45 August 8th, 2023
Lunar Battlefield v2.5 by Nezha B. Rose, soopercool101, DukeItOut, Layell, Puzzled, Survivian, GRAND AZEL, Sad_Potato with credit to Steff, Yolk, Legacy TE, P+, Yahtzeh[Stage - Texture, Import - Battlefield]
---This stage is over Battlefield---
A visual rework of Lunar Horizon's Battlefield Alt:
Lunar Battlefield.
Includes optimizations, now console compatible and alot of visual overhauls.
This does not include the Casual Alt., that will also be reworked, but it will take some time. Added 6 new songs to the stage as well, hope you enjoy!
These series of reworks are made for the future FD Earth counterpart Im making, and these changes came around to tie both thematically.
Down below you will also find an HD texture pack and resources if you wish to mod this stage further.
A visual rework of Lunar Horizon's Battlefield Alt:
Lunar Battlefield.
Includes optimizations, now console compatible and alot of visual overhauls.
This does not include the Casual Alt., that will also be reworked, but it will take some time. Added 6 new songs to the stage as well, hope you enjoy!
These series of reworks are made for the future FD Earth counterpart Im making, and these changes came around to tie both thematically.
Down below you will also find an HD texture pack and resources if you wish to mod this stage further.
38 August 8th, 2023
Mickey Mouse Club House by Nezha B. Rose, SirGimmick, Sad_Potato with credit to Kapedanii[Stage - Texture, Import - Distant Planet]
Come inside its fun inside!
Heavily requested!
This stage is a reskin of SSE/ Doubles Distant Planet, a collaboration with @Sad_Potato!
It includes 19 Mickey Mouse Tracks (few Kindom Hearts, since alot of builds has a bunch already, variety is the spice of life and all that) and 3 custom SFX for you to choose from that changes the \"BOING!\" sound!
Heavily requested!
This stage is a reskin of SSE/ Doubles Distant Planet, a collaboration with @Sad_Potato!
It includes 19 Mickey Mouse Tracks (few Kindom Hearts, since alot of builds has a bunch already, variety is the spice of life and all that) and 3 custom SFX for you to choose from that changes the \"BOING!\" sound!
10 August 8th, 2023
Noise Arena (Lethal League) by Nezha B. Rose, KingJigglypuff, SirGimmick, SoN1c2001, fudgepop01, eon_tas, Sad_Potato with credit to Lanky, Steff, Joe_Bill, fudgepop01[Stage - Texture, Import - Wi-fi Room]
Drag and drop the following files on your project + build for easy replacement for STGTraining.
File placement goes on:
Sawnd: Project+\\pf\\sfx
Param: Project+\\pf\\stage\\stageinfo
Pac: Project+\\pf\\stage\\melee
Rel: Project+\\pf\\module
tlst: Project+\\pf\\sound\\tracklist
Lethal League Folder: Project+\\pf\\sound\\strm (move the whole folder here, not the individual files)
Credits:
Eon: Main Codes
fudgepop01: Alt Codes (AI will target and attack all items)
KingJigglypuff: SFX Setup
Steff: Music Conversions and Logo Textures
Potato: Noise Posing
SirGimmick: Glass Textures
Son1c2001: Footage
Team Reptile: Team Reptile
Joe-Bill: Noise Model https://www.models-resource.com/custom_edited/pizzatowercustoms/model/35260/
File placement goes on:
Sawnd: Project+\\pf\\sfx
Param: Project+\\pf\\stage\\stageinfo
Pac: Project+\\pf\\stage\\melee
Rel: Project+\\pf\\module
tlst: Project+\\pf\\sound\\tracklist
Lethal League Folder: Project+\\pf\\sound\\strm (move the whole folder here, not the individual files)
Credits:
Eon: Main Codes
fudgepop01: Alt Codes (AI will target and attack all items)
KingJigglypuff: SFX Setup
Steff: Music Conversions and Logo Textures
Potato: Noise Posing
SirGimmick: Glass Textures
Son1c2001: Footage
Team Reptile: Team Reptile
Joe-Bill: Noise Model https://www.models-resource.com/custom_edited/pizzatowercustoms/model/35260/
14 August 8th, 2023
Quick (literally) Vapor Destination by Nezha B. Rose with credit to PMDT, Mewtwo2000[Stage - Texture, Import - Final Destination]
10 August 8th, 2023
Sheol Gate by Nezha B. Rose, Xenthos with credit to KingDraco, Anothen[Stage - Import - Final Destination]
11 August 8th, 2023
Polar Dimension (IndiePogo's VVVVVV Stage Remake) by Nezha B. Rose, SoN1c2001 with credit to Steff, SlapsmashTeam, IndiePogo[Stage - Texture, Import - Target Smash]
305 June 17th, 2023
Finished Banjo Project for P+EX/PMEX Remix 0.95DX by SoN1c2001, Mortimer, Nezha B. Rose, SirGimmick, Chucklez, Afshin Soroush, Survivian, NickirixXT/GoldenXP, GRAND AZEL, Atma, Sad_Potato with credit to SpiritNeox, MonteRicard, whomst, with extra credits on the Gamebanana page.[Character - Texture, Import, Moveset (PSA), Kirby Hat, Other (Effects, Animations, Final Smash, etc.) - Custom Character]
The bear and bird are finally here! The full release of Banjo and Kazooie are ready and includes every extra costume that didn't make it out with the original public release of Legacy Banjo in PMEX Remix 0.95.
