Title: Mastaklo's World of Model Imports | Broly preview + Custom Cell Shade Material Post by: Mastaklo on November 06, 2011, 04:00:11 PM (http://modelimportpics.files.wordpress.com/2011/12/cooltext616119967.gif)
(http://modelimportpics.files.wordpress.com/2011/12/released.gif) (http://modelimportpics.files.wordpress.com/2011/12/preview.gif) Title: Re: Mastaklo's World of Model Imports | Baby Vegeta Preview Post by: LCCoolJ95 on November 06, 2011, 04:15:57 PM Cool, good job so far. Sucks that I already have Goku over Ganon, but it still looks nice.
Title: Re: Mastaklo's World of Model Imports | Baby Vegeta Preview Post by: Ultraxwing on November 06, 2011, 04:17:32 PM That's Friggin Sweet XD
This is a must haz =3 Title: Re: Mastaklo's World of Model Imports | Baby Vegeta Preview Post by: ItalianStallion on November 06, 2011, 04:28:01 PM Porting and rigging looks very good man, nice job.
Edit the texture though. Don't just leave it like that. All DBZ characters will need touch ups, specially more than any other imports from other games. They stand out way too much, man. Title: Re: Mastaklo's World of Model Imports | Baby Vegeta Preview Post by: SiLeNtDo0m on November 06, 2011, 04:30:43 PM Agree with Italiano. Needs a more Brawl like texture and shading. However the rig is very good. Nice work broski!
Title: Re: Mastaklo's World of Model Imports | Baby Vegeta Preview Post by: LCCoolJ95 on November 06, 2011, 04:34:44 PM Porting and rigging looks very good man, nice job. Well if people upload DBZ imports, they should come with the original texture and a brawlified versionEdit the texture though. Don't just leave it like that. All DBZ characters will need touch ups, specially more than any other imports from other games. They stand out way too much, man. Title: Re: Mastaklo's World of Model Imports | Baby Vegeta Preview Post by: Mastaklo on November 06, 2011, 10:33:00 PM Well if people upload DBZ imports, they should come with the original texture and a brawlified version Im not so talented at making brawl styled texturesSo ill leave that to someone else Title: Re: Mastaklo's World of Model Imports | Baby Vegeta Preview Post by: DoctorFlux(Mariodk) on November 07, 2011, 12:54:55 AM why over ganondorf if we got a Vegeta moveset over Wolf :D
baby Vegeta can all of vegeta´s attacks Title: Re: Mastaklo's World of Model Imports | Baby Vegeta Preview Post by: Carnage on November 07, 2011, 01:12:12 AM Looks good that vegeta xD jsut a question Mastaklo werent you working on SSB Link? didnt that work out or something never heard of it again :S
Title: Re: Mastaklo's World of Model Imports | Baby Vegeta Preview Post by: Mastaklo on November 07, 2011, 04:08:57 AM Looks good that vegeta xD jsut a question Mastaklo werent you working on SSB Link? didnt that work out or something never heard of it again :S I have to rerig it But i work on other models at the moment Title: Re: Mastaklo's World of Model Imports | Baby Vegeta Preview Post by: BlueBrain on November 07, 2011, 04:59:18 AM only rig fix i see possible in baby is that u could rig the shoulder pads to follow the arm, so there wont be any clipping
Title: Re: Mastaklo's World of Model Imports | Baby Vegeta Preview Post by: Mastaklo on November 07, 2011, 05:19:38 AM only rig fix i see possible in baby is that u could rig the shoulder pads to follow the arm, so there wont be any clipping The shoulderpads follow the arm I riged them to the shoulderN bone First version will be without fingers riged cause it looked very bad When i get better at rigging ill relase a version with finger rig Title: Re: Mastaklo's World of Model Imports | Baby Vegeta Preview Post by: BlueBrain on November 07, 2011, 05:44:46 AM http://imageshack.us/photo/my-images/825/al11110700521binout.jpg/
http://imageshack.us/photo/my-images/834/al1111070051binout.jpg/ arms clip, maybe u should also rig a part of it to shoulderJ since thats the actual shoulder, while shouldN are them pecs... Title: Re: Mastaklo's World of Model Imports | Baby Vegeta Preview Post by: Zikkh on November 07, 2011, 07:41:09 AM Baby Vegeta looks good bro :)
Maybe you can do a Version over Wolf too ... Title: Re: Mastaklo's World of Model Imports | Baby Vegeta Preview Post by: darkknight on November 07, 2011, 01:55:18 PM That Baby Vegeta looks SO FRIGGIN KOOL!!!
Title: Re: Mastaklo's World of Model Imports | Baby Vegeta Preview Post by: Dot on November 07, 2011, 01:59:03 PM me could help with texturez
Title: Re: Mastaklo's World of Model Imports | Baby Vegeta Preview Post by: Mastaklo on November 09, 2011, 02:24:45 AM I got a problem with vegeta baby
When he get hit or he hits a enemy the game lags for half a second I send the model to rtb but he didnt answered So should i release it with the lag or should i work on the next model until it gets fixed? Title: Re: Mastaklo's World of Model Imports | Baby Vegeta Preview Post by: BlueBrain on November 09, 2011, 02:25:48 AM start working on the next one, or try reimporting with the newest brawlbox...
Title: Re: Mastaklo's World of Model Imports | Baby Vegeta Preview Post by: ItalianStallion on November 09, 2011, 01:43:07 PM Yeah, work on something else. That whole lagging when getting hit issue, is fixable.
You just have to figure out how to fix it. Title: Re: Mastaklo's World of Model Imports | Baby Vegeta Lag fixed release soon Post by: Mastaklo on November 10, 2011, 03:29:07 PM Thanks to vee lucifer I finally managed to import models by myself
So i reimported baby and now the lag is fixed I only need to rig the fingers and the shoulder Pads before ill release it Title: Re: Mastaklo's World of Model Imports | Baby Vegeta Lag fixed release soon Post by: Carnage on November 10, 2011, 03:33:55 PM Thanks to vee lucifer I finally managed to import models by myself great new some ppl are still having problems fixing the hit lag glitch there should be a tutorial somewhere and baby vegeta is awnsome no matter what Gt hatters say xD it would be good to have his transforms :P i beleive he has 3 right?So i reimported baby and now the lag is fixed I only need to rig the fingers and the shoulder Pads before ill release it Title: Re: Mastaklo's World of Model Imports | Baby Vegeta Lag fixed release soon Post by: BlueBrain on November 11, 2011, 04:58:28 AM 4, including oozaru...
normal vegeta with white hair and red lines on face and eyes, same as first but with weird armory things, final transformation, doesnt look like vegeta anymore, oozaru Title: Re: Mastaklo's World of Model Imports Post by: Mastaklo on December 28, 2011, 04:13:19 PM i messed up Baby Vegeta and didnt made a backup so it all got lost
but now i start on other models and maybe ill do him in the future again new previews are in op Title: Re: Mastaklo's World of Model Imports Post by: ItalianStallion on December 28, 2011, 06:26:07 PM i messed up Baby Vegeta and didnt made a backup so it all got lost but now i start on other models and maybe ill do him in the future again new previews are in op .... Wow. What new previews? All I see is planned projects. Title: Re: Mastaklo's World of Model Imports Post by: BlackJax96 on December 28, 2011, 06:30:14 PM i messed up Baby Vegeta and didnt made a backup so it all got lost but now i start on other models and maybe ill do him in the future again new previews are in op You could've just exported the model to DAE and reimported it you know, if that's the model you were talking about in my thread... Title: Re: Mastaklo's World of Model Imports Post by: Mastaklo on December 29, 2011, 02:18:54 AM You could've just exported the model to DAE and reimported it you know, if that's the model you were talking about in my thread... I tryed that allready but it wont work Ill rig him again some time The first rig wasnt that good and now i can make it better Title: Re: Mastaklo's World of Model Imports | Advent Children Cloud ingame Preview Post by: Mastaklo on December 29, 2011, 08:19:00 AM progress
(http://modelimportpics.files.wordpress.com/2011/12/al_111229_1748-bin-out.jpg) (http://modelimportpics.files.wordpress.com/2011/12/al_111229_1749-bin-out.jpg) Title: Re: Mastaklo's World of Model Imports | Advent Children Cloud ingame Preview Post by: SiLeNtDo0m on December 29, 2011, 08:31:22 AM All your images are dead for me :<
Title: Re: Mastaklo's World of Model Imports | Advent Children Cloud ingame Preview Post by: Kaye Cruiser on December 29, 2011, 08:32:19 AM Silent's right. Your pics don't show, and when i try to access them directly, it doesn't let me. >>
Title: Re: Mastaklo's World of Model Imports | Advent Children Cloud ingame Preview Post by: Mastaklo on December 29, 2011, 09:04:34 AM Pics should be visible now
Title: Re: Mastaklo's World of Model Imports | Advent Children Cloud ingame Preview Post by: SiLeNtDo0m on December 29, 2011, 09:10:56 AM Looks awesome so far o.o I'm pretty hyped. Main thing that I noticed was how there was texture stretching on the right shoulder. Apart from that shader looks nice and so does the rig so far. Consider me hyped XD
Also, would it be possible for him to have his Advent Children fusion sword? I dunno I find it a little odd seeing his regular run of the mill Buster Sword with his AC Costume Title: Re: Mastaklo's World of Model Imports | Advent Children Cloud ingame Preview Post by: DoctorFlux(Mariodk) on December 29, 2011, 09:14:23 AM finnaly Metal sonic Over sonic and not Samus,Wolf,mario,who else that is not sonic
so i can soon start my mini project for metal sonic Title: Re: Mastaklo's World of Model Imports | Advent Children Cloud ingame Preview Post by: Mastaklo on December 29, 2011, 09:29:20 AM Looks awesome so far o.o I'm pretty hyped. Main thing that I noticed was how there was texture stretching on the right shoulder. Apart from that shader looks nice and so does the rig so far. Consider me hyped XD Also, would it be possible for him to have his Advent Children fusion sword? I dunno I find it a little odd seeing his regular run of the mill Buster Sword with his AC Costume ill do different versions of him ill do version where his sword changes when he has a smashball and ill do versions where he has always the sword ill do all of the swords i have models from Title: Re: Mastaklo's World of Model Imports | Advent Children Cloud ingame Preview Post by: TheLegend75 on December 29, 2011, 09:37:21 AM progress ([url]http://modelimportpics.files.wordpress.com/2011/12/al_111229_1748-bin-out.jpg[/url]) ill do different versions of him ill do version where his sword changes when he has a smashball and ill do versions where he has always the sword ill do all of the swords i have models from YOU...ARE..AWESOME :srs:, i love you :af2: (no homo) Title: Re: Mastaklo's World of Model Imports | Advent Children Cloud ingame Preview Post by: SiLeNtDo0m on December 29, 2011, 09:46:28 AM ill do different versions of him ill do version where his sword changes when he has a smashball and ill do versions where he has always the sword ill do all of the swords i have models from Awesomesauce! Title: Re: Mastaklo's World of Model Imports | Advent Children Cloud ingame Preview Post by: Segtendo on December 29, 2011, 11:22:43 AM progress ([url]http://modelimportpics.files.wordpress.com/2011/12/al_111229_1748-bin-out.jpg[/url]) ([url]http://modelimportpics.files.wordpress.com/2011/12/al_111229_1749-bin-out.jpg[/url]) Holy [censored]. Is this a custom model or something? Cuz it looks bad-ass :srs: Title: Re: Mastaklo's World of Model Imports | Advent Children Cloud ingame Preview Post by: SiLeNtDo0m on December 29, 2011, 11:25:01 AM Holy [censored]. Is this a custom model or something? Cuz it looks bad-ass :srs: Nah it's this model: http://www.youtube.com/watch?v=8WUibsg60QI Title: Re: Mastaklo's World of Model Imports | Advent Children Cloud ingame Preview Post by: SmashClash on December 29, 2011, 11:29:24 AM @SiLeNtDo0m-
So you're hyped, right? =D Title: Re: Mastaklo's World of Model Imports | Advent Children Cloud ingame Preview Post by: Segtendo on December 29, 2011, 11:33:54 AM Nah it's this model: [url]http://www.youtube.com/watch?v=8WUibsg60QI[/url] Nice o.o Title: Re: Mastaklo's World of Model Imports | Advent Children Cloud ingame Preview Post by: SiLeNtDo0m on December 29, 2011, 11:36:54 AM @SiLeNtDo0m- So you're hyped, right? =D Totally bro (http://i.imgur.com/sGBOR.png) The PSA becomes more fun to develop when there's an improved model. Cloud V1 became more fun when Beyond made the AC Cloud model for the PSA Spidey became more fun when StarWaffle made that sexy vertex over Sheik for the PSA Kid Buu became more fun when Beyond revamped his vertex for the PSA And now Cloud V2 is going to be more fun to develop because I'll have an AC Cloud import to work with ;D Title: Re: Mastaklo's World of Model Imports | Advent Children Cloud ingame Preview Post by: xZedkiel on December 29, 2011, 11:56:56 AM This is amazing, now I'm even more hyped for Cloud V2, V1 was one of my favorites!
Mastaklo, I want that Cloud ;~; *points at my avi* to make < that perfect. Title: Re: Mastaklo's World of Model Imports | Advent Children Cloud ingame Preview Post by: DoctorFlux(Mariodk) on December 29, 2011, 11:59:51 AM Totally bro ([url]http://i.imgur.com/sGBOR.png[/url]) The PSA becomes more fun to develop when there's an improved model. Cloud V1 became more fun when Beyond made the AC Cloud model for the PSA Spidey became more fun when StarWaffle made that sexy vertex over Sheik for the PSA Kid Buu became more fun when Beyond revamped his vertex for the PSA And now Cloud V2 is going to be more fun to develop because I'll have an AC Cloud import to work with ;D i totally agree on yousame with then Beyond made adult goku model :D Title: Re: Mastaklo's World of Model Imports | Advent Children Cloud Released Post by: Mastaklo on December 31, 2011, 05:24:19 AM Cloud Advent children released
download in op Title: Re: Mastaklo's World of Model Imports | Advent Children Cloud Released Post by: DoctorFlux(Mariodk) on December 31, 2011, 05:42:57 AM inb4Sdo0m
awesome work on Cloud Title: Re: Mastaklo's World of Model Imports | Advent Children Cloud Released Post by: SiLeNtDo0m on December 31, 2011, 06:15:14 AM Cloud model is excellent. I've been fiddling about with him in Brawlbox and he works like a charm. So glad that you rigged the cloth so that it follows and bends with his left leg properly. Good move there. And glad that you made it so that the left shoulder pad can be rotated via LShoulderN and KataPat01N. And I LOOOOOVE how you included all the main swords. Only real complaint is how the trousers stretch but it's not too noticeable.
Excellent import bro :) Title: Re: Mastaklo's World of Model Imports | Advent Children Cloud Released Post by: Mastaklo on December 31, 2011, 06:49:11 AM Cloud model is excellent. I've been fiddling about with him in Brawlbox and he works like a charm. So glad that you rigged the cloth so that it follows and bends with his left leg properly. Good move there. And glad that you made it so that the left shoulder pad can be rotated via LShoulderN and KataPat01N. And I LOOOOOVE how you included all the main swords. Only real complaint is how the trousers stretch but it's not too noticeable. Excellent import bro :) thanks but its not finished ill have to add a metal texture and face exprasions and clean up the rig for version 2 but at first i work on metal sonic (http://modelimportpics.files.wordpress.com/2011/12/al_111231_1630-bin-out.jpg) (http://modelimportpics.files.wordpress.com/2011/12/al_111231_1631-bin-out.jpg) (http://modelimportpics.files.wordpress.com/2011/12/al_111231_1632-bin-out.jpg) Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: Chaos_Knight on December 31, 2011, 08:35:18 AM Most epic Cloud ever. It's probably the best one ever. I would love to see a good KH Cloud import from Dissidia 012. Anyways, I look forward to V2 and Metal Sonic looks pretty good. Keep it up!
Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: Chrispy on December 31, 2011, 02:08:36 PM I would suggest making Metal Sonic's shoulder pad part of the body rather than the arms. Other than that it should be fine once the hands are better rigged.
Oh, and I see hints of blue where they shouldn't be on the textures. Nose, mouth bolt, leg bolt, shoes, etc. Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: dpgthirteen on December 31, 2011, 02:33:55 PM Metal looks so damn awesome! It's gonna be nice to have both a Sonic and wolf version. But just as Chrispy said, those fixes will defiantly make Metal way better.
Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: SouthCraft on December 31, 2011, 02:36:02 PM Finally a metal sonic with claws over sonic. that took long time! looks great so far
Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: LCCoolJ95 on December 31, 2011, 02:48:21 PM I saw AC Cloud, but I'm not gonna download it yet. I'm gonna wait until there is a recolor pack, then I will add it to Brawl 2.0.
Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: xZedkiel on January 01, 2012, 03:41:51 AM Mind if I do my recolors of Beyond's Cloud on your Cloud Mastaklo?
Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: Gamidame on January 01, 2012, 06:01:15 PM metal sonic looks awesome! cant wait!
Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: Kamina on January 01, 2012, 10:26:48 PM I like the cloud import, But I'm having trouble with your directions. I followed them, as I wanted the fusion sword to be the only sword he uses, but it only appears when he has the FS eyes. (He has no sword unless he has the FS eyes.) Could you maybe PM me a version where he uses the Fusion Sword all of the time?
BTW Metal Sonic is looking good so far. Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: Tempo_ on January 02, 2012, 01:49:41 AM He forgot to mention that you also have to set the sword you want visible to TopN. For example, the Fusion Sword is still set to appear only with EyeYellow. If you change that to TopN, the sword will always appear.
Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: Kamina on January 02, 2012, 02:44:12 AM He forgot to mention that you also have to set the sword you want visible to TopN. For example, the Fusion Sword is still set to appear only with EyeYellow. If you change that to TopN, the sword will always appear. Thanks. I've got it working now. :P Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: Titanoverlord on January 02, 2012, 06:19:53 PM darn looks like somebody got a better metal sonic model than me oh well I lost the files for mine anyway.
Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: nanobuds on January 03, 2012, 04:00:00 PM darn looks like somebody got a better metal sonic model than me oh well I lost the files for mine anyway. O.o i want that model*PM'd* Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: KTH on January 03, 2012, 04:03:51 PM Amazing job, bro".
If you want to make the perfection, rig the fingers. Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: Titanoverlord on January 04, 2012, 03:35:17 PM I just recently noticed the UV problems on the model just give me a call and i can fix it for you.
Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: nanobuds on January 04, 2012, 04:58:14 PM I just recently noticed the UV problems on the model just give me a call and i can fix it for you. that aint UV... just the texture file looks messed up Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: SouthCraft on January 12, 2012, 01:45:26 PM Wierd that almost no one is posting here i mean your rig is awsome!
Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: junior139 on January 13, 2012, 01:18:06 AM cloud is amazing love his import any other ff characters planned ?
Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: Mastaklo on January 13, 2012, 06:09:50 AM cloud is amazing love his import any other ff characters planned ? yeah i want to make genesis, sephiroth and zack (with longer hair) Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: SouthCraft on January 13, 2012, 06:35:58 AM Sooooo.... Hows Metal Sonic?
Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: Mastaklo on January 13, 2012, 11:49:26 AM Sooooo.... Hows Metal Sonic? got some problems with it i have to re rig him completly but at first i work on models for the vegeta psa sdoom is making Vegeta Rig by Beyond Vegeta Scouter armor rig by MarioDK i just made the outlines, the shader, applyed the original textures and ripped and rigged the ssj3 hair from Raging Blast 2 Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: Carnage on January 13, 2012, 11:51:23 AM cool xD but arent those pictures abit to bright? ssj looks to have white hair instead of yellow also the ssj3 hair is for FS eyes like ssj vegeta beyond made?or it is permanent?
Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: Mastaklo on January 13, 2012, 11:55:04 AM cool xD but arent those pictures abit to bright? ssj looks to have white hair instead of yellow also the ssj3 hair is for FS eyes like ssj vegeta beyond made?or it is permanent? its permanent at the moment but can be applyed to the FS eyes and i used the original Raging Blast 2 texture for the ssj3 hair and it looks better ingame Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: DoctorFlux(Mariodk) on January 13, 2012, 11:56:26 AM but im working on models too and im almost done :D
just vertex beyond´s vegeta to buu saga and make SSJ1,3,majin for him and done Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: Mastaklo on January 13, 2012, 12:00:19 PM but im working on models too and im almost done :D just vertex beyond´s vegeta to buu saga and make SSJ1,3,majin for him and done yeah i know but you make them brawl styled and i make them with outlines and original textures cause i like that better Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: DoctorFlux(Mariodk) on January 13, 2012, 12:01:33 PM yeah i know but you make them brawl styled and i make them with outlines and original textures cause i like that better what about brawl styled with outlinei wanted to see how that looks :D Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: Carnage on January 13, 2012, 12:01:41 PM its permanent at the moment but can be applyed to the FS eyes and i used the original Raging Blast 2 texture for the ssj3 hair and it looks better ingame hope it does look better becuase from those pictures it looks like DB AF vegeta (aka ssj5) you know that fan made DB since hair looks white xD Any chance you try ssj4 vegeta? xD he looks badass and i know you have a baby vegeta model but you were rigging him on ganon right? Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: Mastaklo on January 13, 2012, 12:11:50 PM hope it does look better becuase from those pictures it looks like DB AF vegeta (aka ssj5) you know that fan made DB since hair looks white xD Any chance you try ssj4 vegeta? xD he looks badass and i know you have a baby vegeta model but you were rigging him on ganon right? sure i will do ssj4 Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: Carnage on January 13, 2012, 12:17:33 PM sure i will do ssj4 great xD maybe his fs eyes could be ssj 5 vegeta xD just a simple texture changes and ssj3 hair colored white i think it would be a possibility for FS eyesTitle: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: Mastaklo on January 13, 2012, 12:28:15 PM great xD maybe his fs eyes could be ssj 5 vegeta xD just a simple texture changes and ssj3 hair colored white i think it would be a possibility for FS eyes i had exect the same idea Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: junior139 on January 14, 2012, 12:33:22 PM i been dyin to see a zack with longer hair imported ur my hero 0_0
Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: Don Jon Bravo on January 14, 2012, 04:22:44 PM Nice previews for your Vegita hacks. I have always wanted something like this on brawl dbz characters ever since i saw your "PE" hacks.
(http://i.imgur.com/e7cs4.png) I had even done one of these "PE" textures myself for vertex goku but they sucked so i gave it up lol. I hope we get one for goku too Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: Mastaklo on January 15, 2012, 03:37:36 AM Nice previews for your Vegita hacks. I have always wanted something like this on brawl dbz characters ever since i saw your "PE" hacks. ([url]http://i.imgur.com/e7cs4.png[/url]) I had even done one of these "PE" textures myself for vertex goku but they sucked so i gave it up lol. I hope we get one for goku too I will do this for goku too when i finished vegeta Title: Re: Mastaklo's World of Model Imports | AC Cloud Released+MetalSonic ingame preview Post by: Don Jon Bravo on January 15, 2012, 08:35:01 AM Sweet. :kdance:
Title: Re: Mastaklo's World of Model Imports | Vegeta Costumes | Scouter and Boo preview Post by: Mastaklo on January 15, 2012, 10:03:23 AM Vegeta Costume Pack
Title: Re: Mastaklo's World of Model Imports | Vegeta Costumes | Scouter and Boo preview Post by: Dot on January 15, 2012, 10:13:32 AM nice buu saga ;D
mind sending so i can give him some better textures without black outline for the brawl styled ones? Title: Re: Mastaklo's World of Model Imports | Vegeta Costumes | Scouter and Boo preview Post by: DoctorFlux(Mariodk) on January 15, 2012, 10:15:43 AM send the buu sagain to me (in a .max file) so i make cell saga out of it and if needed i can revamp it too and then if Dot wanted can he edit the UV and make a brawlstyled version too
Title: Re: Mastaklo's World of Model Imports | Vegeta Costumes | Scouter and Boo preview Post by: Segtendo on January 15, 2012, 10:15:53 AM Nice cell shading O_o
Title: Re: Mastaklo's World of Model Imports | Vegeta Costumes | Scouter and Boo preview Post by: Dot on January 15, 2012, 10:18:07 AM then if Dot wanted can he edit the UV and make a brawlstyled version too ^this Title: Re: Mastaklo's World of Model Imports | Vegeta Costumes | Scouter and Boo preview Post by: SiLeNtDo0m on January 15, 2012, 10:24:34 AM Shoulders and elbow joints look a bit rough. It's a lot more noticeable for the Buu Saga one than the Scouter one. Apart from that, it's awesome. I love the cel shaded effect. Very authentic.
Title: Re: Mastaklo's World of Model Imports | Vegeta Costumes | Scouter and Boo preview Post by: Don Jon Bravo on January 15, 2012, 10:26:30 AM Vegeta Rig by Beyond Vegeta Scouter armor rig by MarioDK i just made the outlines, the shader, applyed the original textures and ripped and rigged the ssj3 hair from Raging Blast 2 @ Silentdoom I think this are just previews for texture hacks as he will be using Beyond's and MarioDk's rig. I think.... would that happen to be an actual brawl stage? btw the black hair on vegeta looks epic Title: Re: Mastaklo's World of Model Imports | Vegeta Costumes | Scouter and Boo preview Post by: Mastaklo on January 15, 2012, 10:59:05 AM @ Silentdoom I think this are just previews for texture hacks as he will be using Beyond's and MarioDk's rig. I think.... would that happen to be an actual brawl stage? btw the black hair on vegeta looks epic I made that cell arena stage long ago but never released it Title: Re: Mastaklo's World of Model Imports | Vegeta Costumes | Scouter and Boo preview Post by: Zikkh on January 15, 2012, 12:19:14 PM Why not release it now ? =D the Cell-Arena xD
Title: Re: Mastaklo's World of Model Imports | Vegeta Costumes | Scouter and Boo preview Post by: Mastaklo on January 15, 2012, 12:51:35 PM Why not release it now ? =D the Cell-Arena xD ill upload it during the next week Title: Re: Mastaklo's World of Model Imports | Vegeta Costumes | Scouter and Boo preview Post by: SwingSet on January 15, 2012, 03:09:55 PM hey I have a question, when will you be releasing those awesome vegeta hacks?
Title: Re: Mastaklo's World of Model Imports | Vegeta Costumes | Scouter and Boo preview Post by: Mastaklo on January 15, 2012, 09:15:48 PM hey I have a question, when will you be releasing those awesome vegeta hacks? When they are doneTitle: Re: Mastaklo's World of Model Imports | Vegeta Costumes | Scouter and Boo preview Post by: Segtendo on January 15, 2012, 09:43:27 PM When they are done Best answer you can give.Title: Re: Mastaklo's World of Model Imports | Vegeta Costumes | Scouter and Boo preview Post by: Murio on February 08, 2012, 03:01:31 PM I cannot wait for metal sonic! it looks SO EPIC!
Title: Re: Mastaklo's World of Model Imports | Metal Sonic over Sonic progress Post by: Mastaklo on March 13, 2012, 01:00:15 PM new previews of metal sonic
its almoste finished just need to rig the fingers and fix some uv errors (but dont know how to do yet) (http://modelimportpics.files.wordpress.com/2011/12/al_120313_21541-bin-out.jpg) (http://modelimportpics.files.wordpress.com/2011/12/al_120313_2154-bin-out.jpg) (http://modelimportpics.files.wordpress.com/2011/12/al_120313_2155-bin-out.jpg) Title: Re: Mastaklo's World of Model Imports | Metal Sonic over Sonic progress Post by: SouthCraft on March 13, 2012, 01:15:06 PM new previews of metal sonic Nice preview i love himits almoste finished just need to rig the fingers and fix some uv errors (but dont know how to do yet) ([url]http://modelimportpics.files.wordpress.com/2011/12/al_120313_21541-bin-out.jpg[/url]) ([url]http://modelimportpics.files.wordpress.com/2011/12/al_120313_2154-bin-out.jpg[/url]) ([url]http://modelimportpics.files.wordpress.com/2011/12/al_120313_2155-bin-out.jpg[/url]) Title: Re: Mastaklo's World of Model Imports | Metal Sonic over Sonic progress Post by: BlueBrain on March 13, 2012, 01:27:53 PM that shine looks great, i actually prefer this brighter texture over the HD one by itallian
Title: Re: Mastaklo's World of Model Imports | Metal Sonic over Sonic progress Post by: dpgthirteen on March 13, 2012, 01:43:26 PM that shine looks great, i actually prefer this brighter texture over the HD one by itallian There also completely different models. But yea, once Nano added shine to his metal I prefered the generation texture. Also nice rigg so for Mastaklo.Title: Re: Mastaklo's World of Model Imports | Metal Sonic over Sonic progress Post by: BlueBrain on March 13, 2012, 02:42:28 PM lol, is it another model???
Title: Re: Mastaklo's World of Model Imports | Metal Sonic over Sonic progress Post by: dpgthirteen on March 13, 2012, 03:05:27 PM Yea, if I remember right its the olympic games
Title: Re: Mastaklo's World of Model Imports | Metal Sonic over Sonic progress Post by: KTH on March 13, 2012, 03:33:44 PM i love it.
Title: Re: Mastaklo's World of Model Imports | Metal Sonic over Sonic progress Post by: _Data_Drain_ on March 14, 2012, 02:31:26 AM I just have one question...
Does this lag on Delfino Plaza? Since the Metal Sonic on Wolf does... Because of that shine texture. Title: Re: Mastaklo's World of Model Imports | Metal Sonic over Sonic progress Post by: KTH on March 14, 2012, 04:09:59 AM I think you should make another version over Wolf.
Title: Re: Mastaklo's World of Model Imports | Metal Sonic over Sonic progress Post by: Mastaklo on March 14, 2012, 06:15:57 AM I just have one question... Does this lag on Delfino Plaza? Since the Metal Sonic on Wolf does... Because of that shine texture. I testet 4 metal sonics in a few stages and it dont lag Title: Re: Mastaklo's World of Model Imports | Metal Sonic over Sonic progress Post by: _Data_Drain_ on March 14, 2012, 07:56:40 AM I testet 4 metal sonics in a few stages and it dont lag Hm... Was one of them Delfino Plaza? Since that's where Nano's Metal Sonic lagged. (Sorry I keep asking about that stage... It's just I know that one has the highest vertices count. Or one of the highest.)If this doesn't lag... I think I'll use this one. I've been wanting a Wifi safe Metal Sonic. :P Title: Re: Mastaklo's World of Model Imports | Metal Sonic over Sonic progress Post by: Puccio on March 14, 2012, 08:23:06 AM This looks amazing, pretty sweet rig. :P
Title: Re: Mastaklo's World of Model Imports | Metal Sonic over Sonic Release Post by: Mastaklo on March 14, 2012, 10:41:44 AM Release
Metal Sonic Title: Re: Mastaklo's World of Model Imports | Metal Sonic over Sonic Release Post by: Segtendo on March 14, 2012, 10:42:39 AM Metal on Metal Sonic.
