6358 October 10th, 2015
Battle Stadium D.O.N : DBZ Stage by KTH with credit to Mewtwo2000, RandomTBush, CutterKirby and ItalianStallion[Stage - Texture, Vertex, Import - 75m]
Yup, i've tried to make DBZ Official stage from Battle Stadium D.O.N.
http://www.youtube.com/watch?v=eTfRjciJEVY
Thank to CutterKirby and ItalianStallion for have fix the cloud glitch.
http://www.youtube.com/watch?v=eTfRjciJEVY
Thank to CutterKirby and ItalianStallion for have fix the cloud glitch.
3448 September 15th, 2016
Kitty Corp City by Robz with credit to OizenX[Stage - Texture, Vertex - 75m]
UPDATED. BG is no longer a 2Dimage. Mewtwo2000 fixed lighting/flags and stuffz. and he ported it to other stages... I dunno what they are i forgot. Still goes over 75M.
The original city stage. Theres other copies of this stage to fit other peoples needs.
I have also provided a Brstm into package. This stage goes over 75M and doesnt require a .rel file
If you like my work please check out My thread
http://forums.kc-mm.com/index.php?topic=8586.0
Thank you enjoy!
The original city stage. Theres other copies of this stage to fit other peoples needs.
I have also provided a Brstm into package. This stage goes over 75M and doesnt require a .rel file
If you like my work please check out My thread
http://forums.kc-mm.com/index.php?topic=8586.0
Thank you enjoy!
3401 May 25th, 2014
Gloam Valley (Super Paper Mario) by CutterKirby64 with credit to Mewtwo2000[Stage - Texture, Vertex, Import, 2D - 75m]
Video Avaiable Thanks to GGMasterKula14GX!
-----------------------------------------
http://www.youtube.com/watch?v=7JxJLYh017s
Hey everyone, here's me newest stage from Super Paper Mario: Gloam Valley. This is the place you have to pass through in order to get into Merlee's Mansion.
The stage comes with a brstm and a rel file to use over 75M, but you can use it over Jungle Japes without any rel files, or you can make a new one to use over the stage you want. This stage was easy and fun to make, the Paratroopa and Cheep-Cheep are animated thanks to Mewtwo2000.
If you like this stage please support my thread:
http://forums.kc-mm.com/index.php?topic=18656.0
-----------------------------------------
http://www.youtube.com/watch?v=7JxJLYh017s
Hey everyone, here's me newest stage from Super Paper Mario: Gloam Valley. This is the place you have to pass through in order to get into Merlee's Mansion.
The stage comes with a brstm and a rel file to use over 75M, but you can use it over Jungle Japes without any rel files, or you can make a new one to use over the stage you want. This stage was easy and fun to make, the Paratroopa and Cheep-Cheep are animated thanks to Mewtwo2000.
If you like this stage please support my thread:
http://forums.kc-mm.com/index.php?topic=18656.0
2810 September 15th, 2016
Great Bay (Melee) over 75m by HaxMax with credit to ssbbtailsfan, ForOhFor Error with, Mewtwo2000, ItalianStallion, GameWatching[Stage - Import - 75m]
2190 December 9th, 2010
What Is Love - Mario Villains by Mewtwo2000[Stage - Texture, Vertex, 2D - 75m]
This stage features Wario, Waluigi, and Mr.L dancing What Is Love. It's a simple stage with animated background. It's funny to play there xD
It can replace Final Destination, Wifi Room and 75m, and some other stages with no rel files. And now it's updated with a new animation method using VIS animations.
It can replace Final Destination, Wifi Room and 75m, and some other stages with no rel files. And now it's updated with a new animation method using VIS animations.
1947 December 12th, 2015
PM HD Kongo 64 by Ryztiq with credit to Rage83(Xenov)[Stage - Texture - 75m]
1824 May 27th, 2010
2D Saffron City by libertyernie with credit to spiderjjr45 (and Mewtwo2000 for porting)[Stage - 2D - 75m]
The .zip file contains two versions. Both have nicer-looking backgrounds, because the floating platforms no longer have a "shadow." (The images are outdated.)
One puts the platforms on their own plane so they are directly under the characters, and the other gets rid of them entirely.
The platforms DO NOT move and there are no Pokemon coming from the wall. It's a completely static stage.
No .rels needed if you're OK with puttng it over 75m.
One puts the platforms on their own plane so they are directly under the characters, and the other gets rid of them entirely.
The platforms DO NOT move and there are no Pokemon coming from the wall. It's a completely static stage.
No .rels needed if you're OK with puttng it over 75m.
