2958 May 28th, 2014
PM Shadow Moses Island by Olimario1892 with credit to The PMBR[Stage - Texture, Vertex - Shadow Moses Island]
EDIT: To those who downloaded before 9pm, I added another version with a lower ceiling.
Make sure to download _00,_01, and _02 in order to have this stage appear correctly every time.
Stage Size: Medium
Platforms: 2
Ceiling: High
Side Blast Zones: Medium
Just like in the original stage, the level of snow and metal gear appearance is random (though rarely there may be no snow or metal gear). The right side of the stage is slightly raised to make a unique playing field without drastically altering game play. Rex, Ray, and the Gekko are fully animated.
The third image is actually a video.
Make sure to download _00,_01, and _02 in order to have this stage appear correctly every time.
Stage Size: Medium
Platforms: 2
Ceiling: High
Side Blast Zones: Medium
Just like in the original stage, the level of snow and metal gear appearance is random (though rarely there may be no snow or metal gear). The right side of the stage is slightly raised to make a unique playing field without drastically altering game play. Rex, Ray, and the Gekko are fully animated.
The third image is actually a video.
1995 June 22nd, 2014
Project M Mushroom Kingdom Melee by Hope4NeWDaY with credit to Mewtwo2000[Stage - Texture, Vertex, Import - Shadow Moses Island]
6/23/14
Updating the stage to it's final form
*Old*
This stage... everything flowed together nicely because of how well it was done (Thanks mewtwo2000)
The platfroms seemlessly went together with the stage.
I scaled and expanded the main stage so it fits better.
The stage now has a Green Hill Zone PM feel.
The blast zones were really challenging to get correct.
I edited the bg to fit the stage more correctly.
Updating the stage to it's final form
*Old*
This stage... everything flowed together nicely because of how well it was done (Thanks mewtwo2000)
The platfroms seemlessly went together with the stage.
I scaled and expanded the main stage so it fits better.
The stage now has a Green Hill Zone PM feel.
The blast zones were really challenging to get correct.
I edited the bg to fit the stage more correctly.
1960 October 19th, 2010
MGS2 Big Shell by Eternal Yoshi[Stage - Texture, Vertex, Import - Shadow Moses Island]
This is the big shell from MGS2 made with actual textures from the game.
UPDATED WITH V2
Version 2 goes over Shadow Moses Island, with the ! and codecs intact.
I made a destructible floor tile from SMI's resources too.
It has about 15 HP and respawns every 1337 frames.
I also included V1 in the archive too.
Enjoy.
UPDATED WITH V2
Version 2 goes over Shadow Moses Island, with the ! and codecs intact.
I made a destructible floor tile from SMI's resources too.
It has about 15 HP and respawns every 1337 frames.
I also included V1 in the archive too.
Enjoy.
1726 February 3rd, 2014
Project M Mushroom Kingdom Melee_Super Paper Mario Version by LazyRed with credit to Hope4NeWDaY, Seyo and Mewtwo2000[Stage - Texture, Vertex, Import - Shadow Moses Island]
1662 February 5th, 2013
MGS3 Groznyj Grad (At Night) by Olimario1892[Stage - Texture - Shadow Moses Island]
This is Groznyj Grad from MGS3, Volgin's HQ and storage place for the Shagohod.
When you start smashing at the pillars they turn red, and if you smash the top part on the left side you'll find a Kerotan (those frog things).
Since this texture replaces METALGEAR_00, the Geckos' appear. They are textured like the Shagohod.
Also, for the codec converations I replace Colonel with Major Zero, Mei Ling with Para-Medic, Slippy with Sigint, and Otacon with Huey.
June 19, 2010
When you start smashing at the pillars they turn red, and if you smash the top part on the left side you'll find a Kerotan (those frog things).
Since this texture replaces METALGEAR_00, the Geckos' appear. They are textured like the Shagohod.
Also, for the codec converations I replace Colonel with Major Zero, Mei Ling with Para-Medic, Slippy with Sigint, and Otacon with Huey.
