40406 December 9th, 2013
Dark Flaming Blue CSS by ASF1nk[Misc - Texture - Menu]
Thank you for downloading, please read my thread, for explanation on how to use this CSS.
After downloading this delete the last 6 letters on the name
and place on pf/menu2
You will need my codes for it to work correctly, get them at the bottom of the OP on my thread.
http://forums.kc-mm.com/index.php?board=9.0
Also since "sc_selcharacter.pac" overpowers "common5.pac" you will need to re-add you character portraits to do so simply open your "common5.pac" file in BrawlBox then collide "sc_selcharacter_en" and extract "char_bust_tex_lz77".
Now open the "sc_selcharacter" you downloaded from here and simply replace my "char_bust_tex_lz77" with the one you extracted from your "common5.pac" file.
After downloading this delete the last 6 letters on the name
and place on pf/menu2
You will need my codes for it to work correctly, get them at the bottom of the OP on my thread.
http://forums.kc-mm.com/index.php?board=9.0
Also since "sc_selcharacter.pac" overpowers "common5.pac" you will need to re-add you character portraits to do so simply open your "common5.pac" file in BrawlBox then collide "sc_selcharacter_en" and extract "char_bust_tex_lz77".
Now open the "sc_selcharacter" you downloaded from here and simply replace my "char_bust_tex_lz77" with the one you extracted from your "common5.pac" file.
17342 November 11th, 2012
Color Changing Menu (UpDate / Falcoxxx) by Falcoxxx with credit to Wister_Mame_and_Gatch[Misc - Texture - Menu]
13896 May 28th, 2013
Dark Flaming Blue SSS by ASF1nk with credit to renkaken[Misc - Texture - Menu]
Fixed Download!
Thank you for downloading the Stage Selection Screen!!!
A lot of thanks to Renkaken for the background of the SSS. =)
http://forums.kc-mm.com/index.php?topic=6201.0
Thank you for downloading the Stage Selection Screen!!!
A lot of thanks to Renkaken for the background of the SSS. =)
http://forums.kc-mm.com/index.php?topic=6201.0
13504 April 12th, 2016
Dark Flaming Blue CSS [[Normal]] by ASF1nk[Misc - Texture - Menu]
Fixed Download!
Thank you for downloading, please visit my thread for more information on how to use this.
http://forums.kc-mm.com/index.php?topic=6201.0
[[Recommended for PAL users]]
Thank you for downloading, please visit my thread for more information on how to use this.
http://forums.kc-mm.com/index.php?topic=6201.0
[[Recommended for PAL users]]
6634 August 13th, 2011
Red & Black SSS by ASF1nk with credit to renkaken[Misc - Texture - Menu]
Thank you for downloading the Stage Selection Screen.
Place in: "pf/menu2"
A lot of thanks to Renkaken for the background of the SSS. =)
http://forums.kc-mm.com/index.php?topic=6201.0
Place in: "pf/menu2"
A lot of thanks to Renkaken for the background of the SSS. =)
http://forums.kc-mm.com/index.php?topic=6201.0
5891 June 26th, 2010
Red & Black CSS [[Normal]] by ASF1nk[Misc - Texture - Menu]
Thank you for downloading! Please visit my thread for more information on how to use this.
http://forums.kc-mm.com/index.php?topic=6201.0
[Recommended for PAL users]]
http://forums.kc-mm.com/index.php?topic=6201.0
[Recommended for PAL users]]
5787 May 19th, 2012
Dummies Guide To Custom CSS/SSS by //2[Misc - Menu]
This guide shows you how to create your own CSS and SSS. This is my way of trying to spark some creativity among fellow Brawl hackers who have little or no knowledge of using BrawlBox. //2
http://forums.kc-mm.com/index.php?topic=9293.0
http://forums.kc-mm.com/index.php?topic=9293.0
5181 August 14th, 2012
Blue Lagoon CSS/SSS by Yami 2b with credit to ASF1nk for the original css/sss[Misc - Texture - Menu]
4520 August 20th, 2011
Dark Flaming Blue CSS with complete Zero CSP's and Shadow CSP's by shadowplayer523 with credit to ASF1nk[Misc - Texture, Vertex - Menu]
4061 May 10th, 2012
Red & Black CSS by ASF1nk[Misc - Texture - Menu]
Thank you for downloading! Please go to my thread, to learn how to use this CSS. =)
http://forums.kc-mm.com/index.php?topic=6201.0
http://forums.kc-mm.com/index.php?topic=6201.0
3648 July 18th, 2017
Red Inked CSS by StarWaffle with credit to pnutink for the artwork[Misc - Texture - Menu]
3595 May 30th, 2013
Pillar Tile CSS with Extras by slayermarth101 with credit to DarkShard, SJS, DR., Anivernage, Ryuu, and ASF1nk for the CSP's and ToadKart for Code help.[Misc - Texture - Menu]
9/23/12: Fixed the Download. If you want Solo Ice Climbers then re-download it. :D Due to the vaults downtown, the link got reset. Sooo, yeaaah, Re-download! :P
Just a minor update of the CSS.
