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795 October 17th, 2014

Carl Johnson Pack by LC-DDM, KingJigglypuff, Nuke
[Character - Import - Solid Snake]



Carl Johnson, from the 2004 Multi-Platform Game "Grand Theft Auto: San Andreas", by Rockstar Games.

Contents:
*1 .pcs file and 1 .pac file, containing CJ's main outfit.
*5 .pcs files and 5 .pac files, containing alternate re-texture outfits for CJ.
*5 .pcs files and 5 .pac files, containing alternate recolors for CJ's vest.
*Mission Complete (non-looped, use as Victory Theme).

Why:
It is arguably one of the best games in the GTA franchise to date, one of the benchmarks of Rockstar Games. Even after the release IV and its episodes, San Andreas is still held in high regard.

-Full Credits--

LC-DDM (Supplying the model, re-colors/re-textures)
Nuke (Rigging the model)
KingJigglypuff (Fixing Metals and Lighting)

*Original Release Date: April 30th, 2012
*1st Edit, October 17th, 2014: Re-Uploaded images.

526 October 17th, 2014

Beach-themed Home Run Contest by LC-DDM
[Stage - Texture - Wi-fi Room]



Location (In Disc): pf/stage/melee/STGHOMERUN.pac

Description: Since we're getting closer, if not already in the summer, I present you an attempt I made at making a beach-themed Home Run Contest. The stadium is now empty with no people, the numbers have a graffiti style to them (if I knew how to model hack, those would be wooden signs instead), the sky is clear with no chance of clouds, the HRC measurement path is replaced with sand and boards, and there's just sand all over (despite the fact the lines are still there, they're still sand. Er... Pretend they're all the same colour?).

Notes:
*Located under WiFi room since there is no "Home Run Contest" selection on the drop-down menu.
*The original concept was to remove the stadium, using the crowd cheering animations as the sea waves, and one of the stadium textures as the rest of the sea, with yet another texture serving as a boat and another as an island.

*Original Release Date: June 10th, 2011
*1st Edit, October 18th, 2014: Re-uploaded images.

467 September 9th, 2010

Captain Falcon Sound Replacement: "FFFF YEAH" over "Come on!" by LC-DDM
[SFX - Captain Falcon]



Sound Replacement for one of Captain Falcon's sounds.

Uploaded at September 4th, 2010.
Edit #1 at September 9th, 2010 -- changed to the correct section (SFX).

Notes:
*PAL only.
*It's not actually a BRSTM, but a replacement sound for the smashbros_sound.brsar.
(Source: Original)
285 November 15th, 2011

THP: Super Soul Bros. Edge by LC-DDM
[Misc - Import - THP (Video)]



WARNING: Preview has sound problems and slight desync. It's unknown if this is due to the THP being of PAL nature.

Location (In Disc): pf/movie/OpMovie.thp

Description: This is a custom made THP entirely by me, which mixes footage from the SubSpace Emmissary, all Classic Mode endings, Super Smash Bros. Melee Opening, Metal Gear Solid: The Twin Snakes, and Sonic Colours, to the intro tune of "Edge Of Soul" from Soul Blade (1996, PSX), to create a dynamic THP that fuses what, in my opinion, are some of the best games.

Notes:
I have edited the song to fit within the constraints of Brawl's Opening Movie THPs.

--Full Credits--

Boulotaur2024 (Soul Blade Intro HD, http://www.youtube.com/watch?v=_5Ys7lAC3hY )
Data_Drain (semi-rotational Pirate Ship recording)
Everyone who has had a game in the above games (Can not be thanked enough)
You (Submitting your bandwidth to this THP >:3 )

232 November 26th, 2011

Mirror Handed Link by LC-DDM
[Character - Other (Effects, Animations, Final Smash, etc.) - Link]



I was so hyper to release this that I forgot to give a DL link... >_<;;

Link holding his sword on the right hand and the shield on his left hand, like in the Wii version of Twilight Princess. The left Link in the pictures is the default Link, the right Link in the pictures is the one I'm providing.

Contents:
*1 .pcs and 1.pac files, each containing a prepared Link for Mirror Hand use.
*1 PAL-region FitMotionEtc for use with the prepared Link.
*1 NTSC-region FitMotionEtc for use with the prepared Link.

