586 July 2nd, 2016
(Smash 4) Boxing Ring Omega by CaliburZx, DSX8[Stage - Import - Pokemon Stadium]
299 March 15th, 2016
(Smash 4) Windy Hill Zone Omega by CaliburZx, DSX8, libertyernie[Stage - Import - Skyworld]
First 2016 upload!
This has been done for a while now, but I never got around to uploading it. I fixed up the rest of the problems from the original. Still no dancing flowers thanks to Sm4sh's wierd bone rigging compared to Brawl's.
This is the Last time I'll work on this stage.
PM or Report any Problems.
Enjoy!
This has been done for a while now, but I never got around to uploading it. I fixed up the rest of the problems from the original. Still no dancing flowers thanks to Sm4sh's wierd bone rigging compared to Brawl's.
This is the Last time I'll work on this stage.
PM or Report any Problems.
Enjoy!
670 September 9th, 2014
5pb (Hyperdimension Neptunia Mk2) by DSX8 with credit to RandomTBush for ripping the model[Character - Texture, Import - Zero Suit Samus]
2233 July 22nd, 2012
Albert Wesker (Marvel vs Capcom 3) by DSX8[Character - Texture, Import - Solid Snake]
Will cause lag with 3 or 4 weskers in a match! or 2 weskers + beyondyou's Zero.
Albert Wesker joins the Brawl... for Complete... Global... Saturation!
anyways... Wesker comes with his main texture outfit, and his other 3 alt textures from MvC3! also included are his .max file, and .dae, which i'll now be including in every pack if any1 wants to make a vertex of him!
please give me credit if you feel like making any other re-colors!
Enjoy Wesker... Complete... Global... Saturation!
Albert Wesker joins the Brawl... for Complete... Global... Saturation!
anyways... Wesker comes with his main texture outfit, and his other 3 alt textures from MvC3! also included are his .max file, and .dae, which i'll now be including in every pack if any1 wants to make a vertex of him!
please give me credit if you feel like making any other re-colors!
Enjoy Wesker... Complete... Global... Saturation!
762 May 27th, 2015
All-Star Mode Rest Area by DSX8, R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞[Stage - Texture, Import - All Star Room]
Edit2: Dont jump off the sides of the stage, doing so will cause you to die and not return to the rest area.
Edit: This is only for vBrawl only! PM users, stick with PM rest area.
Thanks to Ridley for fixing 5 character icons for the battle info portraits!
This stage pretty much PUSHES the wii to its boundaries with all the details in this stage. Trophies are placed on the stand in the background, and the first 2 rows shows 9 each, then the last 2 shows 8 each!
Edit: This is only for vBrawl only! PM users, stick with PM rest area.
Thanks to Ridley for fixing 5 character icons for the battle info portraits!
This stage pretty much PUSHES the wii to its boundaries with all the details in this stage. Trophies are placed on the stand in the background, and the first 2 rows shows 9 each, then the last 2 shows 8 each!
23 July 23rd, 2012
Amazing Horse - Metal Remix by DSX8, Puraidou with credit to GaryCancer and Dewysoss[Audio - Stage/Menu]
Lyrics Below
~~~~~~~~~
Look at my horse
My horse is amazing
Give it a lick
Mmm - it tastes just like raisins
Have a stroke of its mane
It turns into a plane
And then it turns back again
When you tug on its winkie
Eww that's dirty
Do you think so?
Well I better not show you where
The lemonade is made
Sweet lemonade
Mmm - sweet lemonade
Sweet lemonade
Yeah sweet lemonade
Get on my horse
I'll take you round the universe
And all the other places too
I think you'll find that the universe pretty much covers everything
Shut up woman get on my horse
(Source: Youtube)~~~~~~~~~
Look at my horse
My horse is amazing
Give it a lick
Mmm - it tastes just like raisins
Have a stroke of its mane
It turns into a plane
And then it turns back again
When you tug on its winkie
Eww that's dirty
Do you think so?
Well I better not show you where
The lemonade is made
Sweet lemonade
Mmm - sweet lemonade
Sweet lemonade
Yeah sweet lemonade
Get on my horse
I'll take you round the universe
And all the other places too
I think you'll find that the universe pretty much covers everything
Shut up woman get on my horse
3482 September 9th, 2014
Arena Ferox (SSB for 3DS) by DSX8, GBC[Stage - Texture, Import - Castle Siege]
edit:
pack updated.. fixed a collision glitch on the platform stand-alone version of the stage that had characters fall though the floor.