IF YOU WANT TO USE THE EXTRA COSTUMES AND COSMETICS OR MAKE YOUR OWN COSTUMES, PLEASE GRAB THE CSPROJECT PACK AS WELL! It has 7 poses, 5 for default and the ones for Timeless River and Tuxedo Banjo and it's very good to have if you want to do either of those things!
Overview
The Finishing Banjo Project started off life prior to him getting into Remix. The idea behind it was to use the unfinished King Bob Banjo Kazooie moveset and finish it by filling in the blanks with Ultimate moves, though some moves were changed to the Ultimate ones as they worked better for it. What released in Remix 0.95 was definitely not finished and it was easy to tell, but this new version is completely overhauled. To explain that, the following large changes to Banjo were made:
- Completely re-ported to Mario to fix some major issues, namely the Super Banjo Moonwalk.
- Down special was completely recoded to only include the Shockpad Jump down special which also fixed the T-Pose glitch.
- A lot more sound effects have been added in.
- Forward smash was completely reanimated by GoldenNickXT along with a new Win3 from them as well.
- Up tilt has been swapped to the Ultimate kick.
- Trails have been completely redone by Grand Azel and they look a lot better visually.
- Costume-specific trails for back air, down smash, and neutral air.
- Kazooie has her eyelashes now (Yes this is a big thing, she didn't have them originally).
Additions
The Full Release package is the best way to customize Banjo for your P+EX build! The stuff that comes with this package are:
- An extra 12 costumes for default Banjo.
- Two brand new stages from Nezha, returning to make a finished version of the original release's Spiral Mountain complete with its own unique stage gimmick and a nighttime variant based on the intro to Banjo-Tooie!
- A full set of costumes that use the original eye texture from King Bob's Banjo.
- A lot of extra stuff, including an alternative victory theme from the amazing Smash Fanfares!
- A few extra animations and SirGimmick's concept art for the extra default alts.
- An almost trailless version for those of you who like things without trails.
The Plug-And-Play for Remix 0.95DX includes the Spiral Mountain stages and everything you need to update Banjo to the newest version! Just simply drag and drop the appropriate folders to where they need to go and you can get right to playing the bear and bird as they were meant to be from 0.95!
Finally, the BrawlInstaller package comes with the necessities to place him into your P+EX build, including cosmetics, the default 15 costumes from Remix with the 5 Timeless River alts, and various customization options so most cosmetic styles are able to be used! The only one not present however is Remix-specific cosmetics, but there's no need to install him there using BrawlInstaller.
Updates to Banjo will be done through separate update patches that you can download. It's easier to manage updates that way and means you don't have to redownload everything just for a few changed files.
IF YOU WANT TO USE THE EXTRA COSTUMES AND COSMETICS OR MAKE YOUR OWN COSTUMES, PLEASE GRAB THE CSPROJECT PACK AS WELL! It has 7 poses, 5 for default and the ones for Timeless River and Tuxedo Banjo and it's very good to have if you want to do either of those things!
Overview
The Finishing Banjo Project started off life prior to him getting into Remix. The idea behind it was to use the unfinished King Bob Banjo Kazooie moveset and finish it by filling in the blanks with Ultimate moves, though some moves were changed to the Ultimate ones as they worked better for it. What released in Remix 0.95 was definitely not finished and it was easy to tell, but this new version is completely overhauled. To explain that, the following large changes to Banjo were made:
- Completely re-ported to Mario to fix some major issues, namely the Super Banjo Moonwalk.
- Down special was completely recoded to only include the Shockpad Jump down special which also fixed the T-Pose glitch.
- A lot more sound effects have been added in.
- Forward smash was completely reanimated by GoldenNickXT along with a new Win3 from them as well.
- Up tilt has been swapped to the Ultimate kick.
- Trails have been completely redone by Grand Azel and they look a lot better visually.
- Costume-specific trails for back air, down smash, and neutral air.
- Kazooie has her eyelashes now (Yes this is a big thing, she didn't have them originally).
Additions
The Full Release package is the best way to customize Banjo for your P+EX build! The stuff that comes with this package are:
- An extra 12 costumes for default Banjo.
- Two brand new stages from Nezha, returning to make a finished version of the original release's Spiral Mountain complete with its own unique stage gimmick and a nighttime variant based on the intro to Banjo-Tooie!
- A full set of costumes that use the original eye texture from King Bob's Banjo.
- A lot of extra stuff, including an alternative victory theme from the amazing Smash Fanfares!
