437 November 20th, 2016
Luigi's Mansion Omega (Brawl version) by Unit[Stage - Import - Luigi's Mansion]
A simple balanced version of Luigi's Mansion in Omega form with the Mansion appearing as a background object. In this one, the mansion has it's actual appearance and not in its stage form as it appears in Brawl. The mansion has also been resized to appear like how it's meant to be.
It uses Final Destination's .rel as a base and goes over Luigi's Mansion.
Whats Included:
Stage
.rel file
BRSTMS
SSS, Icons and such for Regular Brawl, Project M, and Mods with Stage Roster Expansion applied on to them,
It uses Final Destination's .rel as a base and goes over Luigi's Mansion.
Whats Included:
Stage
.rel file
BRSTMS
SSS, Icons and such for Regular Brawl, Project M, and Mods with Stage Roster Expansion applied on to them,
341 September 21st, 2016
Waluigi voice patch for Results Screen by Unit with credit to marioking64DS, KingJigglypuff and the rest of the Waluigi development team.[Character - Moveset (PSA) - Custom Character]
This .pac file contains a patch that gives Waluigi voice clips during his results screen animations. Since the original mod had Waluigi silent during his victory animations, I just simply included some values in his PSA file so it reads certain voice clips he already has from his sound bank to make it more suitable for him when he wins.
Just simply overwrite your current .pac file for Waluigi with this one and it should work. You can get his original SFX files from the original Waluigi Mod (assuming you already have it).
There is a README file included as well. Be sure to have a look at that first after unzipping the file.
Just simply overwrite your current .pac file for Waluigi with this one and it should work. You can get his original SFX files from the original Waluigi Mod (assuming you already have it).
There is a README file included as well. Be sure to have a look at that first after unzipping the file.
422 September 5th, 2016
Mr. Γ (Waluigi) by Unit with credit to marioking64DS, KingJigglypuff and the rest of the Waluigi development team.[Character - Texture - Custom Character]
What...? Who is this mysterious man? Why does he remind me so much of Wario?
After downloading and installing such an amazing mod and character into my roster, here we have another underling serving under Count Bleck. This is only a texture edit and not a vertex, so he does not have an actual belt or scarf.
What's included:
- .Pac and .Pcs file
- CSP, BP, and Stock Icon
Thanks for creating such an amazing character, Waluigi Development Team!
After downloading and installing such an amazing mod and character into my roster, here we have another underling serving under Count Bleck. This is only a texture edit and not a vertex, so he does not have an actual belt or scarf.
What's included:
- .Pac and .Pcs file
- CSP, BP, and Stock Icon
Thanks for creating such an amazing character, Waluigi Development Team!
244 November 20th, 2016
Outer Wall by Unit with credit to A Bloody Canadian[Stage - Texture, Import, 2D - Yoshi's Island (Melee)]
It's Outer Wall from Cave Story! I noticed there were a few in the vault that were created a while back in 2D forms. I wanted a 3D version of this stage so I decided to create it myself. It's got a full animating background, as well as the appearance of the Outer Wall. I also borrowed animations of the characters from A Bloody Canadian's version so we have characters and enemies appearing in the background while we brawl in this beautiful night. Credits to A Bloody Canadian for the character and enemy animations!
The stage comes in both a Normal and Omega form.
There's also a README included within the zip folder to help you around. Please report if there are any issues you encounter when playing the stage.
The stage comes in both a Normal and Omega form.
There's also a README included within the zip folder to help you around. Please report if there are any issues you encounter when playing the stage.
345 February 7th, 2015
Subspace Stairway (FLAT) by Unit[Stage - Texture, Import - Wi-fi Room]
Just something I made a while back. Nothing special. I found this on my SD card and decided to release it. It's just a flat based version of the area King Dedede and Bowser engage into battle without featuring the platform; like how it appears in Subspace Emissary's cut scene. No BRSTM file included.
Works over any STGCUSTOM(XX).
Works over any STGCUSTOM(XX).
310 February 7th, 2015
Training Room - Capcom Vs. SNK 2 by Unit[Stage - Texture, Import, 2D - Wi-fi Room]
The training room from Capcom Vs. SNK 2. The stage's size was increased a little bit in order to make it Brawl compatible. The level is flat based so there are no holes in this level. Only way to eliminate your opponents are the death boundaries found on both sides of the stage.
The level comes in two different sizes, small and large, for those prefer one over the other. The larger one is given more details while the small one has a wall on both sides as shown in Image 2 and 3, and a BRSTM file is included.
Works over any STGCUSTOMXX level.
The level comes in two different sizes, small and large, for those prefer one over the other. The larger one is given more details while the small one has a wall on both sides as shown in Image 2 and 3, and a BRSTM file is included.
Works over any STGCUSTOMXX level.
300 February 8th, 2015
Tomodachi Life Ω - Super Smash Bros. 3DS by Unit[Stage - Texture, Import, 2D - Wi-fi Room]
EDIT: The link is fixed and should be working now.
A Ω version of Tomodachi Life from Super Smash Bros. 3DS for the Nintendo 3DS. Not exactly an import; just pieces I put together using the Stage Builder block method, while the entire island itself is constructed with 2D models. The pack also comes with a BRSTM file which could be used for the stage.
Works over any STGCUSTOM(XX) level.
A Ω version of Tomodachi Life from Super Smash Bros. 3DS for the Nintendo 3DS. Not exactly an import; just pieces I put together using the Stage Builder block method, while the entire island itself is constructed with 2D models. The pack also comes with a BRSTM file which could be used for the stage.
Works over any STGCUSTOM(XX) level.
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010