Now has Alloys, Giga Bowser, and warioman.
The codes are mandatory for it to work!!!
Comes with the original and the mirrored versions.
Just a minor update of the CSS.
Now has Alloys, Giga Bowser, and warioman.
The codes are mandatory for it to work!!!
Comes with the original and the mirrored versions.
3501 August 20th, 2012
CSS v3 with Alloys by MasterLuig with credit to supermasterhand[Misc - Texture, Vertex - Menu]
3270 July 9th, 2010
Flaming Blue Menu [NORMAL] by Monstermash with credit to Seraph for the video, ASF1nk for the background, ChibiIceClimberz for the icons[Misc - Texture - Menu]
NO CODES NEEDED!
This goes in:
private/wii/app/RSBE/pfmenu2 <--- No that is not a typo
The ones labeled [COMMENTARY] have commentary on the bottom of the screen, while the ones labeled [NORMAL] simply have the original Brawl commentary.
IMPORTANT NOTE: If you have an common_5.pac on your SD card that is not edited at all (dunno why you would though), these menus WILL freeze your game...
This goes in:
private/wii/app/RSBE/pfmenu2 <--- No that is not a typo
The ones labeled [COMMENTARY] have commentary on the bottom of the screen, while the ones labeled [NORMAL] simply have the original Brawl commentary.
IMPORTANT NOTE: If you have an common_5.pac on your SD card that is not edited at all (dunno why you would though), these menus WILL freeze your game...
3056 July 14th, 2013
Melee/64 Expansion V2! by Allav866, FroznHobo, Mewtwo2000, libertyernie, KTH, MonkUnit, GameWatching, tigertenaka, Oshtoby with credit to all users whose hacks went into this, and Special Thanks to Mewtwo2000 for his Stage Roster Expansion Tool[Misc - Texture - Menu]
Edit: With DSX8 and Mewtwo2000 working on Icicle Mountain, Mute City, Brinstar Depths, and PokéFloats, I want to let people know where they should put them.
Icicle Mountain=STGCUSTOM06.pac
Mute City=STGCUSTOM09.pac
Brinstar Depths=STGCUSTOM0C.pac
PokéFloats=STGCUSTOM0E.pac
Make sure to add .rel files, too.
This doesn't work with Dolphin, because this uses the Stage Expansion code, which doesn't work on the emulator. Also, this is incompatible with the Character Roster Expansion, so no Giga-Bowser, Warioman, or Alloys, etc.
DO NOT ADD CODES TO THE GCT IN THE "codes" FOLDER!
That gct is to allow the gct in the "pf" folder to have over 8000 lines of code. I used the double GCT method when I uploaded this, which was before I found out about the gameconfig.txt method. If you use that, then be sure to move the GCT in the "pf" folder over to the "codes" folder.
This is an expansion pack for the Melee page so that all Melee stages can have a slot AS THEY ARE UPLOADED, so until then Icicle Mountain, Brinstar Depths, PokéFloats and Mute City will not work. All the stages (even those not on there) have their music set up, so once a stage is uploaded, you need only to place them into the right STGCUSTOM slot. To my knowledge, the hacks included are up to date.
Here is what has changed:
-Melee's and Brawl's Battlefields are switched, so STGBATTLEFIELD=STGCUSTOM0B, and vice versa.
-Multi-Man Brawl is now Multi-Man Melee, and the Alloys have been replaced with Wireframes.
-Certain Music code edits to accomodate Multi-Man Melee.
-Battlefield (Brawl) only plays Brawl Battlefield music.
-Pack includes original Melee Battlefield brstm, but Brawl's will still play sometimes. It is listed as "Battlefield (Brawl)"
-Added secret in another Stadium Mode, but music doesn't fit as well...
If you have any stage hacks for Battlefield, they go over STGCUSTOM0B. You'll also have to replace the rel. Other than that, only STGCUSTOM slots and Battlefield have been replaced. For other stages, you can just place them over an existing stage. Most of the music that plays in Brawl stages is still unchanged, so you can replace it as you please, but don't try to mess with My Music, unless you want your Wii to freeze. You can use any character hacks you may have already with this, but adding CSP's to the common5.pac may result in a WiiFreeze.