- A few extra animations and SirGimmick's concept art for the extra default alts.
- An almost trailless version for those of you who like things without trails.
The Plug-And-Play for Remix 0.95DX includes the Spiral Mountain stages and everything you need to update Banjo to the newest version! Just simply drag and drop the appropriate folders to where they need to go and you can get right to playing the bear and bird as they were meant to be from 0.95!
Finally, the BrawlInstaller package comes with the necessities to place him into your P+EX build, including cosmetics, the default 15 costumes from Remix with the 5 Timeless River alts, and various customization options so most cosmetic styles are able to be used! The only one not present however is Remix-specific cosmetics, but there's no need to install him there using BrawlInstaller.
Updates to Banjo will be done through separate update patches that you can download. It's easier to manage updates that way and means you don't have to redownload everything just for a few changed files.
358 September 7th, 2023
Silver The Hedgehog Moveset by Afshin Soroush, chimpchar775, Firelis, Nezha B. Rose, squidgy617, Ale64, Sylv, SirGimmick, SoN1c2001, NickirixXT/GoldenXP, GRAND AZEL, Atma, Sad_Potato, Jkl72 with credit to Firelis for specific Silver animations used as well as the base model,Shy for the Brawlified Silver textures and Racer Silver alts,N!ck for the Blaze and Eggman semi-alts models used,Project+ for the shoes and cuffs from the Knuckles Vector semi-alt and the Sky Sanctuary Stage Base, CaliburTek and ALM5252 for balancing,Ted for some animations used from Sonic Duel,MarioDox for some fixes and edits,Szion for double jump fixes,S.A.G.E.S for playtesting, and the TheHatredDictator for animations, PSA work, and GFX along with providing a base PSA.[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]
Here is the Silver the Hedgehog PSA package this includes:
-PSA
-Costumes
-Renders
-Stocks
-BPs
-Victory Theme
-Trophy
-Classic Mode and All Star Mode Ending
-Crisis City Stage with two versions one that's based on Sanctuary Stage and Omega Version of the Stage that also
To see gameplay and See how Crisis City looks like here you go:
https://youtu.be/yhagnaO0-tc
Japanese Voice:
https://youtu.be/60GsGhv0yQQ
-PSA
-Costumes
-Renders
-Stocks
-BPs
-Victory Theme
-Trophy
-Classic Mode and All Star Mode Ending
-Crisis City Stage with two versions one that's based on Sanctuary Stage and Omega Version of the Stage that also
To see gameplay and See how Crisis City looks like here you go:
https://youtu.be/yhagnaO0-tc
Japanese Voice:
https://youtu.be/60GsGhv0yQQ
21 April 12th, 2023
Counter-Pick Destination by Nezha B. Rose with credit to Mewtwo2k, PMBR, REMIX Dev, P+ Dev, T+ Dev[Stage - Texture, Import - Final Destination]
Its's not to rush or anything, you can take as you might need to show progress on but we were still curious to see if there was anything in particular of if it's currently in the same state, which again, it's okay if so. But if its not, any tldr on when its maybe probably done? Im a bit worried that nothing going on yet its fine if theres anything going on
27 August 9th, 2022
Finally Destination by Nezha B. Rose, SirGimmick, SoN1c2001, Survivian, GRAND AZEL, Atma, Sad_Potato with credit to PMBR, ivan.vladimirov08, Brawl Crate[Stage - Import - Final Destination]
74 January 19th, 2022
Chaos Angel by Nezha B. Rose, Layell, Kirbeast with credit to Azel, Dukeitout, amphobius, Moonswirlies, MaxieDaManV2, Deliverance84, The Brickster, Ale64, StarWaffle, SJS, Tryptech, Fireball, WTails358, Survivian, CBM Discord, Remix Discord, P+ Discord
[Stage - Texture, Import - Skyworld]
I was given the blessing from Anothen and KingJigglypuff to use their Dark Samus, this is still in development however, for more Dark Samus and other animation goodness follow Jiggs here: https://twitter.com/KingJigglypuff and Anothen here: https://twitter.com/BlueAnothen
Credits:
-Layell and Kirbeast for massive optimizations and testing
-Discord community for the fantastic feedback
Original Sky Sanctuary credits:
Noserus- https://smashboards.com/threads/noserus-original-custom-stages-sky-sanctuary-3-0-released-now-with-actual-lighting.412286/
Project Plus team for their modifications
Remixed Tracks Credits:
Chaos Angel Suite #1:
Originally named Chaos Angel Zone - Act 1
Made by: amphobius
https://soundcloud.com/swintonmusic/chaos-angel-zone-act-1
Chaos Angel Suite #2:
Originally named Sonic Advance 3 - Chaos Angel Suite [Remix]
Made by: Moonswirlies/ Over-Under The Moon
https://soundcloud.com/overunderthemoon/sonic-advance-3-chaos-angel-suite-remix
Non-Agression:
Originally named Sonic Advanced 3 Remixed - Galactic Aggression
Made by: MaxieDaManV2
BRSTM by: DukeitOut
https://www.youtube.com/watch?v=XhP4Ra8elGg
Rusty Ruin Zone Act 2 (Saturn Ver.):
Originally named Rusty Ruin Zone Act 2 (SEGA SATURN) -2020 REMIX-
Made by: Nicholas Taylor/Deliverance84
https://www.youtube.com/watch?v=XFQiUJEBsbo
Tidal Tempest (Past):
Originally named Sonic CD Remastered - Tidal Tempest Past
Made by: The Brickster with collaboration with Collision Chaos Radio
https://www.youtube.com/watch?v=tBeVGpNTgrQ
Original Tracks Sources:
-Back In Time (Sonic R)
-Rusty Ruin Zone Act 2 (Sonic 3D Blast Saturn Ver.)
