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This mod makes the Coin Battle coins worth the same as the coins of Super Mario 64 (Bronze = 1, Silver = 2, and Gold = 5).
Goes great with jdaster64's SM64 Coins texture hack: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28818
Goes great with jdaster64's SM64 Coins texture hack: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28818






If Peach's eyes looked odd to you in Brawl, then this is the hack for you! It changes her eyes back to the way they look in every other Mario/Smash game.
This hack is also compatible with Project M and Smash 3, and thus has more accurate Fire and Pink Gold palettes and fixed eye textures for both the Fire form and Shadow Queen alts. You can also choose the metal texture you want, as well as Peach's chest size.
Update: I've added Smash 3 support, and reorganized the folders, leading from mod to metal texture to breast size.
This hack is also compatible with Project M and Smash 3, and thus has more accurate Fire and Pink Gold palettes and fixed eye textures for both the Fire form and Shadow Queen alts. You can also choose the metal texture you want, as well as Peach's chest size.
Update: I've added Smash 3 support, and reorganized the folders, leading from mod to metal texture to breast size.









SMB1's World 1-1 and 1-2 have been restored to their original layouts and 8-bit glory!
Credit goes to RAWRzilla, Mewtwo2000, and riazorMC for the base textures and models, themushroomkingdom.net for the SFX, & brawlcustommusic.com for the BRSTMs.
I'm hoping to make the levels as accurate as possible to the original game they were in.
There are now two main folders, for the retro and new Brawl versions (The retro folder even has the NES SFX and classic 8-bit Mario music, for both levels!), with two versions of each level:
For World 1-1, you can have the block the flagpole stands on be in the way ("poleblock") or in the background ("poleblockBG").
For World 1-2, the bricks are a solid wall ("brickwall"). They could be breakable, but the locator model isn't done.
Credit goes to RAWRzilla, Mewtwo2000, and riazorMC for the base textures and models, themushroomkingdom.net for the SFX, & brawlcustommusic.com for the BRSTMs.
I'm hoping to make the levels as accurate as possible to the original game they were in.
There are now two main folders, for the retro and new Brawl versions (The retro folder even has the NES SFX and classic 8-bit Mario music, for both levels!), with two versions of each level:
For World 1-1, you can have the block the flagpole stands on be in the way ("poleblock") or in the background ("poleblockBG").
For World 1-2, the bricks are a solid wall ("brickwall"). They could be breakable, but the locator model isn't done.



The song titles have been changed back to their correct names (ex.: Bramble Blast -> Stickerbush Symphony, Kong Jungle (Melee) -> Kongo Jungle (Melee)), with a few other name adjustments, for greater accuracy (ex.: Ground Theme 2 (SMB) -> Super Mario Bros. Medley).
A Project M v3.6 version is here, too.
A Project M v3.6 version is here, too.
Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010