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276 June 23rd, 2018

Kumatora: 45 costumes by karlo, ItalianStallion, _Data_Drain_, Micaiah, ShinF, Mach 7 with credit to Whoever made Smash 2 Lucas, ShinF and Mach7 for the hoodie and his recolors and Enguarde the Swordfish.
[Character - Texture, Vertex, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Lucas]

all the 30 costumes I made, the original 10 and more in one convenient package. Includes not-released costumes because a Computer crash made me unable to continue the previews.

Here's an album to see how they all look like:

72 December 24th, 2017

Kumatora: Old recolors by karlo, ItalianStallion, _Data_Drain_, Micaiah with credit to whoever made Smash 2 Lucas
[Character - Texture, Vertex, Other (Effects, Animations, Final Smash, etc.) - Lucas]

Click image for album

These are Micaiah, ItalianStallion and _Data_Drain_'s old recolors with my model!:

This model is the original with just some vertice changes and new eyes.

PSA is still from Smash 2 and it's edited to make her taller.

59 July 27th, 2017

Hidden Oasis v4 by Ebola16, ItalianStallion with credit to DataDrain, LegacyWolf, and LegendarySMASHteam
[Stage - Texture, Vertex - Battlefield]

I repositioned the Pokemon Trainers to stand on top of the pillars rather than float in midair.

3366 July 18th, 2013

Megaman X by nanobuds, ItalianStallion, ramonM64
[Character - Texture, Vertex, Import - Samus]

Got rid of metal. For some reason it kept freezing...

"I'll finish this. Right here. Right now. I will defeat you, Sigma!"

-FS eye
-Spec maps
I couldn'g get the Size Mod to work. Sorry :(

3567 January 15th, 2013

Piccolo [Dragonball Z] by ShadowSnake, ItalianStallion, DoctorFlux(Mariodk), GBC
[Character - Texture, Import - Ganondorf]

- LegendarySMASHteam -



Includes a cape/hat version and a capeless/hatless version.

Import by ShadowSnake
HD Texture by ItalianStallion

Special thanks to:

MarioDK - Helped with the cape version.

GBC - Helped me rig the hip when I first started importing Piccolo over a year ago, so kudos to them!

8205 October 29th, 2012

Midna [Twilight Princess] by nanobuds, ItalianStallion
[Character - Texture, Vertex, Import - Zelda]

- LegendarySMASHteam -

"Did you think we would forget our ancestors lost their kind to such greed?"



Princess from the Twilight Kingdom joins the Brawl!

Human form over Zelda.

Texture by ItalianStallion.

This is one of my few imports that I want to give permission before editing.


2891 October 29th, 2012

Android 18 [Dragon Ball Z] by ShadowSnake, ItalianStallion
[Character - Texture, Import - Zelda]

- LegendarySMASHteam -

"Glad you didn't run away. I can't stand cowards."



Import by ShadowSnake

Texture by ItalianStallion

Android 18 imported from DBZ: Budokai Tenkaichi 3

- perfect metal
- perfect shaders
- helluva good rig
- blink face
- final smash eyes

5354 October 29th, 2012

Metal Sonic v7 by nanobuds, Segtendo, ItalianStallion, Velen, ramonM64 with credit to SilentDoom
[Character - Texture, Vertex, Import - Wolf]

- LegendarySMASHteam -



Metal Sonic from Generations joins the Brawl.

- Includes 3 textures.

- Size Mods

- Perfect Shader

- Perfect Metal

- Final Smash Eyes

- Facial Expressions

Do not edit without permission. Ask me first, then see what happens.


5755 November 20th, 2015

Cool Cool Mountain by ItalianStallion
[Stage - Texture, Vertex - Summit]

This is not a replica. This is a recreation.

Cool Cool Mountain from Super Mario 64.





- Credits:

- DataDrain: Testing, feedback, and video.
- Mewtwo: Helping me out with semi-transparency.
- PinkPrincess: For getting me the penguin model.
- GameWatching: For being sexy.

6309 October 30th, 2012

Megaman X [Ultimate Marvel vs Capcom] by ItalianStallion, ramonM64
[Character - Texture, Import - Samus]

- LegendarySMASHteam -

New model of Megaman X means new HD Texture.


Edited to make him look just like he does in UMVC3.

Perfect rig, done by RamonM64.

Before and After image inside the folder.

Credit to Capcom for the character model.