Metalception. Title: Re: Mastaklo's World of Model Imports | Metal Sonic over Sonic Release Post by: _Data_Drain_ on March 14, 2012, 10:48:06 AM Okay, from what I can tell. He doesn't lag on Delfino, or anywhere... But, on Delfino, his shine texture vanishes. But can randomly come back... And then disappear again... Quoting Mewtwo2000 on this.
"By the way, to anybody that has downloaded the shader. Download it again. I’ve found some weird glitch when Delfino is played. For some reason, it got glitched for non-blended alphas. I’ve changed it and works fine. Anyway, if somebody finds any issue, just tell me please." I think this is the same problem... See if you can fix it in the future. Also, the jet in his back seems to have a bit of model, or texture overlapping... Since if you look closely at it, it glitches up a bit. The rigging... Well, I'll be honest. I'm not an expert on this matter. But from what I can tell. There's no MAJOR deal breaking flaws. It looks alright to me. Though the neck and shoulders seem a bit off to me. And his waist is messed up when he bends... But, this may very well be a model import limit, due to Sonic's movements. All and all, I still feel this is a nice addition to Sonic's hack list. Title: Re: Mastaklo's World of Model Imports | Metal Sonic over Sonic Release Post by: Mewtwo2000 on March 14, 2012, 11:08:22 AM As the shine in this hack isn't transparent or anything, it should be easily fixed by making some small change to the material. Checking the 'BlendEnable' value as true could solve it totally, don't ask me why.
If this alone didn't work, some other value would need to be changed in the material. The true fix to this would be adding some 'stage' to the shader used. Apparently, a new shader correctly placed would fix this issue. I'll take a look to the shader used and the hack itself when I get time anyway. And in the case Mastaklo can't solve the issue with the info here, I would fix it in no time. My OoT Link uses a similar material and shader for the mirror shield, swords and gauntlets, that's why I've learned about all this. Title: Re: Mastaklo's World of Model Imports | Metal Sonic over Sonic Release Post by: Mastaklo on March 14, 2012, 11:28:07 AM As the shine in this hack isn't transparent or anything, it should be easily fixed by making some small change to the material. Checking the 'BlendEnable' value as true could solve it totally, don't ask me why. If this alone didn't work, some other value would need to be changed in the material. The true fix to this would be adding some 'stage' to the shader used. Apparently, a new shader correctly placed would fix this issue. I'll take a look to the shader used and the hack itself when I get time anyway. And in the case Mastaklo can't solve the issue with the info here, I would fix it in no time. My OoT Link uses a similar material and shader for the mirror shield, swords and gauntlets, that's why I've learned about all this. For me i got no errors on delfino But you can take a look by your self if you want Title: Re: Mastaklo's World of Model Imports | Metal Sonic over Sonic Release Post by: Velen on March 14, 2012, 04:10:54 PM Okay, from what I can tell. He doesn't lag on Delfino, or anywhere... But, on Delfino, his shine texture vanishes. But can randomly come back... And then disappear again... Quoting Mewtwo2000 on this. "By the way, to anybody that has downloaded the shader. Download it again. I’ve found some weird glitch when Delfino is played. For some reason, it got glitched for non-blended alphas. I’ve changed it and works fine. Anyway, if somebody finds any issue, just tell me please." I think this is the same problem... See if you can fix it in the future. Also, the jet in his back seems to have a bit of model, or texture overlapping... Since if you look closely at it, it glitches up a bit. The rigging... Well, I'll be honest. I'm not an expert on this matter. But from what I can tell. There's no MAJOR deal breaking flaws. It looks alright to me. Though the neck and shoulders seem a bit off to me. And his waist is messed up when he bends... But, this may very well be a model import limit, due to Sonic's movements. All and all, I still feel this is a nice addition to Sonic's hack list. That's because Metal Sonic isn't supposed to have the capability to bend his waist. His construction doesn't allow for it. If Metal Sonic is going to be done a PSA on for any reason, any and all Waist transformations via rotation should be forgone. That said, Metal Looks nice, but I think What I think the Ref texture could use is a Gaussian Blur. Use it and set it to about 2.5 - 4 pixel radius and it should do the trick. Title: Re: Mastaklo's World of Model Imports | Metal Sonic over Sonic Release Post by: SiLeNtDo0m on March 14, 2012, 04:19:06 PM The rigging... Well, I'll be honest. I'm not an expert on this matter. But from what I can tell. There's no MAJOR deal breaking flaws. It looks alright to me. Though the neck and shoulders seem a bit off to me. And his waist is messed up when he bends... But, this may very well be a model import limit, due to Sonic's movements. All and all, I still feel this is a nice addition to Sonic's hack list. Those are more problems with Sonic in general rather than this rig. You see, lots of characters have both ShoulderN and ShoulderJ bones. The Metal Sonic over Wolf for example, has both of these so you can control the entire arm with the shoulder pad or the entire arm without the shoulder pad (there's even a separate bone to control the shoulder pad on its own). However, Sonic only has ShoulderJ bones so there is less flexibility in the overall movement. As for the neck, similar problem. Sonic only has a Neck bone, rather than both a Neck and a Head bone. Metal Sonic's model here (interestingly) has a neck, so both bones would need to be required for the best results. Title: Re: Mastaklo's World of Model Imports | Next: Sasuke Post by: Mastaklo on March 18, 2012, 03:57:40 PM Sasuke
Title: Re: Mastaklo's World of Model Imports | Next: Sasuke Post by: Carnage on March 18, 2012, 03:59:00 PM hope he has sharingan eyes for FS eyes :P
Title: Re: Mastaklo's World of Model Imports | Next: Sasuke Post by: DoctorFlux(Mariodk) on March 18, 2012, 04:05:58 PM KTH was doing that model too and even HD texture but for some reason it failed
i wish you will also do Young sasuke over marth(cuz of future plan of a PSA to sasuke based on then he was in team 7) and not super Title: Re: Mastaklo's World of Model Imports | Next: Sasuke Post by: dpgthirteen on March 18, 2012, 06:16:14 PM KTH was doing that model too and even HD texture but for some reason it failed Nah, KTH was doing GNT special sasuke (EMS Sasuke). This is sasuke from the beginning of shippuden aka Hebi. I personally think you should do the GNT special model. Either way I am excited to finally see Sasuke imported :laugh:i wish you will also do Young sasuke over marth(cuz of future plan of a PSA to sasuke based on then he was in team 7) and not super Title: Re: Mastaklo's World of Model Imports | Next: Sasuke Post by: AnImAiNe on March 18, 2012, 09:00:53 PM is the sheath going to be included? or should i ask will there be a sword and swordless version?
Title: Re: Mastaklo's World of Model Imports | Next: Sasuke Post by: Segtendo on March 18, 2012, 09:54:25 PM Dude. Your 3D animations are awesome :srs:
Title: Re: Mastaklo's World of Model Imports | Sasuke Progress Post by: Mastaklo on March 23, 2012, 11:50:10 AM (http://modelimportpics.files.wordpress.com/2011/12/al_120321_2132-bin-out.jpg)
(http://modelimportpics.files.wordpress.com/2011/12/al_120323_2042-bin-out.jpg) cursed is for normal and for final smash eyes Title: Re: Mastaklo's World of Model Imports | Sasuke Progress Post by: AnImAiNe on March 23, 2012, 11:54:16 AM yea!! the curse mark model i gave you works. now i can plan my move set
Title: Re: Mastaklo's World of Model Imports | Sasuke Progress Post by: Carnage on March 23, 2012, 12:35:09 PM so sasuke goes cursed in the Fs nice
Title: Re: Mastaklo's World of Model Imports | Sasuke Progress Post by: Wasabi_Skillz on March 23, 2012, 01:00:53 PM looks so good!
Title: Re: Mastaklo's World of Model Imports | Sasuke Progress Post by: the98pika on March 23, 2012, 05:53:46 PM Awesome i can start working on more attacks now that this model import is going to come :D
Title: Re: Mastaklo's World of Model Imports | Sasuke Progress Post by: KTH on March 23, 2012, 06:21:12 PM I just want to know how you did to make 3D animation.
Title: Re: Mastaklo's World of Model Imports | Sasuke Progress Post by: Mastaklo on March 23, 2012, 06:45:52 PM I just want to know how you did to make 3D animation. Surry but i dont know what you mean Title: Re: Mastaklo's World of Model Imports | Sasuke Progress Post by: AnImAiNe on March 23, 2012, 06:58:02 PM i think he is talking about the sasuke that is spinning slowly in the sasuke preview
Title: Re: Mastaklo's World of Model Imports | Sasuke Progress Post by: KTH on March 23, 2012, 06:59:30 PM i think he is talking about the sasuke that is spinning slowly in the sasuke preview This.Title: Re: Mastaklo's World of Model Imports | Sasuke Release Post by: Mastaklo on March 25, 2012, 07:49:11 AM Release
Sasuke Title: Re: Mastaklo's World of Model Imports | Sasuke Release Post by: ItalianStallion on March 26, 2012, 01:55:23 AM As soon as somebody (probably KTH) decides to make a Brawlified/HD version of this version of Sasuke, with the Sharingan Eyes activated through FinalSmash and everything, this will be downloaded by this Italian right here.
Nice job on the rigging and everything else, Mastaklo. By the way, do you have a Planned Projects list? Title: Re: Mastaklo's World of Model Imports | Sasuke Release Post by: Mastaklo on March 26, 2012, 09:31:17 AM As soon as somebody (probably KTH) decides to make a Brawlified/HD version of this version of Sasuke, with the Sharingan Eyes activated through FinalSmash and everything, this will be downloaded by this Italian right here. Nice job on the rigging and everything else, Mastaklo. By the way, do you have a Planned Projects list? thanks and not realy. I do what i want right now but i almoset finished 4 other imports over Captain preview soon Title: Re: Mastaklo's World of Model Imports | Sasuke Release Post by: ShadowSnake on March 26, 2012, 09:42:18 AM i think you should update that Cloud with perfect metal and a fixed shader from brawlbox 65c.
just saying. Title: Re: Mastaklo's World of Model Imports | Sasuke Release Post by: AnImAiNe on March 26, 2012, 09:45:09 AM hey mastaklo if i sent you a model of sasuke with a sheath would you be able to put it on your model?
Title: Re: Mastaklo's World of Model Imports | Sasuke Release Post by: Segtendo on March 26, 2012, 11:29:25 AM i think you should update that Cloud with perfect metal and a fixed shader from brawlbox 65c. And multiple faces.just saying. Title: Re: Mastaklo's World of Model Imports | 4 New Digimon Previews Post by: Mastaklo on April 05, 2012, 12:00:56 PM Wargreymon
Black Wargreymon Shinegreymon Victorygreymon Title: Re: Mastaklo's World of Model Imports | 4 New Digimon Previews Post by: Carnage on April 05, 2012, 01:30:29 PM greymon look nice but my favorite is metalwargreymon its an epic model xD but those would be nice too
Title: Re: Mastaklo's World of Model Imports | War/Blackwar/Shine/Victory -greymon preview Post by: Ninka_kiwi on April 05, 2012, 01:33:21 PM Loving the war greymon models.
I'd love to see Rise and metal greymon done at some point as they are pretty damn sick as well. Title: Re: Mastaklo's World of Model Imports | War/Blackwar/Shine/Victory -greymon preview Post by: Mastaklo on April 05, 2012, 01:35:38 PM Loving the war greymon models. I'd love to see Rise and metal greymon done at some point as they are pretty damn sick as well. i wanted to make them over charizard or would another character fit better? Title: Re: Mastaklo's World of Model Imports | War/Blackwar/Shine/Victory -greymon preview Post by: Ninka_kiwi on April 05, 2012, 01:39:40 PM i wanted to make them over charizard or would another character fit better? Yeah I was thinking they'd work good on Charizard as well. Title: Re: Mastaklo's World of Model Imports | War/Blackwar/Shine/Victory -greymon preview Post by: Mastaklo on April 05, 2012, 01:43:56 PM Yeah I was thinking they'd work good on Charizard as well. and over charaizard i can rig the wings too Title: Re: Mastaklo's World of Model Imports | War/Blackwar/Shine/Victory -greymon preview Post by: Carnage on April 05, 2012, 02:18:26 PM metalwargreymon would be good either on bowser or chazizard bowser for the awnsome claw moves that would turn out :P
Title: Re: Mastaklo's World of Model Imports | Greymon Family Release + Woody Preview Post by: Mastaklo on April 15, 2012, 08:23:43 AM Release
Wargreymon Shinegreymon Victorygreymon Preview Woody Title: Re: Mastaklo's World of Model Imports | Greymon Family Release + Woody Preview Post by: Carnage on April 15, 2012, 10:31:20 AM when i tough greymon family i tough it was the whole family still missing the previus evos like greymon and metalwargreymon should both go well over bowser i think and i remenber a evil greymon that was kinda of a skeleton lol but thats a very nice release all over CF xD woody on snake well cant say that it matches but woody relly doesnt match any brawl char :P
Title: Re: Mastaklo's World of Model Imports | Greymon Family Release + Woody Preview Post by: Mastaklo on April 15, 2012, 10:34:44 AM when i tough greymon family i tough it was the whole family still missing the previus evos like greymon and metalwargreymon should both go well over bowser i think and i remenber a evil greymon that was kinda of a skeleton lol but thats a very nice release all over CF xD woody on snake well cant say that it matches but woody relly doesnt match any brawl char :P maybe do the other greymons some day about woody snakes fits his anatomy the most Title: Re: Mastaklo's World of Model Imports | Greymon Family Release + Woody Preview Post by: Boygos on April 15, 2012, 05:18:05 PM Is that the model from Toy Story 3? Did you have to downsize the filesize? I wanna know since I'm doing Buzz with the Toy Story 3 model over Samus :P
Title: Re: Mastaklo's World of Model Imports | Greymon Family Release + Woody Preview Post by: Pikawil on April 15, 2012, 08:49:57 PM Woody ought to have an alternate texture based on his figurine rape face (http://knowyourmeme.com/memes/hentai-woody%E5%A4%89%E6%85%8B%E3%82%A6%E3%83%83%E3%83%87%E3%82%A3%E3%83%BC).
Title: Re: Mastaklo's World of Model Imports | Greymon Family Release + Woody Preview Post by: Mastaklo on April 15, 2012, 09:18:26 PM Is that the model from Toy Story 3? Did you have to downsize the filesize? I wanna know since I'm doing Buzz with the Toy Story 3 model over Samus :P Yeah it is nd i didnt downsize the filesizeTitle: Re: Mastaklo's World of Model Imports | Greymon Family Release + Woody Preview Post by: AnImAiNe on April 22, 2012, 11:37:33 AM hey Mataklo is there anyway you would reconsider making sasuke's wngs able to be animated we could add much more authenticity to the psa if they were but i understand if you don't want to revisit it.
Title: Re: Mastaklo's World of Model Imports | Greymon Family Release + Woody Preview Post by: Wasabi_Skillz on April 22, 2012, 05:38:52 PM i'm getting a woody for that woody! hope you release it soon!
Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Almoste Complete Post by: Mastaklo on May 02, 2012, 01:39:18 PM Vegeta Costume Pack
Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Almoste Complete Post by: Segtendo on May 02, 2012, 01:54:12 PM inb4dbzfans
Yes, I called it :v Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Almoste Complete Post by: ItalianStallion on May 02, 2012, 01:57:59 PM Those looks cool and all but I hate cel shaded textures. Mind if I give SSJ4 a try?
Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Almoste Complete Post by: Carnage on May 02, 2012, 02:24:47 PM that vegeta pack is awnsome i will use that ssj4 for sure, shame they are so manny why so few slots available :P and i mean it it looks epic , do any of those have any Fs eyes changes? or they are all independant models?
Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Almoste Complete Post by: xxWutzMercyxx on May 02, 2012, 02:41:45 PM Incredible you have all the Vegeta's I need even Toyble's Super Saiyan 5. With your permission I want to tackle some of those and make HD textures to add to my DBZ pack, I'll give you credit of course and no doubt Itallion will make some sexy textures as well which will be fantastic. I look forward to this pack and great work :D
Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Almoste Complete Post by: Teinchi23 on May 02, 2012, 04:23:08 PM Those Vegeta's look awesome!!!
Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Almoste Complete Post by: Mastaklo on May 03, 2012, 02:16:55 AM that vegeta pack is awnsome i will use that ssj4 for sure, shame they are so manny why so few slots available :P and i mean it it looks epic , do any of those have any Fs eyes changes? or they are all independant models? Gor now they are indepandant modelsBut ill wait till the vegeta psa gets released to see how the transformation works And then all if them are able to transform Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Almoste Complete Post by: Carnage on May 03, 2012, 03:39:12 AM Gor now they are indepandant models but the psa will be made by model changer mariodk already made that subrottion its the weapon in the leg model changer also the psa might take quite awhile to be released this pack would give some motivation to mariodk/kjp imo.But ill wait till the vegeta psa gets released to see how the transformation works And then all if them are able to transform Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Almoste Complete Post by: Mastaklo on May 03, 2012, 04:31:05 AM but the psa will be made by model changer mariodk already made that subrottion its the weapon in the leg model changer also the psa might take quite awhile to be released this pack would give some motivation to mariodk/kjp imo. Im not finished with this packBut there isnt much left Ill release a pack with the independant models maybe next week And when the psa is released ill update it to work with the psa Deal? Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Almoste Complete Post by: Carnage on May 03, 2012, 06:11:34 AM Im not finished with this pack sounds like a plan xDBut there isnt much left Ill release a pack with the independant models maybe next week And when the psa is released ill update it to work with the psa Deal? Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Almoste Complete Post by: DoctorFlux(Mariodk) on May 03, 2012, 06:22:08 AM it needs HD texture
but i can easy do that (atleast to buu saga one) also i got saiyan saga in HD texture already anyway this weekend i am finnaly done with Vegeta´s A+B moves (hopefully cuz i needing one GFX to be recoloured by hex since it can´t be recoloured with texture or Blackjax´s brawlbox) and lets hope KJP can finish rest so i will also finish saiyan saga vegeta(tail at waist/at tail bones versions) also hope on GT vegeta the SSJ4 can work for FS eyes or SSJ mode (for the PSA) also i am hoping if SSJ4 Goku is going to be made i am alittle planing to update the PSA so it is possible to make Gt adult Goku to transfrom to SSJ4 (with Tail bones too) and make SSJ1 Gogeta to turn to SSj4 also i will possible also do SSj3/5 hair bones in next update of Goku over pit Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Almoste Complete Post by: xxWutzMercyxx on May 03, 2012, 10:41:30 AM @Mariodk, I'll be making alot of those HD versions for his pack, including the Super Saiyan 5 Goku and Vegeta. I really want to tackle those GT versions except SS4 cuz Italian wants to make it first.
Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Almoste Complete Post by: DoctorFlux(Mariodk) on May 03, 2012, 01:08:00 PM i was planing to replace the buu/cell saga´s pants to beyond´s so it get the same texture map as Beyond´s Vegeta and the HD look
and then try to edit the UVs to use some from Beyond´s texture Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Almoste Complete Post by: xxWutzMercyxx on May 06, 2012, 12:39:20 AM Can't wait to see these independent models released this week. I can get to work on Super Saiyan 5 Vegeta :D
Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Almoste Complete Post by: LCCoolJ95 on May 06, 2012, 07:22:47 AM Can't wait to see these independent models released this week. I can get to work on Super Saiyan 5 Vegeta :D O_O There's a super saiyan 5 now?! Dude, I need to catch-up on the series...Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Almoste Complete Post by: SiLeNtDo0m on May 06, 2012, 07:25:13 AM O_O There's a super saiyan 5 now?! Dude, I need to catch-up on the series... Except there isn't. There haven't been new episodes of the Dragonball series in forever. SSJ5 has been a fan created form for about a decade. Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Almoste Complete Post by: Carnage on May 06, 2012, 08:59:58 AM so looking to your vegeta pack has making me think what ssj modes i would use and here is the list of the ones i would use
vegeta gt normal-ssj4 normal-baby 1 form baby 2nd form-- baby 3rd form this probably cant be done i see alot of diferent polygons :S vegeta boo normal-majin vegeta cell normal-ssj vegeta scouter normal -ssj3 this would be the ones i would use :P shame we got no more slots :S i can probably make these myself with bb except baby 2 to 3 also from the pics vegeta scout and vegeta namek 1 and 2 seem to have a wierd arm rigg Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Almoste Complete Post by: xxWutzMercyxx on May 06, 2012, 09:37:19 AM @ LCCoolJ- Silent is right Super Saiyan 5 will always be fan made, but the most convincing version comes from Toyble's Dragonball AF series. Toyble is a Japanese manga artist who was inspired to take all the AF rumors and make them into a new series. So far the story is great and exciting and he really paid attention to the previous stories and characters. I only go off Toyble's version of AF cuz it's the only version by far that was done correctly. You should read them, they're in English as well :P
(http://image.blog.livedoor.jp/toyble/imgs/c/0/c01c04e7.JPG) (http://a3.ec-images.myspacecdn.com/images02/51/05080b654b9c41ba81a984dae68bad51/l.jpg) (http://images2.wikia.nocookie.net/__cb20100817232239/dragonball/images/b/b5/Super_saiyan_5_broly.jpg) Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: Mastaklo on May 13, 2012, 04:05:12 AM Vegeta Custom Pack Release
see OP for Download Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: SiLeNtDo0m on May 13, 2012, 04:07:26 AM Somebody really needs to make new textures for this pack. The current ones are very ugly. They should either be Brawl style (like Beyond's) or at least proper cel-shading. That said though, props for including so many models.
Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: Kamina on May 13, 2012, 04:09:07 AM Great work on Vegeta, but as SDoom said, the textures could be better.
Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: Mastaklo on May 13, 2012, 04:15:40 AM Somebody really needs to make new textures for this pack. The current ones are very ugly. They should either be Brawl style (like Beyond's) or at least proper cel-shading. That said though, props for including so many models. i know that many like it with brawl style texturesbut i like it with the original textures but xxWutzMercyxx will make some cool hd textures for this Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: agent-s on May 13, 2012, 04:43:09 AM i am not in my home for try but if the character textures are like on the screen i dont understand the previous messages i think vegeta on the screens is really awesome the expression too seems to be worked the faces...all is really cool
by the way your others import i have download are awesome thanks to share your very amazing work with us good continuation Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: DoctorFlux(Mariodk) on May 13, 2012, 05:07:56 AM you forgot to add me in atleast credit
i made saiyan saga vetega and then i sended you the .max so you can change the UVs back to normal so the UVs was from brawl texture to DBZ BT3 textures Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: Mastaklo on May 13, 2012, 05:21:37 AM you forgot to add me in atleast credit sorry totaly forgot iti made saiyan saga vetega and then i sended you the .max so you can change the UVs back to normal so the UVs was from brawl texture to DBZ BT3 textures fixed now^^ Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: Elfo4454 on May 13, 2012, 05:40:10 AM WOW!!! Your Vegeta pack its incredible!!! I'm going to use it just now. Thanks and very good work ^^
(And I prefer them without brawl texture, with the original textures are better I think) Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: SiLeNtDo0m on May 13, 2012, 05:54:36 AM Really guys? C'mon now. You'd really prefer a texture that consists of solid block colours with no highlights or shadows over one that's of a higher quality and actually suits Brawl? Look at this Vegeta:
There's a fine line between game authenticity and quality. In BT3, at least the models still have shading and give this authentic anime look thanks to the combination of art style and cel shading. Here it just looks tacky. Heck, you can't even see the definition of the fingers properly. Again, I'm cool with an authentic anime style cel shaded hack, as long as it doesn't look primitive and tacky. On a side note, what is up with the shadow o_O Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: agent-s on May 13, 2012, 09:58:49 AM hi
work on texture , import characters or textures in brawl ask like you say for the psa lot of knowledge skills , time and patience it is like to give a life to character this vegeta has surely ask all of this and the result is amazing i don't prefer this one or the other you speak i love them about this vegeta the fingers are a little like you said but the other part are really good worked and i would want say a thank you very much to mastaklo to have import these textures and to all the guys wich have particpated to giving life to theses new vegeta forms i hope we will can have one of these day a goku ssj4 with the same style than vegeta and by the ways thank you so much to all the guys wich import characters and share them with us and for all guys incredible i know wich work on request and do incredible characters imports i thought impossible to see characters of anime and from other games in brawl and thank to you this dream is become true Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: SiLeNtDo0m on May 13, 2012, 10:21:55 AM hi work on texture , import characters or textures in brawl ask like you say for the psa lot of knowledge skills , time and patience it is like to give a life to character this vegeta has surely ask all of this and the result is amazing i don't prefer this one or the other you speak i love them about this vegeta the fingers are a little like you said but the other part are really good worked and i would want say a thank you very much to mastaklo to have import these textures and to all the guys wich have particpated to giving life to theses new vegeta forms i hope we will can have one of these day a goku ssj4 with the same style than vegeta and by the ways thank you so much to all the guys wich import characters and share them with us and for all guys incredible i know wich work on request and do incredible characters imports i thought impossible to see characters of anime and from other games in brawl and thank to you this dream is become true Well apart from this making barely any sense (don't mean to sound like a hater though, I'm assuming English isn't your first language) the problems aren't exactly little. The lack of a decent texture or any kind of shader on the import means there's a total lack of depth. It looks so flat and there's no excuse for it considering that so many imports have decent quality textures and shaders and have had them for the past couple of months. I don't see how Vegeta is exempt from this kind of criticism. I'm not hatin on Mastaklo at all. As I said before, I credit you on doing so many models and I credit the solid rig but honestly it could be so much better. I'll be sticking with Beyond's Vegeta and the numerous recolours for that until xxWutzMercyxx makes new textures. Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: DoctorFlux(Mariodk) on May 13, 2012, 10:45:00 AM Well apart from this making barely any sense (don't mean to sound like a hater though, I'm assuming English isn't your first language) the problems aren't exactly little. The lack of a decent texture or any kind of shader on the import means there's a total lack of depth. It looks so flat and there's no excuse for it considering that so many imports have decent quality textures and shaders and have had them for the past couple of months. I don't see how Vegeta is exempt from this kind of criticism. i already made Saiyan saga with beyond´s textureI'm not hatin on Mastaklo at all. As I said before, I credit you on doing so many models and I credit the solid rig but honestly it could be so much better. I'll be sticking with Beyond's Vegeta and the numerous recolours for that until xxWutzMercyxx makes new textures. but i am planing to release it with the PSA (as i think i am the only one that can finish it now) anyway here is my ideas for recolours on the PSA pack: Main: beyond´s vetega red: GT cloth (possible with SSJ4 as SSJ mode or just SSj3) Blue: Buu saga with majin form or SSJ3 as SSJ mode Green: idk yet maybe just a recolour nr. 1 non team recolour: cell saga nr. 2 non team recolour: idk yet(maybe someone can make his Pink shirt from that ep. where future trunks come to warn Goku about the androids) Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: Carnage on May 13, 2012, 11:01:06 AM i already made Saiyan saga with beyond´s texture hope this happens since ssj4 vegeta is so epic to use xDbut i am planing to release it with the PSA (as i think i am the only one that can finish it now) anyway here is my ideas for recolours on the PSA pack: Main: beyond´s vetega red: GT cloth (possible with SSJ4 as SSJ mode or just SSj3) Blue: Buu saga with majin form or SSJ3 as SSJ mode Green: idk yet maybe just a recolour nr. 1 non team recolour: cell saga nr. 2 non team recolour: idk yet(maybe someone can make his Pink shirt from that ep. where future trunks come to warn Goku about the androids) Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: xxWutzMercyxx on May 13, 2012, 11:35:49 AM Here's what I'm doing HD wise for Vegeta. His Cell Saga all forms, Buu Saga all forms, GT all forms (Italian is doing his own SS4 Vegeta), and Super Saiyan 5. Mastaklo once I finish SS5 Vegeta's HD texture I'll send it back to you make his model more refined based on toyble's version.
Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: MrUnusual on May 13, 2012, 04:11:47 PM YES! FINALLY!! But I have a question, can you include a FS Head/Mask? Meaning, can you make a way to make him turn Super Saiyan when he gets the Smash Ball? Like the HD Vegeta that Beyond, MarioDK and Myself worked on? That way I can fit more costumes in one.
Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: DoctorFlux(Mariodk) on May 14, 2012, 07:35:21 AM @Mastaklo can you send me the .max of these vegetas here:
Buu saga(all forms) Cell saga(all forms) i think i can easy brawl style them by changing the UVs to use Beyondyou´s textures (but the chest of buu saga i am not sure about i can use any of Beyond´s textures) so they can be brawl styled after Naruto moveset´s animations is done i will finish vegeta models+PSAing (i also soon made saiyan saga with tail at Tail bones) Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: Carnage on May 14, 2012, 10:39:46 AM matsako just a sugestion why doesnt the ssj4 and ssj5 vegeta taill arent rigged to wolf taill bones?
Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: Mastaklo on May 14, 2012, 12:28:35 PM matsako just a sugestion why doesnt the ssj4 and ssj5 vegeta taill arent rigged to wolf taill bones? this will be updated when the moveset gets released Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: MrUnusual on May 18, 2012, 07:12:45 PM Hey Mastaklo, every time I download ur Vegeta Custom Pack, I always get an error message after extracting the SSJ3 Cell Saga file saying that the file is corrupt. :/ In the mean time, I have been working on HD textures for 31 versions of Vegeta (Not Including Bebi Vegeta 2, Bebi Vegeta 3 and SSJ3 Cell Saga), I did however add my own version of Vegeta from a comic I made when I was in High School called "Dragon Ball Future", but I don't have pics for him yet, here's what I have so far, I hope you guys like :)
(http://i16.photobucket.com/albums/b14/KingKnuckles/Graphic%20Design/Super%20Smash%20Bros%20Gold/SaiyanSagaandFriezaSaga.jpg) (http://i16.photobucket.com/albums/b14/KingKnuckles/Graphic%20Design/Super%20Smash%20Bros%20Gold/ClassicandCellSaga.jpg) (http://i16.photobucket.com/albums/b14/KingKnuckles/Graphic%20Design/Super%20Smash%20Bros%20Gold/BuuSagaandGT.jpg) (http://i16.photobucket.com/albums/b14/KingKnuckles/Graphic%20Design/Super%20Smash%20Bros%20Gold/al_120516_2117binout.jpg) (http://i16.photobucket.com/albums/b14/KingKnuckles/Graphic%20Design/Super%20Smash%20Bros%20Gold/SSJBuuSagaandGT.jpg) (http://i16.photobucket.com/albums/b14/KingKnuckles/Graphic%20Design/Super%20Smash%20Bros%20Gold/SSJSaiyanSagaandFriezaSaga.jpg) (http://i16.photobucket.com/albums/b14/KingKnuckles/Graphic%20Design/Super%20Smash%20Bros%20Gold/SSJ2SaiyanSagaandFreizaSaga.jpg) (http://i16.photobucket.com/albums/b14/KingKnuckles/Graphic%20Design/Super%20Smash%20Bros%20Gold/SSJ2ClassicandCellSaga.jpg) (http://i16.photobucket.com/albums/b14/KingKnuckles/Graphic%20Design/Super%20Smash%20Bros%20Gold/MajinVegetaandBebiVegeta.jpg) (http://i16.photobucket.com/albums/b14/KingKnuckles/Graphic%20Design/Super%20Smash%20Bros%20Gold/SSJ3SaiyanSagaandFriezaSaga.jpg) (http://i16.photobucket.com/albums/b14/KingKnuckles/Graphic%20Design/Super%20Smash%20Bros%20Gold/SSJ3GTandBuuSaga.jpg) (http://i16.photobucket.com/albums/b14/KingKnuckles/Graphic%20Design/Super%20Smash%20Bros%20Gold/al_120516_2131binout.jpg) Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: Teinchi23 on May 18, 2012, 11:06:51 PM Those.......look........AWESOME!!!!!! :af2:
Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: DoctorFlux(Mariodk) on May 19, 2012, 12:21:14 AM looks good but i got a better Saiyan saga vegeta:
(http://fc02.deviantart.net/fs71/i/2012/057/c/8/its_over_9000__super_smash_bros_brawl_style__by_mariodkz-d4r3pcj.png) will be released then Vegeta PSA is is done(and yes it will be done) i only used beyond´s textures without editing the textures only UV editing and thats why i was needing the buu/call saga in a .max file so they can be as good but i dont think i can GT/SSJ4 good textures btw this is also going to be my CSP idea :af2: also alittle waste of time to make these here: (http://i16.photobucket.com/albums/b14/KingKnuckles/Graphic%20Design/Super%20Smash%20Bros%20Gold/SaiyanSagaandFriezaSaga.jpg) cuz the saiyan saga is made by me and the other is beyond´s changed back to DBZ BT3 UVs/textures so we already got a HD version of that one Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: xxWutzMercyxx on May 19, 2012, 12:47:47 AM I'm still making Cell Saga/ Buu Saga/ GT Saga/ and AF, all my versions with custom made textures :D
Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: DoctorFlux(Mariodk) on May 19, 2012, 12:49:14 AM I'm still making Cell Saga/ Buu Saga/ GT Saga/ and AF, all my versions with custom made textures :D but they can´t be as good as beyond´s vegeta/my saiyan saga cuz of they dont have a good UV to HD texture him Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: Carnage on May 19, 2012, 01:47:19 AM why no ssj4 hd texture? and baby forms also need hd :P
Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: MrUnusual on May 19, 2012, 02:22:45 AM Those.......look........AWESOME!!!!!! :af2: Thank you! :) there are more, but I haven't taken pictures of them yet, they're coming soon! :D looks good but i got a better Saiyan saga vegeta: ([url]http://fc02.deviantart.net/fs71/i/2012/057/c/8/its_over_9000__super_smash_bros_brawl_style__by_mariodkz-d4r3pcj.png[/url]) will be released then Vegeta PSA is is done(and yes it will be done) i only used beyond´s textures without editing the textures only UV editing and thats why i was needing the buu/call saga in a .max file so they can be as good but i dont think i can GT/SSJ4 good textures btw this is also going to be my CSP idea :af2: also alittle waste of time to make these here: ([url]http://i16.photobucket.com/albums/b14/KingKnuckles/Graphic%20Design/Super%20Smash%20Bros%20Gold/SaiyanSagaandFriezaSaga.jpg[/url]) cuz the saiyan saga is made by me and the other is beyond´s changed back to DBZ BT3 UVs/textures so we already got a HD version of that one You guys do have a better texture, I'll give you that and I could have applied those ones making the exact textures, but I was lazy and it would have taken forever lol. You may have the HD Saiyan Saga armor (which I've been waiting forever for :P lol) but do you have the cell saga armor? And what I do like about you guy's model is that yours has the FS Eyes mask so that Vegeta can turn SSJ after getting the Smash Ball, while this new model that I just did all of these textures for (Mastaklo's obviously) does not have that, so I can condense character slot space :/ oh, and btw, I have done a Super Saiyan 4 texture as well, I'll show you guys when I take more pictures. What you see are the textures I worked on 3 days ago. The new ones you haven't seen, I just finished today, so stay tuned :) why no ssj4 hd texture? and baby forms also need hd :P I did one for SSj4 Vegeta, you will be seeing it soon, I haven't taken pics of it yet, but I finished it earlier today along with 6 others. Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: Maná on May 19, 2012, 07:52:38 AM Really nice work! I'm forward to use many of your textures! :kdance:
Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: Don Jon Bravo on May 19, 2012, 10:54:27 AM Yo Mr.Unusual im really liking that old school orange vegita...
about the transformations mastaklo will get to it when the psa is released Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: GanonZack on May 20, 2012, 09:16:53 AM Your Greymon family over Falcon is awesome... But, do you think of import Wargreymon over Samus?, there are already a Wargreymon and BlackWargreymon vertex hack, but I think this model would be better over Samus.
Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: MrUnusual on May 20, 2012, 12:09:35 PM Yo Mr.Unusual im really liking that old school orange vegita... about the transformations mastaklo will get to it when the psa is released Thanks man :) and I can't wait, that'll save me a lot of slot space :D lol Really nice work! I'm forward to use many of your textures! :kdance: Thank you :) here are some more. This is Vegeta from a comic book I used to do in High School called "Dragonball Future", it takes place after GT. And for "Carnage", I also included the SSJ4 texture you were asking about :) and I also included SSJ5 Vegeta for you AF fans. (http://i16.photobucket.com/albums/b14/KingKnuckles/Graphic%20Design/Super%20Smash%20Bros%20Gold/DBFVegetaBase.png) Base form (http://i16.photobucket.com/albums/b14/KingKnuckles/Graphic%20Design/Super%20Smash%20Bros%20Gold/SSJ.png) Super Saiyan (http://i16.photobucket.com/albums/b14/KingKnuckles/Graphic%20Design/Super%20Smash%20Bros%20Gold/SSJ3.png) Super Saiyan 3 (http://i16.photobucket.com/albums/b14/KingKnuckles/Graphic%20Design/Super%20Smash%20Bros%20Gold/MSSJ3.png) Mystic SSJ3 (For any questions on that, just ask) (http://i16.photobucket.com/albums/b14/KingKnuckles/Graphic%20Design/Super%20Smash%20Bros%20Gold/SSJ4.png) Super Saiyan 4 (http://i16.photobucket.com/albums/b14/KingKnuckles/Graphic%20Design/Super%20Smash%20Bros%20Gold/SSJ5.png) My Dragonball Future version of Super Saiyan 5 (http://i16.photobucket.com/albums/b14/KingKnuckles/Graphic%20Design/Super%20Smash%20Bros%20Gold/GTSSJ4.png) Super Saiyan 4 (GT) (http://i16.photobucket.com/albums/b14/KingKnuckles/Graphic%20Design/Super%20Smash%20Bros%20Gold/AFSSJ5.png) Super Saiyan 5 (AF) Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: Teinchi23 on May 20, 2012, 02:02:05 PM Those are cool!!! You have to release them!!!
Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: MrUnusual on May 20, 2012, 04:03:45 PM Thank you! :D I just uploaded Dragonball Future Vegeta ->HERE<- (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26501) but I didn't include GT's version of SSJ4 nor AF's version of SSJ5, but I did include my onw DBF versions of SSJ4 and 5, I hope you enjoy! :) The pack also includes his back story and some of the Dragonball Future story line and the reason Vegeta has entered the SSBB Tournament.
Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: Teinchi23 on May 20, 2012, 04:16:05 PM Awesome!!!! :D
Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: Don Jon Bravo on May 20, 2012, 05:03:51 PM The pack also includes his back story and some of the Dragonball Future story line and the reason Vegeta has entered the SSBB Tournament. cool. i wonder if we will ever be able to put stories into this game but it sounds like a lot of work.Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: xxWutzMercyxx on May 20, 2012, 06:06:16 PM Those are good Unusual, here's also my HD Super Saiyan 4 and 5 Vegeta :D
(http://img840.imageshack.us/img840/3677/66912200.png) (http://img842.imageshack.us/img842/5779/60471889.png) Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: MrUnusual on May 20, 2012, 06:45:06 PM Those are good Unusual, here's also my HD Super Saiyan 4 and 5 Vegeta :D ([url]http://img840.imageshack.us/img840/3677/66912200.png[/url]) ([url]http://img842.imageshack.us/img842/5779/60471889.png[/url]) Show off :P lol you textures are awesome, they look a lot better than mine Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: Mastaklo on May 20, 2012, 09:15:18 PM Those are good Unusual, here's also my HD Super Saiyan 4 and 5 Vegeta :D ([url]http://img840.imageshack.us/img840/3677/66912200.png[/url]) ([url]http://img842.imageshack.us/img842/5779/60471889.png[/url]) Good work. I realy like those Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: xxWutzMercyxx on May 20, 2012, 09:27:08 PM @ Mastaklo. Thanks man, they're yours and still gotta finish up Vegeta's other textures. Will you still update Super Saiyan 5, if you do I can polish up the textures again. Also if you can import SS4 and 5 Goku I'll pimp em out with my custom textures, found the perfect red fur for Goku since Goku's and Vegeta SS4 fur are actual different in texture. :P
Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: BlueBrain on May 29, 2012, 04:31:18 AM Those are good Unusual, here's also my HD Super Saiyan 4 and 5 Vegeta :D ([url]http://img840.imageshack.us/img840/3677/66912200.png[/url]) ([url]http://img842.imageshack.us/img842/5779/60471889.png[/url]) only problem with these is the fur... looks a bit weird Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: SiLeNtDo0m on May 29, 2012, 04:36:26 AM Fur lacks the muscle definition and I think the jeans are a little too green. Otherwise they're real nice.
Title: Re: Mastaklo's World of Model Imports | Vegeta Costume Pack Release Post by: xxWutzMercyxx on May 29, 2012, 12:43:31 PM Thnx they aren't finished completely and the fur is a pain in the ass, I'll redo it later when I get more Vegeta's finished :P
Title: Re: Mastaklo's World of Model Imports |18 new Previews Post by: Mastaklo on June 09, 2012, 01:13:23 PM i think its time for new previews
(http://modelimportpics.files.wordpress.com/2011/12/preview.gif) Title: Re: Mastaklo's World of Model Imports |18 new Previews Post by: Segtendo on June 09, 2012, 01:15:43 PM You and your mass load of previews :P
Title: Re: Mastaklo's World of Model Imports |18 new Previews Post by: Don Jon Bravo on June 09, 2012, 01:23:22 PM I literally fainted,
Goku anime style(all forms) Black and Red Spiderman, Carnage, and KAMIS'S LOOKOUT... One word: EPIC Btw there is a thread here:http://forums.kc-mm.com/index.php?topic=39568.0 (http://forums.kc-mm.com/index.php?topic=39568.0) Its for cell shade effect for Goku if you want to try it and see how it looks, but i like your anime style and im a happy customer... Good job Title: Re: Mastaklo's World of Model Imports |18 new Previews Post by: Mastaklo on June 09, 2012, 01:35:01 PM I literally fainted, Goku anime style(all forms) Black and Red Spiderman, Carnage, and KAMIS'S LOOKOUT... One word: EPIC Btw there is a thread here:http://forums.kc-mm.com/index.php?topic=39568.0 ([url]http://forums.kc-mm.com/index.php?topic=39568.0[/url]) Its for cell shade effect for Goku if you want to try it and see how it looks, but i like your anime style and im a happy customer... Good job The cell shading dont follow the camera when you pause the game But i managed that it follows the camera Maybe ill make a cell shade version too Title: Re: Mastaklo's World of Model Imports |18 new Previews Post by: Puccio on June 09, 2012, 01:40:29 PM Spiderman got me so hyped Mastaklo...
It looks great. :3 Title: Re: Mastaklo's World of Model Imports |18 new Previews Post by: Don Jon Bravo on June 09, 2012, 01:44:29 PM yea black and red spiderman rocks...
@mastaklo thank you so much for kami's lookout, i can already picture all the brawl characters fighting up there lol also dont forget to release your cell stadium stage... about Carnage and Venom maybe making them shiny will make them look slimy, dont know but its just an idea... Title: Re: Mastaklo's World of Model Imports |18 new Previews Post by: Boygos on June 09, 2012, 01:47:03 PM Please Cell-Shade Carnage and Venom to look Comic looking :P That'd be nice.
Title: Re: Mastaklo's World of Model Imports |18 new Previews Post by: DoctorFlux(Mariodk) on June 09, 2012, 01:54:45 PM send me that SSJ4 goku in a .max so then i update goku moveset SSJ4 transfrom can maybe be possible
so we can have GT goku turn to SSJ4 in SSJ mode btw Nano already made Shadow model from .gen and i am making a shadow with all faces/mouths/animted eyes with part from .gen/Brawl sonic(for perfect rig in body/fingers) Title: Re: Mastaklo's World of Model Imports |18 new Previews Post by: Mastaklo on June 09, 2012, 02:16:59 PM send me that SSJ4 goku in a .max so then i update goku moveset SSJ4 transfrom can maybe be possible so we can have GT goku turn to SSJ4 in SSJ mode btw Nano already made Shadow model from .gen and i am making a shadow with all faces/mouths/animted eyes with part from .gen/Brawl sonic(for perfect rig in body/fingers) I made this shadow a few months ago already He has every face expression, moving eyes, shiny rings and a custom fur shading I didnt wanted to release it at first cause there are too many shadows but then i decided that it looks so good that i can release it Title: Re: Mastaklo's World of Model Imports |18 new Previews Post by: nanobuds on June 09, 2012, 02:40:11 PM dat shadow... :srs:
Title: Re: Mastaklo's World of Model Imports |18 new Previews Post by: Carnage on June 09, 2012, 02:45:35 PM i want that carnage :P any chance you can make a custom Fs eyes models to be his hands turned into blades like mua2?
Title: Re: Mastaklo's World of Model Imports |18 new Previews Post by: Chaos_Knight on June 09, 2012, 02:50:44 PM So what's new with Cloud V2?
Title: Re: Mastaklo's World of Model Imports |18 new Previews Post by: Mastaklo on June 09, 2012, 03:48:52 PM So what's new with Cloud V2? A better rig Shiny blade Face expressions like blinking or hurt face Metal Transparency for the ring on his shoulder pad Fixed normals Title: Re: Mastaklo's World of Model Imports |18 new Previews Post by: Segtendo on June 09, 2012, 04:08:24 PM Oh sweet lord yes. I've been needing a sexy AC Cloud revamp.