--Full Credits--

KingJigglypuff (Screenshots)

191 October 17th, 2014

Doom Marine Pack by LC-DDM with credit to BeyondYou & Aafyre
[Character - Texture, Vertex - Solid Snake]



Doom Marine, from the 1993 Multi-Platform Game "DooM", by id Software.

Contents:
*6 .pcs files and 6 .pac files, each containing the Doom Marine.
*6 Character Selection Portraits (CSPs).
*6 Battle Portraits (BPs).
*Intermission music (source looped, use as Results Screen) and Intro Music (non-looped, use as Victory Theme) from the game DooM.

Why:
As good as Halo is, we must never forget the roots of the FPS genre -- perhaps one of the most popular examples is DooM, which at the time revolutionized gaming, and is still a highly moddable game to this day.

--Full Credits--

*BeyondYou (Master Chief)
*Aafyre (Triple H, base for the arms)
*2DaMax92 (Release Screenshots)

*Original Release Date: December 19th, 2011
*1st Edit, October 18th, 2014

128 February 4th, 2011

VR Mission Clear by LC-DDM with credit to Konami for the original song
[Audio - Victory Theme]



Recommended for Snake... y'know, in case you had doubts.

Notes:
*Released August 13th 2010
*1st Edit February 4th 2011: Replaced the Preview Link for one that works. "Excellent, Snake" does not come with the BSTRM.

Useless Trivia:
The Brawl Original Snake Victory Theme was never based off of the Metal Gear Solid Game Over Theme -- instead, it was based off the VR Missions' Mission Complete Theme.
(Source: Metal Gear Solid)
119 June 16th, 2012

MGS2 "The Orange" Cardboard Box by LC-DDM with credit to Konami for the original texture(s)
[Misc - Texture - Other (stuff we forgot)]



Location (In Disc): pf/system/common3_en.pac
Location (In common3_en.pac): ItmCommonBrres/ItemCBoxBrres.pac

Description: Metal Gear Solid 2's "The Orange"-labeled Cardboard Box, replaces the original Cardboard Box found in Snake's taunts.

Notes:
*Original Release: July 2nd, 2010.
*1st Edit June 16th, 2012: Replaced Download Link with a new one.
*The texture in which the slot is located is actually mirrored on one of the sides of the box, surprisingly.

115 January 3rd, 2012

Butsutekkai - Boss Theme by LC-DDM with credit to Treasure Co Ltd. for the original song
[Audio - Stage/Menu]



I find it most fitting on Halberd, but you can choose it wherever you wish.

Notes:
*Released April 30th, 2010
*1st Edit January 3rd, 2012: Replaced with a new preview.
(Source: Ikaruga - Butsutekkai)
77 February 11th, 2015

Snoop's Dreamland by LC-DDM with credit to barf for uploading it to YTMND and ChubbyNipples for uploading it to YouTube
[Audio - Stage/Menu]



Recommended over... I dunno, any Kirby level, or any ghetto level. Does it look like I care?

Notes:
*Requested by DMN666.
*Fades out at the end of the "loop".

First Release:
*Released: October 26th, 2010
Edit 1: February 12th 2015 [Fixed a broken preview]
(Source: barf)
75 October 1st, 2015

Spooky Scary Skeletons by LC-DDM
[Audio - Stage/Menu]



Perfect Loop, as my BRSTMs usually tend to be. It's not the remixed version because that version is absolute trash. I should post more non-videogame songs in here...

Recommended over Luigi's Mansion or any other stage you like.

As you should be aware, all other kinds of BRSTMs I create that are videogame-related are located on Brawl Custom Music, at:
http://www.brawlcustommusic.com/hub/LC-DDM
(Source: Andrew Gold)
74 January 12th, 2014

Through the Fire and the Flames (K. K. Slider) by LC-DDM with credit to PieJee1 for the remix and Dragonforce for the original song
[Audio - Stage/Menu]



Recommended for Smashville when K. K. Slider appears.

Oh sure, you can put it on the normal songs when Slider doesn't appear, but where's the fun in that?

Notes:
The song is not actually looped -- those with some sort of imagination can picture K. K. Slider performing the song then going for an encore.

*August 13th 2010: First Release.
*January 12th 2014: Changed download link to MultiUpload, with six mirrors to the file.
(Source: PieJee1/Dragonforce)
71 August 1st, 2011

The Monsters Without by LC-DDM with credit to Valve for the original song
[Audio - Victory Theme]



I find it most fitting for Classic Mode's Results screen (X13), but as usual, you may choose where it fits best.