Infinite Smash Team:
http://infinitesmashteam.com/2014/07/07/arena-ferox/
Arena Ferox
Has a brawl version and a PM versions the only difference between the two is that the PM version removes the wall on the platformed areas of the stage. the stage also includes 3 BRSTMS and SSS icons and such. also there are 3 .rels for the Neutral versions (STGEARTH) as well as the neutral version can work over Final Destination Battle field and Skyworld Without .rel files. Has PM camera as well.
Read the "read me" and Enjoy!
pack updated.. fixed a collision glitch on the platform stand-alone version of the stage that had characters fall though the floor.
Infinite Smash Team:
http://infinitesmashteam.com/2014/07/07/arena-ferox/
Arena Ferox
Has a brawl version and a PM versions the only difference between the two is that the PM version removes the wall on the platformed areas of the stage. the stage also includes 3 BRSTMS and SSS icons and such. also there are 3 .rels for the Neutral versions (STGEARTH) as well as the neutral version can work over Final Destination Battle field and Skyworld Without .rel files. Has PM camera as well.
Read the "read me" and Enjoy!
975 September 9th, 2014
Asura (Asura's Wrath) by DSX8 with credit to GBC for the alternate eye version idea.[Character - Vertex, Import - Captain Falcon]
Edit: added a 2nd version to the download.
Wifi Safe. No bone edits. Will cause some slight lag in 4 player matches.
Asura from the game Asura's Wrath. I'm already well aware that Joke_Kid did one already, but I wanted to make my own version, with a slight better rig.
Has"
-Metal
-Rigged Mouth
-Asura's original Spec Maps
-better shoulder rig
-CSP Icon and CSP Portrait.
Wifi Safe. No bone edits. Will cause some slight lag in 4 player matches.
Asura from the game Asura's Wrath. I'm already well aware that Joke_Kid did one already, but I wanted to make my own version, with a slight better rig.
Has"
-Metal
-Rigged Mouth
-Asura's original Spec Maps
-better shoulder rig
-CSP Icon and CSP Portrait.
698 March 22nd, 2016
Balloon Fight by Ambipom, DSX8[Stage - Texture, Import - Final Destination]
=Put over Hanenbow or FlatZone 2 for 2D characters=
Based on Super Smash Bros. For 3DS' Balloon Fight stage while making it somewhat different.
This stage is not a typical 2D stage. It has layers that make it not feel 2D.
A few cameos appear in the stage too!
Pack Comes with:
3 BRSTMs
2 rels for porting over Flat Zone 2 or Hanenbow
SSS Stuff
I plan on updating this in the future, mainly to fix the blurry sprites.
Hope you enjoy it!
*Note that the stage is a walkoff too, so don't expect it to be just like SSB3DS' version.
Based on Super Smash Bros. For 3DS' Balloon Fight stage while making it somewhat different.
This stage is not a typical 2D stage. It has layers that make it not feel 2D.
A few cameos appear in the stage too!
Pack Comes with:
3 BRSTMs
2 rels for porting over Flat Zone 2 or Hanenbow
SSS Stuff
I plan on updating this in the future, mainly to fix the blurry sprites.
Hope you enjoy it!
*Note that the stage is a walkoff too, so don't expect it to be just like SSB3DS' version.
611 June 20th, 2012
Battle Stadium D.N.O v1+ [MY STYLE] by BroidiTR1, DSX8, LegacyWolf with credit to LegacyWolf, DSX8, ItalianStallion, KTH, CutterKirby64[Stage - Texture, Vertex, Import - Castle Siege]
3 cool stages in 1! D.N.O, Dragon Ball, Naruto & One Pie... I mean Okami!
#4 image: http://i.imgur.com/g3r0X.jpg
Thanks to LegacyWolf and DSX8 to let me to release this. Thanks to especially LegacyWolf who help me fix things and how to use BrawlBox's stage editor. Credit to ItalianStallion and KTH for the original planet namek stage, and CutterKirby64 for fixing a model in Planet Namek for LegacyWolf.
Not only that there's 3 stages in 1, I also do a little fixs/changes to every stages:
- STAGE #1 dosn't have water where to swim, so I make floors those places. I put water effect there too
- STAGE #2 you can fall through the edges/perimeter, not any more
- There's 2 version of STAGE 2 in this pack: v1 & v1+
- both STAGE #1 & #2 are now that solid than even SUPER SONIC can't fly under those stages
- STAGE #3: I make some remediations in this stage. There was a chance in v1 that you can't see stage when players go to top left & right because camera go back to some part of stage, so I remove most of those parts that really have any reason to be in this stage.
#4 image: http://i.imgur.com/g3r0X.jpg
Thanks to LegacyWolf and DSX8 to let me to release this. Thanks to especially LegacyWolf who help me fix things and how to use BrawlBox's stage editor. Credit to ItalianStallion and KTH for the original planet namek stage, and CutterKirby64 for fixing a model in Planet Namek for LegacyWolf.