The codes DO work! I test the stuff I release before I release it, without using any other hacks, so stop telling me it doesn't work when it does! If it isn't working for you on Gecko, then download the older version. All V2 does is add Multi-Man Melee, and unless you really need it, then get V1. But I know this thing works, because My Wii is turned on right now with the hacks turned on and it works perfectly, Multi-Man Melee and all.
btw, that secret I mentioned earlier, try going to Boss Battles and fight Master Hand.
Icicle Mountain=STGCUSTOM06.pac
Mute City=STGCUSTOM09.pac
Brinstar Depths=STGCUSTOM0C.pac
PokéFloats=STGCUSTOM0E.pac
Make sure to add .rel files, too.
This doesn't work with Dolphin, because this uses the Stage Expansion code, which doesn't work on the emulator. Also, this is incompatible with the Character Roster Expansion, so no Giga-Bowser, Warioman, or Alloys, etc.
DO NOT ADD CODES TO THE GCT IN THE "codes" FOLDER!
That gct is to allow the gct in the "pf" folder to have over 8000 lines of code. I used the double GCT method when I uploaded this, which was before I found out about the gameconfig.txt method. If you use that, then be sure to move the GCT in the "pf" folder over to the "codes" folder.
This is an expansion pack for the Melee page so that all Melee stages can have a slot AS THEY ARE UPLOADED, so until then Icicle Mountain, Brinstar Depths, PokéFloats and Mute City will not work. All the stages (even those not on there) have their music set up, so once a stage is uploaded, you need only to place them into the right STGCUSTOM slot. To my knowledge, the hacks included are up to date.
Here is what has changed:
-Melee's and Brawl's Battlefields are switched, so STGBATTLEFIELD=STGCUSTOM0B, and vice versa.
-Multi-Man Brawl is now Multi-Man Melee, and the Alloys have been replaced with Wireframes.
-Certain Music code edits to accomodate Multi-Man Melee.
-Battlefield (Brawl) only plays Brawl Battlefield music.
-Pack includes original Melee Battlefield brstm, but Brawl's will still play sometimes. It is listed as "Battlefield (Brawl)"
-Added secret in another Stadium Mode, but music doesn't fit as well...
If you have any stage hacks for Battlefield, they go over STGCUSTOM0B. You'll also have to replace the rel. Other than that, only STGCUSTOM slots and Battlefield have been replaced. For other stages, you can just place them over an existing stage. Most of the music that plays in Brawl stages is still unchanged, so you can replace it as you please, but don't try to mess with My Music, unless you want your Wii to freeze. You can use any character hacks you may have already with this, but adding CSP's to the common5.pac may result in a WiiFreeze.
The codes DO work! I test the stuff I release before I release it, without using any other hacks, so stop telling me it doesn't work when it does! If it isn't working for you on Gecko, then download the older version. All V2 does is add Multi-Man Melee, and unless you really need it, then get V1. But I know this thing works, because My Wii is turned on right now with the hacks turned on and it works perfectly, Multi-Man Melee and all.
btw, that secret I mentioned earlier, try going to Boss Battles and fight Master Hand.
2837 August 17th, 2017
[CSS/SSS/GCT/TXT] Terra Tower Reboot (CBliss + SSS Expansion Compatible) by Ricky (Br3) with credit to ASF1nk for CBliss[Misc - Texture - Menu]
EDIT: DOESN'T WORK WITH RIIVOLUTION!!!
Leave your Feedback at my thread:
http://forums.kc-mm.com/index.php?topic=11082
Once CBliss came out, I decided I wanted to re-do my CSS from scratch, and make it not only better, but also compatible with CBliss.
So here you go! It is a lot better looking than before!
The needed codes for the CSS and SSS are included.
SSS Pic: http://i.imgur.com/Qu6ECRh.jpg
Leave your Feedback at my thread:
http://forums.kc-mm.com/index.php?topic=11082
Once CBliss came out, I decided I wanted to re-do my CSS from scratch, and make it not only better, but also compatible with CBliss.
So here you go! It is a lot better looking than before!
The needed codes for the CSS and SSS are included.