1708 November 4th, 2012
Red Ribbon Factory by DSX8, ItalianStallion[Stage - Vertex, Import - 75m]
http://www.youtube.com/watch?v=rofrEIN2E18
Red Ribbon Factory from Dragon Ball, imported from Dragon Ball: Revenge of King Piccolo.
Modified with now swimmable water, new lighting, shadows.
This stage is made by me, and ItalianStallion. can go over Jungle Japes, but also 75M with the .rel file included. Includes a track that fits this stage very well. Has swimmable water, and a animated platform that shows up on both sides of the stage, and has its own animated collision!
Anyways, have fun with this stage, I know that we had fun making this stage, and testing it out for any bugs and glitches.
Red Ribbon Factory from Dragon Ball, imported from Dragon Ball: Revenge of King Piccolo.
Modified with now swimmable water, new lighting, shadows.
This stage is made by me, and ItalianStallion. can go over Jungle Japes, but also 75M with the .rel file included. Includes a track that fits this stage very well. Has swimmable water, and a animated platform that shows up on both sides of the stage, and has its own animated collision!
Anyways, have fun with this stage, I know that we had fun making this stage, and testing it out for any bugs and glitches.
1337 July 7th, 2010
MvC3-Daily Bugle by ss2sonic with credit to Robzdablade for KCC[Stage - Texture - 75m]
1124 April 2nd, 2011
1337M by ??_? with credit to Th3Composer for the idea and the rest of the brawl minus back room for testing and feedback[Stage - Vertex - 75m]
972 September 14th, 2011
Clock Town 3rd Day[LoZ Majora's Mask]y by FairKnight with credit to Oizen X[Stage - Texture, Vertex, Import - 75m]
858 July 21st, 2015
What Is Love - Earthbound Heroes by Mewtwo2000[Stage - Texture, Vertex, 2D - 75m]
My second What Is Love stage. This one features Ness, Jeff and Poo from Earthbound, dancing the What Is Love music. If you like it, place it as the same stage as Mario Villains and use Dantarion's ASL code to load both of them randomly. It works over FD, Wifi Room and 75m, just like the original one.
852 October 20th, 2014
KittyCorp City 2014 by BraveDragonWolf with credit to obzdablade and OizenX[Stage - Texture, Import - 75m]
Three more pics: http://imgur.com/a/JBsd9#0
---------------------------------------------------------
For those of you who have my recent version...SWITCH TO THIS ONE.
The surprise is when you try the stage out...
---------------------------------------------------------
For those of you who have my recent version...SWITCH TO THIS ONE.
The surprise is when you try the stage out...
799 August 19th, 2013
Giygas' Lair (Battle Against Giygas) V2 by Good Guy Giygas[Stage - Texture, Vertex, Import - 75m]
[Updated with new Brstm and SSPs 8/19/13]
Here's an updated version of my popular Giygas stage, now with even more Giygas action! [Sorry for the crappy pictures..] Anywho, I gave the stage a new layout, a new animated background with even more Giygas-ness to make it even more unsettling, some new textures, and a new higher quality BRSTM. (Only know issues are some sometimes glitchy spawn points. If you can help me fix them, please let me know)
. Enjoy....this...stage...
Download Includes:
- Stage
- .rel to go over 75m
- New SSS stuff (courtesy of Convour)
- BRSTM
Here's an updated version of my popular Giygas stage, now with even more Giygas action! [Sorry for the crappy pictures..] Anywho, I gave the stage a new layout, a new animated background with even more Giygas-ness to make it even more unsettling, some new textures, and a new higher quality BRSTM. (Only know issues are some sometimes glitchy spawn points. If you can help me fix them, please let me know)
. Enjoy....this...stage...
Download Includes:
- Stage
- .rel to go over 75m
- New SSS stuff (courtesy of Convour)
- BRSTM
778 December 26th, 2011
Rick Roll'd by Weldar-Kazooie with credit to Oli-Oli and Mewtwo2000[Stage - 2D - 75m]
PLEASE READ IN-FULL IF IT IS YOUR FIRST TIME
Note: The images uploaded are directly off Brawl-Box, I'll try to get some actual ones later on. For an accurate representation of what this stage looks like, refer to Oli-Oli's "Do The Mario" stage, and swap the contents of the TV with the photos shown.
My very first...err, modification of a stage, so please be gentle. ^^" This is a very slight modification of Oli-Oli's "Do The Mario" stage, which he said welcomed Modifications, so here it is!
The background contains a slight, alight choppy animation loop of 0:06-0:07 from the music video of Never Gonna Give You Up, and the side of the television has a slight texture problem, but it is nothing noticeable.