June 19, 2010
1578 April 12th, 2023
Pokemon B/W N's Castle V3 by POKE MASTER with credit to Lensho[Stage - Texture, Vertex - Shadow Moses Island]
Part one Video:(Rashiram)http://www.youtube.com/watch?v=djvWU61abfg
Part one video:(Zekrom)http://www.youtube.com/watch?v=fFvHT48wbWM
Part two video:http://www.youtube.com/watch?v=T0h7NKbFwwU
Part three video:http://www.youtube.com/watch?v=WNTpahgwfHo
I only updated the first stage. The other 2 are the same.
Comes with Zekrom and Rashiram version now.
& be sure to check out my thread! :)
http://forums.kc-mm.com/index.php?topic=77623.msg1365543#msg1365543
Part one video:(Zekrom)http://www.youtube.com/watch?v=fFvHT48wbWM
Part two video:http://www.youtube.com/watch?v=T0h7NKbFwwU
Part three video:http://www.youtube.com/watch?v=WNTpahgwfHo
I only updated the first stage. The other 2 are the same.
Comes with Zekrom and Rashiram version now.
& be sure to check out my thread! :)
http://forums.kc-mm.com/index.php?topic=77623.msg1365543#msg1365543
1578 April 16th, 2016
Suzaku Castle (SmashU) by DSX8, jaystring with credit to RTB for the DLC stage files.[Stage - Texture, Import - Shadow Moses Island]
Update: Char lighting updated thanks to Jaystring.
May cause lag in 4p matches with high poly imported characters!! USE WITH CAUTION!
Comes with SSS icons, 2 brstm's, 2 .rel files, and 3 different stage layouts.
-Regular Version
-Omega Version
-Platform Version
Please enjoy Suzaku Castle!
Follow me on facebook!
facebook.com/DMNSLYRX8
May cause lag in 4p matches with high poly imported characters!! USE WITH CAUTION!
Comes with SSS icons, 2 brstm's, 2 .rel files, and 3 different stage layouts.
-Regular Version
-Omega Version
-Platform Version
Please enjoy Suzaku Castle!
Follow me on facebook!
facebook.com/DMNSLYRX8
1115 April 29th, 2011
Apocalypse stages pack by Dark-Wind with credit to BlackRose67 for the video[Stage - Import - Shadow Moses Island]
hi everyone this time a made an import to the shadow mose island
in this pack are included:
StGMETALGEAR00.PAC (Requiem)
STGMETALGEAR01.PAC (Eternal Nightmare)
STGMETALGEAR02.PAC (0 ZONE)
3 stages in one slot, when you choose the slot they will show up randomly with diferent effects
here is a video showing the stage made it by BlackRose67
http://www.youtube.com/watch?v=FLM0cJPzKwI
hope you enjoy : D
PD: doesn´t need any rel
in this pack are included:
StGMETALGEAR00.PAC (Requiem)
STGMETALGEAR01.PAC (Eternal Nightmare)
STGMETALGEAR02.PAC (0 ZONE)
3 stages in one slot, when you choose the slot they will show up randomly with diferent effects
here is a video showing the stage made it by BlackRose67
http://www.youtube.com/watch?v=FLM0cJPzKwI
hope you enjoy : D
PD: doesn´t need any rel
1094 April 16th, 2016
Suzaku Castle (Smash3ds) by DSX8, jaystring[Stage - Import - Shadow Moses Island]
1041 August 31st, 2014
Radical Highway (Oizen's original for Brawl+) by WarioManX with credit to Oizen[Stage - Texture, Vertex, Import - Shadow Moses Island]
*Oizen's original ~ http://forums.kc-mm.com/Gallery/BrawlView.php?Number=7770
*If you play online, AVOID THIS HACK! This stage is for local play only!
*Alright, I know this isn't actually a Brawl+ stage, I merely made it more competitive IMO, which is what Brawl+ players want.