Title: Re: Mastaklo's World of Model Imports |18 new Previews Post by: agent-s on June 09, 2012, 04:24:32 PM amazing your preview :) i hope ssj4 goku ... will can be released soon :)
good continuation :) Title: Re: Mastaklo's World of Model Imports |18 new Previews Post by: xZedkiel on June 09, 2012, 08:28:22 PM A better rig Can I still use my recolors with it? o:Shiny blade Face expressions like blinking or hurt face Metal Transparency for the ring on his shoulder pad Fixed normals Title: Re: Mastaklo's World of Model Imports |18 new Previews Post by: Mastaklo on June 10, 2012, 01:32:38 AM Can I still use my recolors with it? o: Yes but you there are some new trxtures for the faces like blinking So when you edited the face you have to edit the new faces too Title: Re: Mastaklo's World of Model Imports |18 new Previews Post by: AnImAiNe on June 10, 2012, 05:06:36 AM hey mastaklo do u still have sasukes .max so i can get recolors and get the wings able to be animated?
Title: Re: Mastaklo's World of Model Imports |18 new Previews Post by: dpgthirteen on June 10, 2012, 05:22:20 AM How is the texture mapping for spider man? I was wondering when it comes out if it would be possible to change the size the his eyes. Also, are you doing the symbiote costume too?
Title: Re: Mastaklo's World of Model Imports |18 new Previews Post by: Mastaklo on June 10, 2012, 05:26:36 AM How is the texture mapping for spider man? I was wondering when it comes out if it would be possible to change the size the his eyes. Also, are you doing the symbiote costume too? i have 36 different costumes from a guy who modded the pc version of WoS ill show them when i have time to capture them all Title: Re: Mastaklo's World of Model Imports |17 new Previews Post by: BlueBrain on June 10, 2012, 05:31:33 AM i have 36 different costumes from a guy who modded the pc version of WoS ill show them when i have time to capture them all O.o why does title say 17 now? Title: Re: Mastaklo's World of Model Imports |17 new Previews Post by: Mastaklo on June 10, 2012, 05:33:41 AM O.o why does title say 17 now? Cause i dont release my shadow People got tired of the mass of shadows on the vault So i keep this one for me Title: Re: Mastaklo's World of Model Imports |17 new Previews Post by: BlueBrain on June 10, 2012, 05:35:18 AM Cause i dont release my shadow oh ok, cant wait to see these 36 spidey costumes O.oPeople got tired of the mass of shadows on the vault So i keep this one for me Title: Re: Mastaklo's World of Model Imports |17 new Previews Post by: dpgthirteen on June 10, 2012, 06:01:20 AM i have 36 different costumes from a guy who modded the pc version of WoS Cool to hear, but what about the texture mapping for the eyes? Would it be possible to make them larger?ill show them when i have time to capture them all Title: Re: Mastaklo's World of Model Imports |17 new Previews Post by: Mastaklo on June 10, 2012, 06:11:02 AM Cool to hear, but what about the texture mapping for the eyes? Would it be possible to make them larger? Yes it is possible to make them larger I have a ultimate spiderman skin and he has bigger eyes Title: Re: Mastaklo's World of Model Imports |17 new Previews Post by: dpgthirteen on June 10, 2012, 06:12:08 AM Yes it is possible to make them larger Good to know, and good luck on your projects man.I have a ultimate spiderman skin and he has bigger eyes Title: Re: Mastaklo's World of Model Imports |17 new Previews Post by: LegacyWolf on June 11, 2012, 02:08:47 AM -.-
Mastaklo, I must point out to you that not only have I been attempting to remake Kami's Lookout for a few months, I have been working on importing Kami's Lookout from Budokai Tenkaichi 3 for more than half a year. It's been on my stage thread since I've made the thread itself. In fact, here's my current progress: (http://desmond.imageshack.us/Himg406/scaled.php?server=406&filename=picd65dtmp.jpg&res=landing) And here's a vid of gameplay on it: SSBB Preview Palooza Part 2 - The Legacy's Stages (http://www.youtube.com/watch?v=49Aq-lpYOn0#) (from 7:25 to 9:25) So with that being said, I'd like to issue a resolution. Now, I think you're an excellent hacker, and all your stuff is impressive. Kudos for having the top downloaded hack on the vault. However, I respectfully ask you to resign from your Kami's Lookout project. I will bring the lookout to you guys. Think of it as one less thing you have to do, being the famous hacker you are. Title: Re: Mastaklo's World of Model Imports |17 new Previews Post by: ✿Zelia✿ on June 11, 2012, 02:52:41 AM LegacyWolf does it really matter? He can do his version. Everyone has the right to make their own hack of something. Who cares if we have 2 Kami's Lookouts in the vault. You shouldn't tell somebody that they can't work on something that u are doing and expect them to drop all that progress they put into it. It isn't right. It's not like their gonna be the same anyways...
Though telling somebody that they should resign from something isn't a smart thing to do. Mastaklo could drop his. But it's his decision, not yours to make. Title: Re: Mastaklo's World of Model Imports |17 new Previews Post by: Mastaklo on June 11, 2012, 08:12:52 AM LegacyWolf does it really matter? He can do his version. Everyone has the right to make their own hack of something. Who cares if we have 2 Kami's Lookouts in the vault. You shouldn't tell somebody that they can't work on something that u are doing and expect them to drop all that progress they put into it. It isn't right. It's not like their gonna be the same anyways... Though telling somebody that they should resign from something isn't a smart thing to do. Mastaklo could drop his. But it's his decision, not yours to make. Your totally right about this Just look at the shadows in the vault Everyone makes his own version of him Anyway ill continou my work on the stage and then the people can decide which version they wanted to download edit: added ingame pics for all previews also poll is up so vote for the import you want to see finished first Title: Re: Mastaklo's World of Model Imports | Poll up Post by: Carnage on June 11, 2012, 10:27:04 AM vote goes for carnage i have been waiting long enough for a model of him :P i wish he has some goodies for fseyes like blade hands :P
Title: Re: Mastaklo's World of Model Imports | Poll up Post by: DoctorFlux(Mariodk) on June 11, 2012, 10:52:01 AM easy to guess what i voted on cuz i am soon updating his moveset
Title: Re: Mastaklo's World of Model Imports | Poll up Post by: Boygos on June 11, 2012, 11:53:35 AM It's alright, LegacyWolf, I've been working on Carnage for almost 2 monthes or so, and he's been in my thread title multiple times. As much as it upsets me that Mastaklo decided to make both of the Carnages I had planned, there's really nothing I can do, but deal with it. I plan on just sucking it up and making both of my Carnages.
Title: Re: Mastaklo's World of Model Imports | Poll up Post by: LegacyWolf on June 11, 2012, 04:26:43 PM Just an issue I was tending to resolve...I didn't expect you to resign. That was a predictable response, so let's just have a good, clean comp, and may the better man win.
Good day. Title: Re: Mastaklo's World of Model Imports | Poll up Post by: Carnage on June 11, 2012, 06:07:09 PM matsako is that spider man from the wii version? doesnt it have all those alternate costumes?
Title: Re: Mastaklo's World of Model Imports | Poll up Post by: Segtendo on June 11, 2012, 08:03:46 PM Come on Cloud! I need to update you!
Title: Re: Mastaklo's World of Model Imports | Poll up Post by: Chaos_Knight on June 11, 2012, 08:11:19 PM Come on Cloud! I need to update you! This ^Title: Re: Mastaklo's World of Model Imports | Poll up Post by: SmashClash on June 11, 2012, 08:24:41 PM Oh yeah, I need to as well.
Title: Re: Mastaklo's World of Model Imports | Poll up Post by: Mastaklo on June 11, 2012, 09:59:35 PM It's alright, LegacyWolf, I've been working on Carnage for almost 2 monthes or so, and he's been in my thread title multiple times. As much as it upsets me that Mastaklo decided to make both of the Carnages I had planned, there's really nothing I can do, but deal with it. I plan on just sucking it up and making both of my Carnages. I just made carnage cause i cant wait till you release yours I just wanted to keep it until yours finished I think you have a better model than this So keep on working on it matsako is that spider man from the wii version? doesnt it have all those alternate costumes? No its from the pc version Title: Re: Mastaklo's World of Model Imports | Poll up Post by: Carnage on June 12, 2012, 01:28:57 AM shame so you probably dont have the textures of his alt costumes
Armor Spider-Man: Complete Act 2. Ben Reilly: Complete 25 city events. Cosmic Spider-Man: Complete Act 1. Iron Spidey: Collect 150 Spider Tokens. Spider Carnage: Defeat 500 enemies. Spider-Man 2099: Complete 50 city events. unless anyone can rip them from the wii i dont see it happening. Title: Re: Mastaklo's World of Model Imports | Poll up Post by: SiLeNtDo0m on June 12, 2012, 03:55:05 AM Come on Cloud! I need to update you! Why? Ramon's was almost perfect. I don't know how much better this update will be, but ramon's has all those improvements. Better rig, expressions, it even came with a more Brawl like texture. Unless this Cloud is way better I think Carnage or WoS Spidey would be more worthwhile Title: Re: Mastaklo's World of Model Imports | Poll up Post by: Segtendo on June 12, 2012, 07:03:52 AM I mean his AC Cloud. It's expressionless.
Title: Re: Mastaklo's World of Model Imports | Poll up Post by: SiLeNtDo0m on June 12, 2012, 07:13:59 AM I mean his AC Cloud. It's expressionless. Then use ramon's :V Title: Re: Mastaklo's World of Model Imports | Poll up Post by: nanobuds on June 12, 2012, 07:17:41 AM I mean his AC Cloud. It's expressionless. Ramon's has everything already... its perfect except for the metalTitle: Re: Mastaklo's World of Model Imports | Poll up Post by: dpgthirteen on June 12, 2012, 08:43:10 AM shame so you probably dont have the textures of his alt costumes The PS3 and 360 version did not have different costumes, could have sworn it did.Armor Spider-Man: Complete Act 2. Ben Reilly: Complete 25 city events. Cosmic Spider-Man: Complete Act 1. Iron Spidey: Collect 150 Spider Tokens. Spider Carnage: Defeat 500 enemies. Spider-Man 2099: Complete 50 city events. unless anyone can rip them from the wii i dont see it happening. Title: Re: Mastaklo's World of Model Imports | Poll up Post by: Segtendo on June 12, 2012, 11:50:32 AM Ramon's has everything already... its perfect except for the metal I had no clue he put out an AC Cloud :srs:Title: Re: Mastaklo's World of Model Imports | Poll up Post by: Chaos_Knight on June 12, 2012, 12:08:07 PM Actually I think Ramon's version needs a better shader if I recall correctly.
Title: Re: Mastaklo's World of Model Imports | Poll up Post by: Carnage on June 12, 2012, 12:13:21 PM Why? Ramon's was almost perfect. I don't know how much better this update will be, but ramon's has all those improvements. Better rig, expressions, it even came with a more Brawl like texture. this carnage or WoS spider man is what im most eager to get and yes ps3 and xbox or even pc didnt get the alt costumes i think they are only for wii version but i beleive the would have the same uv map as normal woS spider man but to be sure someone would need to rip wii costumesUnless this Cloud is way better I think Carnage or WoS Spidey would be more worthwhile Title: Re: Mastaklo's World of Model Imports | Poll up Post by: Mastaklo on June 12, 2012, 12:23:37 PM shame so you probably dont have the textures of his alt costumes Armor Spider-Man: Complete Act 2. Ben Reilly: Complete 25 city events. Cosmic Spider-Man: Complete Act 1. Iron Spidey: Collect 150 Spider Tokens. Spider Carnage: Defeat 500 enemies. Spider-Man 2099: Complete 50 city events. unless anyone can rip them from the wii i dont see it happening. I dont have them from the wii version But a guy who modded the pc version sent me 36 textures which are way better then the wii ones Title: Re: Mastaklo's World of Model Imports | Poll up Post by: Carnage on June 12, 2012, 12:28:27 PM I dont have them from the wii version i would be happy with 2099,spider carnage and scarlet spidey if they are among them :PBut a guy who modded the pc version sent me 36 textures which are way better then the wii ones Title: Re: Mastaklo's World of Model Imports | Poll up Post by: Mastaklo on June 12, 2012, 12:31:06 PM i would be happy with 2099,spider carnage and scarlet spidey if they are among them :P I dont remember all but here are what i know 2099 Scarlet Iron Spider Carnage Classic Carnage Ultimate Carnage Classic black Prodigy Insulated Unlimited Armor Ultimate And a few more i dont remember yet Title: Re: Mastaklo's World of Model Imports | Poll up Post by: Carnage on June 12, 2012, 12:33:49 PM I dont remember all but here are what i know seems to cover all my wants so im preety much satisfied xD well i think WoS spider man looks more like comics spider man than the MVC3 spider man model wise thats why i like him and will use him xD2099 Scarlet Iron Spider Carnage Classic Carnage Ultimate Carnage Classic black Prodigy Insulated Unlimited Armor Ultimate And a few more i dont remember yet Title: Re: Mastaklo's World of Model Imports | Poll up Post by: Boygos on June 12, 2012, 09:11:53 PM I dont remember all but here are what i know No Future Foundation? :oshi:2099 Scarlet Iron Spider Carnage Classic Carnage Ultimate Carnage Classic black Prodigy Insulated Unlimited Armor Ultimate And a few more i dont remember yet Title: Re: Mastaklo's World of Model Imports | Poll up Post by: Mastaklo on June 12, 2012, 10:00:36 PM No Future Foundation? :oshi: Just forgot him but hes in too Title: Re: Mastaklo's World of Model Imports | Poll up Post by: Boygos on June 12, 2012, 10:23:50 PM Just forgot him but hes in too awesome.Title: Re: Mastaklo's World of Model Imports | Poll up Post by: Puccio on June 13, 2012, 06:18:34 AM Hyped for Spidey. So much Hyped, can't wait for the 36 outfits. Will the model work with Sdoom's moveset?
Title: Re: Mastaklo's World of Model Imports | Poll up Post by: Carnage on June 13, 2012, 06:21:20 AM Hyped for Spidey. So much Hyped, can't wait for the 36 outfits. Will the model work with Sdoom's moveset? if its rigged on sheik bones why wouldnt it work? it will be like any other importTitle: Re: Mastaklo's World of Model Imports | Poll up Post by: Puccio on June 13, 2012, 06:22:36 AM I don't really know anything about bones and stuff, I was just asking :P.
Title: Re: Mastaklo's World of Model Imports | Poll up Post by: Mastaklo on June 13, 2012, 10:44:28 AM I don't really know anything about bones and stuff, I was just asking :P. Dont worry it works fine with the movesetTitle: Re: Mastaklo's World of Model Imports | Poll up Post by: Mastaklo on June 23, 2012, 04:47:26 PM so the poll ended and cloud ac v2 wins
ill release him tomorrow when everything goes well Title: Re: Mastaklo's World of Model Imports | Cloud AC v2 soon Post by: Chaos_Knight on June 23, 2012, 05:01:24 PM so the poll ended and cloud ac v2 wins ill release him tomorrow when everything goes well Sweet~ I could use a new AC Cloud. Strangely, RamonM64's version was freezing for me.Title: Re: Mastaklo's World of Model Imports | Cloud AC v2 soon Post by: Segtendo on June 23, 2012, 05:51:30 PM Sweet~ I could use a new AC Cloud. Strangely, RamonM64's version was freezing for me. His works fine for me :srs:Title: Re: Mastaklo's World of Model Imports | Cloud AC v2 soon Post by: nanobuds on June 23, 2012, 06:07:28 PM AC cloud... just in time with Ninka's cloud.
