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843
January 4th, 2014
[Misc - Texture - Menu]When I first got into Brawl hacks my friend gave me everything on his SD card as a starting point. This was one of the many files it came with. The original of this file is no longer available on the Vault. (MegaUpload Fail!)
Rather then just have the link repaired, I decided to make multiple variants of it so most anybody can use it if they want! I say most because I don't know if it'll support a CSS expanded to include WarioMAN, Giga Bowser, and the Alloys. Beyond that there's files for everyone!
All files are provided under the assumption that you are using Gecko for your Brawl hacks, it'll be up to you to translate them over into your prefered loading method (e.g. Riivolution)
The preview images are of Brawl+ but there are variants for everybody, whether you are playing with the original set of characters or expanding the CSS for separate "Wild" pokemon, Samus from ZSS, and Sheik from Zelda, whether or not you want name tags in the CSIs, and whether or not you're using cBliss!!!
Note: You must have ASF1nk's cBliss package in order to use a provided cBliss common5.pac file.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32217
View the enclosed "readme.txt" file for more information. Comes with SCI and SSI templates, a matching mu_mainmenu.pac, and additional images for Brawl+ players!
Rather then just have the link repaired, I decided to make multiple variants of it so most anybody can use it if they want! I say most because I don't know if it'll support a CSS expanded to include WarioMAN, Giga Bowser, and the Alloys. Beyond that there's files for everyone!
All files are provided under the assumption that you are using Gecko for your Brawl hacks, it'll be up to you to translate them over into your prefered loading method (e.g. Riivolution)
The preview images are of Brawl+ but there are variants for everybody, whether you are playing with the original set of characters or expanding the CSS for separate "Wild" pokemon, Samus from ZSS, and Sheik from Zelda, whether or not you want name tags in the CSIs, and whether or not you're using cBliss!!!
Note: You must have ASF1nk's cBliss package in order to use a provided cBliss common5.pac file.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32217
View the enclosed "readme.txt" file for more information. Comes with SCI and SSI templates, a matching mu_mainmenu.pac, and additional images for Brawl+ players!
58
January 4th, 2014
[Stage - Texture - Final Destination]*Updated 6/18/2013! Download link changed so that all files can be individually downloaded and more SSPs are being offered!
The original (Vanilla version) isn't mine, but I have uploaded it. To get it, follow the below link:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32659
*will desync UNLESS all players are playing Brawl+ versions of Final Destination with Brawl+ code sets. If you don't understand what this means, you probably aren't friends with Google.
*This stage WILL work on any form of Brawl, but it functions slightly different then Vanilla Final Destination. Read below for more info.
Name says it all! I don't know who made the original of this, I got it from my friend who introduced me to Brawl+ and gave me his files to start with; this was among them (at least until we realized it was like the Vanilla FD, which spurred this hack). I merely took it and modified it to act just like the Brawl+ version of Final Destination. This version is for those like me that play Brawl+ competitively but still would like to have a better looking Final Destination.
I did the best I could to show that players won't get stuck underneath the stage corner in images 1 & 2, you'll just have to take my word for it and try it out. Image 3 shows off the background (and a giant SSJ3 Mario). You can barely see the Akatsuki Cloud behind his head.
Download links to a folder with the PAC and a folder with all the images you could possibly need for your stage. There's even 6 different SSPs so you can pick your favorite version and color style. I support Original White, Dark Blue Flame, and Abstract Purple.
The original (Vanilla version) isn't mine, but I have uploaded it. To get it, follow the below link:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32659
*will desync UNLESS all players are playing Brawl+ versions of Final Destination with Brawl+ code sets. If you don't understand what this means, you probably aren't friends with Google.
*This stage WILL work on any form of Brawl, but it functions slightly different then Vanilla Final Destination. Read below for more info.
Name says it all! I don't know who made the original of this, I got it from my friend who introduced me to Brawl+ and gave me his files to start with; this was among them (at least until we realized it was like the Vanilla FD, which spurred this hack). I merely took it and modified it to act just like the Brawl+ version of Final Destination. This version is for those like me that play Brawl+ competitively but still would like to have a better looking Final Destination.
