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from:

113 January 3rd, 2022

PM-esque Robin v3.0 by Lillith with credit to Brawl Minus Zeus team for Thunder chargeup things, KTH for much much better models, MrTacos432 and TheHatredDictator for initial port/projectiles stuff.
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



Alt .zip link~
https://www.mediafire.com/file/9qe91c983ya4orz/PM-esqueRobinPSAv3.0.zip/file

No female version this time. Definitely lazy. Maybe I'll do so later since I've made it a bit easier to separate. Also need to remember to do Japanese voice version, there are a few extra sounds from the original thing.

While I'm too lazy to re-separate female robin SFX are indeed included under the name 'reflet'

Intended for use with BrawlEx, based off of Mario so if you do use BrawlEx, use his configs and module.

Robin Soundbank ID is 0x000001AF

Has a number of the previous PM-ified Robin changes, but also has a number of Smash Ultimate changes, sort of to offset the durability.

Ultimate's sword trails! This is mostly for the Bronze trail so it can double for Elwind.
+Mobility
less landing lags for B-Air (1 frame) and D-Air (2 frames)
5 Frame jumpsquat from 7
A little more air speed
Faster fast fall
Arcfire's projectile sticks around for 15 more frames, and its pillar does 2 more repeating hits, along with a decrease in SDI, Slightly bigger Arcfire hitboxes, interruptible a bit earilier.
Arcthunder does 2 more repeating hits, all up it deals the same damage though.
Thoron sticks around for 140 frames instead of 70 frames and will trap hit enemies better.
Elwind 2 has a 'body' hitbox, not strong or anything, just there to interrupt enemies.
Bigger Nosferatu range
Rolls and spot dodge sped up by x1.15
Jab 1/2 and forward/up tilt have modified animations.
Dash Attack has less endlag
Tilt hitbox range increased. Up tilt has a new hitbox that hits in front of Robin
Up tilt can be interrupted faster and lasts 2 more frames.
Non-Levin Aerials are x1.15 speed
Smash Levin Attacks do 3% more damage, Aerial Levin Attacks do 2% more damage-- although only the main hits, the lingering ground hitboxes do 10%.
Levin smashes are now more effective, the lingering hits do 10% damage and has more knockback. (70 > 80)
Levin up smash levitates the sword out of hand as in Smash Ultimate for extra range.
Levin forward smash also levitates sword out of hand for extra range.
Neutral air now has a Levin version if you press B along with A.
+Grab range
Less lag on missed grabs
Back Throw has a bit more knockback
Forward Throw can be interrupted a bit faster, and has a slightly lower angle
Down Throw can be interrupted earlier.
...Not totally important, but a slightly more visual indicator when trying to grab.
Grab pummel sped up by x1.1
Bigger Aerial Nosferatu range
Faster dash speed (Using the floating dash thing from FE Warriors) (Old dash is new walk fast, and so one, so on.)
Wind and Nosferatu tomes replenish faster. (in frames) Wind 420 > 360, Nosferatu 2400 > 1800
Differing effects for different stages of Thunder chargeup to tell apart easier, can also be cancelled by jumping.
El and Arcthunder can be interrupted a bit earlier.
Bronze smash attacks speed up the Levin recharge a bit. (24 less frames, if at 30 or more frames)
The sawnd file is indeed different, it adds a new 'catch' sound when catching the levin sword from up/forward smashes.

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]
Hitbox Sound Effect Change System v1.1 (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Unstoppable Articles
* C27463F4 00000012
* 90820000 2C040008
* 41820078 3FE08074
* 63FF644C 7C1F6000
* 41A20068 3FE01ABE
* 63FF11ED 809C0358
* 7C04F800 4182004C
* 809C0380 7C04F800
* 41820040 809C03A8
* 7C04F800 41820034
* 809C03BC 7C04F800
* 41820028 809C03CC
* 7C04F800 4182001C
* 809C06B8 7C04F800
* 41820010 809C0720
* 7C04F800 40A2000C
* 3D8080AA 618CFD58
* 80820000 7D8903A6
* 60000000 00000000

Shield/Reflector Fix for Unstoppable Articles
* C2AAFD64 0000000F
* 92620000 2C040008
* 41820064 3FE01ABE
* 63FF11ED 827C0358
* 7C13F800 4182004C
* 827C0380 7C13F800
* 41820040 827C03A8
* 7C13F800 41820034
* 827C03BC 7C13F800
* 41820028 827C03CC
* 7C13F800 4182001C
* 827C06B8 7C13F800
* 41820010 827C0720
* 7C13F800 40A20008
* 38800002 82620000
* 70800013 00000000

Independent Subroutines [Mawootad]
* C277cfb4 00000021
* 2C000005 41A00014
* 2C000007 41820014
* 41810008 3803FFFB
* 2C000003 480000E8
* 3B600000 7FC3F378
* 38000000 7FC3F378
* 90010080 38810080
* 98010084 7F65DB78
* 819E0000 818C0020
* 7D8903A6 4E800421
* 2C030000 41820020
* 88810084 28040001
* 41820014 80610080
* 80030000 2C000000
* 41A2000C 38600001
* 4800007C 2C1B0001
* 41820010 3B7B0001
* 83830004 4BFFFF98
* 83630004 807D0020
* 7C7D1B78 81830000
* 818C0018 7D8903A6
* 4E800421 7C7F1B78
* 3BC00000 48000034
* 819D0010 387D0010
* 7FC4F378 818C0010
* 7D8903A6 4E800421
* 80030008 7C1C0000
* 40A2000C B363000C
* 48000010 3BDE0001
* 7C1EF800 4180FFCC
* 38600001 3D808078
* 398CD56C 7D8903A6
* 4E800420 00000000
* C277d098 00000006
* 7C1F0378 819E0000
* 7FC3F378 818C0010
* 7D8903A6 4E800421
* 2C030005 41A0000C
* 57E006F7 48000008
* 57E0077B 00000000
* C277d0cc 00000003
* 7C600774 2C000005
* 41A00008 3803FFFB
* 2C000000 00000000
* 0477cf8c 2C000008
* C278250c 00000019
* 28040060 40A200B8
* 7F63DB78 38800000
* 3D808078 398C22E0
* 7D8903A6 4E800421
* 80030000 2C000000
* 41A2000C 38600001
* 4800007C 83A30004
* 807C00D8 8063006C
* 80630020 7C7B1B78
* 81830000 818C0018
* 7D8903A6 4E800421
* 7C7F1B78 3BC00000
* 48000040 819B0010
* 387B0010 7FC4F378
* 818C0010 7D8903A6
* 4E800421 80030008
* 7C1D0000 40A20018
* 80630000 8063000C
* 7C600034 5403D97E
* 48000014 3BDE0001
* 7C1EF800 4180FFC0
* 38600001 3D808078
* 398C54B4 7D8903A6
* 4E800420 2804004C
* 60000000 00000000

Trophy Throws are Normal Item Throws [Standardtoaster]
* 04FB8980 00000105
* 04FB8990 0000010E
* 04FB89C0 00000106
* 04FB89D0 0000010F
* 04FB8A50 00000103
* 04FB8A60 0000010C
* 04FB8A70 00000104
* 04FB8A80 0000010D
* 04FB8B88 0000010C
* 04FB8B98 00000103
* 04FB8BD0 0000010C
* 04FB8BE0 00000103
* 04FB8BF0 0000010D
* 04FB8C00 00000104
* 04FB8C40 0000010E
* 04FB8C50 00000105
* 04FB8C60 0000010F
* 04FB8C70 00000106
* 04FB9830 00000107

Not necessary, but nice to have~
[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

from:

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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