Name says it all! The original was made by Oizen (yes, it's actually "Oizen", idk why he added an "X" on that hack, but the "X" makes everything better), I merely took his stage and modified it to act just like it would if it was on Brawl+. This version is for those like me that play Brawl+ competitively but still would like to have extra competitive stages to replace the banned ones. (I do wish it was smaller, but that's beyond my abilities right now)
I did the best I could to show that players won't get stuck underneath the stage corner in images 1 & 2, you'll just have to take my word for it and try it out. Image 3 shows Kratos kicking Lloyd like the bitch he is as Shadow watches, which also shows that the box is no longer in that corner. Shadow broke he cause he got tired of it being in the way. I also made it so you can only grab the lower ledges, this removes the issue of grabbing the upper ledge when trying to drop down to the lower one and ledge guard.
Download contains a folder with the 3 PAC files (there's no difference between the 3) and all SSPs. (select icon x2, display image, nameplate, random switch image) (Note: I took the images for the SSPs before I removed the box in the corner.) It ALSO comes with two brstm tracks; the original and Generations (Act 1) version of Radical Highway's theme: "Vengeance is Mine"!
It ALSO comes with its REL file so you can port it to whatever stage you want with the Stage Switcher. This means that you'll only need one of the PAC files if you port it to a single-form stage like Mario Circuit or New Pork City. Without the REL file it can go on Luigi's Mansion (with only one PAC file).
If you don't understand how to port stages, just accept the stage where it is or avoid it altogether.
*If you play online, AVOID THIS HACK! This stage is for local play only!
*Alright, I know this isn't actually a Brawl+ stage, I merely made it more competitive IMO, which is what Brawl+ players want.
Name says it all! The original was made by Oizen (yes, it's actually "Oizen", idk why he added an "X" on that hack, but the "X" makes everything better), I merely took his stage and modified it to act just like it would if it was on Brawl+. This version is for those like me that play Brawl+ competitively but still would like to have extra competitive stages to replace the banned ones. (I do wish it was smaller, but that's beyond my abilities right now)
I did the best I could to show that players won't get stuck underneath the stage corner in images 1 & 2, you'll just have to take my word for it and try it out. Image 3 shows Kratos kicking Lloyd like the bitch he is as Shadow watches, which also shows that the box is no longer in that corner. Shadow broke he cause he got tired of it being in the way. I also made it so you can only grab the lower ledges, this removes the issue of grabbing the upper ledge when trying to drop down to the lower one and ledge guard.
Download contains a folder with the 3 PAC files (there's no difference between the 3) and all SSPs. (select icon x2, display image, nameplate, random switch image) (Note: I took the images for the SSPs before I removed the box in the corner.) It ALSO comes with two brstm tracks; the original and Generations (Act 1) version of Radical Highway's theme: "Vengeance is Mine"!
It ALSO comes with its REL file so you can port it to whatever stage you want with the Stage Switcher. This means that you'll only need one of the PAC files if you port it to a single-form stage like Mario Circuit or New Pork City. Without the REL file it can go on Luigi's Mansion (with only one PAC file).
If you don't understand how to port stages, just accept the stage where it is or avoid it altogether.
1008 August 5th, 2018
Pokemon B/W Dragon Spiral Palace by POKE MASTER with credit to Lensho[Stage - Texture, Vertex - Shadow Moses Island]
Video 1:http://www.youtube.com/watch?v=djgb39fvApQ (The first floor of Dragon Spiral Tower
Video 2:http://www.youtube.com/watch?v=lyyYdas-xs8 (The second floor that had all the Brocken pillers
Video 3:http://www.youtube.com/watch?v=EyHKaskNolE (Custum made Floor with Palkia on it
****HISTORY THE STAGE AND INFO****
What was Dragon Spiral Tower 500 years in the past before it was ruined?? A beautiful Palace that housed the many Dragon types of the pokemon world. Yes in pokemon B/W we only see the messed up version of the tower but i bring you the sexy version Another 3 part stage to go over that metalgear solid stage. They can all go over jungle japes with no rel.
Video 2:http://www.youtube.com/watch?v=lyyYdas-xs8 (The second floor that had all the Brocken pillers
Video 3:http://www.youtube.com/watch?v=EyHKaskNolE (Custum made Floor with Palkia on it
****HISTORY THE STAGE AND INFO****
What was Dragon Spiral Tower 500 years in the past before it was ruined?? A beautiful Palace that housed the many Dragon types of the pokemon world. Yes in pokemon B/W we only see the messed up version of the tower but i bring you the sexy version Another 3 part stage to go over that metalgear solid stage. They can all go over jungle japes with no rel.