I did the best I could to show that players won't get stuck underneath the stage corner in images 1 & 2, you'll just have to take my word for it and try it out. Image 3 shows off the background (and a giant SSJ3 Mario). You can barely see the Akatsuki Cloud behind his head.
Download links to a folder with the PAC and a folder with all the images you could possibly need for your stage. There's even 6 different SSPs so you can pick your favorite version and color style. I support Original White, Dark Blue Flame, and Abstract Purple.
54
January 4th, 2014
[Stage - Texture - Final Destination]THIS HACK ISN'T MINE!!!
When I first got into Brawl hacks my friend gave me everything on his SD card as a starting point. This was one of the many files it came with. After searching I realized this hack isn't even on the Vault! Thus I'm doing my part by uploading this for everyone to use!
IMPORTANT: The images are from the Brawl+ version, where the under sides are walls instead of ceilings. If SSJ3 Mario had tried doing that recovery on Images 1 & 2 on Vanilla FD he would've gotten stuck underneath and died. For the Brawl+ version of this hack, follow the below link:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29714
This is purely a texture hack and this version is WIFI safe!
Download links to a folder with the PAC and a folder with all the images you could possibly need for your stage. There's even 6 different SSPs so you can pick your favorite version and color style. I support Original White, Dark Blue Flame, and Abstract Purple.
When I first got into Brawl hacks my friend gave me everything on his SD card as a starting point. This was one of the many files it came with. After searching I realized this hack isn't even on the Vault! Thus I'm doing my part by uploading this for everyone to use!
IMPORTANT: The images are from the Brawl+ version, where the under sides are walls instead of ceilings. If SSJ3 Mario had tried doing that recovery on Images 1 & 2 on Vanilla FD he would've gotten stuck underneath and died. For the Brawl+ version of this hack, follow the below link:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29714
This is purely a texture hack and this version is WIFI safe!
Download links to a folder with the PAC and a folder with all the images you could possibly need for your stage. There's even 6 different SSPs so you can pick your favorite version and color style. I support Original White, Dark Blue Flame, and Abstract Purple.
78
January 4th, 2014
[Audio - Stage/Menu]Artificial Fear has remade a lot of great Zelda tracks in a metal form that reminds me of Metallica. Don't believe me? Check the preview, then download in shame for doubting!
This is based off of a version of Skyward Sword's opening theme that was on the special 25th Anniversary Orchestra CD, which came with copies of the game that also has the golden Wii Remote.
As always from WMX: No static and perfect loop! Enjoy!
(Source: Artificial Fear / Legend of Zelda Skyward Sword)This is based off of a version of Skyward Sword's opening theme that was on the special 25th Anniversary Orchestra CD, which came with copies of the game that also has the golden Wii Remote.
As always from WMX: No static and perfect loop! Enjoy!
36
January 4th, 2014
[Audio - Stage/Menu]Artificial Fear has remade a lot of great Zelda tracks in a metal form that reminds me of Metallica. Don't believe me? Check the preview, then download in shame for doubting!
This is based off of the theme that plays while in a general Dark world area in A Link to the Past, or a general grassy area on Four Swords Adventures.
As always from WMX: No static and perfect loop! Enjoy!
(Source: Artificial Fear / Legend of Zelda A Link to the Past)This is based off of the theme that plays while in a general Dark world area in A Link to the Past, or a general grassy area on Four Swords Adventures.
As always from WMX: No static and perfect loop! Enjoy!
17
January 4th, 2014
[Audio - Stage/Menu]Artificial Fear has remade a lot of great Zelda tracks in a metal form that reminds me of Metallica. Don't believe me? Check the preview, then download in shame for doubting!
This is based off of the theme that plays while at the palace of the Deku Scrubs.
As always from WMX: No static and perfect loop! Enjoy!
(Source: Artificial Fear / Legend of Zelda Majora's Mask)This is based off of the theme that plays while at the palace of the Deku Scrubs.
As always from WMX: No static and perfect loop! Enjoy!
31
January 4th, 2014
[Audio - Stage/Menu]Artificial Fear has remade a lot of great Zelda tracks in a metal form that reminds me of Metallica. Don't believe me? Check the preview, then download in shame for doubting!
This is based off of the theme that plays during the final hours of Majora's Mask.
As always from WMX: No static and perfect loop! Enjoy!
