2894 October 29th, 2012
Android 18 [Dragon Ball Z] by ShadowSnake, ItalianStallion[Character - Texture, Import - Zelda]
- LegendarySMASHteam -
"Glad you didn't run away. I can't stand cowards."
http://www.LSTeam.net
http://infinitesmashteam.wordpress.com/
Import by ShadowSnake
Texture by ItalianStallion
Android 18 imported from DBZ: Budokai Tenkaichi 3
- perfect metal
- perfect shaders
- helluva good rig
- blink face
- final smash eyes
"Glad you didn't run away. I can't stand cowards."
http://www.LSTeam.net
http://infinitesmashteam.wordpress.com/
Import by ShadowSnake
Texture by ItalianStallion
Android 18 imported from DBZ: Budokai Tenkaichi 3
- perfect metal
- perfect shaders
- helluva good rig
- blink face
- final smash eyes
3281 July 21st, 2011
Artic Realm V2 by ItalianStallion with credit to Kwrk85 & Mewtwo[Stage - Texture, Vertex, Import - Summit]
http://www.youtube.com/watch?v=MJr-KAintcQ
This is version 2 make sure you redownload this if you have already downloaded version 1. Background stays and it is now animated. All that thanks to Mewtwo.
You will need the st_ice.rel file inside your Module folder for this stage to work.
Finally a great replacement for the Summit stage.
That annoying penguin removed, the floor is not slippery, that means no more tripping. All that thanks to my son LenSho.
Thanks to DragonRage for the video!
This is version 2 make sure you redownload this if you have already downloaded version 1. Background stays and it is now animated. All that thanks to Mewtwo.
You will need the st_ice.rel file inside your Module folder for this stage to work.
Finally a great replacement for the Summit stage.
That annoying penguin removed, the floor is not slippery, that means no more tripping. All that thanks to my son LenSho.
Thanks to DragonRage for the video!
3863 April 12th, 2017
Aurora Palace v3 by ItalianStallion, _Data_Drain_, ForOhFor Error with credit to MarioKing64DS & Mewtwo[Stage - Texture, Vertex, Import - Big Blue]
- LegendarySMASHteam -
http://www.youtube.com/watch?v=8vcaxauyOO0
Update on Version 3:
- Stage is now bigger, with fixed death boundaries.
- Thanks to Jiro for the new video!
Update on Version 2:
-New Suicune Model
-New animations for Suicune
-Stage is not flat anymore
-Shadow System added
-Custom Lighting
-Animations on the shrine
-Fixed collisions, death boundaries, and spawn points.
Suicune is my favorite of the Legendary Beasts, so I had to do this stage for him.
Goes over Battlefield.
Also goes over Big Blue with a rel file included.
Thanks to ForOhFor Error for importing the Ice Castle from Zack and Wiki.
Thanks to MarioKing64DS for being sexy.
Thanks to DataDrain for the video!
http://www.youtube.com/watch?v=8vcaxauyOO0
Update on Version 3:
- Stage is now bigger, with fixed death boundaries.
- Thanks to Jiro for the new video!
Update on Version 2:
-New Suicune Model
-New animations for Suicune
-Stage is not flat anymore
-Shadow System added
-Custom Lighting
-Animations on the shrine
-Fixed collisions, death boundaries, and spawn points.
Suicune is my favorite of the Legendary Beasts, so I had to do this stage for him.
Goes over Battlefield.
Also goes over Big Blue with a rel file included.
Thanks to ForOhFor Error for importing the Ice Castle from Zack and Wiki.
Thanks to MarioKing64DS for being sexy.
Thanks to DataDrain for the video!
12363 February 13th, 2016
Blue Moon Battle Ship V2 by ItalianStallion with credit to Mewtwo2000, Tjmsrubegoldberg & InTrepidCognito[Stage - Texture, Vertex - Pirate Ship]
http://www.youtube.com/watch?v=EhUsjOvUXhU
Version 3 coming soon.
My most popular and most anticipated stage is now released!
Get rid of the old, dull version one and replace it with this sexy piece of art.
Fully animated background to get lost in.
Don't forget to put st_pirates.rel in the Module folder. Without the rel file, the stage will not work.
Special thanks to Mewtwo2000 for helping me out not only by adding the background, but with many others things.
Thanks to InTrepidCognito for importing the model.
Also thanks to Tjmsrubegoldberg for importing the background of Rainbow Road from Mario Kart Wii.
