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Two versions included, with css icons and stuff
Lylat Cruise is back!. Theres two versions, one with regular brawl lylat system textures, and one with 64/melee lylat system, so pick your favorite.
I used Corneria's great fox model and put it on here, used some textures from the internet and Sector Z by Mewtwo2000 and used Calm Lylat Cruise by Syvkal and SuperGuzzi to make this.
Notes: The fire isnt animated and i dont know why, but you barely even notice it while fighting, and you (might) fall through the floor at the beginning of the match (only happened to me once).
Lylat Cruise is back!. Theres two versions, one with regular brawl lylat system textures, and one with 64/melee lylat system, so pick your favorite.
I used Corneria's great fox model and put it on here, used some textures from the internet and Sector Z by Mewtwo2000 and used Calm Lylat Cruise by Syvkal and SuperGuzzi to make this.
Notes: The fire isnt animated and i dont know why, but you barely even notice it while fighting, and you (might) fall through the floor at the beginning of the match (only happened to me once).



:Update: Added PM 3.02 Camera
I really wanted to play Lylat Cruise but with less going on in the background. I was lazy and took SuperGuzzi's "Final Space" level and imported Lylat Cruise's ship into it instead.
I included a .rel to use if you're replacing Lylat Cruise. If you do replace Lylat Cruise, then you can also remove 'STGSTARFOX_ASTEROID', 'STGSTARFOX_BATTLESHIP', 'STGSTARFOX_CORNERIA' and 'STGSTARFOX_SPACE' if you want. They are not needed for this mod.
I really wanted to play Lylat Cruise but with less going on in the background. I was lazy and took SuperGuzzi's "Final Space" level and imported Lylat Cruise's ship into it instead.
I included a .rel to use if you're replacing Lylat Cruise. If you do replace Lylat Cruise, then you can also remove 'STGSTARFOX_ASTEROID', 'STGSTARFOX_BATTLESHIP', 'STGSTARFOX_CORNERIA' and 'STGSTARFOX_SPACE' if you want. They are not needed for this mod.



Textures were taken straight from SuperGuzzi's King Arthas Hack (which why I named it King Ike)...
I loved how the textures looked on Ike, but I didn't like how Ike had long hair and his skin tone... so I decided to use Ike's default skin and hair texture with his King Arthas textures...
It came out pretty good...
I loved how the textures looked on Ike, but I didn't like how Ike had long hair and his skin tone... so I decided to use Ike's default skin and hair texture with his King Arthas textures...
It came out pretty good...






My first vertex edit! It's an edit of SuperGuzzi's stage
Moved the 1-UP box.
Not sure why the box isn't centered but I don't mind, now it's in-between the characters and pkmn trainer
No longer can you hide behind it/ obscures your vision!
Only intersects huge/wide characters like Bowser.
Big thanks to Miacis Ballard's written guide 'MK64n's method without patching' on the forums :D
Moved the 1-UP box.
Not sure why the box isn't centered but I don't mind, now it's in-between the characters and pkmn trainer
No longer can you hide behind it/ obscures your vision!
Only intersects huge/wide characters like Bowser.
Big thanks to Miacis Ballard's written guide 'MK64n's method without patching' on the forums :D









This is King Arthas the game warcraft 3 frozen throne. in this model can be seen the handle of the sword that has frostmure runic. also the coat that is very similar to the model used in the game. unfortunately I could not do Arthas actual size nor its incomparable frostmure. but one thing is certain frostmure is hungry and will not hesitate to feed it.



What's new?
*New stage layout.
*The two platforms are low now and, the upper platform moves.
*It has new texture (from original sprites from GHZ).
*New collision, now you can't get trapped under the edges.
*New location, now you can see the sonic TV but it doesn't part of the fight.
*Rings added under the stage
*Now it has shadows(credit to Mewtwo)
*New stage layout.
*The two platforms are low now and, the upper platform moves.
*It has new texture (from original sprites from GHZ).
*New collision, now you can't get trapped under the edges.
*New location, now you can see the sonic TV but it doesn't part of the fight.
*Rings added under the stage
*Now it has shadows(credit to Mewtwo)









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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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