SSS Pic: http://i.imgur.com/Qu6ECRh.jpg
2737 January 25th, 2014
TvC CSS Beta Release by DSX8 with credit to ASF1nk for some bug fix's and Pride for basic layout design[Misc - Texture, Vertex, Import - Menu]
Spent alot of work with this CSS project. This is only a beta release of this project. Thanks to ASF1nk for helping me fix some bugs with this CSS. Credit to xZedkiel for the CSS icons also. If you dont use a common5 file, open it up in brawlbox, and extract the Sc_SelCharacter from the .pac
Codes to use for CSS
ASF1nk's Custom CSS V2 [spunit262]
0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 0000002F
00010203 06070811
12091A0E 17161320
21260D05 14101F25
1B0B270C 15242218
0A231929 0F045D5E
5C4A4E40 464c5500
CSS Fix
046A0C68 C2000000
0469DC18 40820030
0469DC40 2C030000
04689E88 60000000
Independent Pokemon Engine +no wreck My Music V2 [spunit262]
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C2684964 00000007
881400B8 2C00003F
41A00028 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
987400B8 00000000
CSS fixes for Giga and Company V2 [spunit262]
C2684940 00000002
9BB400B8 57BD06BE
2C1D001B 00000000
040AF8D4 546025B6
040AF964 546025B6
040AF830 546025B6
040AF528 546025B6
040AF810 546025B6
040AF880 546025B6
040AF848 546025B6
CSS fixes for Samus/ZSS and Zelda/Shiek V2.1 [spunit262]
04693D50 38800004
06693D6C 00000008
38000000 3880000F
046900E8 60000000
04697F58 60000000
04697EEC 60000000
Codes to use for CSS
ASF1nk's Custom CSS V2 [spunit262]
0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 0000002F
00010203 06070811
12091A0E 17161320
21260D05 14101F25
1B0B270C 15242218
0A231929 0F045D5E
5C4A4E40 464c5500
CSS Fix
046A0C68 C2000000
0469DC18 40820030
0469DC40 2C030000
04689E88 60000000
Independent Pokemon Engine +no wreck My Music V2 [spunit262]
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C2684964 00000007
881400B8 2C00003F
41A00028 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
987400B8 00000000
CSS fixes for Giga and Company V2 [spunit262]
C2684940 00000002
9BB400B8 57BD06BE
2C1D001B 00000000
040AF8D4 546025B6
040AF964 546025B6
040AF830 546025B6
040AF528 546025B6
040AF810 546025B6
040AF880 546025B6
040AF848 546025B6
CSS fixes for Samus/ZSS and Zelda/Shiek V2.1 [spunit262]
04693D50 38800004
06693D6C 00000008
38000000 3880000F
046900E8 60000000
04697F58 60000000
04697EEC 60000000
2656 February 2nd, 2016
[P:M 3.6b] Pillar CSS by Xerom with credit to Tryst, SJS (Select Icons), The Shadow (original request), Patt Anderson (Patch Pics 1&2), GoBulbasaur (Preview Pic 3)[Misc - Menu]
7/7/2015: Updated for 3.6b
*Do note the first two pictures show the patt anderson build of the layout.
A quick CSS I threw together after The Shadow (smashboards) requested a pillar-like CSS for Project M. Icon positioning drew from Tryst's SeaSS design. The DL includes everything you need to implement it as well as a readme.
*Preview pictures courtesy of GoBulbasaur and Patt Anderson
*Do note the first two pictures show the patt anderson build of the layout.
A quick CSS I threw together after The Shadow (smashboards) requested a pillar-like CSS for Project M. Icon positioning drew from Tryst's SeaSS design. The DL includes everything you need to implement it as well as a readme.
*Preview pictures courtesy of GoBulbasaur and Patt Anderson
2611 October 11th, 2015
Melee CSS and SSS by KTH with credit to rikiki, Shadow435, SSJCerious, Alm5252 and haydog jolly [Misc - Texture, Vertex - Menu]
¤¤Smash Bros. Melee Showcase¤¤
--------------------------------------------
Here, the CSS so promised and here with a surprise!
SSS also!
Added CSS Lost characters Melee.
A lot of change were made, compartments, textures and other.
I did not touch the CSP, as ca you will put what you will want.
Thanks to Shadow435 and SSJCerious for compartments.
Thanks to rikiki for the images, the colors and some basic salary.
Names also were changed for a different style.
I have use the name by haydog jolly.
--------------------------------------------
Here, the CSS so promised and here with a surprise!
SSS also!
Added CSS Lost characters Melee.
A lot of change were made, compartments, textures and other.
I did not touch the CSP, as ca you will put what you will want.
Thanks to Shadow435 and SSJCerious for compartments.
