6214 May 28th, 2013
Temple of Time by Mewtwo2000[Stage - Vertex, Import - Hyrule Temple]
A remake of this stage I made in 2010. New visuals, new areas to play, new stones, and even fall-off versions of this stage are now available.
There are 2 sizes, a walkoff version for each size, and 2 different kind of hole on the stage to make it falloff. There's also one called 'LENS', which is falloff, but looks like the walkoff one. It's as if you needed the lens of truth to see the real dead zones.
Original text: The temple of time, from Zelda Ocarina of Time. Note that the stage is not finished, there are still some things to do. Also, I plan to make it playable in another area, and in another angle, as alternate versions of the stage. Works over Temple, Bridge of Eldin, Final Destination, Battlefield, Skyworld... No rel files needed, of course :P
There are 2 sizes, a walkoff version for each size, and 2 different kind of hole on the stage to make it falloff. There's also one called 'LENS', which is falloff, but looks like the walkoff one. It's as if you needed the lens of truth to see the real dead zones.
Original text: The temple of time, from Zelda Ocarina of Time. Note that the stage is not finished, there are still some things to do. Also, I plan to make it playable in another area, and in another angle, as alternate versions of the stage. Works over Temple, Bridge of Eldin, Final Destination, Battlefield, Skyworld... No rel files needed, of course :P
5901 March 19th, 2012
Snowy Temple by Chuy with credit to viewingthehue for the original texture[Stage - Texture, Vertex - Hyrule Temple]
2151 May 25th, 2014
Hyrule Castle Courtyard (Ocarina of Time) by CutterKirby64 with credit to Black Boo, SmashHackers & Snoopy[Stage - Texture, Vertex, Import, 2D - Hyrule Temple]
Video Avaiable Thanks to GGMasterKula14GX!
-----------------------------------------
http://www.youtube.com/watch?v=q-HLYS2OIkA
Hello everyone, it's been a long time eh? So today I'm releasing my first Zelda stage: Hyrule Castle Courtyard. That's right, this is the pluace where you meet Princess Zelda. Like I've promised there are 2 versions: the normal one and HD version.
The stage comes with 2 brstms, a rel to use over Temple and one to use over a Custom Stage Slot. It also includes SSS Stuff.
Hope you guys enjoy it as much as I do!
If you like this stage please support my thread:
http://forums.kc-mm.com/index.php?topic=18656.0
-----------------------------------------
http://www.youtube.com/watch?v=q-HLYS2OIkA
Hello everyone, it's been a long time eh? So today I'm releasing my first Zelda stage: Hyrule Castle Courtyard. That's right, this is the pluace where you meet Princess Zelda. Like I've promised there are 2 versions: the normal one and HD version.
The stage comes with 2 brstms, a rel to use over Temple and one to use over a Custom Stage Slot. It also includes SSS Stuff.
Hope you guys enjoy it as much as I do!
If you like this stage please support my thread:
http://forums.kc-mm.com/index.php?topic=18656.0
1985 May 26th, 2015
Chamber of Time (M2000) by Mewtwo2000[Stage - Texture, Vertex, Import - Hyrule Temple]
The place where Link becomes the Hero of Time in Zelda Ocarina of Time.
It's a walkoff stage with a higher central part, and the only 2 versions available are just the same. The only difference is the sword being/not being there. Working over several stages, being FD the default one. Also working over Temple.
To play on other parts of the Temple of Time, go here:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13608
It's a walkoff stage with a higher central part, and the only 2 versions available are just the same. The only difference is the sword being/not being there. Working over several stages, being FD the default one. Also working over Temple.
To play on other parts of the Temple of Time, go here:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13608
1945 December 17th, 2012
Night Eldin Temple by hotdogturtle with credit to Calamitas[Stage - Texture, Vertex - Hyrule Temple]
I don't think that anyone knew how to add a background to Temple before, so I figured out how to remove the sky from it. I didn't purposely use Eldin because it was another Zelda stage; I just did it because it looked cool. The nighttime Bridge of Eldin was made by Calamitas. This shouldn't desynch or anything.
Added: July 10, 2010
Added: July 10, 2010
1942 July 31st, 2013
Skyloft Temple by Mewtwo2000 with credit to SOJ and DSX8 for models[Stage - Texture, Vertex, Import - Hyrule Temple]
Don't get too hyped, this is not the stage seen in ProjectM demo 2.1. That one isn't mine and I'm not gonna post it in vault. This stage makes use of that same background, but in a static way, not in a tour around the place like in the other one. Also, the stage is the original Temple, not a reducted version or anything.