Will the face be changed at all? the eyes looked too feminine and anime... Title: Re: Mastaklo's World of Model Imports | Cloud AC v2 soon Post by: Mastaklo on June 23, 2012, 08:37:13 PM AC cloud... just in time with Ninka's cloud. Will the face be changed at all? the eyes looked too feminine and anime... No i just added different faces but didnt changed the original one Title: Re: Mastaklo's World of Model Imports | Cloud AC v2 soon Post by: Segtendo on June 23, 2012, 08:39:46 PM I'm curious Mastaklo.
How does your version differ from Ramon's version of AC Cloud? Title: Re: Mastaklo's World of Model Imports | Cloud AC v2 soon Post by: nanobuds on June 23, 2012, 08:45:19 PM I'm curious Mastaklo. Its mostly the face... Ninka used Ramon's AC cloud face. Mastaklo's resembles Clouds's face from Final Fantasy VII' with bigger eyes and a more anime styleHow does your version differ from Ramon's version of AC Cloud? Title: Re: Mastaklo's World of Model Imports | Cloud AC v2 soon Post by: BlueBrain on June 24, 2012, 04:38:18 AM and another diference is...
Title: Re: Mastaklo's World of Model Imports | Cloud AC v2 soon Post by: LCCoolJ95 on June 24, 2012, 06:35:42 AM What about the sword? Is it still the same or is it just the fusion sword, with or without the FS?
Title: Re: Mastaklo's World of Model Imports | Cloud AC v2 soon Post by: Carnage on July 14, 2012, 02:06:07 PM just wondring any progress on spidey and carnage i was looking foward to them hope you dont drop this project xD
Title: Re: Mastaklo's World of Model Imports | Cloud AC v2 Released Post by: Mastaklo on July 15, 2012, 01:22:29 PM Cloud v2 release
Download in brawlvault or op Title: Re: Mastaklo's World of Model Imports | Cloud AC v2 Released Post by: BlueBrain on July 15, 2012, 02:00:48 PM cud?
u mean cloud? *goes check* Title: Re: Mastaklo's World of Model Imports | Cloud AC v2 Released Post by: Wasabi_Skillz on July 16, 2012, 02:56:20 AM fantastic work. i hope to see more really soon!
Title: Re: Mastaklo's World of Model Imports | 3 DBZ Stages Released Post by: Mastaklo on August 07, 2012, 10:59:02 AM 3 DBZ Stages Released
Karins Tower Kamis Lookout Time Chamber Title: Re: Mastaklo's World of Model Imports | 3 DBZ Stages Released Post by: Don Jon Bravo on August 07, 2012, 11:05:04 AM that is crazy
the edge is grab-able for kamis lookout thanks for that stage been waiting for it for ages some ideas: Title: Re: Mastaklo's World of Model Imports | 3 DBZ Stages Released Post by: Haseyo on August 07, 2012, 11:07:31 AM Kami's Lookout is definitely my fav out of them, nice work!
Title: Re: Mastaklo's World of Model Imports | 3 DBZ Stages Released Post by: agent-s on August 07, 2012, 12:16:30 PM :happy: glad to see dbz stage
the kami lookout is wonderfull :af2: good continuation :kdance: Title: Re: Mastaklo's World of Model Imports | 3 DBZ Stages Released Post by: Mastaklo on August 07, 2012, 12:26:59 PM :happy: glad to see dbz stage thanks the kami lookout is wonderfull :af2: good continuation :kdance: and ill try myself on my first custom made stage its king kais planet pics to come when progress is made Title: Re: Mastaklo's World of Model Imports | 3 DBZ Stages Released Post by: Carnage on August 07, 2012, 12:31:11 PM thanks will you ever finish all those previous char previews?and ill try myself on my first custom made stage its king kais planet pics to come when progress is made Title: Re: Mastaklo's World of Model Imports | 3 DBZ Stages Released Post by: Leon Exodio on August 07, 2012, 12:34:26 PM nice time chamber i guess u beat me to it lol
Title: Re: Mastaklo's World of Model Imports | 3 DBZ Stages Released Post by: BlueBrain on August 07, 2012, 12:36:03 PM dat kami's lookout...
it's epic! on the other side, at the time chamber... im kinda dissapointed with the sand-clock being 2D, maybe making it always facing the camera? that could work without making a new model ^^ Title: Re: Mastaklo's World of Model Imports | 3 DBZ Stages Released Post by: Mastaklo on August 07, 2012, 01:48:02 PM will you ever finish all those previous char previews? Yes Next release is spiderman Title: Re: Mastaklo's World of Model Imports | 3 DBZ Stages Released Post by: Don Jon Bravo on August 07, 2012, 02:03:03 PM thanks will we be able to go all the way around kais planet?and ill try myself on my first custom made stage its king kais planet pics to come when progress is made and will we be fighting Upside down when we are on the bottom of the planet? lol Title: Re: Mastaklo's World of Model Imports | 3 DBZ Stages Released Post by: agent-s on August 07, 2012, 03:04:09 PM ouah awesome the kai planet :af: i am impatient to see this
as say mrmugenwii it would be incredible indeed if we could fight without limit the head in bottom... :af2: about spiderman glad to hear i love spiderman too :) Title: Re: Mastaklo's World of Model Imports | 3 DBZ Stages Released Post by: Don Jon Bravo on August 07, 2012, 03:08:51 PM yea that would be crazy...
Title: Re: Mastaklo's World of Model Imports | 3 DBZ Stages Released Post by: Mewtwo2000 on August 07, 2012, 04:12:41 PM Hi there. I've seen the Kami's lookout release (along with the other 2 Dragon Ball stages) and I've decided to lend a hand.
Basically, there's one thing that needs a real improvement, and that one is the shadow model. In the release video, it's clearly visible that at certain zones, characters don't cast a shadow. So I've re-made the model to make it include the shadows. I've also made it shaded instead of flat colored (personal preference) and I've made a bigger version that gets walkoff instead. Those with a few camera adjustments. (http://i.imgur.com/Pd6vq.jpg) So, if anybody wanted my quick-modded versions, or mastaklo wanted to use anything on them to improve his contribution, you're free to. They're here in this mediafire: http://www.mediafire.com/?bxx4ybbpcm843 (http://www.mediafire.com/?bxx4ybbpcm843) Not gonna put them in brawlvault, cause it's not my hack. Anyway, if you need to make better shadows in the future, look this thread, it sure will help you. http://forums.kc-mm.com/index.php?topic=47160 (http://forums.kc-mm.com/index.php?topic=47160) Greetings from your teammate, Mewtwo2000 Title: Re: Mastaklo's World of Model Imports | 3 DBZ Stages Released Post by: LegacyWolf on August 07, 2012, 04:37:59 PM Nice Kami's Lookout. Very high-quality. Not too thrilled about you stealing the project from me. Nevertheless, you imported some good stages.
Title: Re: Mastaklo's World of Model Imports | 3 DBZ Stages Released Post by: DoctorFlux(Mariodk) on August 07, 2012, 04:43:19 PM as i said on the blog:
perfect timing for kami´s lookout or Time Chamber was done and release good stages for gotenks vs. buu xD its some awesome stages but maybe the Time Chamber needs alittle revamp the model as i can see on the video but still awesome(as i kinda got alittle better idea of a Time Chamber stage to SSBB so that stage is more built for a SSB game) anyway here is my idea for a Time Chamber stage built just for SSB: make a platform like as pokemon stadium that can change(if possible) like as in the fight: gotenks vs. Buu where the Time Chamber change to ice also make it to be like a platform stage as FD/pokemon stadium with that building of the Time Chamber at the middel of the stage and in background too @Mastaklo read my lastest PM if you got it Title: Re: Mastaklo's World of Model Imports | 3 DBZ Stages Released Post by: Mastaklo on August 08, 2012, 11:00:00 AM Hi there. I've seen the Kami's lookout release (along with the other 2 Dragon Ball stages) and I've decided to lend a hand. Basically, there's one thing that needs a real improvement, and that one is the shadow model. In the release video, it's clearly visible that at certain zones, characters don't cast a shadow. So I've re-made the model to make it include the shadows. I've also made it shaded instead of flat colored (personal preference) and I've made a bigger version that gets walkoff instead. Those with a few camera adjustments. ([url]http://i.imgur.com/Pd6vq.jpg[/url]) So, if anybody wanted my quick-modded versions, or mastaklo wanted to use anything on them to improve his contribution, you're free to. They're here in this mediafire: [url]http://www.mediafire.com/?bxx4ybbpcm843[/url] ([url]http://www.mediafire.com/?bxx4ybbpcm843[/url]) Not gonna put them in brawlvault, cause it's not my hack. Anyway, if you need to make better shadows in the future, look this thread, it sure will help you. [url]http://forums.kc-mm.com/index.php?topic=47160[/url] ([url]http://forums.kc-mm.com/index.php?topic=47160[/url]) Greetings from your teammate, Mewtwo2000 didnt knew that with the new shadow system thanks for the info Title: Re: Mastaklo's World of Model Imports | 3 DBZ Stages Released Post by: xxWutzMercyxx on August 08, 2012, 12:03:17 PM Yo Mastaklo, here's a preview of our Hyperbolic Time Chamber for SSBX based on Burst Limit. Great job once again, I'm having fun with your stages and can't wait to see Spidey ;D
(http://img339.imageshack.us/img339/1959/al0809290128binout.jpg) Note it's just a early preview so more works needs to be done :PTitle: Re: Mastaklo's World of Model Imports | 3 DBZ Stages Released Post by: SwingSet on August 08, 2012, 04:39:20 PM I've been waiting for Kami's Lookout my whole life. I can now die happily.
Title: Re: Mastaklo's World of Model Imports | 3 DBZ Stages Released Post by: Don Jon Bravo on August 08, 2012, 04:44:53 PM yo mastaklo can i start a project where i will make a foggy version of kami's lookout and have the sky change to midnight blue(like when the dragon appears)
i want to make a version as close as possible as the one from earth special forces. Using ur stage as a base Earth's Special Forces: Kami's Palace (http://www.youtube.com/watch?v=I3xjb-x4j08#ws) So May I? Title: Re: Mastaklo's World of Model Imports | 3 DBZ Stages Released Post by: xxWutzMercyxx on August 08, 2012, 06:30:12 PM Also Masta here's a early preview of Archipelago or Islands for SSBX ;D
(http://img7.imageshack.us/img7/1628/al0809290746binout.jpg) Title: Re: Mastaklo's World of Model Imports | 3 DBZ Stages Released Post by: DoctorFlux(Mariodk) on August 09, 2012, 12:24:05 AM someone should do Master Roshi´s island xd
Title: Re: Mastaklo's World of Model Imports | New Spiderman Preview Post by: Mastaklo on August 14, 2012, 12:08:58 PM final preview befor release
Spiderman (Web of Shadows) Spiderman (Shattered Dimension) Title: Re: Mastaklo's World of Model Imports | New Spiderman Preview Post by: Carnage on August 14, 2012, 03:29:41 PM yes noir spider man is a must xD and finaly a scarlet spider even tough its a texture we needed one xD any chance of releasing the ultimate Carnage alongside all this spidey's?
Title: Re: Mastaklo's World of Model Imports | New Spiderman Preview Post by: Lucifer_Gale on August 14, 2012, 04:30:54 PM Those models looks amazing :af:
Title: Re: Mastaklo's World of Model Imports | New Spiderman Preview Post by: Kagemaru on August 14, 2012, 10:35:10 PM NOIR SPIDERMAN!!!
words cannot express... :happy: Title: Re: Mastaklo's World of Model Imports |New Amazing Spidy 2012|1 Day till release Post by: Mastaklo on August 16, 2012, 12:05:05 PM scratch the old 2012 texture
(http://modelimportpics.files.wordpress.com/2011/12/al_120816_2111-bin-out.jpg) (http://modelimportpics.files.wordpress.com/2011/12/al_120816_21111-bin-out.jpg) 1 day till release Title: Re: Mastaklo's World of Model Imports |New Amazing Spidy 2012|1 Day till release Post by: Kagemaru on August 16, 2012, 12:08:47 PM Thats hot... I wish Sheik had more model slots -_-
Title: Re: Mastaklo's World of Model Imports |New Amazing Spidy 2012|1 Day till release Post by: Chaos_Knight on August 16, 2012, 12:14:45 PM Thats hot... I wish Sheik had more model slots -_- What ever happened to Brawl Masqerade?Title: Re: Mastaklo's World of Model Imports |New Amazing Spidy 2012|1 Day till release Post by: xxWutzMercyxx on August 16, 2012, 01:05:11 PM Looks like a custom model? Did you vertex it?
Title: Re: Mastaklo's World of Model Imports |New Amazing Spidy 2012|1 Day till release Post by: Mastaklo on August 16, 2012, 09:47:38 PM Looks like a custom model? Did you vertex it? NoThe models are from wos and sd I only edited the uv map to fit the textures of amazing spiderman Title: Re: Mastaklo's World of Model Imports |New Amazing Spidy 2012|1 Day till release Post by: TP on August 16, 2012, 10:02:04 PM Epic dude there awesome I must them all xD
Title: Re: Mastaklo's World of Model Imports |New Amazing Spidy 2012|1 Day till release Post by: Kagemaru on August 16, 2012, 10:18:03 PM Why is there one thats more muscular though?
Title: Re: Mastaklo's World of Model Imports |New Amazing Spidy 2012|1 Day till release Post by: SwingSet on August 16, 2012, 10:45:38 PM Thats hot... I wish Sheik had more model slots -_- Agreed! So hyped fro Spider Man!Title: Re: Mastaklo's World of Model Imports |New Amazing Spidy 2012|1 Day till release Post by: Carnage on August 17, 2012, 04:39:18 AM well my spideys will be normal/scarlet/2099/noir/simbiot/spider carnage(placeholder until ultimate carnage is released xD) cant wait for those models they look much more like spider man in the comics than the umvc3 model of him
Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Mastaklo on August 17, 2012, 11:02:48 AM Release
Spiderman (Web of Shadows) Spiderman (Shattered Dimension) Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Carnage on August 17, 2012, 11:04:38 AM already downloading :P
Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Kagemaru on August 17, 2012, 12:38:17 PM Amazing Normal, Amazing Black, Noir, Alex Ross, 2099
Those will be mine :af2: Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Boygos on August 17, 2012, 02:08:27 PM A present from me, to you.
(http://i.imgur.com/E7SWH.png)(http://i.imgur.com/ARdec.png)(http://i.imgur.com/jpIfm.png)(http://i.imgur.com/HzKcf.png)(http://i.imgur.com/zVMgQ.png)(http://i.imgur.com/odRaL.png)(http://i.imgur.com/wjHjx.png)(http://i.imgur.com/DPyTg.png)(http://i.imgur.com/rni82.png)(http://i.imgur.com/EgjfK.png)(http://i.imgur.com/HWpqN.png)(http://i.imgur.com/4PxZ1.png)(http://i.imgur.com/oN1Az.png)(http://i.imgur.com/rKsGu.png)(http://i.imgur.com/KaXhg.png)(http://i.imgur.com/KLfsk.png)(http://i.imgur.com/MdumZ.png)(http://i.imgur.com/uKLgI.png)(http://i.imgur.com/w4CKv.png)(http://i.imgur.com/qXony.png)(http://i.imgur.com/Ztbdp.png)(http://i.imgur.com/oi8Sm.png)(http://i.imgur.com/qqoC1.png)(http://i.imgur.com/t6nf3.png)(http://i.imgur.com/LBtpy.png)(http://i.imgur.com/eAL4v.png)(http://i.imgur.com/cTtBW.png) I'll have the rest done in a bit. Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Kagemaru on August 17, 2012, 02:22:20 PM Quick Question... Would it be possible for you to give Yoshimitsu a slightly custom boneset?