*Update August 1st 2011: Replaced the Sendspace download link with a Mediafire download link.
(Source: Left 4 Dead)
59 February 21st, 2012

GTA: San Andreas Main Theme by LC-DDM with credit to Rockstar Games for the original song
[Audio - Stage/Menu]



Recommended over any city-based level, but as always, you can put it wherever you wish.
(Source: Grand Theft Auto: San Andreas)
56 May 2nd, 2012

Ryu's theme by LC-DDM with credit to Capcom for the original song
[Audio - Stage/Menu]



Recommended for Battlefield.

As always, you can put it where you wish.

Original Release: August 13th, 2010
Edit 1: May 2nd, 2012 - Replaced the preview for one that works.

Notes:
Song starts and loops as in the original Street Fighter II.
(Source: X-Men Vs. Street Fighter)
51 June 30th, 2012

"YEAAAAAH" Excerpt by LC-DDM with credit to The Who for the original song and CSI: Miami for making it popular
[Audio - Victory Theme]



Recommended for when Snake either gets sunglasses or a David Caruso/Horatio Caine vertex edit. Or when you finish a stage in Classic mode.

Notes:
BSTRM is just the "YEAAAAAH" part -- not the whole song.
Original Release Date: August 13th, 2010
1st Edit June 30th, 2012: New Download Link
(Source: The Who/CSI: Miami)
48 November 24th, 2010

Act Clear by LC-DDM with credit to Sega for the original song
[Audio - Victory Theme]



...if you seriously need to know who is this recommended for, you're bloody hopeless.

Notes:
*Released August 13th, 2010
1st Edit November 24th, 2010: Replaced the Preview Link for one that works.
(Source: Sonic CD)
43 September 15th, 2011

What SSF4's Character Select Song Should Have Been by _Data_Drain_, LC-DDM
[Audio - Stage/Menu]



This was done by LC, I converted it into BRSTM, and looped it.

This should be used as a menu theme replacement.

I hope you all like this. :P
(Source: Super Street Fighter 4)
43 August 19th, 2010

The Meaning of Truth (N64) by LC-DDM with credit to Midiman10 for the remix and Hiro-X for the original song
[Audio - Stage/Menu]



Recommended for Port town: Aero Dive.

As always, you can put it where you wish.

Notes: My first perfection loop! :D
(Source: Midiman10/Hiro-X)
42 August 9th, 2010

N. Sanity Beach by LC-DDM with credit to Naughty Dog for the original song
[Audio - Stage/Menu]



Recommended for Mushroomy Kingdom (1-1).

As always, you can put it where you wish.
(Source: Crash Bandicoot)
40 August 9th, 2010

Armored Armadillo by LC-DDM with credit to Capcom for the original song
[Audio - Stage/Menu]



Recommended for New Pork City.

As always, you can choose where to put it.
(Source: Mega Man X)
39 May 11th, 2011

E1M1 - The Hangar by LC-DDM with credit to Sonic Clang for the remix and Id Software for the original song
[Audio - Stage/Menu]



Recommended over Frigate Orpheon or Shadow Moses Island.

As always, you can put it where you wish.
(Source: DooM)
36 October 1st, 2015

Sandstorm (1998 Extended Album Ver.) by LC-DDM
[Audio - Stage/Menu]



Perfect Loop, recommended over Pokémon Stadium or over a custom club stage.
(Source: Darude)
34 May 2nd, 2012

Final Attack by LC-DDM with credit to SNK Playmore for the original song
[Audio - Stage/Menu]



I find it most fitting on Porky's theme (K07), but you may insert it wherever you think fits most.

Notes:
*Original Release: May 3rd, 2010
*Edit 1: May 2nd, 2012 - Replaced the preview for one that works, added an intro, Download Link is from MediaFire.
(Source: Metal Slug 5)
31 January 3rd, 2012

Robot Master Battle by LC-DDM with credit to Capcom for the original song
[Audio - Stage/Menu]



Recommended for Frigate Orpheon or New Pork City.

As always, you can put it where you wish.

Notes:
*Released August 13th, 2010
*1st Edit January 3rd, 2012: Now has an intro.
(Source: Mega Man 7)
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  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
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    • Usability issues (e.g. doesn't work).
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