180 February 10th, 2019
Omega + Battlefield HD Kongo Falls by BraveDragonWolf with credit to Edwguard Flows (I used the main platform model from his deserted island stage) Layell, AlGeorgeRomo, and The Smash 2 Team for the original stage[Stage - Vertex, Import - Jungle Japes]
This isn't the Smash Ultimate import. I re-created the splashboard model to have an omega and battlefield form.
May have some lag with more than three imported models with certain number of polys or with three high poly models. Brawl models won't lag though. It's alright to play a 1-on-1 battle with some high poly models too. I also lowered some more textures a bit too.
The detail of this stage will never be as good as the actual kongo falls stage in smash ultimate.
May have some lag with more than three imported models with certain number of polys or with three high poly models. Brawl models won't lag though. It's alright to play a 1-on-1 battle with some high poly models too. I also lowered some more textures a bit too.
The detail of this stage will never be as good as the actual kongo falls stage in smash ultimate.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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