Special thanks to DataDrain for the new video.
[BV Staff edit]= Not meant for Pokemon Trainer
Version 3 coming soon.
My most popular and most anticipated stage is now released!
Get rid of the old, dull version one and replace it with this sexy piece of art.
Fully animated background to get lost in.
Don't forget to put st_pirates.rel in the Module folder. Without the rel file, the stage will not work.
Special thanks to Mewtwo2000 for helping me out not only by adding the background, but with many others things.
Thanks to InTrepidCognito for importing the model.
Also thanks to Tjmsrubegoldberg for importing the background of Rainbow Road from Mario Kart Wii.
Special thanks to DataDrain for the new video.
[BV Staff edit]= Not meant for Pokemon Trainer
2010 October 18th, 2013
Central Highway by ItalianStallion[Stage - Texture, Vertex, Import - Brinstar]
http://www.youtube.com/watch?v=CTve3ks0qPA
UPDATE: Shadow system added.
Central Highway from Megaman X!
I can't believe nobody has thought of this before.
Everything you see is 3D. Sky is animated, and also the searchlights.
Thanks to wifey for making the sky image for me.
Central Highway theme from Megaman Maverick Hunter X by DataDrain, perfectly looped can be found here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15253
UPDATE: Shadow system added.
Central Highway from Megaman X!
I can't believe nobody has thought of this before.
Everything you see is 3D. Sky is animated, and also the searchlights.
Thanks to wifey for making the sky image for me.
Central Highway theme from Megaman Maverick Hunter X by DataDrain, perfectly looped can be found here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15253
5758 November 20th, 2015
Cool Cool Mountain by ItalianStallion[Stage - Texture, Vertex - Summit]
This is not a replica. This is a recreation.
Cool Cool Mountain from Super Mario 64.
http://www.youtube.com/watch?v=gVpS9pLr5kQ
http://www.youtube.com/watch?v=OGMRwtRmpXk
http://www.youtube.com/watch?v=AvR6TQo6DzI
http://www.youtube.com/watch?v=ldROrKUxSTI
- Credits:
- DataDrain: Testing, feedback, and video.
- Mewtwo: Helping me out with semi-transparency.
- PinkPrincess: For getting me the penguin model.
- GameWatching: For being sexy.
Cool Cool Mountain from Super Mario 64.
http://www.youtube.com/watch?v=gVpS9pLr5kQ
http://www.youtube.com/watch?v=OGMRwtRmpXk
http://www.youtube.com/watch?v=AvR6TQo6DzI
http://www.youtube.com/watch?v=ldROrKUxSTI
- Credits:
- DataDrain: Testing, feedback, and video.
- Mewtwo: Helping me out with semi-transparency.
- PinkPrincess: For getting me the penguin model.
- GameWatching: For being sexy.
5121 January 17th, 2014
Cosmic Jungle by ItalianStallion with credit to SuperGuzzi[Stage - Texture, Vertex, Import - Distant Planet]
http://www.youtube.com/watch?v=Zey78jPcaCY
V2 coming soon.
You will need the rel file included in the download for this to work.
Otherwise, it goes over Final Destination.
I added Spear Pillar's lightning so it looks epic!
This goes over Distant Planet.
Reminds many people of Pandora from the movie Avatar. That wasn't my intention, but it turned out like that which is sexy ;)
Thanks to Mewtwo2000 for the video.
Also thanks to SuperGuzzi for Rumble Falls Plus.
V2 coming soon.
You will need the rel file included in the download for this to work.
Otherwise, it goes over Final Destination.
I added Spear Pillar's lightning so it looks epic!
This goes over Distant Planet.
Reminds many people of Pandora from the movie Avatar. That wasn't my intention, but it turned out like that which is sexy ;)
Thanks to Mewtwo2000 for the video.
Also thanks to SuperGuzzi for Rumble Falls Plus.
3813 June 12th, 2014
Crystal Canyon by DSX8, ItalianStallion, Micaiah[Stage - Texture, Vertex, Import - Summit]
http://www.youtube.com/watch?v=zMo70iNOlzo
Custom stage made using Dragon Ball Z models.
4 different versions included!
I'm very pleased with what I've done with this stage along with ItalianStallion. We spent a great deal of time on this stage, just trying to figure out how to remove the original stage shadow system, which was a major pain.
Special thanks to Micaiah for helping us on shadow problems.