-Tricky Maze (Sonic Adventure JP)
-The Last Way (Shadow the Hedgehog)
-Back to Soul (Sonic Fighterts)
-Endless (Old No Vocal)(FNF Vs. Sonic.EXE)
https://gamebanana.com/mods/316022
BRSTM by: Ale64
Credits:
-Layell and Kirbeast for massive optimizations and testing
-Discord community for the fantastic feedback
Original Sky Sanctuary credits:
Noserus- https://smashboards.com/threads/noserus-original-custom-stages-sky-sanctuary-3-0-released-now-with-actual-lighting.412286/
Project Plus team for their modifications
Remixed Tracks Credits:
Chaos Angel Suite #1:
Originally named Chaos Angel Zone - Act 1
Made by: amphobius
https://soundcloud.com/swintonmusic/chaos-angel-zone-act-1
Chaos Angel Suite #2:
Originally named Sonic Advance 3 - Chaos Angel Suite [Remix]
Made by: Moonswirlies/ Over-Under The Moon
https://soundcloud.com/overunderthemoon/sonic-advance-3-chaos-angel-suite-remix
Non-Agression:
Originally named Sonic Advanced 3 Remixed - Galactic Aggression
Made by: MaxieDaManV2
BRSTM by: DukeitOut
https://www.youtube.com/watch?v=XhP4Ra8elGg
Rusty Ruin Zone Act 2 (Saturn Ver.):
Originally named Rusty Ruin Zone Act 2 (SEGA SATURN) -2020 REMIX-
Made by: Nicholas Taylor/Deliverance84
https://www.youtube.com/watch?v=XFQiUJEBsbo
Tidal Tempest (Past):
Originally named Sonic CD Remastered - Tidal Tempest Past
Made by: The Brickster with collaboration with Collision Chaos Radio
https://www.youtube.com/watch?v=tBeVGpNTgrQ
Original Tracks Sources:
-Back In Time (Sonic R)
-Rusty Ruin Zone Act 2 (Sonic 3D Blast Saturn Ver.)
-Tricky Maze (Sonic Adventure JP)
-The Last Way (Shadow the Hedgehog)
-Back to Soul (Sonic Fighterts)
-Endless (Old No Vocal)(FNF Vs. Sonic.EXE)
https://gamebanana.com/mods/316022
BRSTM by: Ale64
72 November 24th, 2021
Tokyo Tower (Sailor Moon) by Nezha B. Rose with credit to TawaHoda[Stage - Import - 75m]
78 October 25th, 2021
Old School Building (FIX) by Nezha B. Rose with credit to Layell[Stage - Import - Smashville]
43 October 13th, 2021
Somnus Fountain by Nezha B. Rose with credit to Survivian[Stage - Import - Final Destination]
4900 September 7th, 2023
PussPuss Beta (DISCONTINUED PLEASE USE NEWER VERSION) by PussPuss, MKHT, KTH, -BigSharkZ-, KingJigglypuff, King Draco, Mansta8, Ambipom, Giantfirering28, Yorch2296, waluis, StupidMarioFan1, russmarrs2, chimpchar775, angelsoftheabyss, Moblin, iwantgames, Firelis, Nezha B. Rose, jaystring, szion, TʘCK, windhunter7, Kapedani, Hyperlink, KorytheMaril, PyotrLuzhin, RedipsTheCooler, Xaturati0n, malistaticy, LnktheWolf, Sylv, Shy, MarioDox, JokerPTOH, BustedSoda, nnebf, JFyst, tyleto, Puzzled, PyroPM, SirGimmick, Chucklez, iammostwanted, Neroven, Moe, King Bob Gaming, Shranux, Kuusotare, bringobrongo, TEITO, Xenthos, eon_tas, Survivian, Pokemaster Ely, Electropolitan, NickirixXT/GoldenXP, VirtualBeef, Ubergruvin, Mosaico, KnockerKrazy, MyDudeman222, CallMeKaaze, AnothenBlue, radzo73, GRAND AZEL, Peperoncino, Atma, FWCrash, Adamsims, ZeroDepth, metanite64 with credit to Project + Development Team, Legacy XP, Remix, Cobalt Legacy, SJS, KingJigglyPuff for P+EX, Kapedani for his help with the Code Menu and the addition of Random Angle Mode and Balloon Stocks mode, and PyotrLuzhin for PMEX for without him, none of this would be possible. Special thanks to SSK for CSS Icon help and for disabling Kirby’s copy ability for me <3[Pack - Character, Stage, Audio, SFX, Misc, Portrait]
Final update: This build will never be updated. Sorry I’m leaving it in such a fucked state but here we are. Thanks for liking it for some reason.