(Source: Artificial Fear / Legend of Zelda Majora's Mask)This is based off of the theme that plays during the final hours of Majora's Mask.
As always from WMX: No static and perfect loop! Enjoy!
23
January 4th, 2014
[Audio - Stage/Menu]Artificial Fear has remade a lot of great Zelda tracks in a metal form that reminds me of Metallica. Don't believe me? Check the preview, then download in shame for doubting!
This is based off of the theme that plays when fighting the Dodongo King or Volvagia, both in fire-based dungeons.
As always from WMX: No static and perfect loop! Enjoy!
(Source: Artificial Fear / Legend of Zelda Ocarina of Time)This is based off of the theme that plays when fighting the Dodongo King or Volvagia, both in fire-based dungeons.
As always from WMX: No static and perfect loop! Enjoy!
43
January 4th, 2014
[Audio - Stage/Menu]Artificial Fear has remade a lot of great Zelda tracks in a metal form that reminds me of Metallica. Don't believe me? Check the preview, then download in shame for doubting!
This is based off of the theme of Castle Ganon and the first [actual] Ganondorf fight. The bit at the end from when Ganondorf is being banished and shouting his revenge is removed for looping purposes.
As always from WMX: No static and perfect loop! Enjoy!
(Source: Artificial Fear / Legend of Zelda Ocarina of Time)This is based off of the theme of Castle Ganon and the first [actual] Ganondorf fight. The bit at the end from when Ganondorf is being banished and shouting his revenge is removed for looping purposes.
As always from WMX: No static and perfect loop! Enjoy!
31
January 4th, 2014
[Audio - Stage/Menu]Artificial Fear has remade a lot of great Zelda tracks in a metal form that reminds me of Metallica. Don't believe me? Check the preview, then download in shame for doubting!
This is based off of the theme that plays while in the Gerudo Valley.
As always from WMX: No static and perfect loop! Enjoy!
(Source: Artificial Fear / Legend of Zelda Ocarina of Time)This is based off of the theme that plays while in the Gerudo Valley.
As always from WMX: No static and perfect loop! Enjoy!
60
January 4th, 2014
[Audio - Stage/Menu]Artificial Fear has remade a lot of great Zelda tracks in a metal form that reminds me of Metallica. Don't believe me? Check the preview, then download in shame for doubting!
This is based off of the theme that plays while in the Lost Woods, which Saria's Song is based off of.
As always from WMX: No static and perfect loop! Enjoy!
(Source: Artificial Fear / Legend of Zelda Ocarina of Time)This is based off of the theme that plays while in the Lost Woods, which Saria's Song is based off of.
As always from WMX: No static and perfect loop! Enjoy!
51
January 4th, 2014
[Audio - Stage/Menu]Artificial Fear has remade a lot of great Zelda tracks in a metal form that reminds me of Metallica. Don't believe me? Check the preview, then download in shame for doubting!
This is based off of the theme that plays during Boss Battles in Majora's Mask.
As always from WMX: No static and perfect loop! Enjoy!
(Source: Artificial Fear / Legend of Zelda Majora's Mask)This is based off of the theme that plays during Boss Battles in Majora's Mask.
As always from WMX: No static and perfect loop! Enjoy!
16
January 4th, 2014
[Audio - Stage/Menu]Artificial Fear has remade a lot of great Zelda tracks in a metal form that reminds me of Metallica. Don't believe me? Check the preview, then download in shame for doubting!
This is based off of the theme that plays when in shops. The second part of the video, the Market theme, isn't on the BRSTM.
As always from WMX: No static and perfect loop! Enjoy!
(Source: Artificial Fear / Legend of Zelda Ocarina of Time)This is based off of the theme that plays when in shops. The second part of the video, the Market theme, isn't on the BRSTM.
As always from WMX: No static and perfect loop! Enjoy!
28
January 4th, 2014
[Audio - Stage/Menu]Artificial Fear has remade a lot of great Zelda tracks in a metal form that reminds me of Metallica. Don't believe me? Check the preview, then download in shame for doubting!
This is based off of the theme that plays whenever the Twinrova witches appear, both in Ocarina of Time and Majora's Mask.
As always from WMX: No static and perfect loop! Enjoy!