Shadow system added by DemonSlayer!
The file contains 4 different versions of the stage. Check out the video!
Version 1 - Stormy. The main stage that was recorded for this video.
Version 2 - Calm before the storm. Just has snow falling slowly, but with no lightning.
Version 3 - No storm.
Version 4 - Alternate Sky background with two different lighting on the stage.
Also includes 4 brstm tracks, which i have shown in this video. Goes over Final Destination, Battlefield, and Summit wit the .rel file included.
Note: We are fully aware of the floors on the stage turning black at times if used over Summit. There's no other possible way that we can fix this issue due to the original stage shadow system, which cant be taken off.
Custom stage made using Dragon Ball Z models.
4 different versions included!
I'm very pleased with what I've done with this stage along with ItalianStallion. We spent a great deal of time on this stage, just trying to figure out how to remove the original stage shadow system, which was a major pain.
Special thanks to Micaiah for helping us on shadow problems.
Shadow system added by DemonSlayer!
The file contains 4 different versions of the stage. Check out the video!
Version 1 - Stormy. The main stage that was recorded for this video.
Version 2 - Calm before the storm. Just has snow falling slowly, but with no lightning.
Version 3 - No storm.
Version 4 - Alternate Sky background with two different lighting on the stage.
Also includes 4 brstm tracks, which i have shown in this video. Goes over Final Destination, Battlefield, and Summit wit the .rel file included.
Note: We are fully aware of the floors on the stage turning black at times if used over Summit. There's no other possible way that we can fix this issue due to the original stage shadow system, which cant be taken off.
1500 February 2nd, 2016
Dabura [Dragonball Z] by ShadowSnake, ItalianStallion[Character - Texture, Vertex - Ganondorf]
1038 April 16th, 2011
Deadmau5 Mansion by ItalianStallion[Stage - Texture - Luigi's Mansion]
http://www.youtube.com/watch?v=0jlkVn-M574
Everything has been textured.
Does not desynch over wifi.
Thanks to DragonRage for the video.
Deadmau5 one of the best DJs out there, check his music out!
Everything has been textured.
Does not desynch over wifi.
Thanks to DragonRage for the video.
Deadmau5 one of the best DJs out there, check his music out!
1412 August 12th, 2011
Diamond City by ItalianStallion with credit to Mewtwo & Lexx[Stage - Texture, Vertex - Frigate Orpheon]
http://www.youtube.com/watch?v=i5w6-ThcW9E
Buildings have ripped textures from Tatsunoko vs Capcom.
You can either put this over Final Destination or Frigate Orpheon with a rel file included.
This does not desynch over wifi if put over Final Destination. If it's used over Frigate Orpheon, it will desynch.
Thanks to Mewtwo for Crisis City which I used as the base.
Thanks to Lexx for her Revamped Lylat background that I imported as the background.
Thanks to DragonRage for the video!
Buildings have ripped textures from Tatsunoko vs Capcom.
You can either put this over Final Destination or Frigate Orpheon with a rel file included.
This does not desynch over wifi if put over Final Destination. If it's used over Frigate Orpheon, it will desynch.
Thanks to Mewtwo for Crisis City which I used as the base.
Thanks to Lexx for her Revamped Lylat background that I imported as the background.
Thanks to DragonRage for the video!
3963 December 26th, 2010
DNA Dimension by ItalianStallion with credit to Fairknight, Rydia, LenSho, MarioKing64DS, Micaiah, Robz[Stage - Texture, Vertex, Import - Delfino Plaza]
http://www.youtube.com/watch?v=aidp180Ll9g
I always wanted a Deoxys stage, so I decided to make it myself. My favorite legendary, hands down.
Deoxys is animated, and so are the asteroids in the background.
Goes over Battlefield. Also goes over Delfino Plaza with a rel included.
It also has a cool effect when the asteroids in the back change color, due to Final Destination's lightning.
Thanks to Fairknight for Meteor Herd, which I used as a base.
Thanks to Rydia for making Deoxys' animation loop correctly, which I imported.
Thanks to LenSho for letting me use his SSE orb.
Thanks to MarioKing64DS for teaching me how to do collisions and boundaries properly.
Thanks to Micaiah for helping me find a modeldata, lol.
Thanks to Robz for the Castlevania pillars which I imported.
Deoxys Theme brstm perfectly looped by DataDrain, can be found here:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15046
I always wanted a Deoxys stage, so I decided to make it myself. My favorite legendary, hands down.