I have long since been planning on making a Yoshimitsu PSA but for that to happen I wanted him to have all his abilities... So Dragonfly, and Pogo were definitely gonna be in there. I wanted to ask if you could put a bone or two in there for his flag that should probably be a child of the TransN and not the HipN Pogo walk (needed a second sword) I realize is impossible, so no need to request a second sword. But yeah, if you could make it possible to animate that flag when you get around to doing Yoshimitsu... That'd be amazing. Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Mastaklo on August 17, 2012, 03:36:39 PM A present from me, to you. ([url]http://i.imgur.com/E7SWH.png[/url])([url]http://i.imgur.com/ARdec.png[/url])([url]http://i.imgur.com/jpIfm.png[/url])([url]http://i.imgur.com/HzKcf.png[/url])([url]http://i.imgur.com/zVMgQ.png[/url])([url]http://i.imgur.com/odRaL.png[/url])([url]http://i.imgur.com/wjHjx.png[/url])([url]http://i.imgur.com/DPyTg.png[/url])([url]http://i.imgur.com/rni82.png[/url])([url]http://i.imgur.com/EgjfK.png[/url])([url]http://i.imgur.com/HWpqN.png[/url])([url]http://i.imgur.com/4PxZ1.png[/url])([url]http://i.imgur.com/oN1Az.png[/url])([url]http://i.imgur.com/rKsGu.png[/url])([url]http://i.imgur.com/KaXhg.png[/url])([url]http://i.imgur.com/KLfsk.png[/url])([url]http://i.imgur.com/MdumZ.png[/url])([url]http://i.imgur.com/uKLgI.png[/url])([url]http://i.imgur.com/w4CKv.png[/url])([url]http://i.imgur.com/qXony.png[/url])([url]http://i.imgur.com/Ztbdp.png[/url])([url]http://i.imgur.com/oi8Sm.png[/url])([url]http://i.imgur.com/qqoC1.png[/url])([url]http://i.imgur.com/t6nf3.png[/url])([url]http://i.imgur.com/LBtpy.png[/url])([url]http://i.imgur.com/eAL4v.png[/url])([url]http://i.imgur.com/cTtBW.png[/url]) I'll have the rest done in a bit. thank you so much now all we need is brawl Masqerade but i think no one work on it anymore Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Anivernage on August 17, 2012, 03:39:01 PM ASF1nk was doing one but... no more info about it :(
Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Don Jon Bravo on August 17, 2012, 03:53:26 PM pal users can have 24 slots for sheik
no love for Ntsc-U users yet... Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Wasabi_Skillz on August 17, 2012, 03:55:21 PM dat Noir spiderman!!!!!! yowzaaaa
Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Carnage on August 17, 2012, 03:59:00 PM pal users can have 24 slots for sheik that isnt possibe im pal and we cant have anything ntsc doesnt have hell we even have less stuff :Sno love for Ntsc-U users yet... Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Don Jon Bravo on August 17, 2012, 04:29:31 PM that isnt possibe im pal and we cant have anything ntsc doesnt have hell we even have less stuff :S http://forums.kc-mm.com/index.php?topic=48546.0 (http://forums.kc-mm.com/index.php?topic=48546.0) u gotta read-baby-read Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Kagemaru on August 17, 2012, 04:38:34 PM I read it but I din't see where you get the 24 slots...
Also... Pal is american right? Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Don Jon Bravo on August 17, 2012, 04:39:40 PM u got 4 folders of hacks
each folder has a fighter folder each fighter folder has 6 slots 4X6=24 Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Segtendo on August 17, 2012, 04:54:55 PM I read it but I din't see where you get the 24 slots... PAL is European. NTSC-U is American.Also... Pal is american right? Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Boygos on August 17, 2012, 05:09:16 PM thank you so much Anytime :P Did you make all those textures? They're extremely well-done. Sorry I couldn't do The Amazing Spiderman from 2012, since he was UV mapped, I couldn't just replace the textures. I wish I could make my perfect poses "perfect" while switching the models. Anyway, I'm almost done with the Shattered Dimension Spideys.now all we need is brawl Masqerade but i think no one work on it anymore Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Carnage on August 17, 2012, 08:04:15 PM [url]http://forums.kc-mm.com/index.php?topic=48546.0[/url] ([url]http://forums.kc-mm.com/index.php?topic=48546.0[/url]) u gotta read-baby-read that changes everything not just char slots so its not like we can choose 24 or 4 diferent psas since we change all the files so we can choose a file from one of the folders and nother from other folder this is alma s clone engine if i recall Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: BlueBrain on August 18, 2012, 06:01:16 AM that changes everything not just char slots so its not like we can choose 24 or 4 diferent psas since we change all the files so we can choose a file from one of the folders and nother from other folder this is alma s clone engine if i recall indeed it is, this means if you select folder1, all the stuff will be from folder 1, or at least the selected character... dont fully remember how it worked...Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Don Jon Bravo on August 18, 2012, 08:15:24 AM that changes everything not just char slots so its not like we can choose 24 or 4 diferent psas since we change all the files so we can choose a file from one of the folders and nother from other folder this is alma s clone engine if i recall indeed it is, this means if you select folder1, all the stuff will be from folder 1, or at least the selected character... dont fully remember how it worked... Yes but u still would have 24 options...all u gotta do is change folders, u can even change the common5 on each folder so the CSP's are changed and u wont get lost. Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Boygos on August 18, 2012, 11:00:02 AM (http://i.imgur.com/bziN8.png)(http://i.imgur.com/e1gwE.png)(http://i.imgur.com/YkGr2.png)(http://i.imgur.com/WGJf6.png)(http://i.imgur.com/qMh5n.png)(http://i.imgur.com/ZsT2J.png)(http://i.imgur.com/DKNKq.png)
MOAR. Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Kagemaru on August 18, 2012, 11:10:54 AM I actually went and watched the new Spider-Man movie because of those yesterday...
Also... Mastaklo: Why are your stages so cool? Why did you make them with no .rels and all 3 over Final T_T I must choose which I want D: Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Segtendo on August 18, 2012, 11:20:08 AM Also... Mastaklo: Why are your stages so cool? Why did you make them with no .rels and all 3 over Final T_T I must choose which I want D: <.<http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5851 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5851) Holy crap. Someone else from Illinois Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Kagemaru on August 18, 2012, 11:23:27 AM *Hugs
Post Merge: August 18, 2012, 11:25:12 AM Why u no put in one zip file D: Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Haseyo on August 18, 2012, 11:31:55 AM http://www.lakora.us/rel/ (http://www.lakora.us/rel/)
Works flawlessly for me. Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Kagemaru on August 18, 2012, 11:46:42 AM Where has this been at in my life?
Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Segtendo on August 18, 2012, 11:51:02 AM Gotta love libertyernie and his programming.
Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Haseyo on August 18, 2012, 03:24:36 PM I just wanted to throw out there; I use the Spidey PSA (most recent by SDoom) and he does not T-stance with the Spidey pack. I use Regular, Iron, FF, Ulimited, U-Carnage, and Symbiote. None of them T-stance when using Web Ball.
Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Kagemaru on August 18, 2012, 03:32:48 PM Do they t-pose with my Spiderman psa? Since mine is the updated version of his.
Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Haseyo on August 18, 2012, 03:36:45 PM That may be, the guy didn't specify. You did edit the Web Ball, so I was thinking it may be your PSA.
Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Kagemaru on August 18, 2012, 03:59:29 PM I only edited the animation and the timing. It should work since I didn't touch much else.
Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Segtendo on August 18, 2012, 05:31:58 PM Do they t-pose with my Spiderman psa? Since mine is the updated version of his. My bro and I have tried these Spider-Man hacks with your PSA. None T-stance.Title: Re: Mastaklo's World of Model Imports | Spiderman Pack Release Post by: Kagemaru on August 18, 2012, 06:36:20 PM Cool. I may end up actually playing brawl soon. Been trying to get all my psas out and I don't usually have anyone to play with do I don't actually play much.
Title: Re: Mastaklo's World of Model Imports | Broly preview + Custom Cell Shade Material Post by: Mastaklo on September 21, 2012, 08:50:28 AM tested my new custom Cell Shading Material and Shader on Broly
Broly Title: Re: Mastaklo's World of Model Imports | Broly preview + Custom Cell Shade Material Post by: Segtendo on September 21, 2012, 11:06:39 AM Dat shader.
Title: Re: Mastaklo's World of Model Imports | Broly preview + Custom Cell Shade Material Post by: SiLeNtDo0m on September 21, 2012, 11:31:33 AM tested my new custom Cell Shading Material and Shader on Broly Broly Now THIS is how you do Dragonball Z mods with an authentic style texture. I can excuse the texture being the same here (unlike with some previous hacks) because of the shader used. Really helps to capture the feel of the series. Title: Re: Mastaklo's World of Model Imports | Broly preview + Custom Cell Shade Material Post by: DoctorFlux(Mariodk) on September 21, 2012, 11:32:49 AM tested my new custom Cell Shading Material and Shader on Broly thats how (not brawl styled) DBZ/naruto/other anime or toon hacks should be Broly Title: Re: Mastaklo's World of Model Imports | Broly preview + Custom Cell Shade Material Post by: BlueBrain on September 21, 2012, 11:52:38 AM that's epic dude, i congratulate you for achieving a great shader!
Title: Re: Mastaklo's World of Model Imports | Broly preview + Custom Cell Shade Material Post by: ShadowSnake on September 21, 2012, 01:38:16 PM tested my new custom Cell Shading Material and Shader on Broly Broly It's a cool shader, but i definetly prefer the normal shader with a brawl styled texture, Like Beyond's Goku or Vegeta or my Vegito or Android 18. i just dont like cel-shaded dbz or mvc3 graphics in brawl. doesnt blend well imo, but thats just me. Title: Re: Mastaklo's World of Model Imports | Broly preview + Custom Cell Shade Material Post by: AnImAiNe on September 21, 2012, 02:55:19 PM It's a cool shader, but i definetly prefer the normal shader with a brawl styled texture, Like Beyond's Goku or Vegeta or my Vegito or Android 18. i agreei just dont like cel-shaded dbz or mvc3 graphics in brawl. doesnt blend well imo, but thats just me. Title: Re: Mastaklo's World of Model Imports | Broly preview + Custom Cell Shade Material Post by: Carnage on September 21, 2012, 02:58:03 PM still waiting for the day the carnage model will get released :P he seemed almost finished on that preview afew months back.
Title: Re: Mastaklo's World of Model Imports | Broly preview + Custom Cell Shade Material Post by: SwingSet on September 21, 2012, 02:59:44 PM tested my new custom Cell Shading Material and Shader on Broly *Drules*Broly Title: Re: Mastaklo's World of Model Imports | Broly preview + Custom Cell Shade Material Post by: Don Jon Bravo on September 21, 2012, 06:24:34 PM i think the hair should stay "null" for a cool bright effect...
ive actually had oozaru with "cell-shade"+ "outline" but havent released it because i havent finished rigging the fingers =/ Title: Re: Mastaklo's World of Model Imports | Broly preview + Custom Cell Shade Material Post by: DSX8 on September 21, 2012, 06:52:15 PM i hope that the black outline isnt another model.. cause thats just making it have 2x the face points
Title: Re: Mastaklo's World of Model Imports | Broly preview + Custom Cell Shade Material Post by: Kagemaru on September 21, 2012, 07:08:59 PM I notice his fingers are moved...
Is his hands rigged? I could start my Brolly PSA if they are >_>; Also, I prefer Brawl Styled textures over cell-shaded ones mainly because EVERYONE else is brawl styled (except for toon link) and In the event that I get the stuff to make a Machinima, I'd like everyone looking somewhat similar. Title: Re: Mastaklo's World of Model Imports | Broly preview + Custom Cell Shade Material Post by: Don Jon Bravo on September 21, 2012, 07:53:03 PM i hope that the black outline isnt another model.. cause thats just making it have 2x the face points Well some budoken models are very small in sizehave u seen how big mastaklos vegitas are? they are like 180kb :srs: Title: Re: Mastaklo's World of Model Imports | Broly preview + Custom Cell Shade Material Post by: BlueBrain on September 22, 2012, 04:32:47 AM I notice his fingers are moved... Is his hands rigged? I could start my Brolly PSA if they are >_>; Also, I prefer Brawl Styled textures over cell-shaded ones mainly because EVERYONE else is brawl styled (except for toon link) and In the event that I get the stuff to make a Machinima, I'd like everyone looking somewhat similar. toon link is brawl styled as well... Title: Re: Mastaklo's World of Model Imports | Broly preview + Custom Cell Shade Material Post by: Mastaklo on September 22, 2012, 05:29:55 AM I notice his fingers are moved... Is his hands rigged? I could start my Brolly PSA if they are >_>; Also, I prefer Brawl Styled textures over cell-shaded ones mainly because EVERYONE else is brawl styled (except for toon link) and In the event that I get the stuff to make a Machinima, I'd like everyone looking somewhat similar. Yes his fingers are rigged Title: Re: Mastaklo's World of Model Imports | Broly preview + Custom Cell Shade Material Post by: DoctorFlux(Mariodk) on September 22, 2012, 05:41:30 AM I notice his fingers are moved... fixed Is his hands rigged? I could start my Brolly PSA if they are >_>; Also, I prefer Brawl Styled textures over cell-shaded ones mainly because EVERYONE else is brawl styled (except for game&Watch) and In the event that I get the stuff to make a Machinima, I'd like everyone looking somewhat similar. Title: Re: Mastaklo's World of Model Imports | Broly preview + Custom Cell Shade Material Post by: Kagemaru on September 22, 2012, 07:55:08 AM Title: Re: Mastaklo's World of Model Imports | Broly preview + Custom Cell Shade Material Post by: MBHC on November 08, 2012, 11:54:53 AM when I download BT3 goku?
how I can get? Post Merge: November 10, 2012, 11:06:22 AM when I will be able to download goku BT3 ?? o.O Title: Re: Mastaklo's World of Model Imports | Broly preview + Custom Cell Shade Material Post by: Popthekirby on November 30, 2012, 07:49:40 AM Will you be updating the Vegeta models now that the psa has come out, and if not could someone make a totorial, or at least tell me how to make them compatable with the psa.
Title: Re: Mastaklo's World of Model Imports | Broly preview + Custom Cell Shade Material Post by: SouthCraft on November 30, 2012, 12:20:50 PM Finally a Broly with fingers! And by Mastaklo! It's Epic dude keep up the good work!
Title: Re: Mastaklo's World of Model Imports | Broly preview + Custom Cell Shade Material Post by: pieme619 on December 30, 2012, 08:50:31 AM Can i please get a download link for hwoarang? I wana animate and PSA him as soon as possible
Title: Re: Mastaklo's World of Model Imports | Broly preview + Custom Cell Shade Material Post by: Chinel109 on May 26, 2013, 09:14:46 PM Your Goku BT3 and Broly BT3 Is Awesome You Are in Progress.
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