I have never experienced a glitch in this stage, nor has it ever froze. I have not tested it over Wi-Fi.
Goes over 75M, to add: Just extract the files, rename them, and place them on your SD card. If you're new to this, follow the instructions below:
This download includes two files: A. The Stage (Titled: STGDONKEY - Rick Roll) B. Never Gonna Give You Up, the song (Titled: B04 Rick Roll)
You're going to want to place the STGDONKEY file here: Rename the file to "STGDONKEY", removing the title after it.
F:privatewiiappRSBEpfstagemelee
For the BRSTM File (Music), rename the file to B04 (Removing the title afterwards) and place it here:
F:privatewiiappRSBEpfSoundStrm
NOTE: The name of this file directly correlates to what it will replace. If you want to keep the song specified, you will have to change the title of the file to correlate to a different song. Personally, I use this reference: http://www.smashboards.com/showthread.php?t=158635
Note: The images uploaded are directly off Brawl-Box, I'll try to get some actual ones later on. For an accurate representation of what this stage looks like, refer to Oli-Oli's "Do The Mario" stage, and swap the contents of the TV with the photos shown.
My very first...err, modification of a stage, so please be gentle. ^^" This is a very slight modification of Oli-Oli's "Do The Mario" stage, which he said welcomed Modifications, so here it is!
The background contains a slight, alight choppy animation loop of 0:06-0:07 from the music video of Never Gonna Give You Up, and the side of the television has a slight texture problem, but it is nothing noticeable.
I have never experienced a glitch in this stage, nor has it ever froze. I have not tested it over Wi-Fi.
Goes over 75M, to add: Just extract the files, rename them, and place them on your SD card. If you're new to this, follow the instructions below:
This download includes two files: A. The Stage (Titled: STGDONKEY - Rick Roll) B. Never Gonna Give You Up, the song (Titled: B04 Rick Roll)
You're going to want to place the STGDONKEY file here: Rename the file to "STGDONKEY", removing the title after it.
F:privatewiiappRSBEpfstagemelee
For the BRSTM File (Music), rename the file to B04 (Removing the title afterwards) and place it here:
F:privatewiiappRSBEpfSoundStrm
NOTE: The name of this file directly correlates to what it will replace. If you want to keep the song specified, you will have to change the title of the file to correlate to a different song. Personally, I use this reference: http://www.smashboards.com/showthread.php?t=158635
744 July 1st, 2010
The World That Never Was by bleachmagic with credit to Robzdablade for kitty corp city[Stage - Texture - 75m]
This is The World That Never Was from kingdom hearts 2 the stage is kitty corp city(created by Robzdablade) i re textured everything except the vehicles(blimp,f zero car, limousine)since i didn't think i needed to remove them i also ported roxas and riku over the bouncers at the entrance and the carramell dansen animation is replaced with kairi and namine enjoy my first major stage.
736 April 9th, 2010
Willamette Parkview Mall (After Hours) by FairKnight[Stage - Texture, Vertex, Import - 75m]
729 July 2nd, 2015
Wrecking Crew (SmashU) by DSX8[Stage - Texture, Import - 75m]
Has a slight lag in 3p matches.. not that noticable. Not sure about 4p matches. Tested on wii and works fine.
Comes with SSS Icons, 1 brstm, and 2 .rel files.
Models can be repositioned for your very own stage layout, for different versions of the stage also! Enjoy~
Follow me on facebook!
https://www.facebook.com/DMNSLYRX8
Comes with SSS Icons, 1 brstm, and 2 .rel files.
Models can be repositioned for your very own stage layout, for different versions of the stage also! Enjoy~
Follow me on facebook!
https://www.facebook.com/DMNSLYRX8
699 November 24th, 2015
Kongo Jungle 64 - Smash U by Edwguard Flows[Stage - Texture, Vertex, Import - 75m]
A new import from Smash U
Update 1: Fixed birds animation
The Kongo Jungle is back to Project M. New background polygons, color nodes, ilumination, shadows, birds and barrel animations. Textures are more sharper and defined.
And Wifi Safe, of course ;)
My Thread: http://forums.kc-mm.com/index.php?topic=73596.msg1331011#msg1331011
Enjoy
Update 1: Fixed birds animation
The Kongo Jungle is back to Project M. New background polygons, color nodes, ilumination, shadows, birds and barrel animations. Textures are more sharper and defined.
And Wifi Safe, of course ;)
My Thread: http://forums.kc-mm.com/index.php?topic=73596.msg1331011#msg1331011
Enjoy
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010