So, this is just a skin for Temple. Just like the old texture hacks, but with a 3D background from Zelda Skyward Sword. I guess it's beautiful, so why not to share it as a wifi-friendly version for regular Brawl?
Included both wifi-friendly versions for Brawl and ProjectM. Also included icon and preview pictures.
EDIT: Also added a STGFINAL only version.
So, this is just a skin for Temple. Just like the old texture hacks, but with a 3D background from Zelda Skyward Sword. I guess it's beautiful, so why not to share it as a wifi-friendly version for regular Brawl?
Included both wifi-friendly versions for Brawl and ProjectM. Also included icon and preview pictures.
EDIT: Also added a STGFINAL only version.
1859 February 20th, 2014
Melee Kongo Jungle (FIXED) by Ryztiq with credit to Oshtoby\Mewtwo2000\Canon98[Stage - Import - Hyrule Temple]
UPDATE WITH NEW VERSION ADDED, SCROLL DOWN!
Fixed a few things so that the stage plays better, enjoy!
Changes:
3.0 camera.
Ceiling increased so the stage is less cramped.
Collisions corrected.
Main platform can now be jumped through from underneath.
Camera and death boundaries now evened so that they're not off-center.
NOTE! There's no cannon or hazards like in the melee stage. And there's now a version available without the rock.
That's all for now!
Fixed a few things so that the stage plays better, enjoy!
Changes:
3.0 camera.
Ceiling increased so the stage is less cramped.
Collisions corrected.
Main platform can now be jumped through from underneath.
Camera and death boundaries now evened so that they're not off-center.
NOTE! There's no cannon or hazards like in the melee stage. And there's now a version available without the rock.
That's all for now!
1571 June 4th, 2013
Night Eldin Temple Redux by 44SilverFire with credit to Calamitas\ Razanak7 \ Hotdogturtle \ Mewtwo2000 [Stage - Texture - Hyrule Temple]
1507 October 7th, 2016
Bridge Of Temple by Lordgiratina7000[Stage - Vertex, Import - Hyrule Temple]
1471 March 12th, 2015
Temple Omega (SSBFWU) by DSX8[Stage - Texture, Import - Hyrule Temple]
Update3: Updated materials to be close to SmashU data, and replicated fog data.
Update2: Updated every single models with updated colors and extra stuff!
Update: Fixed freeze issue's on most wii users, and added shadow system.
Temple Omega is here. Enjoy floating temple parts in the background. Look closely at the far right temple piece, you can see a shadow applied from the ceiling in front of the wall due to a light map being applied via shader. Enjoy Temple Omega Form!
Update2: Updated every single models with updated colors and extra stuff!
Update: Fixed freeze issue's on most wii users, and added shadow system.
Temple Omega is here. Enjoy floating temple parts in the background. Look closely at the far right temple piece, you can see a shadow applied from the ceiling in front of the wall due to a light map being applied via shader. Enjoy Temple Omega Form!
1459 June 8th, 2010
Kongo Jungle (Fixed!) by Canon98 with credit to Tjmsrubegoldberg, Jack H. , Mewtwo_2000, FrozenHobo, & any testers of the beta files[Stage - Texture, Vertex - Hyrule Temple]
1167 August 26th, 2012
Super Smash Bros Melee: Kongo Jungle (Melee) by Oshtoby with credit to Mewtwo2000, Canon98[Stage - Import - Hyrule Temple]
I'm not going to lie, when I made this, I literally took Canon98's stage (Can be found here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=7333 ), and put this import over top of it, for the reason of the running water. So, there you go. Looks awesome, but could be better. If anyone wants to try and update it any, feel free to send me the final results, and I may upload them here. Enjoy!
Also, in response to the many reports that I have received from jasonvalle22 because of the Barrel not being there, I have the following to say:
I DID NOT PUT THE BARREL IN ON PURPOSE. I CAN'T PROGRAM IT'S EXACT PHYSICS, AND IT DOESN'T MATTER. IT'S A PURELY AESTHETIC PIECE THAT HOLDS NO BARING TO THE SUBMISSION.
I DID NOT INCLUDE THE BARREL. DON'T LIKE IT? DON'T DOWNLOAD IT.