Updated as of 3/25/2022: Holy macaroni it's been a minute! Hope ya'll have been enjoying your year so far. This update is mostly just to add 2 more characters, some stages, and a more polished build in general compared to the last version. I really do appreciate you guys downloading my silly build and hopefully having a fun time with it. Be sure to read the credits and give credit where credit is due to all the peeps who's work I added and loved playing with. Bababooie.
Updated as of 12/23/2021: Happy Holidays, bois! Have a surprise Version 2.5 update! Cloud and Silver have been added to the already extensive roster and I hope y'all have fun with them! Also included is a Mario Party stage slot along with a Sonic Unleashed stage slot and a multi-Capcom related stage slot as well. Last but not least, there is a Swimming Overhaul included which allows you to fight in the water on several water based stages (Keep in mind that some characters don't have swimming animations and as a result, will just bug out in the water). See ya next year! Bababooie.
Updated as of 11/28/2021: PussPuss Build version 2 is finally here! New characters like Isaac, Sans Undertale, Blaziken, and more await you. In addition, stages based on Paper Mario, Dr. Mario, Banjo and Kazooie, Under Night in Birth, Persona, as well the updated stage list from P+ 2.29 and stages made by MarioDox join the already substantial lineup! Also, code menu implementation for everyone in the roster and new special modes! Try out Random Angle Mode (who knows where your knockback will send you?!) and Balloon Stocks (Pop a balloon to gain a stock... or lose it?).
Original description: https://imgur.com/a/BeTix8x This is my Project+ EX Dolphin Build which is built off of HotWingFTW's EX build (which is linked in the full credits list if you want a more "base" version of this build to work off of). This features several character inclusions from LXP (RIP), Remix, CL, and solo releases like Dante, Nu, and Black Shadow. This can be used on Wii as well but you will see some downgraded textures as it was done to get the game to load in the first place so please do so as your own risk. Thank you so much for checking it or even just looking through the pictures. I hope you guys like it and I hope I've credited everyone appropriately. Proper credits and links to all the custom content will be in the download. Bababooie.
Updated as of 3/25/2022: Holy macaroni it's been a minute! Hope ya'll have been enjoying your year so far. This update is mostly just to add 2 more characters, some stages, and a more polished build in general compared to the last version. I really do appreciate you guys downloading my silly build and hopefully having a fun time with it. Be sure to read the credits and give credit where credit is due to all the peeps who's work I added and loved playing with. Bababooie.
Updated as of 12/23/2021: Happy Holidays, bois! Have a surprise Version 2.5 update! Cloud and Silver have been added to the already extensive roster and I hope y'all have fun with them! Also included is a Mario Party stage slot along with a Sonic Unleashed stage slot and a multi-Capcom related stage slot as well. Last but not least, there is a Swimming Overhaul included which allows you to fight in the water on several water based stages (Keep in mind that some characters don't have swimming animations and as a result, will just bug out in the water). See ya next year! Bababooie.
Updated as of 11/28/2021: PussPuss Build version 2 is finally here! New characters like Isaac, Sans Undertale, Blaziken, and more await you. In addition, stages based on Paper Mario, Dr. Mario, Banjo and Kazooie, Under Night in Birth, Persona, as well the updated stage list from P+ 2.29 and stages made by MarioDox join the already substantial lineup! Also, code menu implementation for everyone in the roster and new special modes! Try out Random Angle Mode (who knows where your knockback will send you?!) and Balloon Stocks (Pop a balloon to gain a stock... or lose it?).
Original description: https://imgur.com/a/BeTix8x This is my Project+ EX Dolphin Build which is built off of HotWingFTW's EX build (which is linked in the full credits list if you want a more "base" version of this build to work off of). This features several character inclusions from LXP (RIP), Remix, CL, and solo releases like Dante, Nu, and Black Shadow. This can be used on Wii as well but you will see some downgraded textures as it was done to get the game to load in the first place so please do so as your own risk. Thank you so much for checking it or even just looking through the pictures. I hope you guys like it and I hope I've credited everyone appropriately. Proper credits and links to all the custom content will be in the download. Bababooie.
98 October 7th, 2021
High-rise Building: Rooftop by Nezha B. Rose[Stage - Import - WarioWare, Inc.]
---UPDATE 10/7/2021---
Added 3 more tracks. Separated the Stage and Songs into two separate bundles, BRSTM are now optional.
---UPDATE 10/3/2021---
Fix: Fixed FOV issues causing glitches in certain item use camera angles causing clipping in both emulation and console.
