If you can read this, rejoice. Big things are on the way. |
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Edit: 12/14 Yes the stage is a raw data file. It still works. You just have to name it like you would any other stage file. Or you could always open the stage up in BrawlBox and re-save it as a .pac. I'll update the download link once I acquire a new computer.
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Goes over Final Destination and WWR! Comes with .rel files for Battlefield, 75m, Temple, Norfair, and Bridge of Eldin!
Woah! I actually got it to work! I made this for my machinima series, but I figured "Eh, why not?".
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Goes over Final Destination and WWR! Comes with .rel files for Battlefield, 75m, Temple, Norfair, and Bridge of Eldin!
Woah! I actually got it to work! I made this for my machinima series, but I figured "Eh, why not?".



The opening song to Neon Genesis Evangelion. Not properly looped.
(Source: Neon Genesis Evangelion)



The first opening song to Dragonball Z (Japanese Soundtrack). Not properly looped.
(Source: Dragonball Z)



Edit: When I say not "properly looped" I mean that the song loops, but not perfect (i.e the songs already in Brawl)
The song that plays during the first fight with the Biolizard. Not properly looped.
(Source: Sonic Adventure 2)The song that plays during the first fight with the Biolizard. Not properly looped.




The opening song to Cowboy Bebop. Not properly looped.
(Source: Cowboy Bebop)



A remix of Ice Cap Zone and Micheal Jackson's Smooth Criminal. Not properly looped.
(Source: Sonic The Hedgehog 3/ Micheal Jackson)



The first ending song of Dragonball Z Kai. Not properly looped.
(Source: Dragonball Z Kai)



The third ending song to Yu-Yu Hakusho. This is the english dub of the song. Not properly looped.
(Source: Yu-Yu Hakusho)
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
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