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Luigi in a Classic style, this time based on the Timeless River's Sora palette. (5th Sora in Ultimate).
Smash Bros Brawl Luigi Skin, made by my friend RedParagonG.
If you want the Model (GIVE CREDITS IF YOU USE!!!! >:v) PLEASE :3
Model (It's For Smash Bros Brawl)
Note:
The "F" in the Luigi's Hat means "Flatzone"
Finally i can put the preview photos.
Smash Bros Brawl Luigi Skin, made by my friend RedParagonG.
If you want the Model (GIVE CREDITS IF YOU USE!!!! >:v) PLEASE :3
Model (It's For Smash Bros Brawl)
Note:
The "F" in the Luigi's Hat means "Flatzone"
Finally i can put the preview photos.






The unappreciated hero of the mushroom kingdom now with new stylized motion trails
It includes:
* Now Luigi's dash attack actually has a trail effect instead of just having the impact effects
* F-smash has a dedicated trail effect
* Some small effects were added to some of his specials, pretty minor stuff
This mod was made for project + so don't try using it in base brawl or in PM because it wasn't tested there
It includes:
* Now Luigi's dash attack actually has a trail effect instead of just having the impact effects
* F-smash has a dedicated trail effect
* Some small effects were added to some of his specials, pretty minor stuff
This mod was made for project + so don't try using it in base brawl or in PM because it wasn't tested there
























Bringobrongo's Gooigi is great, but it's a little inaccurate to how Gooigi is portrayed and it has a few bugs on Wii. His is a little watery while this one appears to be more solid. He also doesn't have emotions or a moving mouth and also has a modelled G on his cap! Just like the real thing. Has 4 recolors!
*psst, click on banner for in-game screenshots!
*psst, click on banner for in-game screenshots!



Check out melee mario here (WIP): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=219274
things to fix: N/A
drive backup: https://drive.google.com/file/d/1skERnMqDieUqDJKPV37fuAGKYu3LeyDH/view?usp=sharing
things to fix: N/A
drive backup: https://drive.google.com/file/d/1skERnMqDieUqDJKPV37fuAGKYu3LeyDH/view?usp=sharing



C-137 Morty joins the battle!
A big improvement over the one over Lucas
Bugs:
His left shoulder isn't very good
You fucking take that back about my "Lucorty" Retexture,plus how is this import an improvement?It looks fucking terrible,you're so shit at importing,People preffer my Retextures better than your shity imports you dick.Learn how to import better.
No Metals
A big improvement over the one over Lucas
Bugs:
His left shoulder isn't very good
You fucking take that back about my "Lucorty" Retexture,plus how is this import an improvement?It looks fucking terrible,you're so shit at importing,People preffer my Retextures better than your shity imports you dick.Learn how to import better.
No Metals





















Please Credit me if you use any of these animations in a different mod.
Similar to Smash 4 giving Bowser a better running animation, Smash Ultimate gave Luigi better running & jumping animations that not only make him more unique compared to Mario but are more faithful to his appearances in other games.
Like with "Bowser Running Normally" I've remade the animations myself instead of exporting them from Ultimate. Maybe there's a better method by now but the method I know of ended up having the animations baked which basically means every frame has data & thus really big file sizes. Animating from scratch results in smaller file sizes and also more freedom for any & all edits I want to make to the animations.
Bowser Running Normally: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=218433
Similar to Smash 4 giving Bowser a better running animation, Smash Ultimate gave Luigi better running & jumping animations that not only make him more unique compared to Mario but are more faithful to his appearances in other games.
Like with "Bowser Running Normally" I've remade the animations myself instead of exporting them from Ultimate. Maybe there's a better method by now but the method I know of ended up having the animations baked which basically means every frame has data & thus really big file sizes. Animating from scratch results in smaller file sizes and also more freedom for any & all edits I want to make to the animations.
Bowser Running Normally: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=218433



I've been sitting on these for a while, so it's about time I release them! Enough recolors for all the Luigi alts to satisfy anyone. Let me know if anything is missing. Some of the recolors that come rendered aren't in this pack because they're already been released, so check my previous entries for them! Enjoy!
*psst, click on the banner for in-game screenshots!
*psst, click on the banner for in-game screenshots!



Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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