Also, in response to the many reports that I have received from jasonvalle22 because of the Barrel not being there, I have the following to say:
I DID NOT PUT THE BARREL IN ON PURPOSE. I CAN'T PROGRAM IT'S EXACT PHYSICS, AND IT DOESN'T MATTER. IT'S A PURELY AESTHETIC PIECE THAT HOLDS NO BARING TO THE SUBMISSION.
I DID NOT INCLUDE THE BARREL. DON'T LIKE IT? DON'T DOWNLOAD IT.
1100 July 24th, 2014
Skies of Lore by Angelglory[Stage - Vertex, Import - Hyrule Temple]
High above the earth and just below the heavens lies a legendary sky that some people don't even believe exists. Welcome to the Skies of Lore!
This stage crosses Kid Icarus with Legend of Zelda! It's rather relaxing, isn't it?
Problems:
Platform clouds don't animate or look right at all
Water in the fountain appears completely white
Maybe some transparency with the background clouds
(If someone feels like fixing these things, then go right ahead. Just as long as I'm credited in collaboration for making the stage itself, of course.)
This stage crosses Kid Icarus with Legend of Zelda! It's rather relaxing, isn't it?
Problems:
Platform clouds don't animate or look right at all
Water in the fountain appears completely white
Maybe some transparency with the background clouds
(If someone feels like fixing these things, then go right ahead. Just as long as I'm credited in collaboration for making the stage itself, of course.)
1079 April 2nd, 2010
Kingdom Hearts by FairKnight with credit to Mewtwo_2000[Stage - Texture, Vertex - Hyrule Temple]
1058 February 5th, 2014
Snow Temple_Project M by LazyRed, Chuy with credit to viewingthehue for the original texture[Stage - Texture, Vertex, Import - Hyrule Temple]
1030 June 1st, 2013
Dissidia 012 - Crystal World (V1) by DSX8[Stage - Texture, Vertex, Import - Hyrule Temple]
998 February 17th, 2011
Ice Temple by Guamboy27[Stage - Texture - Hyrule Temple]
2/16/2011: New Video! http://www.youtube.com/watch?v=-bODoVMwp7g
Merry Chrismas 2010 hackers!
I remade this stage from scratch with a new texture and a new collision! The new textures are by me and so is the snow! Speaking of which, now parts of this stage are snow and other parts are ice! Also be careful not to eat the yellow snow (Pikachu in image3)! The gates are also still not wall-jumpable or wall-clingable (image1)! As you can see you can also now go in or above the yellow snow! So enjoy this winter wonderland this winter!
Merry Chrismas 2010 hackers!
I remade this stage from scratch with a new texture and a new collision! The new textures are by me and so is the snow! Speaking of which, now parts of this stage are snow and other parts are ice! Also be careful not to eat the yellow snow (Pikachu in image3)! The gates are also still not wall-jumpable or wall-clingable (image1)! As you can see you can also now go in or above the yellow snow! So enjoy this winter wonderland this winter!
978 September 11th, 2011
Jungle Arena by demokdawa with credit to Nintendo-Revolution[Stage - Import - Hyrule Temple]
971 April 11th, 2010
Twilight Castle by lolmaxz with credit to Bluz[Stage - Texture - Hyrule Temple]
970 October 30th, 2015
Hyrule Temple HD by Edwguard Flows with credit to DSX8[Stage - Texture, Import - Hyrule Temple]
Update 2: Revamp. New specular effect on the roof, character shadow proyection and texture optimization. Wifi Safe. it include CSS.
The Hyrule Temple with HD textures that I made, and others textures imported from the WiiU version.
My Thread: http://forums.kc-mm.com/index.php?topic=73596.msg1331011#msg1331011
Enjoy
The Hyrule Temple with HD textures that I made, and others textures imported from the WiiU version.
My Thread: http://forums.kc-mm.com/index.php?topic=73596.msg1331011#msg1331011
Enjoy
883 July 22nd, 2012
Castlevania Judgement - Alchemy Lab by DSX8[Stage - Texture, Vertex, Import - Hyrule Temple]
Here's 1 of my next stages from Castlevania Judgement. Only has a few modified SRT0 files, but they only work for 1min 20secs into the match. Comes with 2 brstm files, and SSS icons!
Plays over skyworld originally, but can go over Temple with a .rel file included, and also over a custom stage with a .rel file (also included).
Hope you enjoy!!
Plays over skyworld originally, but can go over Temple with a .rel file included, and also over a custom stage with a .rel file (also included).
Hope you enjoy!!
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010