - Texture - Samus]



313 March 22nd, 2010

Black and Red (CSP and battle portrait included) by dRage
[Character - Texture - Falco]



327 April 20th, 2018

SG1 by dRage
[Character - Texture - Falco]



800 December 22nd, 2011

SG1 by dRage
[Character - Texture - Fox]



635 May 6th, 2017

White Fox by dRage
[Character - Texture - Fox]



445 March 22nd, 2010

Phazon Suit ZSS (pac and portrait included) by dRage
[Character - Texture - Zero Suit Samus]



2091 March 22nd, 2010

Blood Knight by dRage
[Character - Texture - Marth]



1629 March 26th, 2010

Ishida Uryu by dRage
[Character - Texture - Pit]



115 March 22nd, 2010

Crono by dRage
[Character - Texture - Ike]



802 November 30th, 2016

Giga by dRage
[Character - Texture - Bowser]



30.11.2016: DL link updated

116 March 22nd, 2010

Team Blue by dRage
[Character - Texture - Squirtle]



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Some things to remember before reporting:
  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
  • Censored nudity does not need to be reported.
  • Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
  • Please do not report an already reported issue. The list of current reports on this hack is below.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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