(Source: Artificial Fear / Legend of Zelda Ocarina of Time)This is based off of the theme that plays whenever the Twinrova witches appear, both in Ocarina of Time and Majora's Mask.
As always from WMX: No static and perfect loop! Enjoy!
29
January 4th, 2014
[Audio - Stage/Menu]Opening theme of "BlazBlue: Continuum Shift Extend" by Faylan! This is the longer full version.
As always from WMX: No static and perfect loop! Enjoy!
(Source: BlazBlue: Continuum Shift Extend / Faylan)As always from WMX: No static and perfect loop! Enjoy!
29
January 4th, 2014
[Audio - Stage/Menu]Opening theme of "BlazBlue: Continuum Shift Extend" by Faylan! This is the longer full version without lyrics.
As always from WMX: No static and perfect loop! Enjoy!
(Source: BlazBlue: Continuum Shift Extend / Faylan)As always from WMX: No static and perfect loop! Enjoy!
11
January 4th, 2014
[Audio - Stage/Menu]Opening theme of "BlazBlue: Continuum Shift Extend" by Faylan! This is the shorter OP version.
As always from WMX: No static and perfect loop! Enjoy!
(Source: BlazBlue: Continuum Shift Extend / Faylan)As always from WMX: No static and perfect loop! Enjoy!
5
May 9th, 2014
[Audio - Stage/Menu]At the behest of the 2014 Gaming Challenge I played through some of my backlogged games I'd never played. Bleed was one of them and I loved the soundtrack, so now I provide it here!
As always from WMX: No static and perfect loop! Enjoy!
(Source: Bleed)As always from WMX: No static and perfect loop! Enjoy!
3
May 9th, 2014
[Audio - Stage/Menu]At the behest of the 2014 Gaming Challenge I played through some of my backlogged games I'd never played. Bleed was one of them and I loved the soundtrack, so now I provide it here!
As always from WMX: No static and perfect loop! Enjoy!
(Source: Bleed)As always from WMX: No static and perfect loop! Enjoy!
6
May 9th, 2014
[Audio - Stage/Menu]At the behest of the 2014 Gaming Challenge I played through some of my backlogged games I'd never played. Bleed was one of them and I loved the soundtrack, so now I provide it here!
As always from WMX: No static and perfect loop! Enjoy!
(Source: Bleed)As always from WMX: No static and perfect loop! Enjoy!
4
May 9th, 2014
[Audio - Stage/Menu]At the behest of the 2014 Gaming Challenge I played through some of my backlogged games I'd never played. Bleed was one of them and I loved the soundtrack, so now I provide it here!
As always from WMX: No static and perfect loop! Enjoy!
(Source: Bleed)As always from WMX: No static and perfect loop! Enjoy!
6
May 9th, 2014
[Audio - Stage/Menu]At the behest of the 2014 Gaming Challenge I played through some of my backlogged games I'd never played. Bleed was one of them and I loved the soundtrack, so now I provide it here!
As always from WMX: No static and perfect loop! Enjoy!
(Source: Bleed)As always from WMX: No static and perfect loop! Enjoy!
5
May 9th, 2014
[Audio - Stage/Menu]At the behest of the 2014 Gaming Challenge I played through some of my backlogged games I'd never played. Bleed was one of them and I loved the soundtrack, so now I provide it here!
As always from WMX: No static and perfect loop! Enjoy!
(Source: Bleed)As always from WMX: No static and perfect loop! Enjoy!
5
May 9th, 2014
[Audio - Stage/Menu]At the behest of the 2014 Gaming Challenge I played through some of my backlogged games I'd never played. Bleed was one of them and I loved the soundtrack, so now I provide it here!
As always from WMX: No static and perfect loop! Enjoy!
(Source: Bleed)As always from WMX: No static and perfect loop! Enjoy!
5
May 9th, 2014
[Audio - Stage/Menu]At the behest of the 2014 Gaming Challenge I played through some of my backlogged games I'd never played. Bleed was one of them and I loved the soundtrack, so now I provide it here!
As always from WMX: No static and perfect loop! Enjoy!
(Source: Bleed)As always from WMX: No static and perfect loop! Enjoy!
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010
