The download includes the following: Highrise stage and the red Hollow Night alt, 10 brstm, and custom made menu assets.
Stage is using Final Destination as base.
Added 3 more tracks. Separated the Stage and Songs into two separate bundles, BRSTM are now optional.
---UPDATE 10/3/2021---
Fix: Fixed FOV issues causing glitches in certain item use camera angles causing clipping in both emulation and console.
The download includes the following: Highrise stage and the red Hollow Night alt, 10 brstm, and custom made menu assets.
Stage is using Final Destination as base.
81 September 25th, 2021
Minecart Madness v1 by Nezha B. Rose, LlamaJuice with credit to PMBR, DukeitOut[Stage - Import - Target Smash]
Goes on target practice (also known as Bowser's Castle)
First of all, massive credit to Llamajuice for this fantastic stage, and I also give my thanks to him for entrusting me this to fix it up and polish it for release.
Secondly. If youre reading this when I released this, Im gonna go and take a small vacation so I wont be able to respond for while.
Unfixable glitches:
-The momentum, is something I cant fix no matter how hard I tried. Ill stop trying. So if you see me not responding to \"the momentum glitch\" is because its already acknowledged.
Thats it.
Have fun.
~Nez
First of all, massive credit to Llamajuice for this fantastic stage, and I also give my thanks to him for entrusting me this to fix it up and polish it for release.
Secondly. If youre reading this when I released this, Im gonna go and take a small vacation so I wont be able to respond for while.
Unfixable glitches:
-The momentum, is something I cant fix no matter how hard I tried. Ill stop trying. So if you see me not responding to \"the momentum glitch\" is because its already acknowledged.
Thats it.
Have fun.
~Nez
34 September 9th, 2021
Final There is a Lego on the Floor Destination by Nezha B. Rose, KingJigglypuff with credit to TawaHoda, PanicClinic, Ujico*/Snail's House, PMBR, Mewtwo2000
[Stage - Import - Target Smash]
73 July 7th, 2021
Great Bay Stage AI Fix by Nezha B. Rose, Mewtwo2000, DSX8, Ryan with credit to Mariodox, eon_bot, Soopercool101[Stage - Import - Jungle Japes]
This is an odd video to make so I had to show the original 2013 Great Bay bug first before I showed what the fix was. You only need to import the stage, no code required.
Basically, I edited the stage to be far away from a "Danger Zone" area bots hate. How far? The stage was moved 40 Y values up. And I made new shadow models to more accurately render character shadows. This stage is functionally and visually the same, so if you don't care about CPUs... no need to get this.
This was made using the very first Great Bay Import done by Ryan, Mewtwo2000 and DSX8 on 2013 as base.
Discoveries and research was made by The Brawl Stage Compendium's members Eon_TAS, Soopercool and MarioDox.
Basically, I edited the stage to be far away from a "Danger Zone" area bots hate. How far? The stage was moved 40 Y values up. And I made new shadow models to more accurately render character shadows. This stage is functionally and visually the same, so if you don't care about CPUs... no need to get this.
This was made using the very first Great Bay Import done by Ryan, Mewtwo2000 and DSX8 on 2013 as base.
Discoveries and research was made by The Brawl Stage Compendium's members Eon_TAS, Soopercool and MarioDox.
70 July 4th, 2021
Clanker's Cavern v1.5 by Nezha B. Rose, Survivian with credit to Zenith, Soopercool, fudgepop01, MarioDox, eonbot, Starwaffle, Dranakar, Mewtwo2000 and Demonslayerx8[Stage - Texture, Import - Jungle Japes]
ChangeLog:
- Added Rumble Falls 1:1 alt
- Casual Clanker received additional decorations, such as a jiggy, eggs, feathers and honeycombs, all animated.
- Casual Clanker stage lights has been toned down while fog was intensified.
- All of Casual Clanker models where optimized
- Casual Clankers have all their blastzones and offcamera zones extended.
Casual Alt goes over Jungle Japes as a base, but its placed over Great Bay (P+) as an easy way to remove the JUngle Sapes SFX.
The Rumble Falls alt goes over PM (and P+) Rumble Falls with their prepackaged .rels, but on vBrawl goes over Final Destination.
CREDITS
Survivian- Clanker Animations
WTails (wario358)- Texture Upscaling and Water wizardry
Zenith- Banjo- Kazooie Clanker's Cavern Remaster https://www.youtube.com/watch?v=7hiOXOxh5Rs (BRSTM conversion by me)
Starwaffle- Jiggy Model
Dranakar- Notes and Honey model
Mewtwo2k and Demonslayerx8- Certain original assets and settings from Great Bay
Soopercool, fudgepop01, MarioDox, Eon- Researching odd AI behaviour's and aiding in figuring out how to remedy it
- This stage was made for the Water contest in the Custom Brawl Modding server, but due to life, I couldn't participate, still finished it.
- This stage was made balanced around KingJigglyPuffs Swimming engine as well as Brawls default swimming mechanics.