Thanks to rikiki for the images, the colors and some basic salary.
Names also were changed for a different style.
I have use the name by haydog jolly.
2295 October 3rd, 2016
Terra Tower (Aqua Blue) CSS by Ricky (Br3) with credit to ASF1nk for his Red&Black CSS[Misc - Texture - Menu]
READ PLEASE:
UPDATED AGAIN (July 14th): As requested, here are the codes for having the exact same characters as the CSS pic - ZSS, Sheik and Wild Charizard/Squirtle/Ivysaur.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13520
UPDATED (July 5th): Now with in-game pic! Thanks, NikoPunkSUPEERMAARIO!
This is the Terra Tower CSS (or Aqua Blue CSS if you prefer). It's based on a location within Terra Tower of Chrono Cross.
The second pic shows the image that rotates in the background.
The CSS has colors matching the background.
There is a Terra Tower SSS too.
Please PM me if you have problems with it. I will fix it right away.
UPDATED AGAIN (July 14th): As requested, here are the codes for having the exact same characters as the CSS pic - ZSS, Sheik and Wild Charizard/Squirtle/Ivysaur.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13520
UPDATED (July 5th): Now with in-game pic! Thanks, NikoPunkSUPEERMAARIO!
This is the Terra Tower CSS (or Aqua Blue CSS if you prefer). It's based on a location within Terra Tower of Chrono Cross.
The second pic shows the image that rotates in the background.
The CSS has colors matching the background.
There is a Terra Tower SSS too.
Please PM me if you have problems with it. I will fix it right away.
2224 May 19th, 2012
Dark Flaming Blue CSS with Zero,Naruto,Shadow,and Viewtiful Joe by shadowplayer523 with credit to ASF1nk[Misc - Texture, Vertex - Menu]
Before you download please read the the bottom.
This is a dark flaming blue css which includes zero,naruto,viewtiful joe, and shadow's CSP, Fonts and shadow, naruto, and viewtiful joe has thier icon. P.S. i didnt make the entire CSS i just used Asf1nk dark flaming blue css and modified it
NOTE: You will need codes if you dont have codes the CSS will be messed up
here is the codes:http://www.mediafire.com/?qm8vwi745lb666u
DISCLAIMER: IN the last row that is not viewtiful joe it is the red alloy
This is a dark flaming blue css which includes zero,naruto,viewtiful joe, and shadow's CSP, Fonts and shadow, naruto, and viewtiful joe has thier icon. P.S. i didnt make the entire CSS i just used Asf1nk dark flaming blue css and modified it
NOTE: You will need codes if you dont have codes the CSS will be messed up
here is the codes:http://www.mediafire.com/?qm8vwi745lb666u
DISCLAIMER: IN the last row that is not viewtiful joe it is the red alloy
2125 October 3rd, 2016
[[V2]] Terra Tower (Aqua Blue) CSS by Ricky (Br3) with credit to ASF1nk, Phantom Wings[Misc - Texture, Vertex, Import - Menu]
READ PLEASE:
This is the updated version of Terra Tower CSS (or Aqua Blue CSS if you prefer). It's based on a location within Terra Tower of Chrono Cross. It's being released as a commemoration of first hack of mine to reach 1000 downloads.
Get the codes here (if the link is down, you can find it easily in my vault): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17171
What was changed? Now it works on single player modes too. And actually looks pretty cool in there.
If you have the old one, I strongly suggest getting it.
Also, it no longer has MY CSPs. It has the original ones that come with Brawl, so you can replace them with your own without problem.
The second pic shows the image that rotates in the background.
The CSS has colors matching the background.
There is gonna be a updated Terra Tower SSS too.
Please PM me if you have problems with it. I will fix it right away.
This is the updated version of Terra Tower CSS (or Aqua Blue CSS if you prefer). It's based on a location within Terra Tower of Chrono Cross. It's being released as a commemoration of first hack of mine to reach 1000 downloads.
Get the codes here (if the link is down, you can find it easily in my vault): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17171
What was changed? Now it works on single player modes too. And actually looks pretty cool in there.
If you have the old one, I strongly suggest getting it.
Also, it no longer has MY CSPs. It has the original ones that come with Brawl, so you can replace them with your own without problem.
The second pic shows the image that rotates in the background.
The CSS has colors matching the background.
There is gonna be a updated Terra Tower SSS too.
Please PM me if you have problems with it. I will fix it right away.
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
Filter by:
If you're sure you want to delete this entry, click "Yes" below. Otherwise, click "No" or close this dialog.
Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010