1008 October 27th, 2015
Big Shell updated by ledgerewskie with credit to Eternal Yoshi[Stage - Import - Shadow Moses Island]
Preview, thanks to TalesFan93: https://youtu.be/QBgouNsV97g
This is Eternal Yoshi's Big Shell V3X ported over Shadow Moses Island and updated with a modified Project M 3.x camera. It was ported over Shadow Moses so that Snake's codec conversations work correctly on the stage if using it with the Alternate Stage Loader. The front railing was also removed from the original, because it obstructed the characters before. The download includes previews for both Big Shell and for Shadow Moses with Big Shell as an alternate. Also included is a .brstm file with the Alert theme from Big Shell in Metal Gear Solid 2.
This is Eternal Yoshi's Big Shell V3X ported over Shadow Moses Island and updated with a modified Project M 3.x camera. It was ported over Shadow Moses so that Snake's codec conversations work correctly on the stage if using it with the Alternate Stage Loader. The front railing was also removed from the original, because it obstructed the characters before. The download includes previews for both Big Shell and for Shadow Moses with Big Shell as an alternate. Also included is a .brstm file with the Alert theme from Big Shell in Metal Gear Solid 2.
888 April 29th, 2013
Planet Wisp by silver856 with credit to Mewtwo2000[Stage - Texture - Shadow Moses Island]
798 September 12th, 2018
Balanced Shadow Moses Island by Syvkal with credit to wimpykid456 for testing[Stage - Vertex, Import - Shadow Moses Island]
A more balanced version of Shadow Moses Island.
Changes:
* Destructible walls removed
* Side platforms moved to the background
Updated 2018/09/12:
* Issue with invisible walls resolved
There are two versions available, a standalone stage and the normal three part stage. The standalone stage has the Metal Gears removed.
I may make a version in the future with a permanently collapsed roof and animate the Metal Gears behind it.
Changes:
* Destructible walls removed
* Side platforms moved to the background
Updated 2018/09/12:
* Issue with invisible walls resolved
There are two versions available, a standalone stage and the normal three part stage. The standalone stage has the Metal Gears removed.
I may make a version in the future with a permanently collapsed roof and animate the Metal Gears behind it.
739 July 6th, 2012
Shadow Moses Recolors by SomeKindOfMetroid[Stage - Texture - Shadow Moses Island]
637 September 23rd, 2016
Pokemon HG/SS Elite 4 (Over Shadow Moses) by POKE MASTER with credit to Legacy Wolf and Demonboy for the tube model[Stage - Texture, Vertex, Import - Shadow Moses Island]
Just rel'ed Will's, Karen's and Bruno's stages over to Shadow Moses Island. Seems like a better Idea considering the stages are related to each other.
Video showcase:http://www.youtube.com/watch?v=kQ8sI-4Ma3Y&list=UUN5W0xvulo_rYwkiPkzffEw&index=1&feature=plcp
& be sure to check out my thread! :)
http://forums.kc-mm.com/index.php?topic=77623.msg1365543#msg1365543
Video showcase:http://www.youtube.com/watch?v=kQ8sI-4Ma3Y&list=UUN5W0xvulo_rYwkiPkzffEw&index=1&feature=plcp
& be sure to check out my thread! :)
http://forums.kc-mm.com/index.php?topic=77623.msg1365543#msg1365543
454 September 28th, 2016
Pokemon D/P/P Turnback Cave V2.0 by POKE MASTER with credit to LenSho/Mewtwo2000/E-scope12/Soneek[Stage - Texture, Vertex, Import - Shadow Moses Island]
Video 1:http://www.youtube.com/watch?v=VNfHFyGwzcc
Video 2:http://www.youtube.com/watch?v=MqNLIHxR5Us
Video 3:http://www.youtube.com/watch?v=hCHfPSaPB94
***Update** Now with a new Giratina model!! Thanks to E-Scope12!
Changes:
-Increased texture accuracy.