(Fun Fact- Apparently you can put this over final destination without a .rel, but it causes water to no longer be swimable. Not recommended unless you wanna mess around)
~Nez
- Added Rumble Falls 1:1 alt
- Casual Clanker received additional decorations, such as a jiggy, eggs, feathers and honeycombs, all animated.
- Casual Clanker stage lights has been toned down while fog was intensified.
- All of Casual Clanker models where optimized
- Casual Clankers have all their blastzones and offcamera zones extended.
Casual Alt goes over Jungle Japes as a base, but its placed over Great Bay (P+) as an easy way to remove the JUngle Sapes SFX.
The Rumble Falls alt goes over PM (and P+) Rumble Falls with their prepackaged .rels, but on vBrawl goes over Final Destination.
CREDITS
Survivian- Clanker Animations
WTails (wario358)- Texture Upscaling and Water wizardry
Zenith- Banjo- Kazooie Clanker's Cavern Remaster https://www.youtube.com/watch?v=7hiOXOxh5Rs (BRSTM conversion by me)
Starwaffle- Jiggy Model
Dranakar- Notes and Honey model
Mewtwo2k and Demonslayerx8- Certain original assets and settings from Great Bay
Soopercool, fudgepop01, MarioDox, Eon- Researching odd AI behaviour's and aiding in figuring out how to remedy it
- This stage was made for the Water contest in the Custom Brawl Modding server, but due to life, I couldn't participate, still finished it.
- This stage was made balanced around KingJigglyPuffs Swimming engine as well as Brawls default swimming mechanics.
(Fun Fact- Apparently you can put this over final destination without a .rel, but it causes water to no longer be swimable. Not recommended unless you wanna mess around)
~Nez
53 April 8th, 2021
Stormship by Nezha B. Rose, KingJigglypuff, fudgepop01, eon_tas with credit to Team Reptile[Stage - Texture, Import - Wi-fi Room]
Includes two BRSTM
Drag and drop the following files on your project + build for easy replacement for STGTraining.
File placement goes on:
Sawnd: Project+\\pf\\sfx
Param: Project+\\pf\\stage\\stageinfo
Pac: Project+\\pf\\stage\\melee
Rel: Project+\\pf\\module
Credits:
Eon: Main Codes
fudgepop01: Alt Codes (AI will target and attack all items)
KingJigglypuff: SFX Setup
Team Reptile: Team Reptile
Drag and drop the following files on your project + build for easy replacement for STGTraining.
File placement goes on:
Sawnd: Project+\\pf\\sfx
Param: Project+\\pf\\stage\\stageinfo
Pac: Project+\\pf\\stage\\melee
Rel: Project+\\pf\\module
Credits:
Eon: Main Codes
fudgepop01: Alt Codes (AI will target and attack all items)
KingJigglypuff: SFX Setup
Team Reptile: Team Reptile
108 April 4th, 2021
Hammer Express (BETA Lethal League Mode) by Nezha B. Rose, KingJigglypuff, Ryztiq, Kirbeast, fudgepop01, eon_tas, Survivian, Electropolitan with credit to Team Reptile[Stage - Import - Wi-fi Room]
BUG FIX
Ball now spawn on the center instead of the right. Side effect: Player on slot 4 will spawn on the ball spawn location. To avoid this, dont use a player on slot 4.
Drag and drop the following files on your project + build for easy replacement for STGTraining.
File placement goes on:
Sawnd: Project+\\pf\\sfx
Param: Project+\\pf\\stage\\stageinfo
Pac: Project+\\pf\\stage\\melee
Rel: Project+\\pf\\module
tlst: Project+\\pf\\sound\\tracklist
Lethal League Folder: Project+\\pf\\sound\\strm (move the whole folder here, not the individual files)
Menu Assets .pac: Project+\\pf\\menu2 (move the .pac files, images not needed to be moved unless youre editing another .pac)
Credits:
Eon: Main Codes
fudgepop01: Alt Codes (AI will target and attack all items)
Survivian: Source Previews
Rytzq: Model help
Electropolitan: Music
KingJigglypuff: SFX Setup
Kirbeast: Footage
Team Reptile: Team Reptile
Ball now spawn on the center instead of the right. Side effect: Player on slot 4 will spawn on the ball spawn location. To avoid this, dont use a player on slot 4.
Drag and drop the following files on your project + build for easy replacement for STGTraining.