Deoxys is animated, and so are the asteroids in the background.
Goes over Battlefield. Also goes over Delfino Plaza with a rel included.
It also has a cool effect when the asteroids in the back change color, due to Final Destination's lightning.
Thanks to Fairknight for Meteor Herd, which I used as a base.
Thanks to Rydia for making Deoxys' animation loop correctly, which I imported.
Thanks to LenSho for letting me use his SSE orb.
Thanks to MarioKing64DS for teaching me how to do collisions and boundaries properly.
Thanks to Micaiah for helping me find a modeldata, lol.
Thanks to Robz for the Castlevania pillars which I imported.
Deoxys Theme brstm perfectly looped by DataDrain, can be found here:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15046
1687 November 10th, 2014
Dr. Wily's Fortress at Night by ItalianStallion, ForOhFor Error[Stage - Texture, Vertex - Final Destination]
http://www.youtube.com/watch?v=PtrWNqPEyqo
Dr. Wily's fortress from Megaman!
Night time version of this stage.
Shadow system added.
Originally goes over Final Destination.
This was marked as going over Pictochat - it actually goes over Final Destination. Rel files not included, but there's enough guides around.
Thanks to DataDrain for the video!
Dr. Wily's fortress from Megaman!
Night time version of this stage.
Shadow system added.
Originally goes over Final Destination.
This was marked as going over Pictochat - it actually goes over Final Destination. Rel files not included, but there's enough guides around.
Thanks to DataDrain for the video!
436 September 23rd, 2010
Fierce Deity Cloud by ItalianStallion with credit to The Cloud Team & Wii[Character - Texture, Vertex - Ike]
I was mad surprised at the fact that I couldn't find a Fierce Deity texture for Cloud, so I made one.
Besides my brother asked me to do a texture for Cloud, since he is lacking some good ones.
Thanks to the everyone who contributed on Cloud.
Also thanks to Wii for the chest from his Fierce Deity Link, which I edited to fit Cloud.
Besides my brother asked me to do a texture for Cloud, since he is lacking some good ones.
Thanks to the everyone who contributed on Cloud.
Also thanks to Wii for the chest from his Fierce Deity Link, which I edited to fit Cloud.
2005 April 14th, 2011
Gangsta Luigi by ItalianStallion with credit to LenSho[Character - Texture, Vertex - Luigi]
1160 January 27th, 2013
Hidden Oasis v3 by ItalianStallion[Stage - Texture, Vertex - Battlefield]
- LegendarySMASHteam -
http://www.youtube.com/watch?v=dRDfKJQB3BY
Dreams come true after all.
http://legendarysmashteam.blogspot.com/
Credits:
- DataDrain & LegacyWolf
Lastly. For those who have the balls and nuts, and want to see the forbidden of v2:
http://www.youtube.com/watch?v=dWZ4RvzPN3Y
No video of v1. It was a disgrace to all humanity.
Piccolo and I discussed it for hours. Came to many arguments, disagreements, but at the end of the day, decided it should not be seen in public anymore.
Enjoy!
http://www.youtube.com/watch?v=dRDfKJQB3BY
Dreams come true after all.
http://legendarysmashteam.blogspot.com/
Credits:
- DataDrain & LegacyWolf
Lastly. For those who have the balls and nuts, and want to see the forbidden of v2:
http://www.youtube.com/watch?v=dWZ4RvzPN3Y
No video of v1. It was a disgrace to all humanity.
Piccolo and I discussed it for hours. Came to many arguments, disagreements, but at the end of the day, decided it should not be seen in public anymore.
Enjoy!
61 July 27th, 2017
Hidden Oasis v4 by Ebola16, ItalianStallion with credit to DataDrain, LegacyWolf, and LegendarySMASHteam[Stage - Texture, Vertex - Battlefield]
858 August 12th, 2011
Ice Blue Roy V2 by ItalianStallion with credit to Tehsqueemistro & BeyondYou[Character - Texture, Vertex - Marth]
This is version 2, make sure you redownload.
Does not need the FitMarth file. Only takes up one slot!
Better hair, more accurate vertex, and I also textured the sword and the logo on his back.
Thanks to Tehsqueemistro & BeyondYou for the vertex!
Red n Black Roy was so popular, that i decided to make a blue texture that was somewhat similar.
Turned out sexy, as always.