-Animated Giratina
-Added Bronzongs
-Golbats and Zubats fly by periodicaly in one of the stages
-Added Giratina portals
-Smoother animations on ALL Pokemon Models
-Better lighting on ALL Pokemon Models
-Added Gastly’s
-Changed the size of the boulders
-New Giratina model
All 3 stages can go over Jungle Japes with no rel.
Video 2:http://www.youtube.com/watch?v=MqNLIHxR5Us
Video 3:http://www.youtube.com/watch?v=hCHfPSaPB94
***Update** Now with a new Giratina model!! Thanks to E-Scope12!
Changes:
-Increased texture accuracy.
-Animated Giratina
-Added Bronzongs
-Golbats and Zubats fly by periodicaly in one of the stages
-Added Giratina portals
-Smoother animations on ALL Pokemon Models
-Better lighting on ALL Pokemon Models
-Added Gastly’s
-Changed the size of the boulders
-New Giratina model
All 3 stages can go over Jungle Japes with no rel.
396 October 2nd, 2016
Shadow Moses Island Ω [small] by jlclpepe with credit to Syvkal[Stage - Vertex, Import - Shadow Moses Island]
377 December 12th, 2010
The Wild World of Woody by KururuSouchou[Stage - 2D - Shadow Moses Island]
He's the rootin'-est tootin'-est cowboy in the west, and now he's joined the brawl - as a stage!
The Wild World of Woody allows you to duke it out on Woody. The .zip includes .rels for Shadow Moses Island (you can use it on Final Destination without a .rel) and several .brstms to enhance the mood.
For some reason, the .bin conversion got really messed-up, resulting in a garbled image. However, I can assure you that the stage looks just fine (just like the original image) in-game.
The Wild World of Woody allows you to duke it out on Woody. The .zip includes .rels for Shadow Moses Island (you can use it on Final Destination without a .rel) and several .brstms to enhance the mood.
For some reason, the .bin conversion got really messed-up, resulting in a garbled image. However, I can assure you that the stage looks just fine (just like the original image) in-game.
341 January 14th, 2012
Zoness by Triforce Zelda (Deceased) with credit to Eternal Yoshi[Stage - Texture, Vertex, Import - Shadow Moses Island]
MAKE SURE YOU READ THE INCLUDED "READMENAO"!!
This is a Zoness texture remake from Star Fox 64. My original intent was to make a texture like this over Yoshi's Island (SSBM), but it fit this stage much better.
Please note that importing the actual planet would be stupid because you'd just be swimming in waste and garbage.
I don't have a pic for the Zoness Canyon because I wasn't sure to include it because I know that on the Canyon there's an entry-spawn point error in which a player/CPU may fall into the pit in the center of the stage at the beginning of the match. I've been unsuccessful in fixing it, though, so let it be a nice little surprise.
This is a Zoness texture remake from Star Fox 64. My original intent was to make a texture like this over Yoshi's Island (SSBM), but it fit this stage much better.
Please note that importing the actual planet would be stupid because you'd just be swimming in waste and garbage.
I don't have a pic for the Zoness Canyon because I wasn't sure to include it because I know that on the Canyon there's an entry-spawn point error in which a player/CPU may fall into the pit in the center of the stage at the beginning of the match. I've been unsuccessful in fixing it, though, so let it be a nice little surprise.
301 December 13th, 2014
IMPROVED Apocalypse stages pack by Ebola16 with credit to Dark-Wind[Stage - Import - Shadow Moses Island]
203 April 19th, 2018
Rebalanced Saltspray Rig by Electropolitan with credit to ledgerewskie, davidvkimball, Eternal Yoshi, Spud, PMDT[Stage - Import - Shadow Moses Island]
165 February 13th, 2012
Delfino Plaza with The Grand Pianta Statue Bell1 Bell2 & Shine Sprite by E-scope12 with credit to br3compactor[Stage - Texture, Vertex, Import - Shadow Moses Island]
143 March 26th, 2013
Delfino Plaza Cody Master of Illusions by E-scope12[Stage - Texture, Vertex, Import - Shadow Moses Island]
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010