File placement goes on:
Sawnd: Project+\\pf\\sfx
Param: Project+\\pf\\stage\\stageinfo
Pac: Project+\\pf\\stage\\melee
Rel: Project+\\pf\\module
tlst: Project+\\pf\\sound\\tracklist
Lethal League Folder: Project+\\pf\\sound\\strm (move the whole folder here, not the individual files)
Menu Assets .pac: Project+\\pf\\menu2 (move the .pac files, images not needed to be moved unless youre editing another .pac)
Credits:
Eon: Main Codes
fudgepop01: Alt Codes (AI will target and attack all items)
Survivian: Source Previews
Rytzq: Model help
Electropolitan: Music
KingJigglypuff: SFX Setup
Kirbeast: Footage
Team Reptile: Team Reptile
2 April 4th, 2021
Hammer Express (BETA Lethal League Mode) by Nezha B. Rose, KingJigglypuff, Kirbeast, eon_tas, Survivian, Electropolitan with credit to Fudgepop01, Team Reptile[Stage - Import - Wi-fi Room]
BUG FIX
Ball now spawn on the center instead of the right. Side effect: Player on slot 4 will spawn on the ball spawn location. To avoid this, dont use a player on slot 4.
Drag and drop the following files on your project + build for easy replacement for STGTraining.
File placement goes on:
Sawnd: Project+\\pf\\sfx
Param: Project+\\pf\\stage\\stageinfo
Pac: Project+\\pf\\stage\\melee
Rel: Project+\\pf\\module
tlst: Project+\\pf\\sound\\tracklist
Lethal League Folder: Project+\\pf\\sound\\strm (move the whole folder here, not the individual files)
Menu Assets .pac: Project+\\pf\\menu2 (move the .pac files, images not needed to be moved unless youre editing another .pac)
Credits:
Eon: Main Codes
fudgepop01: Alt Codes (AI will target and attack all items)
Survivian: Source Previews
Rytzq: Model help
Electropolitan: Music
KingJigglypuff: SFX Setup
Kirbeast: Footage
Team Reptile: Team Reptile
Ball now spawn on the center instead of the right. Side effect: Player on slot 4 will spawn on the ball spawn location. To avoid this, dont use a player on slot 4.
Drag and drop the following files on your project + build for easy replacement for STGTraining.
File placement goes on:
Sawnd: Project+\\pf\\sfx
Param: Project+\\pf\\stage\\stageinfo
Pac: Project+\\pf\\stage\\melee
Rel: Project+\\pf\\module
tlst: Project+\\pf\\sound\\tracklist
Lethal League Folder: Project+\\pf\\sound\\strm (move the whole folder here, not the individual files)
Menu Assets .pac: Project+\\pf\\menu2 (move the .pac files, images not needed to be moved unless youre editing another .pac)
Credits:
Eon: Main Codes
fudgepop01: Alt Codes (AI will target and attack all items)
Survivian: Source Previews
Rytzq: Model help
Electropolitan: Music
KingJigglypuff: SFX Setup
Kirbeast: Footage
Team Reptile: Team Reptile
3 April 4th, 2021
Hammer Express (BETA Lethal League Mode) by Nezha B. Rose, KingJigglypuff, Kirbeast, fudgepop01, eon_tas, Survivian, Electropolitan with credit to Team Reptile[Stage - Import - Wi-fi Room]
BUG FIX
Ball now spawn on the center instead of the right. Side effect: Player on slot 4 will spawn on the ball spawn location. To avoid this, dont use a player on slot 4.
Drag and drop the following files on your project + build for easy replacement for STGTraining.
File placement goes on:
Sawnd: Project+\\pf\\sfx
Param: Project+\\pf\\stage\\stageinfo
Pac: Project+\\pf\\stage\\melee
Rel: Project+\\pf\\module
tlst: Project+\\pf\\sound\\tracklist
Lethal League Folder: Project+\\pf\\sound\\strm (move the whole folder here, not the individual files)
Menu Assets .pac: Project+\\pf\\menu2 (move the .pac files, images not needed to be moved unless youre editing another .pac)
Credits:
Eon: Main Codes
fudgepop01: Alt Codes (AI will target and attack all items)
Survivian: Source Previews
Rytzq: Model help
Electropolitan: Music
KingJigglypuff: SFX Setup
Kirbeast: Footage
Team Reptile: Team Reptile
Ball now spawn on the center instead of the right. Side effect: Player on slot 4 will spawn on the ball spawn location. To avoid this, dont use a player on slot 4.
Drag and drop the following files on your project + build for easy replacement for STGTraining.
File placement goes on:
Sawnd: Project+\\pf\\sfx
Param: Project+\\pf\\stage\\stageinfo
Pac: Project+\\pf\\stage\\melee
Rel: Project+\\pf\\module
tlst: Project+\\pf\\sound\\tracklist
Lethal League Folder: Project+\\pf\\sound\\strm (move the whole folder here, not the individual files)
Menu Assets .pac: Project+\\pf\\menu2 (move the .pac files, images not needed to be moved unless youre editing another .pac)
Credits:
Eon: Main Codes
fudgepop01: Alt Codes (AI will target and attack all items)
Survivian: Source Previews
Rytzq: Model help
Electropolitan: Music
KingJigglypuff: SFX Setup
Kirbeast: Footage
Team Reptile: Team Reptile
21 April 1st, 2021
Shy Guy's Toy Box (Halloween Alt) by Nezha B. Rose, Survivian with credit to WorseDoughtnut, My Uncles Garage[Stage - Texture, Import - Final Destination]
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010