Enjoy.
Does not need the FitMarth file. Only takes up one slot!
Better hair, more accurate vertex, and I also textured the sword and the logo on his back.
Thanks to Tehsqueemistro & BeyondYou for the vertex!
Red n Black Roy was so popular, that i decided to make a blue texture that was somewhat similar.
Turned out sexy, as always.
Enjoy.
825 January 27th, 2011
Kai Plateau by ItalianStallion, DSX8[Stage - Texture, Vertex, Import - Jungle Japes]
http://www.youtube.com/watch?v=0bjNTFEcrgI
Stage collaboration between me and Demonslayerx8.
Brawl was in dire need of more Drangon Ball Z stage. So what better stage than an import itself from Dragon Ball: Revenge of King Piccolo.
Goes over Jungle Japes. Also goes over Rainbow Cruise with rel file included.
Highly edited. New animated sky, new swimmable water. 3D palm trees and houses.
Water is swimmable, and I'm proud to say that no other stage plays like this.
Thanks to DataDrain for the video!
Stage collaboration between me and Demonslayerx8.
Brawl was in dire need of more Drangon Ball Z stage. So what better stage than an import itself from Dragon Ball: Revenge of King Piccolo.
Goes over Jungle Japes. Also goes over Rainbow Cruise with rel file included.
Highly edited. New animated sky, new swimmable water. 3D palm trees and houses.
Water is swimmable, and I'm proud to say that no other stage plays like this.
Thanks to DataDrain for the video!
1122 April 12th, 2017
Kumatora Color Pack by Micaiah, ItalianStallion, _Data_Drain_[Character - Texture, Vertex - Lucas]
Get rid of that cry baby Lucas and get this fully replacement of the epic Princess Kumatora.
Comes in 9 different flavors!
- Dark
- Ice
- Mint
- Electric
- Autumn
- Violet
- Goth
- Lucatora
- Clay
The pack was made by ItalianStallion and DataDrain, save for the violet one, and they wanted me to upload this pack, so, enjoy =]
Comes in 9 different flavors!
- Dark
- Ice
- Mint
- Electric
- Autumn
- Violet
- Goth
- Lucatora
- Clay
The pack was made by ItalianStallion and DataDrain, save for the violet one, and they wanted me to upload this pack, so, enjoy =]
280 June 23rd, 2018
Kumatora: 45 costumes by karlo, ItalianStallion, _Data_Drain_, Micaiah, ShinF, Mach 7 with credit to Whoever made Smash 2 Lucas, ShinF and Mach7 for the hoodie and his recolors and Enguarde the Swordfish.[Character - Texture, Vertex, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Lucas]
73 December 24th, 2017
Kumatora: Old recolors by karlo, ItalianStallion, _Data_Drain_, Micaiah with credit to whoever made Smash 2 Lucas[Character - Texture, Vertex, Other (Effects, Animations, Final Smash, etc.) - Lucas]
Click image for album
These are Micaiah, ItalianStallion and _Data_Drain_'s old recolors with my model!:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16688
This model is the original with just some vertice changes and new eyes.
PSA is still from Smash 2 and it's edited to make her taller.
These are Micaiah, ItalianStallion and _Data_Drain_'s old recolors with my model!:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16688
This model is the original with just some vertice changes and new eyes.
PSA is still from Smash 2 and it's edited to make her taller.
5210 October 30th, 2012
Lloyd Irving v3 [Tales Of Symphonia] by ShadowSnake, ItalianStallion, Velen, Ninka_kiwi[Character - Texture, Import - Pit]
- LegendarySMASHteam -
http://infinitesmashteam.wordpress.com/
http://www.LSTeam.net
Lloyd Irving imported from Tales Of Symphonia 2.
- Only takes up one slot
- Final Smash Eyes
- Great Shader and Metal
- Facial Expressions
- Beast over the shield
- Rig is much better
- Swords show up more frequently, and rotate now.
- Brand new texture to go with the those sexy swords, ya know.
© Namco
http://infinitesmashteam.wordpress.com/
http://www.LSTeam.net
Lloyd Irving imported from Tales Of Symphonia 2.
- Only takes up one slot
- Final Smash Eyes
- Great Shader and Metal
- Facial Expressions
- Beast over the shield
- Rig is much better
- Swords show up more frequently, and rotate now.
- Brand new texture to go with the those sexy swords, ya know.
© Namco
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