Not only that there's 3 stages in 1, I also do a little fixs/changes to every stages:
- STAGE #1 dosn't have water where to swim, so I make floors those places. I put water effect there too
- STAGE #2 you can fall through the edges/perimeter, not any more
- There's 2 version of STAGE 2 in this pack: v1 & v1+
- both STAGE #1 & #2 are now that solid than even SUPER SONIC can't fly under those stages
- STAGE #3: I make some remediations in this stage. There was a chance in v1 that you can't see stage when players go to top left & right because camera go back to some part of stage, so I remove most of those parts that really have any reason to be in this stage.
617 August 27th, 2012
Battle Stadium D.N.O v2 [MY STYLE] by BroidiTR1, DSX8, LegacyWolf with credit to DSX8, LegacyWolf, ItalianStallion, KTH, CutterKirby64 [Stage - Texture, Vertex, Import - Castle Siege]
- HELP! :( Game freeze when level reach 3min 50s. If someone know how to fix this problem, I like to hear that.
UPDATED: Fixed STAGE 2's "SUDDEN DEATH" problem, thanks to LegacyWolf and DSX8!
- STAGE 1: Added water effect in water.
- STAGE 2: I change this stage because there was those invisible walls in v1. In this stage, water go UP to DOWN in waterfall, thanks to DSX8 for that.
- STAGE 3: I make some remediations in this stage. There was a chance in v1 that you can't see stage when players go to top left & right because camera go back to some part of stage, so I remove most of those parts that really have any reason to be in this stage.
...I'm going to fix v1 so the next update is v1+.
UPDATED: Fixed STAGE 2's "SUDDEN DEATH" problem, thanks to LegacyWolf and DSX8!
- STAGE 1: Added water effect in water.
- STAGE 2: I change this stage because there was those invisible walls in v1. In this stage, water go UP to DOWN in waterfall, thanks to DSX8 for that.
- STAGE 3: I make some remediations in this stage. There was a chance in v1 that you can't see stage when players go to top left & right because camera go back to some part of stage, so I remove most of those parts that really have any reason to be in this stage.
...I'm going to fix v1 so the next update is v1+.
1496 June 4th, 2016
Battlefield + Omega (Smash U) by Edwguard Flows, DSX8[Stage - Texture, Import - Battlefield]
Update 04/06/16 Fixed chain material from the main platform.
After months of work .... the revamp of Battlefield U is over!!
The stage has new light system that has been remade it completely (fogs, lights, ambient lights, lighting animation,...).
Also I create a new background transition (morning,midday,afternoon,evening) like Smash U. Now the clouds have all texture animations.
There is new specular efect on the main platform. The materials, shaders and the color nodes have been ajusted. Shadow system has been created for all the platforms. Addicionally there are more background islands with the all the lighting effects.
Include the original omega version. I'll update it soon with a wifi safe version.
All the stages go over STGBATTLEFIELD and there is a Wifi Safe version using the brawl Battlefield colisions.
The stage has been optimized for 3-4 players matches without lag on the Wii. But you may have fps drops if you use heavy characters on this stage so, I created a optimized versions with less elements and lights. Try it!
Comes with SSS Icon and stage files
My Thread: http://forums.kc-mm.com/index.php?topic=73596.msg1331011#msg1331011
Enjoy
After months of work .... the revamp of Battlefield U is over!!
The stage has new light system that has been remade it completely (fogs, lights, ambient lights, lighting animation,...).
Also I create a new background transition (morning,midday,afternoon,evening) like Smash U. Now the clouds have all texture animations.
There is new specular efect on the main platform. The materials, shaders and the color nodes have been ajusted. Shadow system has been created for all the platforms. Addicionally there are more background islands with the all the lighting effects.
Include the original omega version. I'll update it soon with a wifi safe version.
All the stages go over STGBATTLEFIELD and there is a Wifi Safe version using the brawl Battlefield colisions.
The stage has been optimized for 3-4 players matches without lag on the Wii. But you may have fps drops if you use heavy characters on this stage so, I created a optimized versions with less elements and lights. Try it!
