425 January 31st, 2022
New Custom Moves - Mario by angelsoftheabyss with credit to Simplicious for some of these animations I found.[Character - Moveset (PSA) - Mario]
[ This is literally just for random fun. ]
I'm making random new moveset edits for vanilla Project + characters using references from their source games, and for my first endeavor; I'm gonna be doing Mario!
Changes:
Forward air is a new move, resembling the Super Mario 64 Kick.
Up air angle is 90 degrees.
[Rolling Fireball]
Neutral special is a multi-hit Fireball that's pretty fun for combos ft. a new animation.
[Air SB: Dive]
Air side special is a dive from Super Mario 64, has literally no landing lag, so free approach.
Up special is just stronger.
[Air DB: Ground Pound + Ground Pound Jump]
Air down special is a Ground Pound.
If it connects he'll bounce off the opponent. You can cancel it with up. If you tap jump or a jump button on landing he'll do a really big Ground Pound Jump with a hitbox that you can jump into a double jump or use any attack.
[Spin Jump]
Ground down special is Spin Jump.
If it connects on the ground you bounce off an opponent and they get spiked, hold B to bounce higher; this moves autosnaps to ledge.
I'm making random new moveset edits for vanilla Project + characters using references from their source games, and for my first endeavor; I'm gonna be doing Mario!
Changes:
Forward air is a new move, resembling the Super Mario 64 Kick.
Up air angle is 90 degrees.
[Rolling Fireball]
Neutral special is a multi-hit Fireball that's pretty fun for combos ft. a new animation.
[Air SB: Dive]
Air side special is a dive from Super Mario 64, has literally no landing lag, so free approach.
Up special is just stronger.
[Air DB: Ground Pound + Ground Pound Jump]
Air down special is a Ground Pound.
If it connects he'll bounce off the opponent. You can cancel it with up. If you tap jump or a jump button on landing he'll do a really big Ground Pound Jump with a hitbox that you can jump into a double jump or use any attack.
[Spin Jump]
Ground down special is Spin Jump.
If it connects on the ground you bounce off an opponent and they get spiked, hold B to bounce higher; this moves autosnaps to ledge.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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