5208 October 30th, 2012

Lloyd Irving v3 [Tales Of Symphonia] by ShadowSnake, ItalianStallion, Velen, Ninka_kiwi
[Character - Texture, Import - Pit]

- LegendarySMASHteam -



Lloyd Irving imported from Tales Of Symphonia 2.

- Only takes up one slot

- Final Smash Eyes

- Great Shader and Metal

- Facial Expressions

- Beast over the shield

- Rig is much better

- Swords show up more frequently, and rotate now.

- Brand new texture to go with the those sexy swords, ya know.

© Namco

5238 October 30th, 2012

Perfect Cell [Dragon Ball Z] by ItalianStallion, Dot, GBC
[Character - Texture, Import - Ganondorf]

- LegendarySMASHteam -

The perfect Android.

Thanks to Xxgbcxx and Dot for importing him into Brawl.

Before and after picture on the folder.


1500 February 2nd, 2016

Dabura [Dragonball Z] by ShadowSnake, ItalianStallion
[Character - Texture, Vertex - Ganondorf]

- LegendarySMASHteam -

The King of all Demons.

"Is that all the power your transformation yields? You're pathetic!"

Vertex by ShadowSnake

Texture by ItalianStallion

Sword included in the download.

9083 October 30th, 2012

Water Temple by ItalianStallion
[Stage - Texture, Vertex - Rainbow Cruise]

- LegendarySMASHteam -


Water Temple from Zelda: Ocarina of Time

My master piece is finally released!

This is not an import, I made this from scratch.

Textures from Ocarina of Time ripped by yours truly.

Goes over Jungle Japes. Also includes a rel file to work over Rainbow Cruise.

The water is swimmable.

Shadow System added.

Custom Lighting added. Thanks to Mewtwo2000 for his tutorial!

Special thanks to my friend DataDrain for the video, for testing this stage countless times, and also for giving me some ideas.

Note: It might cause lag on 4 player matches due to the fact that I have over 150 models on there. That is a problem that can't be fixed, that many other stages have as well. Deal with it.

5903 February 8th, 2013

Planet Namek v2 by ItalianStallion, dRage, DSX8, KTH, LegacyWolf
[Stage - Texture, Vertex, Import - Green Greens]

- LegendarySMASHteam -

This planet is tidally locked to the star group.



DemonSlayerX8's Website:


Planet Namek from the Dragon Ball series!

New revamped models by LegacyWolf. Props to him, great design and idea of the stage.

All textures revamped by yours truly.

Also added Lighting system, the three suns, Shadow system by DSX8, and much more.

KTH is sexy for making the original textures.

Water is swimmable.


1687 November 10th, 2014

Dr. Wily's Fortress at Night by ItalianStallion, ForOhFor Error
[Stage - Texture, Vertex - Final Destination]


Dr. Wily's fortress from Megaman!

Night time version of this stage.

Shadow system added.

Originally goes over Final Destination.

This was marked as going over Pictochat - it actually goes over Final Destination. Rel files not included, but there's enough guides around.

Thanks to DataDrain for the video!

3843 July 29th, 2011

Tyranitar v3 [Pokepark: Wii] by ShadowSnake, ItalianStallion, GameWatching
[Character - Texture, Vertex - Charizard]

Vertex by ShadowSnake
Texture by ItalianStallion
Wingless Charizard model by GameWatching

Due to high demand Tyranitar gets a revamp! This was quite an easy vertex but patching it was a pain it took 132 patches and still didnt patch 100% perfectly. but he looks much better than the last version and is fully playable. =)


Head is bigger
Arms are much shorter and thicker
Fingers are fixed
Spines repositioned
Face smoothed out
Feet smoothed out

i disabled bones to make him work right so it probably will disable wi-fi.


- ShadowSnake

1121 April 12th, 2017

Kumatora Color Pack by Micaiah, ItalianStallion, _Data_Drain_
[Character - Texture, Vertex - Lucas]

Get rid of that cry baby Lucas and get this fully replacement of the epic Princess Kumatora.

Comes in 9 different flavors!

- Dark
- Ice
- Mint
- Electric
- Autumn
- Violet
- Goth
- Lucatora
- Clay

The pack was made by ItalianStallion and DataDrain, save for the violet one, and they wanted me to upload this pack, so, enjoy =]

1496 October 30th, 2012

Tanetane Island by ItalianStallion, DSX8
[Stage - Texture, Vertex, Import - Onett]

- LegendarySMASHteam -


Tanetane Island after the effects. It even has the purple mushrooms in the back!