Comes with SSS Icon and stage files
My Thread: http://forums.kc-mm.com/index.php?topic=73596.msg1331011#msg1331011
Enjoy
1874 September 9th, 2014
Bayonetta (Bayonetta) by DSX8[Character - Vertex, Import - Zero Suit Samus]
Bayonetta sexes things up in brawl~
Thumbs aren't rigged due to not fitting the bones right (would vertex them, but i'm terrible at it). Wouldve added her guns, but they were too high poly, and would've caused a great deal of lag being 8.3k to 8.7k poly's each (just for 4 guns)
Comes with:
- 2 versions
- CSS Icons
- Perfect Metal
- Moving Eyes
Thumbs aren't rigged due to not fitting the bones right (would vertex them, but i'm terrible at it). Wouldve added her guns, but they were too high poly, and would've caused a great deal of lag being 8.3k to 8.7k poly's each (just for 4 guns)
Comes with:
- 2 versions
- CSS Icons
- Perfect Metal
- Moving Eyes
1254 September 9th, 2014
Black Heart (Hyper Dimension Neptunia MK2) by DSX8 with credit to RandomTBush for model and Seperate Eye objects.[Character - Texture, Import - Zero Suit Samus]
http://darque-saviors.webs.com/apps/blog/
--------------------------------------------
Black Heart (from the PS3 Game - Hyper Dimension Neptunia MK2).
I don't know much about the game nor the chars, but the models in the game r absolutely amazing looking, and low poly enough to be in Brawl!
Thanks to RandomTBush for ripping the model, and for giving her separate eye objects!
Comes with:
-FS Eyes
-Faces
-Moving Eyes
-Metal
-5 AMAZING re-skins!
Enjoy Black Heart!
--------------------------------------------
Black Heart (from the PS3 Game - Hyper Dimension Neptunia MK2).
I don't know much about the game nor the chars, but the models in the game r absolutely amazing looking, and low poly enough to be in Brawl!
Thanks to RandomTBush for ripping the model, and for giving her separate eye objects!
Comes with:
-FS Eyes
-Faces
-Moving Eyes
-Metal
-5 AMAZING re-skins!
Enjoy Black Heart!
2229 September 9th, 2014
Black Heart (Hyperdimension Neptunia V) by DSX8, BlackJax96 with credit to RTB for model, -Hero- for Hurt face, and LegacyWolf[Character - Texture, Import - Zero Suit Samus]
edit: Updated blackheart, now has metal! guess i forgot to add it.
Has extra faces, fixed normals and FS eyes now by BlackJax. The eyes might spaz out on Delfino cuz Delfino hates model imports
Black Heart returns with her new look from Hyperdimension Neptunia V!
Has:
-Metal (Fixed)
-Eye Movement
-FS Eyes
-Facials
-4 other recolors
Has extra faces, fixed normals and FS eyes now by BlackJax. The eyes might spaz out on Delfino cuz Delfino hates model imports
Black Heart returns with her new look from Hyperdimension Neptunia V!
Has:
-Metal (Fixed)
-Eye Movement
-FS Eyes
-Facials
-4 other recolors
454 April 16th, 2012
Black Melee Roy by Dragon Ryuu, DSX8[Character - Texture, Vertex, Import - Marth]
563 September 9th, 2014
Black Rose (.hack// series) by DSX8, Pervyman Trigger[Character - Import - Ike]
Bone Edits.
Model Ripped and fixed by Pervy. Has face expressions, FS Eyes, and metal. No moving eyes for this badass chick, sorry folks!
http://kc-mm.com/2013/06/17/13130/
Model Ripped and fixed by Pervy. Has face expressions, FS Eyes, and metal. No moving eyes for this badass chick, sorry folks!
http://kc-mm.com/2013/06/17/13130/
164 January 9th, 2013
Blue Flan (Final Fantasy X) by DSX8 with credit to Aafyre for the model[Item - Vertex, Import - Poke Ball]
1614 September 9th, 2014
Bowser's Keep (Super Mario RPG) by DSX8, Peardian[Stage - Vertex, Import - Yoshi's Island (Melee)]
Edit3: Due to the latest Brawlbox, the Less Lag version of the stage got Tristrippers magic. Redownload the stage for better experience!
---------------
Edit 2: New video posted!
Edit: pack updated, added "Less lag" version! just dont zoom out too far or rotate the camera!
A stage designed, modeled, and animated by Peardian, and imported by DSX8. The stage is based on the dramatic battle with Bowser atop chandeliers in the beginning of Super Mario RPG: Legend of the Seven Stars. Nearly everything in the stage was made from scratch by Peardian, with some assets borrowed from current Mario games and other official stages.
Stage is animated.
Loop time: 2 minutes
---------------
Edit 2: New video posted!
Edit: pack updated, added "Less lag" version! just dont zoom out too far or rotate the camera!
A stage designed, modeled, and animated by Peardian, and imported by DSX8. The stage is based on the dramatic battle with Bowser atop chandeliers in the beginning of Super Mario RPG: Legend of the Seven Stars. Nearly everything in the stage was made from scratch by Peardian, with some assets borrowed from current Mario games and other official stages.
Stage is animated.
Loop time: 2 minutes
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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