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It's as lame as a 2D stage, except in THREE-DEE!
Enter Key model ripped from Suzumiya Haruhi no Gekidou.
Doesn't desync! ;)
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Well, that's the first released model import stage from Haruhi Wii.
Sad.
I didn't really bother with placing the model absolutely perfectly, since BrawlBox was corrupting shit non-stop.
And having to re-import the model each time you changed the flipping animation gets boring after a while. X)
I promise, I'll finish a real import from this game soon! :p
Enter Key model ripped from Suzumiya Haruhi no Gekidou.
Doesn't desync! ;)
--------------------------------------
Well, that's the first released model import stage from Haruhi Wii.
Sad.
I didn't really bother with placing the model absolutely perfectly, since BrawlBox was corrupting shit non-stop.
And having to re-import the model each time you changed the flipping animation gets boring after a while. X)
I promise, I'll finish a real import from this game soon! :p
Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010