One of my favorite and also most memorable moments of Mother 3. They literally eat the shrooms and trip out.

Water on the left side is swimmable. Check the video.

Everything is 3D. Water and sky are animated.

Shadow system added by DemonSlayer!

Goes over Jungle Japes. Can also go over Onett with a rel file included.

Here is a reference video of Tanetane Island in Mother 3: http://www.youtube.com/watch?v=YXeY9kpc0ds

Thanks to DataDrain for the video!

Perfectly looped brstm from the video by DataDrain can be found here:


3812 June 12th, 2014

Crystal Canyon by DSX8, ItalianStallion, Micaiah
[Stage - Texture, Vertex, Import - Summit]


Custom stage made using Dragon Ball Z models.

4 different versions included!

I'm very pleased with what I've done with this stage along with ItalianStallion. We spent a great deal of time on this stage, just trying to figure out how to remove the original stage shadow system, which was a major pain.

Special thanks to Micaiah for helping us on shadow problems.

Shadow system added by DemonSlayer!

The file contains 4 different versions of the stage. Check out the video!

Version 1 - Stormy. The main stage that was recorded for this video.

Version 2 - Calm before the storm. Just has snow falling slowly, but with no lightning.

Version 3 - No storm.

Version 4 - Alternate Sky background with two different lighting on the stage.

Also includes 4 brstm tracks, which i have shown in this video. Goes over Final Destination, Battlefield, and Summit wit the .rel file included.

Note: We are fully aware of the floors on the stage turning black at times if used over Summit. There's no other possible way that we can fix this issue due to the original stage shadow system, which cant be taken off.

2671 February 3rd, 2011

Zora Link by Scootaloo, ItalianStallion
[Character - Texture, Vertex - Link]

Hey Listen!

Zora Link from Majora's Mask joins the Brawl!

One of Links 3 transformations via masks.

Sword has renamed bones, so it gives the Up Special move a really cool effect.

Known bugs: Sword fin doesn't stay out during his side B and B. Effects are positioned in weird planes due to renaming sword bones (both of these are necessary to keep the sword fin in one place)

Vertex by Fireking
Texture by ItalianStallion

825 January 27th, 2011

Kai Plateau by ItalianStallion, DSX8
[Stage - Texture, Vertex, Import - Jungle Japes]


Stage collaboration between me and Demonslayerx8.

Brawl was in dire need of more Drangon Ball Z stage. So what better stage than an import itself from Dragon Ball: Revenge of King Piccolo.

Goes over Jungle Japes. Also goes over Rainbow Cruise with rel file included.

Highly edited. New animated sky, new swimmable water. 3D palm trees and houses.

Water is swimmable, and I'm proud to say that no other stage plays like this.

Thanks to DataDrain for the video!

1708 November 4th, 2012

Red Ribbon Factory by DSX8, ItalianStallion
[Stage - Vertex, Import - 75m]


Red Ribbon Factory from Dragon Ball, imported from Dragon Ball: Revenge of King Piccolo.

Modified with now swimmable water, new lighting, shadows.

This stage is made by me, and ItalianStallion. can go over Jungle Japes, but also 75M with the .rel file included. Includes a track that fits this stage very well. Has swimmable water, and a animated platform that shows up on both sides of the stage, and has its own animated collision!

Anyways, have fun with this stage, I know that we had fun making this stage, and testing it out for any bugs and glitches.

2826 May 21st, 2012

SSJ4 Goku V2 by SmashClash, ItalianStallion, Beyond, Aafyre
[Character - Texture, Vertex - Captain Falcon]

EDIT2: Somehow it got deleted, but it's back up 5/21/12
EDIT: Proof it's not a Broken Download: http://i.imgur.com/0xPnM.png
You just have to wait because that means the download is in traffic.
UPDATE: Texture fixes, and a more accurate face.

I vertexed him.
ItalianStallion and I textured him.
BeyondYou made the original Goku base.
Aafyre made the tail.

Victory theme in brstm format included.



1405 July 29th, 2011

Sigma by GameWatching, ItalianStallion, Dhragen, KTH, LJSTAR, mariokart64n with credit to Wave Kusanagi, ShadowSnake
[Character - Texture, Vertex - Ganondorf]

I had some issues while exporting it,
now he have some problems with the shoulders.

but still that he is fully playable ingame,
without bones edit,
means that he won't desync over wi-fi :D

i m thinking of restarting the export lately.

Thanks to who ever helped with this hack !
i feel generous :D

(sorry Wave... your name have spaces.)

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