Title: Problems With A Marth Texture Post by: ThatDude on April 01, 2010, 07:34:26 PM Ok, this is my first texture on a character, so pleas be gentle.
I've been working on the texture for all day, it's a simple little look change placed on the Capeless & Tiarraless Marth Model by Jack H. (http://img189.imageshack.us/img189/8711/al1004012025binout.th.jpg) (http://img189.imageshack.us/i/al1004012025binout.jpg/) I think you can see my problems... but I'll point it out a bit better... (http://img6.imageshack.us/img6/9297/al1004012025binoutcopy.th.png) (http://img6.imageshack.us/i/al1004012025binoutcopy.png/) I think I can handle the nose, but any tips are appreciated, but I've been fussing with the eyes for I went and uploaded all of the textures and the .pac/.pcs's to mediafire if you need to look more closely. http://www.mediafire.com/?inynz2mtvzy Again, any help at all a appreciated. Title: Re: Problems With A Marth Texture Post by: mnsg on April 01, 2010, 08:19:35 PM I checked your texture, and immediately I saw something wrong with it. You changed the texture formats for some of the texture parts. You can't do that, since that can cause game crashes or make the texture part look messed up in-game.
Look at the list below, which shows Marth's texture parts, and the texture formats that they use. Mar01 - CMPR Mar02 - CMPR Mar03 - CMPR Mar04 - CMPR Mar05 - RGB5A3 Mar06 - CMPR Mar07 - RGB5A3 MarthEyeHigh - IA4 MarthEyeIris - CI8 / RGB5A3 palette MarthEyeWhite - CMPR MarthEyeYellow - CMPR Ref - RGB565 Title: Re: Problems With A Marth Texture Post by: ThatDude on April 01, 2010, 08:32:11 PM Crap... My habit of clicking the recommend button strikes again... It just looks so gosh darn helpful. I'll give it a shot.
EDIT: Hmmm... didn't work... Infact, It made it worse. (http://img28.imageshack.us/img28/518/al1004012206binout.th.jpg) (http://img28.imageshack.us/i/al1004012206binout.jpg/) Now his hair dosn't do transparency right. Still looking for some help. |