702 January 31st, 2016
Yoshi's Island (Melee): X (1.0) by Xerom[Stage - Vertex - Yoshi's Island (Melee)]
-------New Version Available-------
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210767
*Or Click the download button*
-------New Version Available-------
Mediafire killed the upload thinking it was piracy. Give me a minute to rehost all my stuff to mega before they're killed off too.
The only Yoshi's Island fated to be a walkoff. But not anymore. Super Mario World's Island is back for some neutral action.
Features:
- 4 versions: 2 of each design. Design one is a flat platform akin to P:M GHZ with the flippy blocks scattered around in places that serve as platforms/floors. Can also trump recoveries if utilized correctly. Version 2 of design 1 simply has water collisions on the puddle onstage. Fun.
Design 2 features a sloped platform for differing movement option, with the flippy blocks in different positions to accommodate. V2 of D2 is simply larger. Doubles only, k. Oh and the flippy blocks flip/are solid. They're aren't static. Nice for temporary ceiling combos.
- 3.0 cams, menus, boundary edits, etc.
- Pipe.
- 4 more variations later on where the flippy blocks are flat platforms.
Issues: Design one's grass is darker than design 2. If some lighting wizard can fix that, I'd appreciate it.
Questions? Complaints? Take them here:
http://smashboards.com/threads/xeroms-repository-of-miscellaneous-modifications.359690/
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210767
*Or Click the download button*
-------New Version Available-------
Mediafire killed the upload thinking it was piracy. Give me a minute to rehost all my stuff to mega before they're killed off too.
The only Yoshi's Island fated to be a walkoff. But not anymore. Super Mario World's Island is back for some neutral action.
Features:
- 4 versions: 2 of each design. Design one is a flat platform akin to P:M GHZ with the flippy blocks scattered around in places that serve as platforms/floors. Can also trump recoveries if utilized correctly. Version 2 of design 1 simply has water collisions on the puddle onstage. Fun.
Design 2 features a sloped platform for differing movement option, with the flippy blocks in different positions to accommodate. V2 of D2 is simply larger. Doubles only, k. Oh and the flippy blocks flip/are solid. They're aren't static. Nice for temporary ceiling combos.
- 3.0 cams, menus, boundary edits, etc.
- Pipe.
- 4 more variations later on where the flippy blocks are flat platforms.
Issues: Design one's grass is darker than design 2. If some lighting wizard can fix that, I'd appreciate it.
Questions? Complaints? Take them here:
http://smashboards.com/threads/xeroms-repository-of-miscellaneous-modifications.359690/
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Past Reports:
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- Broken downloads
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010