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534 January 7th, 2015

3 Night Smashvilles by datt dude, hotdogturtle, ??_?, rihuganon
[Stage - Texture - Smashville]



I freaking love these stages but they all suffer aesthetically during daylight. So I simply froze them at night time. Dog still appears. Stage select images included.

225 May 18th, 2013

Stormy Eldin Destination by -SQueen-, ??_? with credit to Micaiah, Chuy, and rihuganon
[Stage - Texture, Vertex, Import - Final Destination]



Updated 5/18/13: Added an alternative (3rd pic), requested by SOLID_SNAKE_, ^_^

Wi-fi Safe

Enjoy =)

1325 July 18th, 2011

Stormy Bridge V2 by ??_? with credit to Micaiah
[Stage - Texture - Bridge of Eldin]



Special thanks to Miciah for vertexing the water up for me ^_^
The download link will direct you to a mediafire folder. There are 2 versions, the one named STGOLDIN[watercoll.pac has water collisions that splash, and will desync wifi, the other will not.

544 September 25th, 2013

Fichina by ??_?
[Stage - Texture, Vertex - Final Destination]



mhm.
Goes over FD.
Here's a BRSTM:
http://www.brawlcustommusic.com/3513

231 June 20th, 2011

Final Fortress by ??_?
[Stage - Vertex - Final Destination]



A backround swap of Fortress from SSE. No collision changes or stgposition changes were made, so it will not desync with regular Final Destination.

1268 September 28th, 2011

The Great Invasion: Battle Skiff by ??_? with credit to Mewtwo2000
[Stage - Vertex - Battlefield]



This is my rendition of the cutscene from SSE entitled "The Great Invasion." The download contains the version seen in the video, as well as a night version. More images can be seen here: http://forums.kc-mm.com/index.php?topic=3465.0

Known issues: Using during multi-man brawl results in instant death.

Thanks to wolfric for the video <3
The original stage is by mewtwo2000 <3

1124 April 2nd, 2011

1337M by ??_? with credit to Th3Composer for the idea and the rest of the brawl minus back room for testing and feedback
[Stage - Vertex - 75m]



As seen in brawl minus 2.0, this is 1337M, a competitive 75M. I will be updating this stage in the future for some minor fixes.

417 March 3rd, 2011

Final Falls by ??_?
[Stage - Vertex - Final Destination]



A backround swap of falls from SSE. The backround is animated, begins at first pic and travels down to last, second is in between.

1057 April 2nd, 2011

Halberd Ship v 0.8 by ??_?
[Stage - Vertex - Halberd]



Thanks to Pride for the video!
Battle on MK's Halberd ship
can be used over halberd or final destination.
known bugs/things to do:
*shadows
*cam sometimes expands to center stage at end of match (halberd only)

383 April 2nd, 2011

Halberd Ship texture pack by ??_? with credit to SSBBAdam for daytime texture
[Stage - Texture, Vertex - Halberd]



Moar images can be seen at my thread:
http://forums.kc-mm.com/index.php?topic=3465.0

283 September 7th, 2014

WTFBattlefield by ??_?
[Stage - Vertex - Battlefield]



Problem?
all battlefield floors are floors, meaning you're walking on walls.

1234 December 4th, 2010

Stormy Smashville by ??_?
[Stage - Texture, Vertex - Smashville]



I have a reported desync, if you have problems, please pm me to verify.

Rain! Lightning! All of the lightning and clouds and backround are animated. Brawl+ pacs included. Each pac is different, so don't rename them and read the readme. Thanks to mewtwo2000 and Chuy for helping me with some model problems. Enjoy! It took forever.
Additional images can be seen here at my thread
http://forums.kc-mm.com/index.php?topic=3465.msg32404#msg32404

1049 July 19th, 2010

Snowy Smashville by ??_? with credit to Canon98
[Stage - Texture, Vertex - Smashville]



Desyncs atm, fix soon

Major Credit to the awesome texture by Canon98. He has given me permission to use his stage. Includes Brawl+ pacs as well as vBrawl. Each pac is different, so don't mix them up, and read the readme. Afternoon and night have iceberg.
Additional images can be seen here at my thread
http://forums.kc-mm.com/index.php?topic=3465.msg32404#msg32404

995 April 2nd, 2011

Heavenly Battlefield by ??_?, Chuy
[Stage - Texture, Vertex - Battlefield]



This stage was a joint effort by Chuy and I, I hope you like it. Includes Brawl+ files as well.
This download includes 3 versions! Normal, rainy, and snowy. Chuy will have all of the night versions.
Additional Images can be seen at my thread here http://forums.kc-mm.com/index.php?topic=3465.msg32404#msg32404
The water in the fountain and the clouds are animated like they are in pits stage.

568 July 14th, 2010

New Corneria (old ship) by ??_?
[Stage - Texture, Vertex - Corneria]



A backround swap from part of lylat in which it flies down into the world of Corneria. More pics available here at my thread

http://forums.kc-mm.com/index.php?topic=3465.msg32404#msg32404

458 March 30th, 2011

Final Brestination by ??_?
[Stage - Vertex - Final Destination]



yeh. thats right
thanks to mewtwo 2000 and Chuy for helping with all the texture and model problems.

250 September 25th, 2010

Final Brestination alt position by ??_?
[Stage - Vertex - Final Destination]



just a different position from the normal one.

1134 June 5th, 2011

Rainy Bridge of Eldin by ??_?
[Stage - Texture, Vertex - Bridge of Eldin]



In one pic there is light in the backround. That has been removed. Rain is animated.

495 July 14th, 2010

Snowy Bridge of Eldin version 2 by ??_?
[Stage - Texture, Vertex - Bridge of Eldin]



check out version 1 as well.

1093 July 14th, 2010

Snowy Bridge of Eldin version 1 by ??_?
[Stage - Texture, Vertex - Bridge of Eldin]



Battlefield lighting, so it has a sunset and night.

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

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